Commit 1b0d0e84 by Kazu Hirata Committed by Kazu Hirata

* reload1.c: Revert my previous patch on 2002-04-17.

From-SVN: r65790
parent 906042f5
2003-04-18 Kazu Hirata <kazu@cs.umass.edu>
* reload1.c: Revert my previous patch on 2002-04-17.
2003-04-18 Gerald Pfeifer <pfeifer@dbai.tuwien.ac.at>
* doc/contrib.texi (Contributors): Prefer "bug fix" over "bugfix".
......
......@@ -9094,9 +9094,6 @@ static int move2add_last_label_luid;
&& TRULY_NOOP_TRUNCATION (GET_MODE_BITSIZE (OUTMODE), \
GET_MODE_BITSIZE (INMODE))))
/* The source of the last set to cc0 we've seen. */
static rtx move2add_last_cc0;
static void
reload_cse_move2add (first)
rtx first;
......@@ -9109,7 +9106,6 @@ reload_cse_move2add (first)
move2add_last_label_luid = 0;
move2add_luid = 2;
move2add_last_cc0 = NULL_RTX;
for (insn = first; insn; insn = NEXT_INSN (insn), move2add_luid++)
{
rtx pat, note;
......@@ -9292,29 +9288,6 @@ reload_cse_move2add (first)
}
}
note_stores (PATTERN (insn), move2add_note_store, NULL);
/* If INSN is a conditional branch, we try to extract an
implicit set out of it. */
if (any_condjump_p (insn) && onlyjump_p (insn))
{
rtx cnd = get_condition (insn, NULL);
#ifdef HAVE_cc0
if (cnd != NULL_RTX && move2add_last_cc0 != NULL_RTX)
cnd = simplify_replace_rtx (cnd, cc0_rtx, move2add_last_cc0);
#endif
if (cnd != NULL_RTX
&& GET_CODE (cnd) == NE
&& GET_CODE (XEXP (cnd, 0)) == REG
&& SCALAR_INT_MODE_P (GET_MODE (XEXP (cnd, 0)))
&& GET_CODE (XEXP (cnd, 1)) == CONST_INT)
{
rtx implicit_set =
gen_rtx_SET (VOIDmode, SET_DEST (cnd), SET_SRC (cnd));
move2add_note_store (SET_DEST (implicit_set), implicit_set, 0);
}
}
/* If this is a CALL_INSN, all call used registers are stored with
unknown values. */
if (GET_CODE (insn) == CALL_INSN)
......@@ -9361,13 +9334,6 @@ move2add_note_store (dst, set, data)
reg_set_luid[REGNO (XEXP (dst, 0))] = 0;
return;
}
/* Note a store into cc0 so that we can later find an implicit
set. */
if (CC0_P (dst))
{
move2add_last_cc0 = SET_SRC (set);
return;
}
if (GET_CODE (dst) != REG)
return;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment