Commit 8d5d9087 by Jason Merrill Committed by Jason Merrill

Consider parm types equivalence for operator rewrite tiebreaker.

The C++ committee continues to discuss how best to avoid breaking existing
code with the new rules for reversed operators.  A recent suggestion was to
base the tie-breaker on the parameter types of the candidates, which made a
lot of sense to me, so this patch implements that.

This patch also mentions that a candidate was reversed or rewritten when
printing the list of candidates, and warns about a comparison that becomes
recursive under the new rules.  There is no flag for this warning; people
can silence it by swapping the operands.

	* call.c (same_fn_or_template): Change to cand_parms_match.
	(joust): Adjust.
	(print_z_candidate): Mark rewritten/reversed candidates.
	(build_new_op_1): Warn about recursive call with reversed arguments.

From-SVN: r278465
parent 9a8819b8
2019-11-12 Jason Merrill <jason@redhat.com>
* call.c (same_fn_or_template): Change to cand_parms_match.
(joust): Adjust.
(print_z_candidate): Mark rewritten/reversed candidates.
(build_new_op_1): Warn about recursive call with reversed arguments.
2019-11-15 Andrew Sutton <asutton@lock3software.com>
PR c++/89913
......
......@@ -3694,6 +3694,10 @@ print_z_candidate (location_t loc, const char *msgstr,
inform (cloc, "%s%#qD (near match)", msg, fn);
else if (DECL_DELETED_FN (fn))
inform (cloc, "%s%#qD (deleted)", msg, fn);
else if (candidate->reversed ())
inform (cloc, "%s%#qD (reversed)", msg, fn);
else if (candidate->rewritten ())
inform (cloc, "%s%#qD (rewritten)", msg, fn);
else
inform (cloc, "%s%#qD", msg, fn);
if (fn != candidate->fn)
......@@ -6219,8 +6223,14 @@ build_new_op_1 (const op_location_t &loc, enum tree_code code, int flags,
else
{
if (cand->reversed ())
/* We swapped these in add_candidate, swap them back now. */
std::swap (cand->convs[0], cand->convs[1]);
{
/* We swapped these in add_candidate, swap them back now. */
std::swap (cand->convs[0], cand->convs[1]);
if (cand->fn == current_function_decl)
warning_at (loc, 0, "in C++20 this comparison calls the "
"current function recursively with reversed "
"arguments");
}
result = build_over_call (cand, LOOKUP_NORMAL, complain);
}
......@@ -10995,18 +11005,32 @@ joust_maybe_elide_copy (z_candidate *&cand)
return false;
}
/* True if cand1 and cand2 represent the same function or function
template. */
/* True if the defining declarations of the two candidates have equivalent
parameters. */
static bool
same_fn_or_template (z_candidate *cand1, z_candidate *cand2)
bool
cand_parms_match (z_candidate *c1, z_candidate *c2)
{
if (cand1->fn == cand2->fn)
tree fn1 = c1->template_decl;
tree fn2 = c2->template_decl;
if (fn1 && fn2)
{
fn1 = most_general_template (TI_TEMPLATE (fn1));
fn1 = DECL_TEMPLATE_RESULT (fn1);
fn2 = most_general_template (TI_TEMPLATE (fn2));
fn2 = DECL_TEMPLATE_RESULT (fn2);
}
else
{
fn1 = c1->fn;
fn2 = c2->fn;
}
if (fn1 == fn2)
return true;
if (!cand1->template_decl || !cand2->template_decl)
if (identifier_p (fn1) || identifier_p (fn2))
return false;
return (most_general_template (TI_TEMPLATE (cand1->template_decl))
== most_general_template (TI_TEMPLATE (cand2->template_decl)));
return compparms (TYPE_ARG_TYPES (TREE_TYPE (fn1)),
TYPE_ARG_TYPES (TREE_TYPE (fn2)));
}
/* Compare two candidates for overloading as described in
......@@ -11155,20 +11179,11 @@ joust (struct z_candidate *cand1, struct z_candidate *cand2, bool warn,
if (winner && comp != winner)
{
if (same_fn_or_template (cand1, cand2))
{
/* Ambiguity between normal and reversed versions of the
same comparison operator; prefer the normal one.
https://lists.isocpp.org/core/2019/10/7438.php */
if (cand1->reversed ())
winner = -1;
else
{
gcc_checking_assert (cand2->reversed ());
winner = 1;
}
break;
}
/* Ambiguity between normal and reversed comparison operators
with the same parameter types; prefer the normal one. */
if ((cand1->reversed () != cand2->reversed ())
&& cand_parms_match (cand1, cand2))
return cand1->reversed () ? -1 : 1;
winner = 0;
goto tweak;
......
// Test that C++20 overload changes don't break sloppy code.
struct C {
bool operator==(const C&);
bool operator!=(const C&);
};
int main() {
C c1, c2;
(void)(c1 == c2);
(void)(c1 != c2);
}
// Test that very different operators still cause ambiguity with reversed.
struct X { operator int(); };
bool operator==(X, int); // #1 { dg-message "reversed" "" { target c++2a } }
struct Y { operator int(); };
bool operator==(Y, int); // #2 { dg-message "reversed" "" { target c++2a } }
X x; Y y;
bool b1 = x == y; // { dg-error "ambiguous" "" { target c++2a } }
bool b2 = y == x; // { dg-error "ambiguous" "" { target c++2a } }
// { dg-do compile { target c++11 } }
struct iterator;
struct const_iterator {
const_iterator(const iterator&);
bool operator==(const const_iterator &ci) const = delete;
};
struct iterator {
bool operator==(const const_iterator &ci) const {
return ci == *this; // { dg-error "deleted" "" { target c++17_down } }
} // { dg-warning "reversed" "" { target c++2a } .-1 }
};
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