Commit 3f935c0b by Jeff Law

* pa.md (special indexed fpstores): Fix assorted typos.

From-SVN: r6363
parent 609f7031
......@@ -1027,6 +1027,11 @@
;; This variant of the above insn can occur if the second operand
;; is the frame pointer. This is a kludge, but there doesn't
;; seem to be a way around it. Only recognize it while reloading.
;; Note how operand 3 uses a predicate of "const_int_operand", but
;; has constraints allowing a register. I don't know how this works,
;; but it somehow makes sure that out-of-range constants are placed
;; in a register which somehow magically is a "const_int_operand".
;; (this was stolen from alpha.md, I'm not going to try and change it.
(define_insn ""
[(set (match_operand:SI 0 "register_operand" "&=r")
(mem:SI (plus:SI (plus:SI
......@@ -1258,6 +1263,11 @@
;; This variant of the above insn can occur if the second operand
;; is the frame pointer. This is a kludge, but there doesn't
;; seem to be a way around it. Only recognize it while reloading.
;; Note how operand 3 uses a predicate of "const_int_operand", but
;; has constraints allowing a register. I don't know how this works,
;; but it somehow makes sure that out-of-range constants are placed
;; in a register which somehow magically is a "const_int_operand".
;; (this was stolen from alpha.md, I'm not going to try and change it.
(define_insn ""
[(set (match_operand:HI 0 "register_operand" "=&r")
(mem:HI (plus:SI (plus:SI
......@@ -1473,6 +1483,11 @@
;; This variant of the above insn can occur if the second operand
;; is the frame pointer. This is a kludge, but there doesn't
;; seem to be a way around it. Only recognize it while reloading.
;; Note how operand 3 uses a predicate of "const_int_operand", but
;; has constraints allowing a register. I don't know how this works,
;; but it somehow makes sure that out-of-range constants are placed
;; in a register which somehow magically is a "const_int_operand".
;; (this was stolen from alpha.md, I'm not going to try and change it.
;; Ugh. Output is a FP register; so we need to earlyclobber something
;; else as a temporary.
(define_insn ""
......@@ -1507,6 +1522,11 @@
;; This variant of the above insn can occur if the second operand
;; is the frame pointer. This is a kludge, but there doesn't
;; seem to be a way around it. Only recognize it while reloading.
;; Note how operand 3 uses a predicate of "const_int_operand", but
;; has constraints allowing a register. I don't know how this works,
;; but it somehow makes sure that out-of-range constants are placed
;; in a register which somehow magically is a "const_int_operand".
;; (this was stolen from alpha.md, I'm not going to try and change it.
;; Ugh. Output is a FP register; so we need to earlyclobber something
;; else as a temporary.
(define_insn ""
......@@ -1516,14 +1536,14 @@
(const_int 8))
(match_operand:SI 2 "register_operand" "r"))
(match_operand:SI 3 "const_int_operand" "rL")))
(match_operand:DF 0 "register_operand" "=fx"))]
(match_operand:DF 0 "register_operand" "fx"))]
"! TARGET_DISABLE_INDEXING && reload_in_progress"
"*
{
if (GET_CODE (operands[3]) == CONST_INT)
return \"sh3add %1,%2,%1\;fstds %3(0,%1),%0\";
return \"sh3add %1,%2,%1\;fstds %0,%3(0,%1)\";
else
return \"sh3add %1,%2,%1\;fstdx %3(0,%1),%0\";
return \"sh3add %1,%2,%1\;fstdx %0,%3(0,%1)\";
}"
[(set_attr "type" "fpstore")
(set_attr "length" "8")])
......@@ -1703,6 +1723,11 @@
;; This variant of the above insn can occur if the second operand
;; is the frame pointer. This is a kludge, but there doesn't
;; seem to be a way around it. Only recognize it while reloading.
;; Note how operand 3 uses a predicate of "const_int_operand", but
;; has constraints allowing a register. I don't know how this works,
;; but it somehow makes sure that out-of-range constants are placed
;; in a register which somehow magically is a "const_int_operand".
;; (this was stolen from alpha.md, I'm not going to try and change it.
;; Ugh. Output is a FP register; so we need to earlyclobber something
;; else as a temporary.
(define_insn ""
......@@ -1737,6 +1762,11 @@
;; This variant of the above insn can occur if the second operand
;; is the frame pointer. This is a kludge, but there doesn't
;; seem to be a way around it. Only recognize it while reloading.
;; Note how operand 3 uses a predicate of "const_int_operand", but
;; has constraints allowing a register. I don't know how this works,
;; but it somehow makes sure that out-of-range constants are placed
;; in a register which somehow magically is a "const_int_operand".
;; (this was stolen from alpha.md, I'm not going to try and change it.
;; Ugh. Output is a FP register; so we need to earlyclobber something
;; else as a temporary.
(define_insn ""
......@@ -1746,14 +1776,14 @@
(const_int 4))
(match_operand:SI 2 "register_operand" "r"))
(match_operand:SI 3 "const_int_operand" "rL")))
(match_operand:SF 0 "register_operand" "=fx"))]
(match_operand:SF 0 "register_operand" "fx"))]
"! TARGET_DISABLE_INDEXING && reload_in_progress"
"*
{
if (GET_CODE (operands[3]) == CONST_INT)
return \"sh2add %1,%2,%1\;fstds %3(0,%1),%0\";
return \"sh2add %1,%2,%1\;fstws %0,%3(0,%1)\";
else
return \"sh2add %1,%2,%1\;fstdx %3(0,%1),%0\";
return \"sh2add %1,%2,%1\;fstwx %0,%3(0,%1)\";
}"
[(set_attr "type" "fpstore")
(set_attr "length" "8")])
......@@ -2589,6 +2619,11 @@
;; This variant of the above insn can occur if the first operand
;; is the frame pointer. This is a kludge, but there doesn't
;; seem to be a way around it. Only recognize it while reloading.
;; Note how operand 3 uses a predicate of "const_int_operand", but
;; has constraints allowing a register. I don't know how this works,
;; but it somehow makes sure that out-of-range constants are placed
;; in a register which somehow magically is a "const_int_operand".
;; (this was stolen from alpha.md, I'm not going to try and change it.
(define_insn ""
[(set (match_operand:SI 0 "register_operand" "=&r")
......
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