2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com> * tree.h (GIMPLE_TUPLE_P): Also true for PHI_NODEs. (GENERIC_NEXT): New function macro. (PHI_CHAIN): Use phi_node's new chain variable. (tree_phi_node): Change tree_common to tree_base and add the chain field. * tree-phinodes.c (make_phi_node): Don't set TREE_TYPE on the new node. * c-decl.c (lang_tree_node): Use GENERIC_NEXT instead of checking GIMPLE_TUPLE_P in chain_next. * tree-vect-transform.c (get_initial_def_for_induction): Look at PHI_RESULT_TREE for the type of the phi node. (update_vuses_to_preheader): Use PHI_CHAIN instead of TREE_CHAIN on the phi node. * tree-ssa-structalias.c (compute_points_to_sets): Likewise. (ipa_pta_execute): Likewise. 2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com> * cp-tree.h (lang_tree_node): Use GENERIC_NEXT instead of checking GIMPLE_STMT_P in chain_next. 2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com> * ada-tree.h (lang_tree_node): Use GENERIC_NEXT instead of checking GIMPLE_STMT_P in chain_next. 2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com> * f95-lang.c (lang_tree_node): Use GENERIC_NEXT instead of checking GIMPLE_STMT_P in chain_next. 2007-04-21 Andrew Pinski <andrew_pinski@playstation.sony.com> * java-tree.h (lang_tree_node): Use GENERIC_NEXT instead of checking GIMPLE_STMT_P in chain_next. From-SVN: r124021
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