Commit 1eac10b3 by Ian Lance Taylor

compiler: use macro Unordered_map instead of std::unordered_map

    
    Per gcc/go/go-system.h, this is what it is supposed to be, to
    support wider platforms.
    
    Reviewed-on: https://go-review.googlesource.com/85975

From-SVN: r256389
parent 888e79a7
dbc0c7e4329aada2ae3554c20cfb8cfa48041213
0445dc01fd75325ff99f839cfaab29cb9f2a1f97
The first line of this file holds the git revision number of the last
merge done from the gofrontend repository.
......@@ -858,7 +858,7 @@ Gogo::analyze_escape()
// Propagate levels across each dst. This is the flood phase.
std::set<Node*> dsts = context->dsts();
std::unordered_map<Node*, int> escapes;
Unordered_map(Node*, int) escapes;
for (std::set<Node*>::iterator n = dsts.begin();
n != dsts.end();
++n)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment