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lvzhengyang
abc
Commits
6d606b51
Commit
6d606b51
authored
Jan 13, 2017
by
Alan Mishchenko
Browse files
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Plain Diff
Updates to arithmetic verification.
parent
1a39fb39
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Showing
5 changed files
with
324 additions
and
276 deletions
+324
-276
src/aig/gia/giaShow.c
+18
-10
src/base/wlc/wlcBlast.c
+10
-0
src/proof/acec/acecInt.h
+0
-3
src/proof/acec/acecMult.c
+107
-0
src/proof/acec/acecTree.c
+189
-263
No files found.
src/aig/gia/giaShow.c
View file @
6d606b51
...
...
@@ -52,7 +52,7 @@ void Gia_ShowPath( Gia_Man_t * p, char * pFileName )
Gia_Obj_t
*
pNode
;
Vec_Bit_t
*
vPath
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
int
i
,
k
,
iFan
,
LevelMax
,
nLevels
,
*
pLevels
,
Level
,
Prev
;
int
nLuts
=
0
,
nNodes
=
0
,
nEdges
=
0
,
nEdgesAll
=
0
;
int
nLuts
=
0
,
nNodes
=
0
,
nEdges
=
0
;
assert
(
Gia_ManHasMapping
(
p
)
);
// set critical CO drivers
...
...
@@ -670,7 +670,7 @@ int Gia_ShowAddOut( Vec_Int_t * vAdds, Vec_Int_t * vMapAdds, int Node )
return
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
);
return
Node
;
}
void
Gia_WriteDotAig
(
Gia_Man_t
*
p
,
char
*
pFileName
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vXors
,
Vec_Int_t
*
vMapAdds
,
Vec_Int_t
*
vMapXors
,
Vec_Int_t
*
vOrder
)
void
Gia_WriteDotAig
(
Gia_Man_t
*
p
,
char
*
pFileName
,
Vec_Int_t
*
v
Bold
,
Vec_Int_t
*
v
Adds
,
Vec_Int_t
*
vXors
,
Vec_Int_t
*
vMapAdds
,
Vec_Int_t
*
vMapXors
,
Vec_Int_t
*
vOrder
)
{
FILE
*
pFile
;
Gia_Obj_t
*
pNode
;
//, * pTemp, * pPrev;
...
...
@@ -689,6 +689,11 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
return
;
}
// mark the nodes
if
(
vBold
)
Gia_ManForEachObjVec
(
vBold
,
p
,
pNode
,
i
)
pNode
->
fMark0
=
1
;
// compute levels
LevelMax
=
1
+
p
->
nLevels
;
Gia_ManForEachCo
(
p
,
pNode
,
i
)
...
...
@@ -819,7 +824,7 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
else
fprintf( pFile, ", shape = ellipse" );
*/
if
(
Vec_IntEntry
(
vMapAdds
,
iNode
)
>=
0
)
if
(
!
pNode
->
fMark0
&&
Vec_IntEntry
(
vMapAdds
,
iNode
)
>=
0
)
{
int
iBox
=
Vec_IntEntry
(
vMapAdds
,
iNode
);
fprintf
(
pFile
,
" Node%d [label =
\"
%d_%d
\"
"
,
Gia_ShowAddOut
(
vAdds
,
vMapAdds
,
iNode
),
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
),
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
...
...
@@ -848,8 +853,8 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
fprintf
(
pFile
,
" Node%d [label =
\"
%d
\"
"
,
iNode
,
iNode
);
fprintf
(
pFile
,
", shape = ellipse"
);
}
//
if ( pNode->fMark0 )
//
fprintf( pFile, ", style = filled" );
if
(
pNode
->
fMark0
)
fprintf
(
pFile
,
", style = filled"
);
fprintf
(
pFile
,
"];
\n
"
);
}
fprintf
(
pFile
,
"}"
);
...
...
@@ -920,8 +925,6 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
Gia_ManForEachObjVec
(
vOrder
,
p
,
pNode
,
i
)
{
int
iNode
=
Gia_ObjId
(
p
,
pNode
);
// if ( !Gia_ObjIsAnd(pNode) && !Gia_ObjIsCo(pNode) && !Gia_ObjIsBuf(pNode) )
// continue;
if
(
Vec_IntEntry
(
vMapAdds
,
Gia_ObjId
(
p
,
pNode
))
>=
0
)
{
int
k
,
iBox
=
Vec_IntEntry
(
vMapAdds
,
iNode
);
...
...
@@ -990,6 +993,11 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
fprintf
(
pFile
,
"
\n
"
);
fclose
(
pFile
);
// unmark nodes
if
(
vBold
)
Gia_ManForEachObjVec
(
vBold
,
p
,
pNode
,
i
)
pNode
->
fMark0
=
0
;
Vec_IntFreeP
(
&
p
->
vLevels
);
}
...
