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lvzhengyang
abc
Commits
0e0f2e64
Commit
0e0f2e64
authored
Sep 30, 2015
by
Alan Mishchenko
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Naive LUT packing algorithm (command &pack).
parent
10c31c65
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4 changed files
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311 additions
and
0 deletions
+311
-0
abclib.dsp
+4
-0
src/aig/gia/giaPack.c
+207
-0
src/aig/gia/module.make
+1
-0
src/base/abci/abc.c
+99
-0
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abclib.dsp
View file @
0e0f2e64
...
...
@@ -4251,6 +4251,10 @@ SOURCE=.\src\aig\gia\giaOf.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaPack.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaPat.c
# End Source File
# Begin Source File
...
...
src/aig/gia/giaPack.c
0 → 100644
View file @
0e0f2e64
/**CFile****************************************************************
FileName [giaPack.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [LUT packing.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaPack.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Collects LUT nodes in the increasing order of distance from COs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Gia_ManLutCollect2
(
Gia_Man_t
*
p
)
{
Gia_Obj_t
*
pObj
;
Vec_Int_t
*
vOrder
;
int
i
,
k
,
Id
,
iFan
;
vOrder
=
Vec_IntAlloc
(
Gia_ManLutNum
(
p
)
);
Gia_ManIncrementTravId
(
p
);
Gia_ManForEachCoDriver
(
p
,
pObj
,
i
)
{
if
(
!
Gia_ObjIsAnd
(
pObj
)
)
continue
;
Id
=
Gia_ObjId
(
p
,
pObj
);
assert
(
Gia_ObjIsLut
(
p
,
Id
)
);
if
(
Gia_ObjIsTravIdCurrentId
(
p
,
Id
)
)
continue
;
Gia_ObjSetTravIdCurrentId
(
p
,
Id
);
Vec_IntPush
(
vOrder
,
Id
);
}
Vec_IntForEachEntry
(
vOrder
,
Id
,
i
)
{
Gia_LutForEachFanin
(
p
,
Id
,
iFan
,
k
)
{
if
(
!
Gia_ObjIsAnd
(
Gia_ManObj
(
p
,
iFan
))
)
continue
;
assert
(
Gia_ObjIsLut
(
p
,
iFan
)
);
if
(
Gia_ObjIsTravIdCurrentId
(
p
,
iFan
)
)
continue
;
Gia_ObjSetTravIdCurrentId
(
p
,
iFan
);
Vec_IntPush
(
vOrder
,
iFan
);
}
}
assert
(
Vec_IntCap
(
vOrder
)
==
16
||
Vec_IntSize
(
vOrder
)
==
Vec_IntCap
(
vOrder
)
);
Vec_IntReverseOrder
(
vOrder
);
return
vOrder
;
}
Vec_Int_t
*
Gia_ManLutCollect
(
Gia_Man_t
*
p
)
{
Vec_Int_t
*
vLuts
,
*
vDist
,
*
vOrder
;
int
i
,
k
,
Id
,
iFan
,
*
pPerm
;
// collect LUTs
vLuts
=
Vec_IntAlloc
(
Gia_ManAndNum
(
p
)
);
Gia_ManForEachLut
(
p
,
Id
)
Vec_IntPush
(
vLuts
,
Id
);
// propagate distance
vDist
=
Vec_IntStart
(
Gia_ManObjNum
(
p
)
);
Gia_ManForEachCoDriverId
(
p
,
Id
,
i
)
Vec_IntWriteEntry
(
vDist
,
Id
,
1
);
Vec_IntForEachEntryReverse
(
vLuts
,
Id
,
i
)
{
int
Dist
=
1
+
Vec_IntEntry
(
vDist
,
Id
);
Gia_LutForEachFanin
(
p
,
Id
,
iFan
,
k
)
Vec_IntUpdateEntry
(
vDist
,
iFan
,
Dist
);
}
// sort LUTs by distance
k
=
0
;
Vec_IntForEachEntry
(
vLuts
,
Id
,
i
)
Vec_IntWriteEntry
(
vDist
,
k
++
,
-
Vec_IntEntry
(
vDist
,
Id
)
);
Vec_IntShrink
(
vDist
,
k
);
pPerm
=
Abc_MergeSortCost
(
Vec_IntArray
(
vDist
),
Vec_IntSize
(
vDist
)
);
// collect
vOrder
=
Vec_IntAlloc
(
Vec_IntSize
(
vLuts
)
);
for
(
i
=
0
;
i
<
Vec_IntSize
(
vLuts
);
i
++
)
Vec_IntPush
(
vOrder
,
Vec_IntEntry
(
vLuts
,
pPerm
[
i
])
);
Vec_IntFree
(
vDist
);
Vec_IntFree
(
vLuts
);
ABC_FREE
(
pPerm
);
return
vOrder
;
}
/**Function*************************************************************
Synopsis [LUT packing algorithm.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManLutPacking
(
Gia_Man_t
*
p
,
int
nBlockSize
,
int
DelayRoute
,
int
DelayDir
,
int
fVerbose
)
{
int
Delays
[
32
],
Perm
[
32
];
Vec_Int_t
*
vPacking
,
*
vStarts
;
Vec_Int_t
*
vOrder
=
Gia_ManLutCollect
(
p
);
Vec_Int_t
*
vDelay
=
Vec_IntStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vBlock
=
Vec_IntStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vBSize
=
Vec_IntAlloc
(
2
*
Vec_IntSize
(
vOrder
)
/
nBlockSize
);
int
i
,
k
,
Id
,
iFan
,
nSize
,
iBlock
,
Delay
,
DelayMax
=
0
;
// create blocks
Vec_IntForEachEntry
(
vOrder
,
Id
,
i
)
{
nSize
=
Gia_ObjLutSize
(
p
,
Id
);
assert
(
nSize
<=
32
);
Gia_LutForEachFanin
(
p
,
Id
,
iFan
,
k
)
{
Delays
[
k
]
=
Vec_IntEntry
(
vDelay
,
iFan
);
Perm
[
k
]
=
iFan
;
}
Vec_IntSelectSortCost2Reverse
(
Perm
,
nSize
,
Delays
);
assert
(
nSize
<
2
||
Delays
[
0
]
>=
Delays
[
nSize
-
1
]
);
assert
(
Delays
[
0
]
>=
0
&&
Delays
[
nSize
-
1
]
>=
0
);
// check if we can reduce delay by adding it to the same bin as the latest one
iBlock
=
Vec_IntEntry
(
vBlock
,
Perm
[
0
]
);
if
(
Delays
[
0
]
>
0
&&
Delays
[
0
]
>
Delays
[
1
]
&&
Vec_IntEntry
(
vBSize
,
iBlock
)
<
nBlockSize
)
{
Delay
=
Delays
[
0
]
+
DelayDir
;
Vec_IntWriteEntry
(
vBlock
,
Id
,
iBlock
);
Vec_IntAddToEntry
(
vBSize
,
iBlock
,
1
);
}
else
// clean new block
{
Delay
=
Delays
[
0
]
+
DelayRoute
;
Vec_IntWriteEntry
(
vBlock
,
Id
,
Vec_IntSize
(
vBSize
)
);
Vec_IntPush
(
vBSize
,
1
);
}
// calculate delay
for
(
k
=
1
;
k
<
nSize
;
k
++
)
Delay
=
Abc_MaxInt
(
Delay
,
Delays
[
k
]
+
DelayRoute
);
Vec_IntWriteEntry
(
vDelay
,
Id
,
Delay
);
DelayMax
=
Abc_MaxInt
(
DelayMax
,
Delay
);
}
assert
(
Vec_IntSum
(
vBSize
)
==
Vec_IntSize
(
vOrder
)
);
// create packing info
vPacking
=
Vec_IntAlloc
(
Vec_IntSize
(
vBSize
)
+
Vec_IntSize
(
vOrder
)
+
1
);
Vec_IntPush
(
vPacking
,
Vec_IntSize
(
vBSize
)
);
// create starting places for each block
vStarts
=
Vec_IntAlloc
(
Vec_IntSize
(
vBSize
)
);
Vec_IntForEachEntry
(
vBSize
,
nSize
,
i
)
{
Vec_IntPush
(
vPacking
,
nSize
);
Vec_IntPush
(
vStarts
,
Vec_IntSize
(
vPacking
)
);
Vec_IntFillExtra
(
vPacking
,
Vec_IntSize
(
vPacking
)
+
nSize
,
-
1
);
}
assert
(
Vec_IntCap
(
vPacking
)
==
16
||
Vec_IntSize
(
vPacking
)
==
Vec_IntCap
(
vPacking
)
);
// collect LUTs from the block
Vec_IntForEachEntryReverse
(
vOrder
,
Id
,
i
)
{
int
Block
=
Vec_IntEntry
(
vBlock
,
Id
);
int
Start
=
Vec_IntEntry
(
vStarts
,
Block
);
assert
(
Vec_IntEntry
(
vPacking
,
Start
)
==
-
1
);
Vec_IntWriteEntry
(
vPacking
,
Start
,
Id
);
Vec_IntAddToEntry
(
vStarts
,
Block
,
1
);
}
assert
(
Vec_IntCountEntry
(
vPacking
,
-
1
)
==
0
);
// cleanup
Vec_IntFree
(
vOrder
);
Vec_IntFree
(
vDelay
);
Vec_IntFree
(
vBlock
);
Vec_IntFree
(
vBSize
);
Vec_IntFree
(
vStarts
);
Vec_IntFreeP
(
&
p
->
vPacking
);
p
->
vPacking
=
vPacking
;
printf
(
"Global delay = %d.
