Commit 2c35c7be by Phil Edwards

stl_alloc.h: Reformat as per C++STYLE.

2002-06-24  Phil Edwards  <pme@gcc.gnu.org>

	* include/bits/stl_alloc.h:  Reformat as per C++STYLE.

From-SVN: r54949
parent 6f68de5b
2002-06-24 Phil Edwards <pme@gcc.gnu.org>
* include/bits/stl_alloc.h: Reformat as per C++STYLE.
2002-06-24 Phil Edwards <pme@gcc.gnu.org>
* config/cpu/*/bits/*: Move header files up a level. Remove bits.
* config/os/*/bits/*: Likewise.
* configure.in: Update.
......
......@@ -87,17 +87,18 @@
namespace std
{
/**
/**
* @if maint
* A new-based allocator, as required by the standard. Allocation and
* deallocation forward to global new and delete. "SGI" style, minus
* reallocate().
* @endif
* (See @link Allocators allocators info @endlink for more.)
*/
class __new_alloc
{
public:
*/
class __new_alloc
{
public:
static void*
allocate(size_t __n)
{ return ::operator new(__n); }
......@@ -105,10 +106,10 @@ namespace std
static void
deallocate(void* __p, size_t)
{ ::operator delete(__p); }
};
};
/**
/**
* @if maint
* A malloc-based allocator. Typically slower than the
* __default_alloc_template (below). Typically thread-safe and more
......@@ -117,16 +118,16 @@ namespace std
* for caveats). "SGI" style, plus __set_malloc_handler for OOM conditions.
* @endif
* (See @link Allocators allocators info @endlink for more.)
*/
template <int __inst>
*/
template <int __inst>
class __malloc_alloc_template
{
private:
{
private:
static void* _S_oom_malloc(size_t);
static void* _S_oom_realloc(void*, size_t);
static void (* __malloc_alloc_oom_handler)();
public:
public:
static void*
allocate(size_t __n)
{
......@@ -153,15 +154,16 @@ namespace std
__malloc_alloc_oom_handler = __f;
return(__old);
}
};
};
// malloc_alloc out-of-memory handling
template <int __inst>
// malloc_alloc out-of-memory handling
template <int __inst>
void (* __malloc_alloc_template<__inst>::__malloc_alloc_oom_handler)() = 0;
template <int __inst>
template <int __inst>
void*
__malloc_alloc_template<__inst>::_S_oom_malloc(size_t __n)
__malloc_alloc_template<__inst>::
_S_oom_malloc(size_t __n)
{
void (* __my_malloc_handler)();
void* __result;
......@@ -178,9 +180,10 @@ namespace std
}
}
template <int __inst>
template <int __inst>
void*
__malloc_alloc_template<__inst>::_S_oom_realloc(void* __p, size_t __n)
__malloc_alloc_template<__inst>::
_S_oom_realloc(void* __p, size_t __n)
{
void (* __my_malloc_handler)();
void* __result;
......@@ -206,7 +209,7 @@ namespace std
#endif
/**
/**
* @if maint
* This is used primarily (only?) in _Alloc_traits and other places to
* help provide the _Alloc_type typedef.
......@@ -215,26 +218,30 @@ namespace std
* must be "SGI" style.
* @endif
* (See @link Allocators allocators info @endlink for more.)
*/
template<class _Tp, class _Alloc>
*/
template<class _Tp, class _Alloc>
class __simple_alloc
{
public:
static _Tp* allocate(size_t __n)
{
public:
static _Tp*
allocate(size_t __n)
{ return 0 == __n ? 0 : (_Tp*) _Alloc::allocate(__n * sizeof (_Tp)); }
static _Tp* allocate()
static _Tp*
allocate()
{ return (_Tp*) _Alloc::allocate(sizeof (_Tp)); }
static void deallocate(_Tp* __p, size_t __n)
static void
deallocate(_Tp* __p, size_t __n)
{ if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); }
static void deallocate(_Tp* __p)
static void
deallocate(_Tp* __p)
{ _Alloc::deallocate(__p, sizeof (_Tp)); }
};
};
/**
/**
* @if maint
* An adaptor for an underlying allocator (_Alloc) to check the size
* arguments for debugging. Errors are reported using assert; these
......@@ -247,31 +254,33 @@ namespace std
* This adaptor is "SGI" style. The _Alloc parameter must also be "SGI".
* @endif
* (See @link Allocators allocators info @endlink for more.)
