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lvzhengyang
abc
Commits
6d606b51
Commit
6d606b51
authored
Jan 13, 2017
by
Alan Mishchenko
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Updates to arithmetic verification.
parent
1a39fb39
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5 changed files
with
135 additions
and
13 deletions
+135
-13
src/aig/gia/giaShow.c
+18
-10
src/base/wlc/wlcBlast.c
+10
-0
src/proof/acec/acecInt.h
+0
-3
src/proof/acec/acecMult.c
+107
-0
src/proof/acec/acecTree.c
+0
-0
No files found.
src/aig/gia/giaShow.c
View file @
6d606b51
...
...
@@ -52,7 +52,7 @@ void Gia_ShowPath( Gia_Man_t * p, char * pFileName )
Gia_Obj_t
*
pNode
;
Vec_Bit_t
*
vPath
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
int
i
,
k
,
iFan
,
LevelMax
,
nLevels
,
*
pLevels
,
Level
,
Prev
;
int
nLuts
=
0
,
nNodes
=
0
,
nEdges
=
0
,
nEdgesAll
=
0
;
int
nLuts
=
0
,
nNodes
=
0
,
nEdges
=
0
;
assert
(
Gia_ManHasMapping
(
p
)
);
// set critical CO drivers
...
...
@@ -670,7 +670,7 @@ int Gia_ShowAddOut( Vec_Int_t * vAdds, Vec_Int_t * vMapAdds, int Node )
return
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
);
return
Node
;
}
void
Gia_WriteDotAig
(
Gia_Man_t
*
p
,
char
*
pFileName
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vXors
,
Vec_Int_t
*
vMapAdds
,
Vec_Int_t
*
vMapXors
,
Vec_Int_t
*
vOrder
)
void
Gia_WriteDotAig
(
Gia_Man_t
*
p
,
char
*
pFileName
,
Vec_Int_t
*
v
Bold
,
Vec_Int_t
*
v
Adds
,
Vec_Int_t
*
vXors
,
Vec_Int_t
*
vMapAdds
,
Vec_Int_t
*
vMapXors
,
Vec_Int_t
*
vOrder
)
{
FILE
*
pFile
;
Gia_Obj_t
*
pNode
;
//, * pTemp, * pPrev;
...
...
@@ -689,6 +689,11 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
return
;
}
// mark the nodes
if
(
vBold
)
Gia_ManForEachObjVec
(
vBold
,
p
,
pNode
,
i
)
pNode
->
fMark0
=
1
;
// compute levels
LevelMax
=
1
+
p
->
nLevels
;
Gia_ManForEachCo
(
p
,
pNode
,
i
)
...
...
@@ -819,7 +824,7 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
else
fprintf( pFile, ", shape = ellipse" );
*/
if
(
Vec_IntEntry
(
vMapAdds
,
iNode
)
>=
0
)
if
(
!
pNode
->
fMark0
&&
Vec_IntEntry
(
vMapAdds
,
iNode
)
>=
0
)
{
int
iBox
=
Vec_IntEntry
(
vMapAdds
,
iNode
);
fprintf
(
pFile
,
" Node%d [label =
\"
%d_%d
\"
"
,
Gia_ShowAddOut
(
vAdds
,
vMapAdds
,
iNode
),
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
),
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
...
...
@@ -848,8 +853,8 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
fprintf
(
pFile
,
" Node%d [label =
\"
%d
\"
"
,
iNode
,
iNode
);
fprintf
(
pFile
,
", shape = ellipse"
);
}
//
if ( pNode->fMark0 )
//
fprintf( pFile, ", style = filled" );
if
(
pNode
->
fMark0
)
fprintf
(
pFile
,
", style = filled"
);
fprintf
(
pFile
,
"];
\n
"
);
}
fprintf
(
pFile
,
"}"
);
...
...
@@ -920,8 +925,6 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
Gia_ManForEachObjVec
(
vOrder
,
p
,
pNode
,
i
)
{
int
iNode
=
Gia_ObjId
(
p
,
pNode
);
// if ( !Gia_ObjIsAnd(pNode) && !Gia_ObjIsCo(pNode) && !Gia_ObjIsBuf(pNode) )
// continue;
if
(
Vec_IntEntry
(
vMapAdds
,
Gia_ObjId
(
p
,
pNode
))
>=
0
)
{
int
k
,
iBox
=
Vec_IntEntry
(
vMapAdds
,
iNode
);
...
...
@@ -990,6 +993,11 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In
fprintf
(
pFile
,
"
\n
"
);
fclose
(
pFile
);
// unmark nodes
if
(
vBold
)
Gia_ManForEachObjVec
(
vBold
,
p
,
pNode
,
i
)
pNode
->
fMark0
=
0
;
Vec_IntFreeP
(
&
p
->
vLevels
);
}
...
...
