2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com>
* tree.h (GIMPLE_TUPLE_P): Also true for PHI_NODEs.
(GENERIC_NEXT): New function macro.
(PHI_CHAIN): Use phi_node's new chain variable.
(tree_phi_node): Change tree_common to tree_base
and add the chain field.
* tree-phinodes.c (make_phi_node): Don't set
TREE_TYPE on the new node.
* c-decl.c (lang_tree_node): Use GENERIC_NEXT
instead of checking GIMPLE_TUPLE_P in chain_next.
* tree-vect-transform.c
(get_initial_def_for_induction): Look at
PHI_RESULT_TREE for the type of the phi node.
(update_vuses_to_preheader): Use PHI_CHAIN
instead of TREE_CHAIN on the phi node.
* tree-ssa-structalias.c (compute_points_to_sets):
Likewise.
(ipa_pta_execute): Likewise.
2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com>
* cp-tree.h (lang_tree_node): Use GENERIC_NEXT
instead of checking GIMPLE_STMT_P in chain_next.
2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com>
* ada-tree.h (lang_tree_node): Use GENERIC_NEXT
instead of checking GIMPLE_STMT_P in chain_next.
2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com>
* f95-lang.c (lang_tree_node): Use GENERIC_NEXT
instead of checking GIMPLE_STMT_P in chain_next.
2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com>
* java-tree.h (lang_tree_node): Use GENERIC_NEXT
instead of checking GIMPLE_STMT_P in chain_next.
From-SVN: r124021
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