*/
template <class _Alloc>
*/
template <class _Alloc>
class __debug_alloc
{
private:
{
private:
enum {_S_extra = 8}; // Size of space used to store size. Note that this
// must be large enough to preserve alignment.
public:
static void* allocate(size_t __n)
public:
static void*
allocate(size_t __n)
{
char* __result = (char*)_Alloc::allocate(__n + (int) _S_extra);
*(size_t*)__result = __n;
return __result + (int) _S_extra;
}
static void deallocate(void* __p, size_t __n)
static void
deallocate(void* __p, size_t __n)
{
char* __real_p = (char*)__p - (int) _S_extra;
assert(*(size_t*)__real_p == __n);
_Alloc::deallocate(__real_p, __n + (int) _S_extra);
}
static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz)
static void*
reallocate(void* __p, size_t __old_sz, size_t __new_sz)
{
char* __real_p = (char*)__p - (int) _S_extra;
assert(*(size_t*)__real_p == __old_sz);
......@@ -281,7 +290,7 @@ namespace std
*(size_t*)__result = __new_sz;
return __result + (int) _S_extra;
}
};
};
#ifdef __USE_MALLOC
......@@ -323,8 +332,8 @@ typedef __mem_interface __single_client_alloc;
*/
template<bool __threads, int __inst>
class __default_alloc_template
{
private:
{
private:
enum {_ALIGN = 8};
enum {_MAX_BYTES = 128};
enum {_NFREELISTS = _MAX_BYTES / _ALIGN};
......@@ -364,15 +373,14 @@ template<bool __threads, int __inst>
// It would be nice to use _STL_auto_lock here. But we need a
// test whether threads are in use.
class _Lock
struct _Lock
{
public:
_Lock() { if (__threads) _S_node_allocator_lock._M_acquire_lock(); }
~_Lock() { if (__threads) _S_node_allocator_lock._M_release_lock(); }
} __attribute__ ((__unused__));
friend class _Lock;
friend struct _Lock;
public:
public:
// __n must be > 0
static void*
allocate(size_t __n)
......@@ -383,11 +391,9 @@ template<bool __threads, int __inst>
__ret = __mem_interface::allocate(__n);
else
{
_Obj* volatile* __my_free_list = _S_free_list
+ _S_freelist_index(__n);
// Acquire the lock here with a constructor call. This
// ensures that it is released in exit or during stack
// unwinding.
_Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
// Acquire the lock here with a constructor call. This ensures that
// it is released in exit or during stack unwinding.
_Lock __lock_instance;
_Obj* __restrict__ __result = *__my_free_list;
if (__result == 0)
......@@ -409,8 +415,7 @@ template<bool __threads, int __inst>
__mem_interface::deallocate(__p, __n);
else
{
_Obj* volatile* __my_free_list
= _S_free_list + _S_freelist_index(__n);
_Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
_Obj* __q = (_Obj*)__p;
// Acquire the lock here with a constructor call. This ensures that
......@@ -423,29 +428,29 @@ template<bool __threads, int __inst>
static void*
reallocate(void* __p, size_t __old_sz, size_t __new_sz);
};
};
template<bool __threads, int __inst>
template<bool __threads, int __inst>
inline bool
operator==(const __default_alloc_template<__threads, __inst>&,
const __default_alloc_template<__threads, __inst>&)
operator==(const __default_alloc_template<__threads,__inst>&,
const __default_alloc_template<__threads,__inst>&)
{ return true; }
template<bool __threads, int __inst>
template<bool __threads, int __inst>
inline bool
operator!=(const __default_alloc_template<__threads, __inst>&,
const __default_alloc_template<__threads, __inst>&)
operator!=(const __default_alloc_template<__threads,__inst>&,
const __default_alloc_template<__threads,__inst>&)
{ return false; }
// We allocate memory in large chunks in order to avoid fragmenting the
// malloc heap (or whatever __mem_interface is using) too much. We assume
// that __size is properly aligned. We hold the allocation lock.
template<bool __threads, int __inst>
// We allocate memory in large chunks in order to avoid fragmenting the
// malloc heap (or whatever __mem_interface is using) too much. We assume
// that __size is properly aligned. We hold the allocation lock.
template<bool __threads, int __inst>
char*
__default_alloc_template<__threads, __inst>::_S_chunk_alloc(size_t __size,
int& __nobjs)
__default_alloc_template<__threads, __inst>::
_S_chunk_alloc(size_t __size, int& __nobjs)
{
char* __result;
size_t __total_bytes = __size * __nobjs;
......@@ -514,12 +519,13 @@ template<bool __threads, int __inst>
}
// Returns an object of size __n, and optionally adds to "size
// __n"'s free list. We assume that __n is properly aligned. We
// hold the allocation lock.