...
@@ -1093,12 +1101,12 @@ Vec_Int_t * Gia_ShowCollectObjs( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * v
SeeAlso []
***********************************************************************/
void
Gia_ShowProcess
(
Gia_Man_t
*
p
,
char
*
pFileName
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vXors
,
int
fFadds
)
void
Gia_ShowProcess
(
Gia_Man_t
*
p
,
char
*
pFileName
,
Vec_Int_t
*
v
Bold
,
Vec_Int_t
*
v
Adds
,
Vec_Int_t
*
vXors
,
int
fFadds
)
{
Vec_Int_t
*
vMapAdds
=
Gia_ShowMapAdds
(
p
,
vAdds
,
fFadds
);
Vec_Int_t
*
vMapXors
=
Gia_ShowMapXors
(
p
,
vXors
);
Vec_Int_t
*
vOrder
=
Gia_ShowCollectObjs
(
p
,
vAdds
,
vXors
,
vMapAdds
,
vMapXors
);
Gia_WriteDotAig
(
p
,
pFileName
,
vAdds
,
vXors
,
vMapAdds
,
vMapXors
,
vOrder
);
Gia_WriteDotAig
(
p
,
pFileName
,
v
Bold
,
v
Adds
,
vXors
,
vMapAdds
,
vMapXors
,
vOrder
);
Vec_IntFree
(
vMapAdds
);
Vec_IntFree
(
vMapXors
);
Vec_IntFree
(
vOrder
);
...
...
@@ -1121,7 +1129,7 @@ void Gia_ManShow( Gia_Man_t * pMan, Vec_Int_t * vBold, int fAdders, int fFadds,
if
(
fPath
)
Gia_ShowPath
(
pMan
,
FileNameDot
);
else
if
(
fAdders
)
Gia_ShowProcess
(
pMan
,
FileNameDot
,
vAdds
,
vXors
,
fFadds
);
Gia_ShowProcess
(
pMan
,
FileNameDot
,
v
Bold
,
v
Adds
,
vXors
,
fFadds
);
else
Gia_WriteDotAigSimple
(
pMan
,
FileNameDot
,
vBold
);
// visualize the file
...
...
src/base/wlc/wlcBlast.c
View file @
6d606b51
...
...
@@ -645,12 +645,22 @@ void Wlc_IntInsert( Vec_Int_t * vProd, Vec_Int_t * vLevel, int Node, int Level )
}
void
Wlc_BlastPrintMatrix
(
Gia_Man_t
*
p
,
Vec_Wec_t
*
vProds
)
{
int
fVerbose
=
0
;
Vec_Int_t
*
vSupp
=
Vec_IntAlloc
(
100
);
Vec_Wrd_t
*
vTemp
=
Vec_WrdStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
;
word
Truth
;
int
i
,
k
,
iLit
;
Vec_WecForEachLevel
(
vProds
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iLit
,
k
)
if
(
Gia_ObjIsAnd
(
Gia_ManObj
(
p
,
Abc_Lit2Var
(
iLit
)))
)
Vec_IntPushUnique
(
vSupp
,
Abc_Lit2Var
(
iLit
)
);
printf
(
"Booth partial products: %d pps, %d unique, %d nodes.
\n
"
,
Vec_WecSizeSize
(
vProds
),
Vec_IntSize
(
vSupp
),
Gia_ManAndNum
(
p
)
);
Vec_IntPrint
(
vSupp
);
if
(
fVerbose
)
Vec_WecForEachLevel
(
vProds
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iLit
,
k
)
{
printf
(
"Obj = %4d : "
,
Abc_Lit2Var
(
iLit
)
);
printf
(
"Compl = %d "
,
Abc_LitIsCompl
(
iLit
)
);
...
...
src/proof/acec/acecInt.h
View file @
6d606b51
...
...
@@ -42,13 +42,10 @@ struct Acec_Box_t_
{
Gia_Man_t
*
pGia
;
// AIG manager
Vec_Wec_t
*
vAdds
;
// adders by rank
Vec_Wec_t
*
vLeafs
;
// leaf literals by rank
Vec_Wec_t
*
vRoots
;
// root literals by rank
Vec_Wec_t
*
vLeafLits
;
// leaf literals by rank
Vec_Wec_t
*
vRootLits
;
// root literals by rank
Vec_Wec_t
*
vShared
;
// shared leaves
Vec_Wec_t
*
vUnique
;
// unique leaves
Vec_Bit_t
*
vInvHadds
;
// complemented half adders
};
////////////////////////////////////////////////////////////////////////
...
