Commit 9206ee9c by Clouds Committed by Tianqi Chen

fix opengl runtime to use OpenGL/gl3.h for macOS (#833)

* fix opengl to OpenGL/gl3.h for APPLE

* use glfw3 to include gl.h header
parent 9a1c7fcc
...@@ -11,7 +11,9 @@ ...@@ -11,7 +11,9 @@
#include <tvm/runtime/packed_func.h> #include <tvm/runtime/packed_func.h>
#include <tvm/runtime/device_api.h> #include <tvm/runtime/device_api.h>
#include <dmlc/logging.h> #include <dmlc/logging.h>
#include <GL/gl.h> #if defined(__APPLE__)
#define GLFW_INCLUDE_GLCOREARB
#endif
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#include <string> #include <string>
#include <tuple> #include <tuple>
......
...@@ -27,10 +27,12 @@ static const char* GLGetErrorString(GLenum error) { ...@@ -27,10 +27,12 @@ static const char* GLGetErrorString(GLenum error) {
return "GL_INVALID_VALUE"; return "GL_INVALID_VALUE";
case GL_INVALID_OPERATION: case GL_INVALID_OPERATION:
return "GL_INVALID_OPERATION"; return "GL_INVALID_OPERATION";
#if !defined(__APPLE__)
case GL_STACK_OVERFLOW: case GL_STACK_OVERFLOW:
return "GL_STACK_OVERFLOW"; return "GL_STACK_OVERFLOW";
case GL_STACK_UNDERFLOW: case GL_STACK_UNDERFLOW:
return "GL_STACK_UNDERFLOW"; return "GL_STACK_UNDERFLOW";
#endif
case GL_OUT_OF_MEMORY: case GL_OUT_OF_MEMORY:
return "GL_OUT_OF_MEMORY"; return "GL_OUT_OF_MEMORY";
default: default:
......
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