Commit 0e0f2e64 by Alan Mishchenko

Naive LUT packing algorithm (command &pack).

parent 10c31c65
...@@ -4251,6 +4251,10 @@ SOURCE=.\src\aig\gia\giaOf.c ...@@ -4251,6 +4251,10 @@ SOURCE=.\src\aig\gia\giaOf.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\src\aig\gia\giaPack.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaPat.c SOURCE=.\src\aig\gia\giaPat.c
# End Source File # End Source File
# Begin Source File # Begin Source File
......
/**CFile****************************************************************
FileName [giaPack.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [LUT packing.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaPack.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Collects LUT nodes in the increasing order of distance from COs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Gia_ManLutCollect2( Gia_Man_t * p )
{
Gia_Obj_t * pObj;
Vec_Int_t * vOrder;
int i, k, Id, iFan;
vOrder = Vec_IntAlloc( Gia_ManLutNum(p) );
Gia_ManIncrementTravId( p );
Gia_ManForEachCoDriver( p, pObj, i )
{
if ( !Gia_ObjIsAnd(pObj) )
continue;
Id = Gia_ObjId( p, pObj );
assert( Gia_ObjIsLut(p, Id) );
if ( Gia_ObjIsTravIdCurrentId(p, Id) )
continue;
Gia_ObjSetTravIdCurrentId(p, Id);
Vec_IntPush( vOrder, Id );
}
Vec_IntForEachEntry( vOrder, Id, i )
{
Gia_LutForEachFanin( p, Id, iFan, k )
{
if ( !Gia_ObjIsAnd(Gia_ManObj(p, iFan)) )
continue;
assert( Gia_ObjIsLut(p, iFan) );
if ( Gia_ObjIsTravIdCurrentId(p, iFan) )
continue;
Gia_ObjSetTravIdCurrentId(p, iFan);
Vec_IntPush( vOrder, iFan );
}
}
assert( Vec_IntCap(vOrder) == 16 || Vec_IntSize(vOrder) == Vec_IntCap(vOrder) );
Vec_IntReverseOrder( vOrder );
return vOrder;
}
Vec_Int_t * Gia_ManLutCollect( Gia_Man_t * p )
{
Vec_Int_t * vLuts, * vDist, * vOrder;
int i, k, Id, iFan, * pPerm;
// collect LUTs
vLuts = Vec_IntAlloc( Gia_ManAndNum(p) );
Gia_ManForEachLut( p, Id )
Vec_IntPush( vLuts, Id );
// propagate distance
vDist = Vec_IntStart( Gia_ManObjNum(p) );
Gia_ManForEachCoDriverId( p, Id, i )
Vec_IntWriteEntry( vDist, Id, 1 );
Vec_IntForEachEntryReverse( vLuts, Id, i )
{
int Dist = 1 + Vec_IntEntry(vDist, Id);
Gia_LutForEachFanin( p, Id, iFan, k )
Vec_IntUpdateEntry( vDist, iFan, Dist );
}
// sort LUTs by distance
k = 0;
Vec_IntForEachEntry( vLuts, Id, i )
Vec_IntWriteEntry( vDist, k++, -Vec_IntEntry(vDist, Id) );
Vec_IntShrink( vDist, k );
pPerm = Abc_MergeSortCost( Vec_IntArray(vDist), Vec_IntSize(vDist) );
// collect
vOrder = Vec_IntAlloc( Vec_IntSize(vLuts) );
for ( i = 0; i < Vec_IntSize(vLuts); i++ )
Vec_IntPush( vOrder, Vec_IntEntry(vLuts, pPerm[i]) );
Vec_IntFree( vDist );
Vec_IntFree( vLuts );
ABC_FREE( pPerm );
return vOrder;
}
/**Function*************************************************************
Synopsis [LUT packing algorithm.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManLutPacking( Gia_Man_t * p, int nBlockSize, int DelayRoute, int DelayDir, int fVerbose )
{
int Delays[32], Perm[32];
