Commit b28c4b5c by Alan Mishchenko

Experiments with MFFC computation.

parent dd07ec57
...@@ -1403,6 +1403,7 @@ extern void Gia_ManFanoutStart( Gia_Man_t * p ); ...@@ -1403,6 +1403,7 @@ extern void Gia_ManFanoutStart( Gia_Man_t * p );
extern void Gia_ManFanoutStop( Gia_Man_t * p ); extern void Gia_ManFanoutStop( Gia_Man_t * p );
extern void Gia_ManStaticFanoutStart( Gia_Man_t * p ); extern void Gia_ManStaticFanoutStart( Gia_Man_t * p );
extern void Gia_ManStaticFanoutStop( Gia_Man_t * p ); extern void Gia_ManStaticFanoutStop( Gia_Man_t * p );
extern void Gia_ManStaticMappingFanoutStart( Gia_Man_t * p );
/*=== giaForce.c =========================================================*/ /*=== giaForce.c =========================================================*/
extern void For_ManExperiment( Gia_Man_t * pGia, int nIters, int fClustered, int fVerbose ); extern void For_ManExperiment( Gia_Man_t * pGia, int nIters, int fClustered, int fVerbose );
/*=== giaFrames.c =========================================================*/ /*=== giaFrames.c =========================================================*/
...@@ -1693,6 +1694,7 @@ extern int Gia_ObjRecognizeMuxLits( Gia_Man_t * p, Gia_Obj_t * p ...@@ -1693,6 +1694,7 @@ extern int Gia_ObjRecognizeMuxLits( Gia_Man_t * p, Gia_Obj_t * p
extern int Gia_NodeMffcSize( Gia_Man_t * p, Gia_Obj_t * pNode ); extern int Gia_NodeMffcSize( Gia_Man_t * p, Gia_Obj_t * pNode );
extern int Gia_NodeMffcSizeMark( Gia_Man_t * p, Gia_Obj_t * pNode ); extern int Gia_NodeMffcSizeMark( Gia_Man_t * p, Gia_Obj_t * pNode );
extern int Gia_NodeMffcSizeSupp( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Int_t * vSupp ); extern int Gia_NodeMffcSizeSupp( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Int_t * vSupp );
extern int Gia_NodeMffcMapping( Gia_Man_t * p );
extern int Gia_ManHasDangling( Gia_Man_t * p ); extern int Gia_ManHasDangling( Gia_Man_t * p );
extern int Gia_ManMarkDangling( Gia_Man_t * p ); extern int Gia_ManMarkDangling( Gia_Man_t * p );
extern Vec_Int_t * Gia_ManGetDangling( Gia_Man_t * p ); extern Vec_Int_t * Gia_ManGetDangling( Gia_Man_t * p );
......
...@@ -283,6 +283,89 @@ void Gia_ManStaticFanoutStart( Gia_Man_t * p ) ...@@ -283,6 +283,89 @@ void Gia_ManStaticFanoutStart( Gia_Man_t * p )
Vec_IntFree( vCounts ); Vec_IntFree( vCounts );
} }
/**Function*************************************************************
Synopsis [Compute the map of all edges.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Gia_ManStartMappingFanoutMap( Gia_Man_t * p, Vec_Int_t * vFanoutNums )
{
Gia_Obj_t * pObj;
int i, iOffset = Gia_ManObjNum(p);
Vec_Int_t * vEdgeMap = Vec_IntAlloc( 2 * iOffset );
Vec_IntFill( vEdgeMap, iOffset, 0 );
Gia_ManForEachObj( p, pObj, i )
{
if ( Vec_IntEntry(vFanoutNums, i) == 0 )
continue;
Vec_IntWriteEntry( vEdgeMap, i, iOffset );
iOffset += Vec_IntEntry( vFanoutNums, i );
Vec_IntFillExtra( vEdgeMap, iOffset, 0 );
}
//printf( "Fanout map is %.2fx larger than AIG manager.\n", 1.0*Vec_IntSize(vEdgeMap)/Gia_ManObjNum(p) );
return vEdgeMap;
}
/**Function*************************************************************
