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lvzhengyang
abc
Commits
b28c4b5c
Commit
b28c4b5c
authored
Nov 15, 2020
by
Alan Mishchenko
Browse files
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Plain Diff
Experiments with MFFC computation.
parent
dd07ec57
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4 changed files
with
228 additions
and
1 deletions
+228
-1
src/aig/gia/gia.h
+2
-0
src/aig/gia/giaFanout.c
+83
-0
src/aig/gia/giaMf.c
+96
-1
src/aig/gia/giaUtil.c
+47
-0
No files found.
src/aig/gia/gia.h
View file @
b28c4b5c
...
...
@@ -1403,6 +1403,7 @@ extern void Gia_ManFanoutStart( Gia_Man_t * p );
extern
void
Gia_ManFanoutStop
(
Gia_Man_t
*
p
);
extern
void
Gia_ManStaticFanoutStart
(
Gia_Man_t
*
p
);
extern
void
Gia_ManStaticFanoutStop
(
Gia_Man_t
*
p
);
extern
void
Gia_ManStaticMappingFanoutStart
(
Gia_Man_t
*
p
);
/*=== giaForce.c =========================================================*/
extern
void
For_ManExperiment
(
Gia_Man_t
*
pGia
,
int
nIters
,
int
fClustered
,
int
fVerbose
);
/*=== giaFrames.c =========================================================*/
...
...
@@ -1693,6 +1694,7 @@ extern int Gia_ObjRecognizeMuxLits( Gia_Man_t * p, Gia_Obj_t * p
extern
int
Gia_NodeMffcSize
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pNode
);
extern
int
Gia_NodeMffcSizeMark
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pNode
);
extern
int
Gia_NodeMffcSizeSupp
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pNode
,
Vec_Int_t
*
vSupp
);
extern
int
Gia_NodeMffcMapping
(
Gia_Man_t
*
p
);
extern
int
Gia_ManHasDangling
(
Gia_Man_t
*
p
);
extern
int
Gia_ManMarkDangling
(
Gia_Man_t
*
p
);
extern
Vec_Int_t
*
Gia_ManGetDangling
(
Gia_Man_t
*
p
);
...
...
src/aig/gia/giaFanout.c
View file @
b28c4b5c
...
...
@@ -283,6 +283,89 @@ void Gia_ManStaticFanoutStart( Gia_Man_t * p )
Vec_IntFree
(
vCounts
);
}
/**Function*************************************************************
Synopsis [Compute the map of all edges.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Gia_ManStartMappingFanoutMap
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vFanoutNums
)
{
Gia_Obj_t
*
pObj
;
int
i
,
iOffset
=
Gia_ManObjNum
(
p
);
Vec_Int_t
*
vEdgeMap
=
Vec_IntAlloc
(
2
*
iOffset
);
Vec_IntFill
(
vEdgeMap
,
iOffset
,
0
);
Gia_ManForEachObj
(
p
,
pObj
,
i
)
{
if
(
Vec_IntEntry
(
vFanoutNums
,
i
)
==
0
)
continue
;
Vec_IntWriteEntry
(
vEdgeMap
,
i
,
iOffset
);
iOffset
+=
Vec_IntEntry
(
vFanoutNums
,
i
);
Vec_IntFillExtra
(
vEdgeMap
,
iOffset
,
0
);
}
//printf( "Fanout map is %.2fx larger than AIG manager.\n", 1.0*Vec_IntSize(vEdgeMap)/Gia_ManObjNum(p) );
return
vEdgeMap
;
}
/**Function*************************************************************