template<bool __threads, int __inst>
// Returns an object of size __n, and optionally adds to "size
// __n"'s free list. We assume that __n is properly aligned. We
// hold the allocation lock.
template<bool __threads, int __inst>
void*
__default_alloc_template<__threads, __inst>::_S_refill(size_t __n)
__default_alloc_template<__threads, __inst>::
_S_refill(size_t __n)
{
int __nobjs = 20;
char* __chunk = _S_chunk_alloc(__n, __nobjs);
......@@ -529,19 +535,24 @@ template<bool __threads, int __inst>
_Obj* __next_obj;
int __i;
if (1 == __nobjs) return(__chunk);
if (1 == __nobjs)
return(__chunk);
__my_free_list = _S_free_list + _S_freelist_index(__n);
/* Build free list in chunk */
__result = (_Obj*)__chunk;
*__my_free_list = __next_obj = (_Obj*)(__chunk + __n);
for (__i = 1; ; __i++) {
for (__i = 1; ; __i++)
{
__current_obj = __next_obj;
__next_obj = (_Obj*)((char*)__next_obj + __n);
if (__nobjs - 1 == __i) {
if (__nobjs - 1 == __i)
{
__current_obj -> _M_free_list_link = 0;
break;
} else {
}
else
{
__current_obj -> _M_free_list_link = __next_obj;
}
}
......@@ -549,19 +560,18 @@ template<bool __threads, int __inst>
}
template<bool threads, int inst>
template<bool threads, int inst>
void*
__default_alloc_template<threads, inst>::reallocate(void* __p,
size_t __old_sz,
size_t __new_sz)
__default_alloc_template<threads, inst>::
reallocate(void* __p, size_t __old_sz, size_t __new_sz)
{
void* __result;
size_t __copy_sz;
if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES) {
if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES)
return(realloc(__p, __new_sz));
}
if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p);
if (_S_round_up(__old_sz) == _S_round_up(__new_sz))
return(__p);
__result = allocate(__new_sz);
__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
memcpy(__result, __p, __copy_sz);
......@@ -569,26 +579,26 @@ template<bool __threads, int __inst>
return(__result);
}
template<bool __threads, int __inst>
_STL_mutex_lock
__default_alloc_template<__threads, __inst>::_S_node_allocator_lock
__STL_MUTEX_INITIALIZER;
template<bool __threads, int __inst>
_STL_mutex_lock
__default_alloc_template<__threads,__inst>::_S_node_allocator_lock
__STL_MUTEX_INITIALIZER;
template<bool __threads, int __inst>
char* __default_alloc_template<__threads, __inst>::_S_start_free = 0;
template<bool __threads, int __inst>
char* __default_alloc_template<__threads,__inst>::_S_start_free = 0;
template<bool __threads, int __inst>
char* __default_alloc_template<__threads, __inst>::_S_end_free = 0;
template<bool __threads, int __inst>
char* __default_alloc_template<__threads,__inst>::_S_end_free = 0;
template<bool __threads, int __inst>
size_t __default_alloc_template<__threads, __inst>::_S_heap_size = 0;
template<bool __threads, int __inst>
size_t __default_alloc_template<__threads,__inst>::_S_heap_size = 0;
template<bool __threads, int __inst>
typename __default_alloc_template<__threads, __inst>::_Obj* volatile
__default_alloc_template<__threads, __inst>::_S_free_list[_NFREELISTS];
template<bool __threads, int __inst>
typename __default_alloc_template<__threads,__inst>::_Obj* volatile
__default_alloc_template<__threads,__inst>::_S_free_list[_NFREELISTS];
typedef __default_alloc_template<true, 0> __alloc;
typedef __default_alloc_template<false, 0> __single_client_alloc;
typedef __default_alloc_template<true,0> __alloc;
typedef __default_alloc_template<false,0> __single_client_alloc;
#endif /* ! __USE_MALLOC */
......@@ -637,24 +647,28 @@ public:
// __n is permitted to be 0. The C++ standard says nothing about what
// the return value is when __n == 0.
_Tp* allocate(size_type __n, const void* = 0) {
_Tp*
allocate(size_type __n, const void* = 0)
{
return __n != 0 ? static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)))
: 0;
}
// __p is not permitted to be a null pointer.
void deallocate(pointer __p, size_type __n)
void
deallocate(pointer __p, size_type __n)
{ _Alloc::deallocate(__p, __n * sizeof(_Tp)); }
size_type max_size() const throw()
{ return size_t(-1) / sizeof(_Tp); }
size_type
max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
void destroy(pointer __p) { __p->~_Tp(); }
};
template<>
class allocator<void> {
class allocator<void>
{
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
......@@ -669,16 +683,14 @@ public:
template <class _T1, class _T2>
inline bool operator==(const allocator<_T1>&, const allocator<_T2>&)
{
return true;
}
inline bool
operator==(const allocator<_T1>&, const allocator<_T2>&)
{ return true; }
template <class _T1, class _T2>
inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&)
{
return false;
}
inline bool
operator!=(const allocator<_T1>&, const allocator<_T2>&)
{ return false; }
/**
......@@ -693,7 +705,7 @@ inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&)
* (See @link Allocators allocators info @endlink for more.)
