- 04 Aug, 2016 2 commits
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Since writing multiple objects may all already exist in a single packfile, avoid freshening that packfile repeatedly in a tight loop. Instead, only freshen pack files every 2 seconds.
Edward Thomson committed -
When writing an object, we calculate its OID and see if it exists in the object database. If it does, we need to freshen the file that contains it.
Edward Thomson committed
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