@@ -1093,12 +1101,12 @@ Vec_Int_t * Gia_ShowCollectObjs( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * v
SeeAlso []
***********************************************************************/
void
Gia_ShowProcess
(
Gia_Man_t
*
p
,
char
*
pFileName
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vXors
,
int
fFadds
)
void
Gia_ShowProcess
(
Gia_Man_t
*
p
,
char
*
pFileName
,
Vec_Int_t
*
v
Bold
,
Vec_Int_t
*
v
Adds
,
Vec_Int_t
*
vXors
,
int
fFadds
)
{
Vec_Int_t
*
vMapAdds
=
Gia_ShowMapAdds
(
p
,
vAdds
,
fFadds
);
Vec_Int_t
*
vMapXors
=
Gia_ShowMapXors
(
p
,
vXors
);
Vec_Int_t
*
vOrder
=
Gia_ShowCollectObjs
(
p
,
vAdds
,
vXors
,
vMapAdds
,
vMapXors
);
Gia_WriteDotAig
(
p
,
pFileName
,
vAdds
,
vXors
,
vMapAdds
,
vMapXors
,
vOrder
);
Gia_WriteDotAig
(
p
,
pFileName
,
v
Bold
,
v
Adds
,
vXors
,
vMapAdds
,
vMapXors
,
vOrder
);
Vec_IntFree
(
vMapAdds
);
Vec_IntFree
(
vMapXors
);
Vec_IntFree
(
vOrder
);
...
...
@@ -1121,7 +1129,7 @@ void Gia_ManShow( Gia_Man_t * pMan, Vec_Int_t * vBold, int fAdders, int fFadds,
if
(
fPath
)
Gia_ShowPath
(
pMan
,
FileNameDot
);
else
if
(
fAdders
)
Gia_ShowProcess
(
pMan
,
FileNameDot
,
vAdds
,
vXors
,
fFadds
);
Gia_ShowProcess
(
pMan
,
FileNameDot
,
v
Bold
,
v
Adds
,
vXors
,
fFadds
);
else
Gia_WriteDotAigSimple
(
pMan
,
FileNameDot
,
vBold
);
// visualize the file
...
...
src/base/wlc/wlcBlast.c
View file @
6d606b51
...
...
@@ -645,12 +645,22 @@ void Wlc_IntInsert( Vec_Int_t * vProd, Vec_Int_t * vLevel, int Node, int Level )
}
void
Wlc_BlastPrintMatrix
(
Gia_Man_t
*
p
,
Vec_Wec_t
*
vProds
)
{
int
fVerbose
=
0
;
Vec_Int_t
*
vSupp
=
Vec_IntAlloc
(
100
);
Vec_Wrd_t
*
vTemp
=
Vec_WrdStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
;
word
Truth
;
int
i
,
k
,
iLit
;
Vec_WecForEachLevel
(
vProds
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iLit
,
k
)
if
(
Gia_ObjIsAnd
(
Gia_ManObj
(
p
,
Abc_Lit2Var
(
iLit
)))
)
Vec_IntPushUnique
(
vSupp
,
Abc_Lit2Var
(
iLit
)
);
printf
(
"Booth partial products: %d pps, %d unique, %d nodes.
\n
"
,
Vec_WecSizeSize
(
vProds
),
Vec_IntSize
(
vSupp
),
Gia_ManAndNum
(
p
)
);
Vec_IntPrint
(
vSupp
);
if
(
fVerbose
)
Vec_WecForEachLevel
(
vProds
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iLit
,
k
)
{
printf
(
"Obj = %4d : "
,
Abc_Lit2Var
(
iLit
)
);
printf
(
"Compl = %d "
,
Abc_LitIsCompl
(
iLit
)
);
...
...
src/proof/acec/acecInt.h
View file @
6d606b51
...
...
@@ -42,13 +42,10 @@ struct Acec_Box_t_
{
Gia_Man_t
*
pGia
;
// AIG manager
Vec_Wec_t
*
vAdds
;
// adders by rank
Vec_Wec_t
*
vLeafs
;
// leaf literals by rank
Vec_Wec_t
*
vRoots
;
// root literals by rank
Vec_Wec_t
*
vLeafLits
;
// leaf literals by rank
Vec_Wec_t
*
vRootLits
;
// root literals by rank
Vec_Wec_t
*
vShared
;
// shared leaves
Vec_Wec_t
*
vUnique
;
// unique leaves
Vec_Bit_t
*
vInvHadds
;
// complemented half adders
};
////////////////////////////////////////////////////////////////////////
...
...
src/proof/acec/acecMult.c
View file @
6d606b51
...
...
@@ -20,6 +20,7 @@
#include "acecInt.h"
#include "misc/extra/extra.h"
#include "misc/util/utilTruth.h"
ABC_NAMESPACE_IMPL_START
...
...
@@ -400,6 +401,15 @@ Vec_Int_t * Acec_MultDetectInputs( Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Wec
if
(
Vec_IntSize
(
vSupp
)
<=
2
)
printf
(
" "
);
printf
(
" "
);
Vec_IntPrint
(
vSupp
);
/*
if ( Truth == 0xF335ACC0F335ACC0 )
{
int iObj = Abc_Lit2Var(iLit);
Gia_Man_t * pGia0 = Gia_ManDupAndCones( p, &iObj, 1, 1 );
Gia_ManShow( pGia0, NULL, 0, 0, 0 );
Gia_ManStop( pGia0 );
}
*/
}
// support rank counts
Vec_IntForEachEntry
(
vSupp
,
Entry
,
j
)
...