*/
template <class _Tp, class _Alloc>
struct __allocator
struct __allocator
{
_Alloc __underlying_alloc;
......@@ -721,25 +733,29 @@ struct __allocator
const_pointer address(const_reference __x) const { return &__x; }
// __n is permitted to be 0.
_Tp* allocate(size_type __n, const void* = 0) {
_Tp*
allocate(size_type __n, const void* = 0)
{
return __n != 0
? static_cast<_Tp*>(__underlying_alloc.allocate(__n * sizeof(_Tp)))
: 0;
}
// __p is not permitted to be a null pointer.
void deallocate(pointer __p, size_type __n)
void
deallocate(pointer __p, size_type __n)
{ __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); }
size_type max_size() const throw()
{ return size_t(-1) / sizeof(_Tp); }
size_type
max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
void destroy(pointer __p) { __p->~_Tp(); }
};
template <class _Alloc>
class __allocator<void, _Alloc> {
class __allocator<void, _Alloc>
{
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef void* pointer;
......@@ -752,18 +768,16 @@ class __allocator<void, _Alloc> {
};
template <class _Tp, class _Alloc>
inline bool operator==(const __allocator<_Tp, _Alloc>& __a1,
const __allocator<_Tp, _Alloc>& __a2)
{
return __a1.__underlying_alloc == __a2.__underlying_alloc;
}
inline bool
operator==(const __allocator<_Tp,_Alloc>& __a1,
const __allocator<_Tp,_Alloc>& __a2)
{ return __a1.__underlying_alloc == __a2.__underlying_alloc; }
template <class _Tp, class _Alloc>
inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
inline bool
operator!=(const __allocator<_Tp, _Alloc>& __a1,
const __allocator<_Tp, _Alloc>& __a2)
{
return __a1.__underlying_alloc != __a2.__underlying_alloc;
}
{ return __a1.__underlying_alloc != __a2.__underlying_alloc; }
//@{
......@@ -772,30 +786,28 @@ inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
* correctly. As required, all allocators compare equal.
*/
template <int inst>
inline bool operator==(const __malloc_alloc_template<inst>&,
inline bool
operator==(const __malloc_alloc_template<inst>&,
const __malloc_alloc_template<inst>&)
{
return true;
}
{ return true; }
template <int __inst>
inline bool operator!=(const __malloc_alloc_template<__inst>&,
inline bool
operator!=(const __malloc_alloc_template<__inst>&,
const __malloc_alloc_template<__inst>&)
{
return false;
}
{ return false; }
template <class _Alloc>
inline bool operator==(const __debug_alloc<_Alloc>&,
const __debug_alloc<_Alloc>&) {
return true;
}
inline bool
operator==(const __debug_alloc<_Alloc>&,
const __debug_alloc<_Alloc>&)
{ return true; }
template <class _Alloc>
inline bool operator!=(const __debug_alloc<_Alloc>&,
const __debug_alloc<_Alloc>&) {
return false;
}
inline bool
operator!=(const __debug_alloc<_Alloc>&,
const __debug_alloc<_Alloc>&)
{ return false; }
//@}
......@@ -922,20 +934,16 @@ struct _Alloc_traits<_Tp, __allocator<_Tp1, __debug_alloc<_Alloc> > >
};
//@}
// Inhibit implicit instantiations for required instantiations,
// which are defined via explicit instantiations elsewhere.
// NB: This syntax is a GNU extension.
extern template class allocator<char>;
extern template class allocator<wchar_t>;
// Inhibit implicit instantiations for required instantiations,
// which are defined via explicit instantiations elsewhere.
// NB: This syntax is a GNU extension.
extern template class allocator<char>;
extern template class allocator<wchar_t>;
#ifdef __USE_MALLOC
extern template class __malloc_alloc_template<0>;
extern template class __malloc_alloc_template<0>;
#else
extern template class __default_alloc_template<true, 0>;
extern template class __default_alloc_template<true,0>;
#endif
} // namespace std
#endif /* __GLIBCPP_INTERNAL_ALLOC_H */
// Local Variables:
// mode:C++
// End:
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