\n
"
,
DelayMax
);
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
src/aig/gia/module.make
View file @
0e0f2e64
...
...
@@ -47,6 +47,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaMuxes.c
\
src/aig/gia/giaNf.c
\
src/aig/gia/giaOf.c
\
src/aig/gia/giaPack.c
\
src/aig/gia/giaPat.c
\
src/aig/gia/giaPf.c
\
src/aig/gia/giaQbf.c
\
...
...
src/base/abci/abc.c
View file @
0e0f2e64
...
...
@@ -414,6 +414,7 @@ static int Abc_CommandAbc9Lf ( Abc_Frame_t * pAbc, int argc, cha
static
int
Abc_CommandAbc9Mf
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Nf
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Of
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Pack
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Unmap
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Struct
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Trace
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
...
...
@@ -1034,6 +1035,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&mf"
,
Abc_CommandAbc9Mf
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&nf"
,
Abc_CommandAbc9Nf
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&of"
,
Abc_CommandAbc9Of
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&pack"
,
Abc_CommandAbc9Pack
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&unmap"
,
Abc_CommandAbc9Unmap
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&struct"
,
Abc_CommandAbc9Struct
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&trace"
,
Abc_CommandAbc9Trace
,
0
);
...
...
@@ -34257,6 +34259,103 @@ usage:
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Pack
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
extern
void
Gia_ManLutPacking
(
Gia_Man_t
*
p
,
int
nBlock
,
int
DelayRoute
,
int
DelayDir
,
int
fVerbose
);
int
c
,
nBlock
=
2
,
DelayRoute
=
10
,
DelayDir
=
2
,
fVerbose
=
0
;
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"NRDvh"
)
)
!=
EOF
)
{
switch
(
c
)
{
case
'N'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-N
\"
should be followed by a positive integer.
\n
"
);
goto
usage
;
}
nBlock
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
nBlock
<
2
)
{
Abc_Print
(
-
1
,
"LUT block size (%d) should be more than 1.
\n
"
,
nBlock
);
goto
usage
;
}
break
;
case
'R'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-N
\"
should be followed by a positive integer.
\n
"
);
goto
usage
;
}
DelayRoute
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
DelayRoute
<=
0
)
{
Abc_Print
(
-
1
,
"Rounting delay (%d) should be more than 0.
\n
"
,
DelayRoute
);
goto
usage
;
}
break
;
case
'D'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-D
\"
should be followed by a positive integer.
\n
"
);
goto
usage
;
}
DelayDir
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
DelayDir
<=
0
)
{
Abc_Print
(
-
1
,
"Direct delay (%d) should be more than 0.
\n
"
,
DelayRoute
);
goto
usage
;
}
break
;
case
'v'
:
fVerbose
^=
1
;
break
;
case
'h'
:
default:
goto
usage
;
}
}
if
(
pAbc
->
pGia
==
NULL
)
{
Abc_Print
(
-
1
,
"Empty GIA network.
\n
"
);
return
1
;
}
if
(
!
Gia_ManHasMapping
(
pAbc
->
pGia
)
)
{
Abc_Print
(
-
1
,
"Current AIG has no mapping. Run
\"
&if
\"
.
\n
"
);
return
1
;
}
if
(
Gia_ManLutSizeMax
(
pAbc
->
pGia
)
>
6
)
Abc_Print
(
0
,
"Current AIG has mapping into %d-LUTs.
\n
"
,
Gia_ManLutSizeMax
(
pAbc
->
pGia
)
);
Gia_ManLutPacking
(
pAbc
->
pGia
,
nBlock
,
DelayRoute
,
DelayDir
,
fVerbose
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: &pack [-NRD num] [-vh]
\n
"
);
Abc_Print
(
-
2
,
"
\t
performs packing for the LUT mapped network
\n
"
);
Abc_Print
(
-
2
,
"
\t
-N num : the number of LUTs in the block [default = %d]
\n
"
,
nBlock
);
Abc_Print
(
-
2
,
"
\t
-R num : the routable delay of a LUT [default = %d]
\n
"
,
DelayRoute
);
Abc_Print
(
-
2
,
"
\t
-D num : the direct (non-routable) delay of a LUT [default = %d]
\n
"
,
DelayDir
);
Abc_Print
(
-
2
,
"
\t
-v : toggles verbose output [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-h : prints the command usage
\n
"
);
return
1
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Unmap
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
extern
void
Gia_ManTestStruct
(
Gia_Man_t
*
p
);
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