Synopsis [Allocates static fanout.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManStaticMappingFanoutStart( Gia_Man_t * p )
{
Vec_Int_t * vCounts;
int * pRefsOld;
Gia_Obj_t * pObj, * pFanin;
int i, k, iFan, iFanout;
assert( p->vFanoutNums == NULL );
assert( p->vFanout == NULL );
// recompute reference counters
pRefsOld = p->pLutRefs; p->pLutRefs = NULL;
Gia_ManSetLutRefs(p);
p->vFanoutNums = Vec_IntAllocArray( p->pLutRefs, Gia_ManObjNum(p) );
p->pLutRefs = pRefsOld;
// start the fanout maps
p->vFanout = Gia_ManStartMappingFanoutMap( p, p->vFanoutNums );
// incrementally add fanouts
vCounts = Vec_IntStart( Gia_ManObjNum(p) );
Gia_ManForEachLut( p, i )
{
pObj = Gia_ManObj( p, i );
Gia_LutForEachFanin( p, i, iFan, k )
{
pFanin = Gia_ManObj( p, iFan );
iFanout = Vec_IntEntry( vCounts, iFan );
Gia_ObjSetFanout( p, pFanin, iFanout, pObj );
Vec_IntAddToEntry( vCounts, iFan, 1 );
}
}
Gia_ManForEachCo( p, pObj, i )
{
iFan = Gia_ObjFaninId0p(p, pObj);
pFanin = Gia_ManObj( p, iFan );
iFanout = Vec_IntEntry( vCounts, iFan );
Gia_ObjSetFanout( p, pFanin, iFanout, pObj );
Vec_IntAddToEntry( vCounts, iFan, 1 );
}
// double-check the current number of fanouts added
Gia_ManForEachObj( p, pObj, i )
assert( Vec_IntEntry(vCounts, i) == Gia_ObjFanoutNum(p, pObj) );
Vec_IntFree( vCounts );
}
/**Function************************************************************* /**Function*************************************************************
Synopsis [Deallocates static fanout.] Synopsis [Deallocates static fanout.]
......
...@@ -1569,6 +1569,16 @@ static inline int Mf_CutAreaDerefed2( Mf_Man_t * p, int * pCut ) ...@@ -1569,6 +1569,16 @@ static inline int Mf_CutAreaDerefed2( Mf_Man_t * p, int * pCut )
Mf_ObjMapRefDec( p, iObj ); Mf_ObjMapRefDec( p, iObj );
return Ela1; return Ela1;
} }
static inline int Mf_CutAreaDerefed2Multi( Mf_Man_t * p, int ** ppCuts, int nCuts )
{
int Ela1 = 0, iObj, i;
Vec_IntClear( &p->vTemp );
for ( i = 0; i < nCuts; i++ )
Ela1 += Mf_CutRef2_rec( p, ppCuts[i], &p->vTemp, ABC_INFINITY );
Vec_IntForEachEntry( &p->vTemp, iObj, i )
Mf_ObjMapRefDec( p, iObj );
return Ela1;
}
int Mf_CutRef_rec( Mf_Man_t * p, int * pCut ) int Mf_CutRef_rec( Mf_Man_t * p, int * pCut )
{ {
...@@ -1586,11 +1596,18 @@ int Mf_CutDeref_rec( Mf_Man_t * p, int * pCut ) ...@@ -1586,11 +1596,18 @@ int Mf_CutDeref_rec( Mf_Man_t * p, int * pCut )
Count += Mf_CutDeref_rec( p, Mf_ObjCutBest(p, pCut[i]) ); Count += Mf_CutDeref_rec( p, Mf_ObjCutBest(p, pCut[i]) );
return Count; return Count;
} }
static inline int Mf_CutAreaRefed( Mf_Man_t * p, int * pCut )
{
int Ela1 = Mf_CutDeref_rec( p, pCut );
int Ela2 = Mf_CutRef_rec( p, pCut );
//assert( Ela1 == Ela2 );
return Ela1;
}
static inline int Mf_CutAreaDerefed( Mf_Man_t * p, int * pCut ) static inline int Mf_CutAreaDerefed( Mf_Man_t * p, int * pCut )
{ {
int Ela1 = Mf_CutRef_rec( p, pCut ); int Ela1 = Mf_CutRef_rec( p, pCut );
int Ela2 = Mf_CutDeref_rec( p, pCut ); int Ela2 = Mf_CutDeref_rec( p, pCut );
assert( Ela1 == Ela2 ); //assert( Ela1 == Ela2 );
return Ela1; return Ela1;
} }
static inline float Mf_CutFlow( Mf_Man_t * p, int * pCut, int * pTime ) static inline float Mf_CutFlow( Mf_Man_t * p, int * pCut, int * pTime )