...
src/proof/acec/acecMult.c
View file @
6d606b51
...
...
@@ -20,6 +20,7 @@
#include "acecInt.h"
#include "misc/extra/extra.h"
#include "misc/util/utilTruth.h"
ABC_NAMESPACE_IMPL_START
...
...
@@ -400,6 +401,15 @@ Vec_Int_t * Acec_MultDetectInputs( Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Wec
if
(
Vec_IntSize
(
vSupp
)
<=
2
)
printf
(
" "
);
printf
(
" "
);
Vec_IntPrint
(
vSupp
);
/*
if ( Truth == 0xF335ACC0F335ACC0 )
{
int iObj = Abc_Lit2Var(iLit);
Gia_Man_t * pGia0 = Gia_ManDupAndCones( p, &iObj, 1, 1 );
Gia_ManShow( pGia0, NULL, 0, 0, 0 );
Gia_ManStop( pGia0 );
}
*/
}
// support rank counts
Vec_IntForEachEntry
(
vSupp
,
Entry
,
j
)
...
...
@@ -423,6 +433,103 @@ Vec_Int_t * Acec_MultDetectInputs( Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Wec
return
vInputs
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Acec_MultFindPPs_rec
(
Gia_Man_t
*
p
,
int
iObj
,
Vec_Int_t
*
vBold
)
{
Gia_Obj_t
*
pObj
;
pObj
=
Gia_ManObj
(
p
,
iObj
);
if
(
pObj
->
fMark0
)
return
;
pObj
->
fMark0
=
1
;
if
(
!
Gia_ObjIsAnd
(
pObj
)
)
return
;
Acec_MultFindPPs_rec
(
p
,
Gia_ObjFaninId0
(
pObj
,
iObj
),
vBold
);
Acec_MultFindPPs_rec
(
p
,
Gia_ObjFaninId1
(
pObj
,
iObj
),
vBold
);
Vec_IntPush
(
vBold
,
iObj
);
}
Vec_Int_t
*
Acec_MultFindPPs
(
Gia_Man_t
*
p
)
{
word
Saved
[
32
]
=
{
ABC_CONST
(
0xF335ACC0F335ACC0
),
ABC_CONST
(
0x35C035C035C035C0
),
ABC_CONST
(
0xD728D728D728D728
),
ABC_CONST
(
0xFD80FD80FD80FD80
),
ABC_CONST
(
0xACC0ACC0ACC0ACC0
),
ABC_CONST
(
0x7878787878787878
),
ABC_CONST
(
0x2828282828282828
),
ABC_CONST
(
0xD0D0D0D0D0D0D0D0
),
ABC_CONST
(
0x8080808080808080
),
ABC_CONST
(
0x8888888888888888
),
ABC_CONST
(
0xAAAAAAAAAAAAAAAA
),
ABC_CONST
(
0x5555555555555555
),
ABC_CONST
(
0xD5A8D5A8D5A8D5A8
),
ABC_CONST
(
0x2A572A572A572A57
),
ABC_CONST
(
0xF3C0F3C0F3C0F3C0
),
ABC_CONST
(
0x5858585858585858
),
ABC_CONST
(
0xA7A7A7A7A7A7A7A7
),
ABC_CONST
(
0x2727272727272727
),
ABC_CONST
(
0xD8D8D8D8D8D8D8D8
)
};
Vec_Int_t
*
vBold
=
Vec_IntAlloc
(
100
);
Vec_Int_t
*
vSupp
=
Vec_IntAlloc
(
100
);
Vec_Wrd_t
*
vTemp
=
Vec_WrdStart
(
Gia_ManObjNum
(
p
)
);
int
i
,
iObj
,
nProds
=
0
;
Gia_ManCleanMark0
(
p
);
Gia_ManForEachAndId
(
p
,
iObj
)
{
word
Truth
=
Gia_ObjComputeTruth6Cis
(
p
,
Abc_Var2Lit
(
iObj
,
0
),
vSupp
,
vTemp
);
vSupp
->
nSize
=
Abc_Tt6MinBase
(
&
Truth
,
vSupp
->
pArray
,
vSupp
->
nSize
);
if
(
Vec_IntSize
(
vSupp
)
>
5
)
continue
;
for
(
i
=
0
;
i
<
32
;
i
++
)
{
if
(
Saved
[
i
]
==
0
)
break
;
if
(
Truth
==
Saved
[
i
]
||
Truth
==
~
Saved
[
i
]
)
{
//Vec_IntPush( vBold, iObj );
Acec_MultFindPPs_rec
(
p
,
iObj
,
vBold
);
printf
(
"%d "
,
iObj
);
nProds
++
;
break
;
}
}
/*
Extra_PrintHex( stdout, (unsigned*)&Truth, Vec_IntSize(vSupp) );
if ( Vec_IntSize(vSupp) == 4 ) printf( " " );
if ( Vec_IntSize(vSupp) == 3 ) printf( " " );
if ( Vec_IntSize(vSupp) <= 2 ) printf( " " );
printf( " " );
Vec_IntPrint( vSupp );
*/
}
printf
(
"
\n
"
);
Gia_ManCleanMark0
(
p
);
printf
(
"Collected %d pps and %d nodes.
