* [NODE][REFACTOR] Rename IRFunctor->NodeFunctor, use function pointer for dispatching. Previously we used std::function for the functor dispatching. It introduces additional overhead and problems during dll destruction(of std::function). This PR changes the std::function to function pointers. This change a bit restrictions around the set_dispatch that we can get around, but will improve the general efficiency by reducing one level of indirection in the std::function. We also no longer need special marcos to register functions to the Functor.
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alter_op_layout.cc | Loading commit data... | |
compile_engine.cc | Loading commit data... | |
compile_engine.h | Loading commit data... | |
fold_scale_axis.cc | Loading commit data... | |
graph_compile.cc | Loading commit data... | |
graph_fuse.cc | Loading commit data... | |
graph_fuse.h | Loading commit data... | |
graph_hash.cc | Loading commit data... | |
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graph_runtime.cc | Loading commit data... | |
graph_runtime.h | Loading commit data... | |
graph_transform.h | Loading commit data... | |
node_attr.h | Loading commit data... | |
packed_func_ext.cc | Loading commit data... | |
pattern_util.h | Loading commit data... | |
precompute_prune.cc | Loading commit data... | |
simplify_inference.cc | Loading commit data... |