Synopsis [Allocates static fanout.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManStaticMappingFanoutStart
(
Gia_Man_t
*
p
)
{
Vec_Int_t
*
vCounts
;
int
*
pRefsOld
;
Gia_Obj_t
*
pObj
,
*
pFanin
;
int
i
,
k
,
iFan
,
iFanout
;
assert
(
p
->
vFanoutNums
==
NULL
);
assert
(
p
->
vFanout
==
NULL
);
// recompute reference counters
pRefsOld
=
p
->
pLutRefs
;
p
->
pLutRefs
=
NULL
;
Gia_ManSetLutRefs
(
p
);
p
->
vFanoutNums
=
Vec_IntAllocArray
(
p
->
pLutRefs
,
Gia_ManObjNum
(
p
)
);
p
->
pLutRefs
=
pRefsOld
;
// start the fanout maps
p
->
vFanout
=
Gia_ManStartMappingFanoutMap
(
p
,
p
->
vFanoutNums
);
// incrementally add fanouts
vCounts
=
Vec_IntStart
(
Gia_ManObjNum
(
p
)
);
Gia_ManForEachLut
(
p
,
i
)
{
pObj
=
Gia_ManObj
(
p
,
i
);
Gia_LutForEachFanin
(
p
,
i
,
iFan
,
k
)
{
pFanin
=
Gia_ManObj
(
p
,
iFan
);
iFanout
=
Vec_IntEntry
(
vCounts
,
iFan
);
Gia_ObjSetFanout
(
p
,
pFanin
,
iFanout
,
pObj
);
Vec_IntAddToEntry
(
vCounts
,
iFan
,
1
);
}
}
Gia_ManForEachCo
(
p
,
pObj
,
i
)
{
iFan
=
Gia_ObjFaninId0p
(
p
,
pObj
);
pFanin
=
Gia_ManObj
(
p
,
iFan
);
iFanout
=
Vec_IntEntry
(
vCounts
,
iFan
);
Gia_ObjSetFanout
(
p
,
pFanin
,
iFanout
,
pObj
);
Vec_IntAddToEntry
(
vCounts
,
iFan
,
1
);
}
// double-check the current number of fanouts added
Gia_ManForEachObj
(
p
,
pObj
,
i
)
assert
(
Vec_IntEntry
(
vCounts
,
i
)
==
Gia_ObjFanoutNum
(
p
,
pObj
)
);
Vec_IntFree
(
vCounts
);
}
/**Function*************************************************************
Synopsis [Deallocates static fanout.]
...
...
src/aig/gia/giaMf.c
View file @
b28c4b5c
...
...
@@ -1569,6 +1569,16 @@ static inline int Mf_CutAreaDerefed2( Mf_Man_t * p, int * pCut )
Mf_ObjMapRefDec
(
p
,
iObj
);
return
Ela1
;
}
static
inline
int
Mf_CutAreaDerefed2Multi
(
Mf_Man_t
*
p
,
int
**
ppCuts
,
int
nCuts
)
{
int
Ela1
=
0
,
iObj
,
i
;
Vec_IntClear
(
&
p
->
vTemp
);
for
(
i
=
0
;
i
<
nCuts
;
i
++
)
Ela1
+=
Mf_CutRef2_rec
(
p
,
ppCuts
[
i
],
&
p
->
vTemp
,
ABC_INFINITY
);
Vec_IntForEachEntry
(
&
p
->
vTemp
,
iObj
,
i
)
Mf_ObjMapRefDec
(
p
,
iObj
);
return
Ela1
;
}
int
Mf_CutRef_rec
(
Mf_Man_t
*
p
,
int
*
pCut
)
{
...
...
@@ -1586,11 +1596,18 @@ int Mf_CutDeref_rec( Mf_Man_t * p, int * pCut )
Count
+=
Mf_CutDeref_rec
(
p
,
Mf_ObjCutBest
(
p
,
pCut
[
i
])
);
return
Count
;
}
static
inline
int
Mf_CutAreaRefed
(
Mf_Man_t
*
p
,
int
*
pCut
)
{
int
Ela1
=
Mf_CutDeref_rec
(
p
,
pCut
);
int
Ela2
=
Mf_CutRef_rec
(
p
,
pCut
);
//assert( Ela1 == Ela2 );
return
Ela1
;
}
static
inline
int
Mf_CutAreaDerefed
(
Mf_Man_t
*
p
,
int
*
pCut
)
{
int
Ela1
=
Mf_CutRef_rec
(
p
,
pCut
);
int
Ela2
=
Mf_CutDeref_rec
(
p
,
pCut
);
assert
(
Ela1
==
Ela2
);
//
assert( Ela1 == Ela2 );
return
Ela1
;
}
static
inline
float
Mf_CutFlow
(
Mf_Man_t
*
p
,
int
*
pCut
,
int
*
pTime
)
...
...