\n
"
,
nProds
,
Vec_IntSize
(
vBold
)
);
Vec_IntFree
(
vSupp
);
Vec_WrdFree
(
vTemp
);
return
vBold
;
}
void
Acec_MultFindPPsTest
(
Gia_Man_t
*
p
)
{
Vec_Int_t
*
vBold
=
Acec_MultFindPPs
(
p
);
Gia_ManShow
(
p
,
vBold
,
1
,
0
,
0
);
Vec_IntFree
(
vBold
);
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/proof/acec/acecTree.c
View file @
6d606b51
...
...
@@ -45,13 +45,10 @@ ABC_NAMESPACE_IMPL_START
void
Acec_BoxFree
(
Acec_Box_t
*
pBox
)
{
Vec_WecFreeP
(
&
pBox
->
vAdds
);
Vec_WecFreeP
(
&
pBox
->
vLeafs
);
Vec_WecFreeP
(
&
pBox
->
vRoots
);
Vec_WecFreeP
(
&
pBox
->
vLeafLits
);
Vec_WecFreeP
(
&
pBox
->
vRootLits
);
Vec_WecFreeP
(
&
pBox
->
vUnique
);
Vec_WecFreeP
(
&
pBox
->
vShared
);
Vec_BitFreeP
(
&
pBox
->
vInvHadds
);
ABC_FREE
(
pBox
);
}
void
Acec_BoxFreeP
(
Acec_Box_t
**
ppBox
)
...
...
@@ -122,6 +119,141 @@ void Acec_TreeFilterTrees( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vTrees
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Acec_TreeVerifyPhaseOne_rec
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
int
Truth0
,
Truth1
;
if
(
Gia_ObjIsTravIdCurrent
(
p
,
pObj
)
)
return
pObj
->
Value
;
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
assert
(
Gia_ObjIsAnd
(
pObj
)
);
assert
(
!
Gia_ObjIsXor
(
pObj
)
);
Truth0
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ObjFanin0
(
pObj
)
);
Truth1
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ObjFanin1
(
pObj
)
);
Truth0
=
Gia_ObjFaninC0
(
pObj
)
?
0xFF
&
~
Truth0
:
Truth0
;
Truth1
=
Gia_ObjFaninC1
(
pObj
)
?
0xFF
&
~
Truth1
:
Truth1
;
return
(
pObj
->
Value
=
Truth0
&
Truth1
);
}
void
Acec_TreeVerifyPhaseOne
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
int
iBox
)
{
Gia_Obj_t
*
pObj
;
unsigned
TruthXor
,
TruthMaj
,
Truths
[
3
]
=
{
0xAA
,
0xCC
,
0xF0
};
int
k
,
iObj
,
fFadd
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
2
)
>
0
;
int
Sign
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
5
),
Phase
[
5
];
for
(
k
=
0
;
k
<
5
;
k
++
)
Phase
[
k
]
=
(
Sign
>>
(
4
+
k
))
&
1
;
Gia_ManIncrementTravId
(
p
);
for
(
k
=
0
;
k
<
3
;
k
++
)
{
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
k
);
if
(
iObj
==
0
)
continue
;
pObj
=
Gia_ManObj
(
p
,
iObj
);
pObj
->
Value
=
Phase
[
k
]
?
0xFF
&
~
Truths
[
k
]
:
Truths
[
k
];
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
}
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
);
TruthXor
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ManObj
(
p
,
iObj
)
);
TruthXor
=
Phase
[
3
]
?
0xFF
&
~
TruthXor
:
TruthXor
;
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
);
TruthMaj
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ManObj
(
p
,
iObj
)
);
TruthMaj
=
Phase
[
4
]
?
0xFF
&
~
TruthMaj
:
TruthMaj
;
if
(
fFadd
)
// FADD
{
if
(
TruthXor
!=
0x96
)
printf
(
"Fadd %d sum %d is wrong.
\n
"
,
iBox
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
)
);
if
(
TruthMaj
!=
0xE8
)
printf
(
"Fadd %d carry %d is wrong.
\n
"
,
iBox
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
}
else
{
if
(
TruthXor
!=
0x66
)
printf
(
"Hadd %d sum %d is wrong.