...
@@ -423,6 +433,103 @@ Vec_Int_t * Acec_MultDetectInputs( Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Wec
return
vInputs
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Acec_MultFindPPs_rec
(
Gia_Man_t
*
p
,
int
iObj
,
Vec_Int_t
*
vBold
)
{
Gia_Obj_t
*
pObj
;
pObj
=
Gia_ManObj
(
p
,
iObj
);
if
(
pObj
->
fMark0
)
return
;
pObj
->
fMark0
=
1
;
if
(
!
Gia_ObjIsAnd
(
pObj
)
)
return
;
Acec_MultFindPPs_rec
(
p
,
Gia_ObjFaninId0
(
pObj
,
iObj
),
vBold
);
Acec_MultFindPPs_rec
(
p
,
Gia_ObjFaninId1
(
pObj
,
iObj
),
vBold
);
Vec_IntPush
(
vBold
,
iObj
);
}
Vec_Int_t
*
Acec_MultFindPPs
(
Gia_Man_t
*
p
)
{
word
Saved
[
32
]
=
{
ABC_CONST
(
0xF335ACC0F335ACC0
),
ABC_CONST
(
0x35C035C035C035C0
),
ABC_CONST
(
0xD728D728D728D728
),
ABC_CONST
(
0xFD80FD80FD80FD80
),
ABC_CONST
(
0xACC0ACC0ACC0ACC0
),
ABC_CONST
(
0x7878787878787878
),
ABC_CONST
(
0x2828282828282828
),
ABC_CONST
(
0xD0D0D0D0D0D0D0D0
),
ABC_CONST
(
0x8080808080808080
),
ABC_CONST
(
0x8888888888888888
),
ABC_CONST
(
0xAAAAAAAAAAAAAAAA
),
ABC_CONST
(
0x5555555555555555
),
ABC_CONST
(
0xD5A8D5A8D5A8D5A8
),
ABC_CONST
(
0x2A572A572A572A57
),
ABC_CONST
(
0xF3C0F3C0F3C0F3C0
),
ABC_CONST
(
0x5858585858585858
),
ABC_CONST
(
0xA7A7A7A7A7A7A7A7
),
ABC_CONST
(
0x2727272727272727
),
ABC_CONST
(
0xD8D8D8D8D8D8D8D8
)
};
Vec_Int_t
*
vBold
=
Vec_IntAlloc
(
100
);
Vec_Int_t
*
vSupp
=
Vec_IntAlloc
(
100
);
Vec_Wrd_t
*
vTemp
=
Vec_WrdStart
(
Gia_ManObjNum
(
p
)
);
int
i
,
iObj
,
nProds
=
0
;
Gia_ManCleanMark0
(
p
);
Gia_ManForEachAndId
(
p
,
iObj
)
{
word
Truth
=
Gia_ObjComputeTruth6Cis
(
p
,
Abc_Var2Lit
(
iObj
,
0
),
vSupp
,
vTemp
);
vSupp
->
nSize
=
Abc_Tt6MinBase
(
&
Truth
,
vSupp
->
pArray
,
vSupp
->
nSize
);
if
(
Vec_IntSize
(
vSupp
)
>
5
)
continue
;
for
(
i
=
0
;
i
<
32
;
i
++
)
{
if
(
Saved
[
i
]
==
0
)
break
;
if
(
Truth
==
Saved
[
i
]
||
Truth
==
~
Saved
[
i
]
)
{
//Vec_IntPush( vBold, iObj );
Acec_MultFindPPs_rec
(
p
,
iObj
,
vBold
);
printf
(
"%d "
,
iObj
);
nProds
++
;
break
;
}
}
/*
Extra_PrintHex( stdout, (unsigned*)&Truth, Vec_IntSize(vSupp) );
if ( Vec_IntSize(vSupp) == 4 ) printf( " " );
if ( Vec_IntSize(vSupp) == 3 ) printf( " " );
if ( Vec_IntSize(vSupp) <= 2 ) printf( " " );
printf( " " );
Vec_IntPrint( vSupp );
*/
}
printf
(
"
\n
"
);
Gia_ManCleanMark0
(
p
);
printf
(
"Collected %d pps and %d nodes.
\n
"
,
nProds
,
Vec_IntSize
(
vBold
)
);
Vec_IntFree
(
vSupp
);
Vec_WrdFree
(
vTemp
);
return
vBold
;
}
void
Acec_MultFindPPsTest
(
Gia_Man_t
*
p
)
{
Vec_Int_t
*
vBold
=
Acec_MultFindPPs
(
p
);
Gia_ManShow
(
p
,
vBold
,
1
,
0
,
0
);
Vec_IntFree
(
vBold
);
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/proof/acec/acecTree.c
View file @
6d606b51
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