@@ -1642,6 +1659,83 @@ static inline void Mf_ObjComputeBestCut( Mf_Man_t * p, int iObj )
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Mf_ManPrintFanoutProfile
(
Mf_Man_t
*
p
,
Vec_Int_t
*
vFanCounts
)
{
Gia_Man_t
*
pGia
=
p
->
pGia0
;
int
i
,
Count
,
nMax
=
Vec_IntFindMax
(
vFanCounts
);
Vec_Int_t
*
vCounts
=
Vec_IntStart
(
nMax
+
1
);
Vec_IntForEachEntry
(
vFanCounts
,
Count
,
i
)
if
(
Count
&&
Gia_ObjIsAnd
(
Gia_ManObj
(
pGia
,
i
))
)
Vec_IntAddToEntry
(
vCounts
,
Count
,
1
);
printf
(
"
\n
Fanout distribution for internal nodes:
\n
"
);
Vec_IntForEachEntry
(
vCounts
,
Count
,
i
)
if
(
Count
)
printf
(
"Fanout = %5d : Nodes = %5d.
\n
"
,
i
,
Count
);
printf
(
"Total nodes with fanout = %d. Max fanout = %d.
\n\n
"
,
Vec_IntCountPositive
(
vCounts
),
nMax
);
Vec_IntFree
(
vCounts
);
}
int
Mf_ManPrintMfccStats
(
Mf_Man_t
*
p
,
int
iObj
)
{
Gia_Man_t
*
pGia
=
p
->
pGia0
;
int
Area
=
Mf_ObjMapRefNum
(
p
,
iObj
)
>
0
?
Mf_CutAreaRefed
(
p
,
Mf_ObjCutBest
(
p
,
iObj
))
:
Mf_CutAreaDerefed
(
p
,
Mf_ObjCutBest
(
p
,
iObj
));
printf
(
"%5d : Level = %5d Refs = %5d Mffc = %5d
\n
"
,
iObj
,
Gia_ObjLevelId
(
pGia
,
iObj
),
Mf_ObjMapRefNum
(
p
,
iObj
),
Area
);
return
Area
;
}
void
Mf_ManOptimizationOne
(
Mf_Man_t
*
p
,
int
iObj
)
{
Gia_Man_t
*
pGia
=
p
->
pGia0
;
int
*
ppCuts
[
32
],
nCuts
=
0
;
int
iFanout
,
i
,
nAreaSum
=
0
,
nAreaBest
=
0
;
// skip pivots whose MFFC fanouts are not used in the mapping or pointed to by COs
Gia_ObjForEachFanoutStaticId
(
pGia
,
iObj
,
iFanout
,
i
)
if
(
Mf_ObjMapRefNum
(
p
,
iFanout
)
==
0
||
Gia_ObjIsCo
(
Gia_ManObj
(
pGia
,
iFanout
))
)
return
;
// print this pivot and its fanouts
printf
(
"
\n
Pivot node = %d
\n
"
,
iObj
);
printf
(
"Pivot "
),
Mf_ManPrintMfccStats
(
p
,
iObj
);
Gia_ObjForEachFanoutStaticId
(
pGia
,
iObj
,
iFanout
,
i
)
printf
(
"Node "
),
nAreaSum
+=
Mf_ManPrintMfccStats
(
p
,
iFanout
);
// calculate the shared MFFC
Gia_ObjForEachFanoutStaticId
(
pGia
,
iObj
,
iFanout
,
i
)
Mf_ObjMapRefInc
(
p
,
iFanout
);
Gia_ObjForEachFanoutStaticId
(
pGia
,
iObj
,
iFanout
,
i
)
ppCuts
[
nCuts
++
]
=
Mf_ObjCutBest
(
p
,
iFanout
);
nAreaBest
=
Mf_CutAreaDerefed2Multi
(
p
,
ppCuts
,
nCuts
);
Gia_ObjForEachFanoutStaticId
(
pGia
,
iObj
,
iFanout
,
i
)
Mf_ObjMapRefDec
(
p
,
iFanout
);
printf
(
"Sum of MFFC size = %d
\n
"
,
nAreaSum
);
printf
(
"Shared MFFC size = %d
\n
"
,
nAreaBest
);
}
void
Mf_ManOptimization
(
Mf_Man_t
*
p
)
{
int
nOutMax
=
3
;
Gia_Man_t
*
pGia
=
p
->
pGia0
;
int
i
,
Count
,
nNodes
=
Gia_NodeMffcMapping
(
pGia
);
Gia_ManLevelNum
(
pGia
);
Gia_ManStaticMappingFanoutStart
(
pGia
);
Mf_ManPrintFanoutProfile
(
p
,
pGia
->
vFanoutNums
);
printf
(
"
\n
Individual logic cones:
\n
"
);
Vec_IntForEachEntry
(
pGia
->
vFanoutNums
,
Count
,
i
)
if
(
Count
>=
2
&&
Count
<=
nOutMax
&&
Gia_ObjIsAnd
(
Gia_ManObj
(
pGia
,
i
))
)
Mf_ManOptimizationOne
(
p
,
i
);
printf
(
"
\n
Finished printing individual logic cones.