\n
"
,
iBox
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
)
);
if
(
TruthMaj
!=
0x88
)
printf
(
"Hadd %d carry %d is wrong.
\n
"
,
iBox
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
}
}
void
Acec_TreeVerifyPhases
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
)
{
Vec_Int_t
*
vLevel
;
int
i
,
k
,
Box
;
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
Box
,
k
)
Acec_TreeVerifyPhaseOne
(
p
,
vAdds
,
Box
);
}
/**Function*************************************************************
Synopsis [Creates polarity.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Acec_TreeCarryMap
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
)
{
Vec_Int_t
*
vMap
=
Vec_IntStartFull
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
;
int
i
,
k
,
Box
;
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
Box
,
k
)
Vec_IntWriteEntry
(
vMap
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
4
),
Box
);
return
vMap
;
}
void
Acec_TreePhases_rec
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vMap
,
int
Node
,
int
fPhase
)
{
int
k
,
iBox
,
iXor
,
Sign
,
fXorPhase
,
fPhaseThis
;
assert
(
Node
!=
0
);
iBox
=
Vec_IntEntry
(
vMap
,
Node
);
if
(
iBox
==
-
1
)
return
;
assert
(
Node
==
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
iXor
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
);
Sign
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
5
)
&
0xFFFFFFF0
;
fXorPhase
=
((
Sign
>>
3
)
&
1
);
if
(
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
2
)
==
0
)
{
fPhase
^=
((
Sign
>>
2
)
&
1
);
if
(
fPhase
)
// complemented HADD
Sign
|=
(
1
<<
6
);
}
for
(
k
=
0
;
k
<
3
;
k
++
)
{
int
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
k
);
if
(
iObj
==
0
)
continue
;
fPhaseThis
=
((
Sign
>>
k
)
&
1
)
^
fPhase
;
fXorPhase
^=
fPhaseThis
;
Acec_TreePhases_rec
(
p
,
vAdds
,
vMap
,
iObj
,
fPhaseThis
);
if
(
fPhaseThis
)
Sign
|=
(
1
<<
(
4
+
k
));
}
if
(
fXorPhase
)
Sign
|=
(
1
<<
7
);
if
(
fPhase
)
Sign
|=
(
1
<<
8
);
// save updated signature
Vec_IntWriteEntry
(
vAdds
,
6
*
iBox
+
5
,
Sign
);
}
/**Function*************************************************************
Synopsis [Find internal cut points with exactly one adder fanin/fanout.]
Description [Returns a map of point into its input/output adder.]
...
...
@@ -251,256 +383,6 @@ void Acec_TreeFindTreesTest( Gia_Man_t * p )
/**Function*************************************************************
Synopsis [Creates leaves and roots.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Acec_CreateBoxMaxRank
(
Vec_Int_t
*
vTree
)
{
int
k
,
Box
,
Rank
,
MaxRank
=
0
;
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
k
)
MaxRank
=
Abc_MaxInt
(
MaxRank
,
Rank
);
return
MaxRank
;
}
void
Acec_TreeInsOuts
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vTree
,
Vec_Wec_t
*
vBoxes
,
Vec_Wec_t
*
vLeaves
,
Vec_Wec_t
*
vRoots
)
{
Vec_Bit_t
*
vIsLeaf
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Bit_t
*
vIsRoot
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
;
int
i
,
k
,
Box
,
Rank
;
Vec_BitWriteEntry
(
vIsLeaf
,
0
,
1
);
Vec_BitWriteEntry
(
vIsRoot
,
0
,
1
);
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
i
)
{
Vec_BitWriteEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
0
),
1
);
Vec_BitWriteEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
1
),
1
);
Vec_BitWriteEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
2
),
1
);
Vec_BitWriteEntry
(
vIsRoot
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
3
),
1
);
Vec_BitWriteEntry
(
vIsRoot
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
4
),
1
);
}
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
i
)
{
Vec_WecPush
(
vBoxes
,
Rank
,
Box
);
for
(
k
=
0
;
k
<
3
;
k
++
)
{
if
(
Vec_BitEntry
(
vIsRoot
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
)
)
)
continue
;
Vec_BitWriteEntry
(
vIsRoot
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
),
1
);
Vec_WecPush
(
vLeaves
,
Rank
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
)
);
}
for
(
k
=
3
;
k
<
5
;
k
++
)
{
if
(
Vec_BitEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
)
)
)
continue
;
Vec_BitWriteEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
),
1
);
Vec_WecPush
(
vRoots
,
k
==
4
?