Vec_Int_t * vPacking, * vStarts;
Vec_Int_t * vOrder = Gia_ManLutCollect( p );
Vec_Int_t * vDelay = Vec_IntStart( Gia_ManObjNum(p) );
Vec_Int_t * vBlock = Vec_IntStart( Gia_ManObjNum(p) );
Vec_Int_t * vBSize = Vec_IntAlloc( 2 * Vec_IntSize(vOrder) / nBlockSize );
int i, k, Id, iFan, nSize, iBlock, Delay, DelayMax = 0;
// create blocks
Vec_IntForEachEntry( vOrder, Id, i )
{
nSize = Gia_ObjLutSize( p, Id );
assert( nSize <= 32 );
Gia_LutForEachFanin( p, Id, iFan, k )
{
Delays[k] = Vec_IntEntry(vDelay, iFan);
Perm[k] = iFan;
}
Vec_IntSelectSortCost2Reverse( Perm, nSize, Delays );
assert( nSize < 2 || Delays[0] >= Delays[nSize-1] );
assert( Delays[0] >= 0 && Delays[nSize-1] >= 0 );
// check if we can reduce delay by adding it to the same bin as the latest one
iBlock = Vec_IntEntry( vBlock, Perm[0] );
if ( Delays[0] > 0 && Delays[0] > Delays[1] && Vec_IntEntry(vBSize, iBlock) < nBlockSize )
{
Delay = Delays[0] + DelayDir;
Vec_IntWriteEntry( vBlock, Id, iBlock );
Vec_IntAddToEntry( vBSize, iBlock, 1 );
}
else // clean new block
{
Delay = Delays[0] + DelayRoute;
Vec_IntWriteEntry( vBlock, Id, Vec_IntSize(vBSize) );
Vec_IntPush( vBSize, 1 );
}
// calculate delay
for ( k = 1; k < nSize; k++ )
Delay = Abc_MaxInt( Delay, Delays[k] + DelayRoute );
Vec_IntWriteEntry( vDelay, Id, Delay );
DelayMax = Abc_MaxInt( DelayMax, Delay );
}
assert( Vec_IntSum(vBSize) == Vec_IntSize(vOrder) );
// create packing info
vPacking = Vec_IntAlloc( Vec_IntSize(vBSize) + Vec_IntSize(vOrder) + 1 );
Vec_IntPush( vPacking, Vec_IntSize(vBSize) );
// create starting places for each block
vStarts = Vec_IntAlloc( Vec_IntSize(vBSize) );
Vec_IntForEachEntry( vBSize, nSize, i )
{
Vec_IntPush( vPacking, nSize );
Vec_IntPush( vStarts, Vec_IntSize(vPacking) );
Vec_IntFillExtra( vPacking, Vec_IntSize(vPacking) + nSize, -1 );
}
assert( Vec_IntCap(vPacking) == 16 || Vec_IntSize(vPacking) == Vec_IntCap(vPacking) );
// collect LUTs from the block
Vec_IntForEachEntryReverse( vOrder, Id, i )
{
int Block = Vec_IntEntry( vBlock, Id );
int Start = Vec_IntEntry( vStarts, Block );
assert( Vec_IntEntry(vPacking, Start) == -1 );
Vec_IntWriteEntry( vPacking, Start, Id );
Vec_IntAddToEntry( vStarts, Block, 1 );
}
assert( Vec_IntCountEntry(vPacking, -1) == 0 );
// cleanup
Vec_IntFree( vOrder );
Vec_IntFree( vDelay );
Vec_IntFree( vBlock );
Vec_IntFree( vBSize );
Vec_IntFree( vStarts );
Vec_IntFreeP( &p->vPacking );
p->vPacking = vPacking;
printf( "Global delay = %d.\n", DelayMax );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
...@@ -47,6 +47,7 @@ SRC += src/aig/gia/giaAig.c \ ...@@ -47,6 +47,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaMuxes.c \ src/aig/gia/giaMuxes.c \
src/aig/gia/giaNf.c \ src/aig/gia/giaNf.c \
src/aig/gia/giaOf.c \ src/aig/gia/giaOf.c \
src/aig/gia/giaPack.c \
src/aig/gia/giaPat.c \ src/aig/gia/giaPat.c \
src/aig/gia/giaPf.c \ src/aig/gia/giaPf.c \
src/aig/gia/giaQbf.c \ src/aig/gia/giaQbf.c \
......
