Commit 001ad76c by Jason Merrill Committed by Jason Merrill

re PR c++/4377 (more errors with multiple non-type template parameters)

        PR c++/4377
        * mangle.c (write_expression): Strip NOP_EXPRs sooner.  Also strip
        NON_LVALUE_EXPRs.

From-SVN: r50967
parent ed2fa432
2002-03-18 Jason Merrill <jason@redhat.com>
PR c++/4003 - template/friend.C
PR c++/4377
* mangle.c (write_expression): Strip NOP_EXPRs sooner. Also strip
NON_LVALUE_EXPRs.
PR c++/4003
* pt.c (tsubst_friend_function): Use decl_namespace_context.
PR c++/3948 -- C++ ABI change, followup to 2001-12-18 patch.
......
......@@ -1788,6 +1788,16 @@ write_expression (expr)
code = TREE_CODE (expr);
}
/* Skip NOP_EXPRs. They can occur when (say) a pointer argument
is converted (via qualification conversions) to another
type. */
while (TREE_CODE (expr) == NOP_EXPR
|| TREE_CODE (expr) == NON_LVALUE_EXPR)
{
expr = TREE_OPERAND (expr, 0);
code = TREE_CODE (expr);
}
/* Handle template parameters. */
if (code == TEMPLATE_TYPE_PARM
|| code == TEMPLATE_TEMPLATE_PARM
......@@ -1807,15 +1817,6 @@ write_expression (expr)
{
int i;
/* Skip NOP_EXPRs. They can occur when (say) a pointer argument
is converted (via qualification conversions) to another
type. */
while (TREE_CODE (expr) == NOP_EXPR)
{
expr = TREE_OPERAND (expr, 0);
code = TREE_CODE (expr);
}
/* When we bind a variable or function to a non-type template
argument with reference type, we create an ADDR_EXPR to show
the fact that the entity's address has been taken. But, we
......
// PR c++/4377
template < int I1, int I2 >
class unit
{
public:
typedef unit<I1,I2> my_type;
unit() {}
unit( const unit<I1,I2>& ) {}
template< int Q1, int Q2 >
unit< I1 + Q1, I2 + Q2 > operator * ( const unit< Q1, Q2 >& rhs ) const {
return unit< I1 + Q1, I2 + Q2 >();
}
template< int Q1, int Q2 >
unit< I1 - Q1, I2 - Q2 > operator / ( const unit< Q1, Q2 >& rhs ) const {
return unit< I1 - Q1, I2 - Q2 >();
}
};
// specialization added to first test
//
template <>
class unit<0,0> {
public:
typedef unit<0,0> my_type;
unit() {}
friend unit<0,0> operator*( const unit<0,0>& lhs, const unit<0,0>& rhs ) {
return unit<0,0>();
}
friend unit<0,0> operator/( const unit<0,0>& lhs, const unit<0,0>& rhs ) {
return unit<0,0>();
}
};
int main()
{
const unit<1,0> u1;
const unit<2,0> u2;
unit<-1,0> u3( u1 / u2 );
unit< 3,0> u4( u1 * u2 );
}
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