Rank
+
1
:
Rank
,
Abc_Var2Lit
(
Abc_Var2Lit
(
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
),
k
==
4
),
Vec_IntEntry
(
vAdds
,
6
*
Box
+
2
)
!=
0
)
);
}
}
Vec_BitFree
(
vIsLeaf
);
Vec_BitFree
(
vIsRoot
);
// sort each level
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
0
);
Vec_WecForEachLevel
(
vLeaves
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
0
);
Vec_WecForEachLevel
(
vRoots
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
0
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Acec_TreeVerifyPhaseOne_rec
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
int
Truth0
,
Truth1
;
if
(
Gia_ObjIsTravIdCurrent
(
p
,
pObj
)
)
return
pObj
->
Value
;
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
assert
(
Gia_ObjIsAnd
(
pObj
)
);
assert
(
!
Gia_ObjIsXor
(
pObj
)
);
Truth0
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ObjFanin0
(
pObj
)
);
Truth1
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ObjFanin1
(
pObj
)
);
Truth0
=
Gia_ObjFaninC0
(
pObj
)
?
0xFF
&
~
Truth0
:
Truth0
;
Truth1
=
Gia_ObjFaninC1
(
pObj
)
?
0xFF
&
~
Truth1
:
Truth1
;
return
(
pObj
->
Value
=
Truth0
&
Truth1
);
}
void
Acec_TreeVerifyPhaseOne
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
int
iBox
,
Vec_Bit_t
*
vPhase
)
{
Gia_Obj_t
*
pObj
;
unsigned
TruthXor
,
TruthMaj
,
Truths
[
3
]
=
{
0xAA
,
0xCC
,
0xF0
};
int
k
,
iObj
,
fFadd
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
2
)
>
0
;
//if ( !fFadd )
// return;
Gia_ManIncrementTravId
(
p
);
for
(
k
=
0
;
k
<
3
;
k
++
)
{
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
k
);
if
(
iObj
==
0
)
continue
;
pObj
=
Gia_ManObj
(
p
,
iObj
);
pObj
->
Value
=
Vec_BitEntry
(
vPhase
,
iObj
)
?
0xFF
&
~
Truths
[
k
]
:
Truths
[
k
];
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
}
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
);
TruthXor
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ManObj
(
p
,
iObj
)
);
TruthXor
=
Vec_BitEntry
(
vPhase
,
iObj
)
?
0xFF
&
~
TruthXor
:
TruthXor
;
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
);
TruthMaj
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ManObj
(
p
,
iObj
)
);
TruthMaj
=
Vec_BitEntry
(
vPhase
,
iObj
)
?
0xFF
&
~
TruthMaj
:
TruthMaj
;
if
(
fFadd
)
// FADD
{
if
(
TruthXor
!=
0x96
)
printf
(
"Fadd %d sum %d is wrong.
\n
"
,
iBox
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
)
);
if
(
TruthMaj
!=
0xE8
)
printf
(
"Fadd %d carry %d is wrong.
\n
"
,
iBox
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
}
else
{
if
(
TruthXor
!=
0x66
)
printf
(
"Hadd %d sum %d is wrong.
\n
"
,
iBox
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
)
);
if
(
TruthMaj
!=
0x88
)
printf
(
"Hadd %d carry %d is wrong.
\n
"
,
iBox
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
}
}
void
Acec_TreeVerifyPhases
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
,
Vec_Bit_t
*
vPhase
)
{
Vec_Int_t
*
vLevel
;
int
i
,
k
,
Box
;
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
Box
,
k
)
Acec_TreeVerifyPhaseOne
(
p
,
vAdds
,
Box
,
vPhase
);
}
/**Function*************************************************************
Synopsis [Creates polarity.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Acec_TreeCarryMap
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
)
{
Vec_Int_t
*
vMap
=
Vec_IntStartFull
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
;
int
i
,
k
,
Box
;
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
Box
,
k
)
Vec_IntWriteEntry
(
vMap
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
4
),
Box
);
return
vMap
;
}
void
Acec_TreePhases_rec
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vMap
,
int
Node
,
int
fPhase
,
Vec_Bit_t
*
vPhase
,
Vec_Bit_t
*
vInvHadds
,
Vec_Bit_t
*
vVisit
)
{
int
k
,
iBox
,
iXor
,
Sign
,
fXorPhase
,
fPhaseThis
;
assert
(
Node
!=
0
);
if
(
Vec_BitEntry
(
vVisit
,
Node
)
)
{
//assert( Vec_BitEntry(vPhase, Node) == fPhase );
if
(
Vec_BitEntry
(
vPhase
,
Node
)
!=
fPhase
)
printf
(
"Phase check failed for node %d.
\n
"
,
Node
);
return
;
}
Vec_BitWriteEntry
(
vVisit
,
Node
,
1
);
if
(
fPhase
)
Vec_BitWriteEntry
(
vPhase
,
Node
,
fPhase
);
iBox
=
Vec_IntEntry
(
vMap
,
Node
);
if
(
iBox
==
-
1
)
return
;
assert
(
Node
==
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
iXor
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
);
Sign
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
5
);
fXorPhase
=
((
Sign
>>
3
)
&
1
);
if
(
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
2
)
==
0
)
{
fPhase
^=
((
Sign
>>
2
)
&
1
);
// remember complemented HADD
if
(
fPhase
)
Vec_BitWriteEntry
(
vInvHadds
,
iBox
,
1
);
}
for
(
k
=
0
;
k
<
3
;
k
++
)
{
int
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
k
);
if
(
iObj
==
0
)
continue
;
fPhaseThis
=
((
Sign
>>
k
)
&
1
)
^
fPhase
;
fXorPhase
^=
fPhaseThis
;
Acec_TreePhases_rec
(
p
,
vAdds
,
vMap
,
iObj
,
fPhaseThis
,
vPhase
,
vInvHadds
,
vVisit
);
}
if
(
Vec_BitEntry
(
vVisit
,
iXor
)
)
{
//assert( Vec_BitEntry(vPhase, iXor) == fXorPhase );
if
(
Vec_BitEntry
(
vPhase
,
iXor
)
!=
fXorPhase
)
printf
(
"Phase check failed for XOR %d.
\n
"
,
iXor
);
return
;
}
if
(
fXorPhase
)
Vec_BitWriteEntry
(
vPhase
,
iXor
,
fXorPhase
);
}
void
Acec_TreePhases
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
,
Vec_Wec_t
*
vLeaves
,
Vec_Wec_t
*
vRoots
,
Vec_Wec_t
*
vLeafLits
,
Vec_Wec_t
*
vRootLits
,
Vec_Bit_t
*
vInvHadds
)
{
Vec_Int_t
*
vMap
=
Acec_TreeCarryMap
(
p
,
vAdds
,
vBoxes
);
Vec_Bit_t
*
vPhase
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Bit_t
*
vVisit
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
;
int
i
,
k
,
iObj
;
Vec_WecForEachLevelReverse
(
vRoots
,
vLevel
,
i
)
{
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
{
int
fFadd
=
Abc_LitIsCompl
(
iObj
);
int
fCout
=
Abc_LitIsCompl
(
Abc_Lit2Var
(
iObj
));
int
Node
=
Abc_Lit2Var
(
Abc_Lit2Var
(
iObj
));
if
(
!
fCout
)
continue
;
Acec_TreePhases_rec
(
p
,
vAdds
,
vMap
,
Node
,
fFadd
,
vPhase
,
vInvHadds
,
vVisit
);
}
}
Vec_IntFree
(
vMap
);
Vec_BitFree
(
vVisit
);
Acec_TreeVerifyPhases
(
p
,
vAdds
,
vBoxes
,
vPhase
);
// create leaves
Vec_WecForEachLevel
(
vLeaves
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
Vec_WecPush
(
vLeafLits
,
i
,
Abc_Var2Lit
(
iObj
,
Vec_BitEntry
(
vPhase
,
iObj
))
);
// add constants
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
if
(
Vec_BitEntry
(
vInvHadds
,
iObj
)
)
Vec_WecPush
(
vLeafLits
,
i
,
1
);
// create roots
Vec_WecForEachLevel
(
vRoots
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
iObj
>>=
2
,
Vec_WecPush
(
vRootLits
,
i
,
Abc_Var2Lit
(
iObj
,
Vec_BitEntry
(
vPhase
,
iObj
))
);
// cleanup
Vec_BitFree
(
vPhase
);
}
/**Function*************************************************************
Synopsis [Derives one adder tree.]
Description []
...
...
@@ -564,25 +446,69 @@ void Acec_PrintBox( Acec_Box_t * pBox, Vec_Int_t * vAdds )
//Acec_PrintRootLits( pBox->vRoots );
}
int
Acec_CreateBoxMaxRank
(
Vec_Int_t
*
vTree
)
{
int
k
,
Box
,
Rank
,
MaxRank
=
0
;
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
k
)
MaxRank
=
Abc_MaxInt
(
MaxRank
,
Rank
);
return
MaxRank
;
}
Acec_Box_t
*
Acec_CreateBox
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vTree
)
{
int
MaxRank
=
Acec_CreateBoxMaxRank
(
vTree
);
Vec_Bit_t
*
vIsLeaf
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Bit_t
*
vIsRoot
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
,
*
vMap
;
int
i
,
k
,
Box
,
Rank
;
Acec_Box_t
*
pBox
=
ABC_CALLOC
(
Acec_Box_t
,
1
);
pBox
->
pGia
=
p
;
pBox
->
vAdds
=
Vec_WecStart
(
MaxRank
+
1
);
pBox
->
vLeaf
s
=
Vec_WecStart
(
MaxRank
+
1
);
pBox
->
vRoot
s
=
Vec_WecStart
(
MaxRank
+
2
);
pBox
->
vLeaf
Lits
=
Vec_WecStart
(
MaxRank
+
1
);
pBox
->
vRoot
Lits
=
Vec_WecStart
(
MaxRank
+
2
);
Acec_TreeInsOuts
(
p
,
vAdds
,
vTree
,
pBox
->
vAdds
,
pBox
->
vLeafs
,
pBox
->
vRoots
);
pBox
->
vLeafLits
=
Vec_WecStart
(
Vec_WecSize
(
pBox
->
vLeafs
)
);
pBox
->
vRootLits
=
Vec_WecStart
(
Vec_WecSize
(
pBox
->
vRoots
)
);
pBox
->
vInvHadds
=
Vec_BitStart
(
Vec_IntSize
(
vAdds
)
/
6
);
// collect boxes; mark inputs/outputs
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
i
)
{
Vec_WecPush
(
pBox
->
vAdds
,
Rank
,
Box
);
Vec_BitWriteEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
0
),
1
);
Vec_BitWriteEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
1
),
1
);
Vec_BitWriteEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
2
),
1
);
Vec_BitWriteEntry
(
vIsRoot
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
3
),
1
);
Vec_BitWriteEntry
(
vIsRoot
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
4
),
1
);
}
// sort each level
Vec_WecForEachLevel
(
pBox
->
vAdds
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
0
);
Acec_TreePhases
(
p
,
vAdds
,
pBox
->
vAdds
,
pBox
->
vLeafs
,
pBox
->
vRoots
,
pBox
->
vLeafLits
,
pBox
->
vRootLits
,
pBox
->
vInvHadds
);
// set phases
vMap
=
Acec_TreeCarryMap
(
p
,
vAdds
,
pBox
->
vAdds
);
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
i
)
if
(
!
Vec_BitEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
4
)
)
)
Acec_TreePhases_rec
(
p
,
vAdds
,
vMap
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
4
),
Vec_IntEntry
(
vAdds
,
6
*
Box
+
2
)
!=
0
);
Acec_TreeVerifyPhases
(
p
,
vAdds
,
pBox
->
vAdds
);
Vec_IntFree
(
vMap
);
// collect inputs/outputs
Vec_BitWriteEntry
(
vIsLeaf
,
0
,
0
);
Vec_BitWriteEntry
(
vIsRoot
,
0
,
0
);
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
i
)
{
int
Sign
=
Vec_IntEntry
(
vAdds
,
6
*
Box
+
5
);
for
(
k
=
0
;
k
<
3
;
k
++
)
if
(
!
Vec_BitEntry
(
vIsRoot
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
)
)
)
Vec_WecPush
(
pBox
->
vLeafLits
,
Rank
,
Abc_Var2Lit
(
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
),
(
Sign
>>
(
4
+
k
))
&
1
)
);
for
(
k
=
3
;
k
<
5
;
k
++
)
if
(
!
Vec_BitEntry
(
vIsLeaf
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
)
)
)
Vec_WecPush
(
pBox
->
vRootLits
,
k
==
4
?
Rank
+
1
:
Rank
,
Abc_Var2Lit
(
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
),
(
Sign
>>
(
7
+
k
))
&
1
)
);
}
Vec_BitFree
(
vIsLeaf
);
Vec_BitFree
(
vIsRoot
);
// sort each level
Vec_WecForEachLevel
(
pBox
->
vLeafLits
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
0
);
Vec_WecForEachLevel
(
pBox
->
vRootLits
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
0
);
return
pBox
;
}
void
Acec_CreateBoxTest
(
Gia_Man_t
*
p
)
...
...
@@ -641,7 +567,7 @@ Acec_Box_t * Acec_DeriveBox( Gia_Man_t * p, int fVerbose )
Vec_WecSizeSize
(
pBox
->
vLeafLits
),
Vec_WecSizeSize
(
pBox
->
vRootLits
)
);
if
(
pBox
&&
fVerbose
)
Acec_PrintBox
(
pBox
,
vAdds
);
//
Acec_MultDetectInputs( p, pBox->vLeafLits, pBox->vRootLits );
Acec_MultDetectInputs
(
p
,
pBox
->
vLeafLits
,
pBox
->
vRootLits
);
Vec_WecFreeP
(
&
vTrees
);
Vec_IntFree
(
vAdds
);
return
pBox
;
...
...
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