\n
"
);
Gia_ManStaticFanoutStop
(
pGia
);
Vec_IntFreeP
(
&
pGia
->
vMapping
);
}
/**Function*************************************************************
Synopsis [Technology mappping.]
Description []
...
...
@@ -1682,6 +1776,7 @@ Gia_Man_t * Mf_ManPerformMapping( Gia_Man_t * pGia, Jf_Par_t * pPars )
p
->
fUseEla
=
1
;
for
(
;
p
->
Iter
<
p
->
pPars
->
nRounds
+
pPars
->
nRoundsEla
;
p
->
Iter
++
)
Mf_ManComputeMapping
(
p
);
//Mf_ManOptimization( p );
if
(
pPars
->
fVeryVerbose
&&
pPars
->
fCutMin
)
Vec_MemDumpTruthTables
(
p
->
vTtMem
,
Gia_ManName
(
p
->
pGia
),
pPars
->
nLutSize
);
if
(
pPars
->
fCutMin
)
...
...
src/aig/gia/giaUtil.c
View file @
b28c4b5c
...
...
@@ -1236,6 +1236,53 @@ int Gia_NodeMffcSizeSupp( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Int_t * vSupp )
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Gia_NodeMffcMapping_rec
(
Gia_Man_t
*
p
,
int
iObj
,
Vec_Int_t
*
vMapping
,
Vec_Int_t
*
vSupp
)
{
Gia_Obj_t
*
pObj
;
int
i
,
iNode
,
Count
=
1
;
if
(
!
iObj
||
Vec_IntEntry
(
vMapping
,
iObj
)
)
return
0
;
pObj
=
Gia_ManObj
(
p
,
iObj
);
if
(
Gia_ObjIsCi
(
pObj
)
)
return
0
;
Gia_NodeMffcSizeSupp
(
p
,
pObj
,
vSupp
);
Vec_IntSort
(
vSupp
,
0
);
Vec_IntWriteEntry
(
vMapping
,
iObj
,
Vec_IntSize
(
vMapping
)
);
Vec_IntPush
(
vMapping
,
Vec_IntSize
(
vSupp
)
);
Vec_IntAppend
(
vMapping
,
vSupp
);
Vec_IntPush
(
vMapping
,
iObj
);
Vec_IntForEachEntry
(
vSupp
,
iNode
,
i
)
Count
+=
Gia_NodeMffcMapping_rec
(
p
,
iNode
,
vMapping
,
vSupp
);
return
Count
;
}
int
Gia_NodeMffcMapping
(
Gia_Man_t
*
p
)
{
int
i
,
Id
,
Count
=
0
;
int
*
pRefsOld
;
Vec_Int_t
*
vMapping
,
*
vSupp
=
Vec_IntAlloc
(
100
);
vMapping
=
Vec_IntAlloc
(
2
*
Gia_ManObjNum
(
p
)
);
Vec_IntFill
(
vMapping
,
Gia_ManObjNum
(
p
),
0
);
pRefsOld
=
p
->
pRefs
;
p
->
pRefs
=
NULL
;
Gia_ManCreateRefs
(
p
);
p
->
pRefs
=
pRefsOld
;
Gia_ManForEachCoDriverId
(
p
,
Id
,
i
)
Count
+=
Gia_NodeMffcMapping_rec
(
p
,
Id
,
vMapping
,
vSupp
);
Vec_IntFree
(
vSupp
);
p
->
vMapping
=
vMapping
;
//printf( "Mapping is %.2fx larger than AIG manager.\n", 1.0*Vec_IntSize(vMapping)/Gia_ManObjNum(p) );
return
Count
;
}
/**Function*************************************************************
Synopsis [Returns 1 if AIG has dangling nodes.]
Description []
...
...
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