Commit 2832d07b by Benjamin Kosnik Committed by Benjamin Kosnik

pool_allocator.h: Qualify __throw_bad_alloc.


2004-06-18  Benjamin Kosnik  <bkoz@redhat.com>

	* include/ext/pool_allocator.h: Qualify __throw_bad_alloc.
	(__pool_base): Remove unused template parameter.  Add
	protected. Move lock data into __pool_base::_Lock. Remove static
	on member functions.
	(__pool_base::_M_get_free_list): New.
	(__pool_alloc): Move _S_force new here.
	* src/allocator.cc: Move out of line __pool_base definitions here.
	* config/linker-map.gnu: Export bits from __pool_base.

From-SVN: r83355
parent 64e1e4c4
2004-06-18 Benjamin Kosnik <bkoz@redhat.com>
* include/ext/pool_allocator.h: Qualify __throw_bad_alloc.
(__pool_base): Remove unused template parameter. Add
protected. Move lock data into __pool_base::_Lock. Remove static
on member functions.
(__pool_base::_M_get_free_list): New.
(__pool_alloc): Move _S_force new here.
* src/allocator.cc: Move out of line __pool_base definitions here.
* config/linker-map.gnu: Export bits from __pool_base.
2004-06-18 Paolo Carlini <pcarlini@suse.de>
* config/locale/gnu/numeric_members.cc
......
......@@ -255,6 +255,13 @@ GLIBCXX_3.4.1 {
} GLIBCXX_3.4;
GLIBCXX_3.4.2 {
_ZN9__gnu_cxx11__pool_base5_Lock7_S_lockE;
_ZN9__gnu_cxx11__pool_base9_M_refillEj;
_ZN9__gnu_cxx11__pool_base16_M_get_free_listEj;
} GLIBCXX_3.4.1;
# Symbols in the support library (libsupc++) have their own tag.
CXXABI_1.3 {
......
......@@ -36,16 +36,138 @@
#include <ext/mt_allocator.h>
#include <ext/pool_allocator.h>
// Explicitly instantiate the static data members of the underlying
// allocator.
namespace __gnu_cxx
{
// Instantiations for __mt_alloc.
template class __mt_alloc<char>;
template class __mt_alloc<wchar_t>;
// Static members of __pool_alloc.
// Definitions and instantiations for __pool_alloc and base class.
__pool_base::_Obj* volatile*
__pool_base::_M_get_free_list(size_t __bytes)
{
size_t __i = ((__bytes + (size_t)_S_align - 1) / (size_t)_S_align - 1);
return _S_free_list + __i - 1;
}
// Allocate memory in large chunks in order to avoid fragmenting the
// heap too much. Assume that __n is properly aligned. We hold the
// allocation lock.
char*
__pool_base::_M_allocate_chunk(size_t __n, int& __nobjs)
{
char* __result;
size_t __total_bytes = __n * __nobjs;
size_t __bytes_left = _S_end_free - _S_start_free;
if (__bytes_left >= __total_bytes)
{
__result = _S_start_free;
_S_start_free += __total_bytes;
return __result ;
}
else if (__bytes_left >= __n)
{
__nobjs = (int)(__bytes_left / __n);
__total_bytes = __n * __nobjs;
__result = _S_start_free;
_S_start_free += __total_bytes;
return __result;
}
else
{
// Try to make use of the left-over piece.
if (__bytes_left > 0)
{
_Obj* volatile* __free_list = _M_get_free_list(__bytes_left);
((_Obj*)(void*)_S_start_free)->_M_free_list_link = *__free_list;
*__free_list = (_Obj*)(void*)_S_start_free;
}
size_t __bytes_to_get = (2 * __total_bytes
+ _M_round_up(_S_heap_size >> 4));
_S_start_free = static_cast<char*>(::operator new(__bytes_to_get));
if (_S_start_free == 0)
{
size_t __i;
_Obj* volatile* __free_list;
_Obj* __p;
// Try to make do with what we have. That can't hurt. We
// do not try smaller requests, since that tends to result
// in disaster on multi-process machines.
__i = __n;
for (; __i <= (size_t) _S_max_bytes; __i += (size_t) _S_align)
{
__free_list = _M_get_free_list(__i);
__p = *__free_list;
if (__p != 0)
{
*__free_list = __p -> _M_free_list_link;
_S_start_free = (char*)__p;
_S_end_free = _S_start_free + __i;
return _M_allocate_chunk(__n, __nobjs);
// Any leftover piece will eventually make it to the
// right free list.
}
}
_S_end_free = 0; // In case of exception.
_S_start_free = static_cast<char*>(::operator new(__bytes_to_get));
// This should either throw an exception or remedy the situation.
// Thus we assume it succeeded.
}
_S_heap_size += __bytes_to_get;
_S_end_free = _S_start_free + __bytes_to_get;
return _M_allocate_chunk(__n, __nobjs);
}
}
// Returns an object of size __n, and optionally adds to "size
// __n"'s free list. We assume that __n is properly aligned. We
// hold the allocation lock.
void*
__pool_base::_M_refill(size_t __n)
{
int __nobjs = 20;
char* __chunk = _M_allocate_chunk(__n, __nobjs);
_Obj* volatile* __free_list;
_Obj* __result;
_Obj* __current_obj;
_Obj* __next_obj;
int __i;
if (1 == __nobjs)
return __chunk;
__free_list = _M_get_free_list(__n);
// Build free list in chunk.
__result = (_Obj*)(void*)__chunk;
*__free_list = __next_obj = (_Obj*)(void*)(__chunk + __n);
for (__i = 1; ; __i++)
{
__current_obj = __next_obj;
__next_obj = (_Obj*)(void*)((char*)__next_obj + __n);
if (__nobjs - 1 == __i)
{
__current_obj -> _M_free_list_link = 0;
break;
}
else
__current_obj -> _M_free_list_link = __next_obj;
}
return __result;
}
__pool_base::_Obj* volatile __pool_base::_S_free_list[_S_free_list_size];
char* __pool_base::_S_start_free = 0;
char* __pool_base::_S_end_free = 0;
size_t __pool_base::_S_heap_size = 0;
_STL_mutex_lock __pool_base::_Lock::_S_lock __STL_MUTEX_INITIALIZER;
template class __pool_alloc<char>;
template class __pool_alloc<wchar_t>;
template class __pool_base<true>;
} // namespace __gnu_cxx
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