...@@ -414,6 +414,7 @@ static int Abc_CommandAbc9Lf ( Abc_Frame_t * pAbc, int argc, cha ...@@ -414,6 +414,7 @@ static int Abc_CommandAbc9Lf ( Abc_Frame_t * pAbc, int argc, cha
static int Abc_CommandAbc9Mf ( Abc_Frame_t * pAbc, int argc, char ** argv ); static int Abc_CommandAbc9Mf ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Nf ( Abc_Frame_t * pAbc, int argc, char ** argv ); static int Abc_CommandAbc9Nf ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Of ( Abc_Frame_t * pAbc, int argc, char ** argv ); static int Abc_CommandAbc9Of ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Pack ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Unmap ( Abc_Frame_t * pAbc, int argc, char ** argv ); static int Abc_CommandAbc9Unmap ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Struct ( Abc_Frame_t * pAbc, int argc, char ** argv ); static int Abc_CommandAbc9Struct ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Trace ( Abc_Frame_t * pAbc, int argc, char ** argv ); static int Abc_CommandAbc9Trace ( Abc_Frame_t * pAbc, int argc, char ** argv );
...@@ -1034,6 +1035,7 @@ void Abc_Init( Abc_Frame_t * pAbc ) ...@@ -1034,6 +1035,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd( pAbc, "ABC9", "&mf", Abc_CommandAbc9Mf, 0 ); Cmd_CommandAdd( pAbc, "ABC9", "&mf", Abc_CommandAbc9Mf, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&nf", Abc_CommandAbc9Nf, 0 ); Cmd_CommandAdd( pAbc, "ABC9", "&nf", Abc_CommandAbc9Nf, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&of", Abc_CommandAbc9Of, 0 ); Cmd_CommandAdd( pAbc, "ABC9", "&of", Abc_CommandAbc9Of, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&pack", Abc_CommandAbc9Pack, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&unmap", Abc_CommandAbc9Unmap, 0 ); Cmd_CommandAdd( pAbc, "ABC9", "&unmap", Abc_CommandAbc9Unmap, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&struct", Abc_CommandAbc9Struct, 0 ); Cmd_CommandAdd( pAbc, "ABC9", "&struct", Abc_CommandAbc9Struct, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&trace", Abc_CommandAbc9Trace, 0 ); Cmd_CommandAdd( pAbc, "ABC9", "&trace", Abc_CommandAbc9Trace, 0 );
...@@ -34257,6 +34259,103 @@ usage: ...@@ -34257,6 +34259,103 @@ usage:
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
int Abc_CommandAbc9Pack( Abc_Frame_t * pAbc, int argc, char ** argv )
{
extern void Gia_ManLutPacking( Gia_Man_t * p, int nBlock, int DelayRoute, int DelayDir, int fVerbose );
int c, nBlock = 2, DelayRoute = 10, DelayDir = 2, fVerbose = 0;
Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "NRDvh" ) ) != EOF )
{
switch ( c )
{
case 'N':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-N\" should be followed by a positive integer.\n" );
goto usage;
}
nBlock = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( nBlock < 2 )
{
Abc_Print( -1, "LUT block size (%d) should be more than 1.\n", nBlock );
goto usage;
}
break;
case 'R':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-N\" should be followed by a positive integer.\n" );
goto usage;
}
DelayRoute = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( DelayRoute <= 0 )
{
Abc_Print( -1, "Rounting delay (%d) should be more than 0.\n", DelayRoute);
goto usage;
}
break;
case 'D':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-D\" should be followed by a positive integer.\n" );
goto usage;
}
DelayDir = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( DelayDir <= 0 )
{
Abc_Print( -1, "Direct delay (%d) should be more than 0.\n", DelayRoute);
goto usage;
}
break;
case 'v':
fVerbose ^= 1;
break;
case 'h':
default:
goto usage;
}
}
if ( pAbc->pGia == NULL )
{
Abc_Print( -1, "Empty GIA network.\n" );
return 1;
}
if ( !Gia_ManHasMapping(pAbc->pGia) )
{
Abc_Print( -1, "Current AIG has no mapping. Run \"&if\".\n" );
return 1;
}
if ( Gia_ManLutSizeMax(pAbc->pGia) > 6 )
Abc_Print( 0, "Current AIG has mapping into %d-LUTs.\n", Gia_ManLutSizeMax(pAbc->pGia) );
Gia_ManLutPacking( pAbc->pGia, nBlock, DelayRoute, DelayDir, fVerbose );
return 0;
usage:
Abc_Print( -2, "usage: &pack [-NRD num] [-vh]\n" );
Abc_Print( -2, "\t performs packing for the LUT mapped network\n" );
Abc_Print( -2, "\t-N num : the number of LUTs in the block [default = %d]\n", nBlock );
Abc_Print( -2, "\t-R num : the routable delay of a LUT [default = %d]\n", DelayRoute );
Abc_Print( -2, "\t-D num : the direct (non-routable) delay of a LUT [default = %d]\n", DelayDir );
Abc_Print( -2, "\t-v : toggles verbose output [default = %s]\n", fVerbose? "yes": "no" );
Abc_Print( -2, "\t-h : prints the command usage\n");
return 1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_CommandAbc9Unmap( Abc_Frame_t * pAbc, int argc, char ** argv ) int Abc_CommandAbc9Unmap( Abc_Frame_t * pAbc, int argc, char ** argv )
{ {
extern void Gia_ManTestStruct( Gia_Man_t * p ); extern void Gia_ManTestStruct( Gia_Man_t * p );
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