Fix C++20 structural type vs. private base.
In my patch to implement C++20 "structural type" I tried to set the access flags on the artificial base fields appropriately, but failed. I was copying TREE_PRIVATE from the binfo, but TREE_PRIVATE on binfo is just a temporary cache for dfs_access_in_type; we really need to get the inheritance access information from BINFO_BASE_ACCESSES. * class.c (build_base_field_1): Take access parameter. (build_base_field): Likewise. (build_base_fields, layout_virtual_bases): Pass it. * tree.c (structural_type_p): Improve private base diagnostic. From-SVN: r279184
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gcc/testsuite/g++.dg/cpp2a/nontype-class25.C
0 → 100644
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