...@@ -1642,6 +1659,83 @@ static inline void Mf_ObjComputeBestCut( Mf_Man_t * p, int iObj ) ...@@ -1642,6 +1659,83 @@ static inline void Mf_ObjComputeBestCut( Mf_Man_t * p, int iObj )
/**Function************************************************************* /**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Mf_ManPrintFanoutProfile( Mf_Man_t * p, Vec_Int_t * vFanCounts )
{
Gia_Man_t * pGia = p->pGia0;
int i, Count, nMax = Vec_IntFindMax( vFanCounts );
Vec_Int_t * vCounts = Vec_IntStart( nMax + 1 );
Vec_IntForEachEntry( vFanCounts, Count, i )
if ( Count && Gia_ObjIsAnd(Gia_ManObj(pGia, i)) )
Vec_IntAddToEntry( vCounts, Count, 1 );
printf( "\nFanout distribution for internal nodes:\n" );
Vec_IntForEachEntry( vCounts, Count, i )
if ( Count ) printf( "Fanout = %5d : Nodes = %5d.\n", i, Count );
printf( "Total nodes with fanout = %d. Max fanout = %d.\n\n", Vec_IntCountPositive(vCounts), nMax );
Vec_IntFree( vCounts );
}
int Mf_ManPrintMfccStats( Mf_Man_t * p, int iObj )
{
Gia_Man_t * pGia = p->pGia0;
int Area = Mf_ObjMapRefNum(p, iObj) > 0 ?
Mf_CutAreaRefed (p, Mf_ObjCutBest(p, iObj)) :
Mf_CutAreaDerefed(p, Mf_ObjCutBest(p, iObj));
printf( "%5d : Level = %5d Refs = %5d Mffc = %5d\n",
iObj, Gia_ObjLevelId(pGia, iObj), Mf_ObjMapRefNum(p, iObj), Area );
return Area;
}
void Mf_ManOptimizationOne( Mf_Man_t * p, int iObj )
{
Gia_Man_t * pGia = p->pGia0;
int * ppCuts[32], nCuts = 0;
int iFanout, i, nAreaSum = 0, nAreaBest = 0;
// skip pivots whose MFFC fanouts are not used in the mapping or pointed to by COs
Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
if ( Mf_ObjMapRefNum(p, iFanout) == 0 || Gia_ObjIsCo(Gia_ManObj(pGia, iFanout)) )
return;
// print this pivot and its fanouts
printf( "\nPivot node = %d\n", iObj );
printf( "Pivot " ), Mf_ManPrintMfccStats( p, iObj );
Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
printf( "Node " ), nAreaSum += Mf_ManPrintMfccStats( p, iFanout );
// calculate the shared MFFC
Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
Mf_ObjMapRefInc( p, iFanout );
Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
ppCuts[nCuts++] = Mf_ObjCutBest( p, iFanout );
nAreaBest = Mf_CutAreaDerefed2Multi( p, ppCuts, nCuts );
Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
Mf_ObjMapRefDec( p, iFanout );
printf( "Sum of MFFC size = %d\n", nAreaSum );
printf( "Shared MFFC size = %d\n", nAreaBest );
}
void Mf_ManOptimization( Mf_Man_t * p )
{
int nOutMax = 3;
Gia_Man_t * pGia = p->pGia0;
int i, Count, nNodes = Gia_NodeMffcMapping( pGia );
Gia_ManLevelNum( pGia );
Gia_ManStaticMappingFanoutStart( pGia );
Mf_ManPrintFanoutProfile( p, pGia->vFanoutNums );
printf( "\nIndividual logic cones:\n" );
Vec_IntForEachEntry( pGia->vFanoutNums, Count, i )
if ( Count >= 2 && Count <= nOutMax && Gia_ObjIsAnd(Gia_ManObj(pGia, i)) )
Mf_ManOptimizationOne( p, i );
printf( "\nFinished printing individual logic cones.\n" );
Gia_ManStaticFanoutStop( pGia );
Vec_IntFreeP( &pGia->vMapping );
}
/**Function*************************************************************
Synopsis [Technology mappping.] Synopsis [Technology mappping.]
Description [] Description []
...@@ -1682,6 +1776,7 @@ Gia_Man_t * Mf_ManPerformMapping( Gia_Man_t * pGia, Jf_Par_t * pPars ) ...@@ -1682,6 +1776,7 @@ Gia_Man_t * Mf_ManPerformMapping( Gia_Man_t * pGia, Jf_Par_t * pPars )
p->fUseEla = 1; p->fUseEla = 1;
for ( ; p->Iter < p->pPars->nRounds + pPars->nRoundsEla; p->Iter++ ) for ( ; p->Iter < p->pPars->nRounds + pPars->nRoundsEla; p->Iter++ )
Mf_ManComputeMapping( p ); Mf_ManComputeMapping( p );
//Mf_ManOptimization( p );
if ( pPars->fVeryVerbose && pPars->fCutMin ) if ( pPars->fVeryVerbose && pPars->fCutMin )
Vec_MemDumpTruthTables( p->vTtMem, Gia_ManName(p->pGia), pPars->nLutSize ); Vec_MemDumpTruthTables( p->vTtMem, Gia_ManName(p->pGia), pPars->nLutSize );
if ( pPars->fCutMin ) if ( pPars->fCutMin )
......
...@@ -1236,6 +1236,53 @@ int Gia_NodeMffcSizeSupp( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Int_t * vSupp ) ...@@ -1236,6 +1236,53 @@ int Gia_NodeMffcSizeSupp( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Int_t * vSupp )
/**Function************************************************************* /**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_NodeMffcMapping_rec( Gia_Man_t * p, int iObj, Vec_Int_t * vMapping, Vec_Int_t * vSupp )
{
Gia_Obj_t * pObj; int i, iNode, Count = 1;
if ( !iObj || Vec_IntEntry(vMapping, iObj) )
return 0;
pObj = Gia_ManObj( p, iObj );
if ( Gia_ObjIsCi(pObj) )
return 0;
Gia_NodeMffcSizeSupp( p, pObj, vSupp );
Vec_IntSort( vSupp, 0 );
Vec_IntWriteEntry( vMapping, iObj, Vec_IntSize(vMapping) );
Vec_IntPush( vMapping, Vec_IntSize(vSupp) );
Vec_IntAppend( vMapping, vSupp );
Vec_IntPush( vMapping, iObj );
Vec_IntForEachEntry( vSupp, iNode, i )
Count += Gia_NodeMffcMapping_rec( p, iNode, vMapping, vSupp );
return Count;
}
int Gia_NodeMffcMapping( Gia_Man_t * p )
{
int i, Id, Count = 0;
int * pRefsOld;
Vec_Int_t * vMapping, * vSupp = Vec_IntAlloc( 100 );
vMapping = Vec_IntAlloc( 2 * Gia_ManObjNum(p) );
Vec_IntFill( vMapping, Gia_ManObjNum(p), 0 );
pRefsOld = p->pRefs; p->pRefs = NULL;
Gia_ManCreateRefs( p );
p->pRefs = pRefsOld;
Gia_ManForEachCoDriverId( p, Id, i )
Count += Gia_NodeMffcMapping_rec( p, Id, vMapping, vSupp );
Vec_IntFree( vSupp );
p->vMapping = vMapping;
//printf( "Mapping is %.2fx larger than AIG manager.\n", 1.0*Vec_IntSize(vMapping)/Gia_ManObjNum(p) );
return Count;
}
/**Function*************************************************************
Synopsis [Returns 1 if AIG has dangling nodes.] Synopsis [Returns 1 if AIG has dangling nodes.]
Description [] Description []
......
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