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lvzhengyang
abc
Commits
fb6eaaf5
Commit
fb6eaaf5
authored
May 26, 2013
by
Alan Mishchenko
Browse files
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Plain Diff
New MFS package.
parent
ed3d3dfc
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5 changed files
with
34 additions
and
15 deletions
+34
-15
src/base/abci/abcMfs.c
+5
-4
src/map/if/ifCom.c
+1
-1
src/opt/sfm/sfm.h
+0
-1
src/opt/sfm/sfmNtk.c
+3
-6
src/opt/sfm/sfmWin.c
+25
-3
No files found.
src/base/abci/abcMfs.c
View file @
fb6eaaf5
...
...
@@ -111,9 +111,9 @@ Sfm_Ntk_t * Abc_NtkExtractMfs( Abc_Ntk_t * pNtk, int nFirstFixed )
{
word
uTruth
=
Abc_SopToTruth
((
char
*
)
pObj
->
pData
,
Abc_ObjFaninNum
(
pObj
));
Vec_WrdWriteEntry
(
vTruths
,
pObj
->
iTemp
,
uTruth
);
vArray
=
Vec_WecEntry
(
vFanins
,
pObj
->
iTemp
);
if
(
uTruth
==
0
||
~
uTruth
==
0
)
continue
;
vArray
=
Vec_WecEntry
(
vFanins
,
pObj
->
iTemp
);
Vec_IntGrow
(
vArray
,
Abc_ObjFaninNum
(
pObj
)
);
Abc_ObjForEachFanin
(
pObj
,
pFanin
,
k
)
Vec_IntPush
(
vArray
,
pFanin
->
iTemp
);
...
...
@@ -146,11 +146,10 @@ Sfm_Ntk_t * Abc_NtkExtractMfs( Abc_Ntk_t * pNtk, int nFirstFixed )
***********************************************************************/
void
Abc_NtkInsertMfs
(
Abc_Ntk_t
*
pNtk
,
Sfm_Ntk_t
*
p
)
{
Vec_Int_t
*
vCover
=
Sfm_NodeReadCover
(
p
);
Vec_Int_t
*
vMap
,
*
vArray
;
Vec_Int_t
*
vCover
,
*
vMap
,
*
vArray
;
Abc_Obj_t
*
pNode
;
int
i
,
k
,
Fanin
;
word
*
pTruth
;
int
i
,
k
,
Fanin
;
// map new IDs into old nodes
vMap
=
Vec_IntStart
(
Abc_NtkObjNumMax
(
pNtk
)
);
Abc_NtkForEachCi
(
pNtk
,
pNode
,
i
)
...
...
@@ -162,6 +161,7 @@ void Abc_NtkInsertMfs( Abc_Ntk_t * pNtk, Sfm_Ntk_t * p )
Abc_NtkForEachNode
(
pNtk
,
pNode
,
i
)
Abc_ObjRemoveFanins
(
pNode
);
// create new fanins
vCover
=
Vec_IntAlloc
(
1
<<
16
);
Abc_NtkForEachNode
(
pNtk
,
pNode
,
i
)
{
if
(
pNode
->
iTemp
==
0
||
Sfm_NodeReadFixed
(
p
,
pNode
->
iTemp
)
)
...
...
@@ -192,6 +192,7 @@ void Abc_NtkInsertMfs( Abc_Ntk_t * pNtk, Sfm_Ntk_t * p )
}
assert
(
Abc_SopGetVarNum
((
char
*
)
pNode
->
pData
)
==
Vec_IntSize
(
vArray
)
);
}
Vec_IntFree
(
vCover
);
Vec_IntFree
(
vMap
);
}
...
...
src/map/if/ifCom.c
View file @
fb6eaaf5
...
...
@@ -290,7 +290,7 @@ int If_CommandReadBox( Abc_Frame_t * pAbc, int argc, char **argv )
pLib
=
fExtended
?
If_LibBoxRead2
(
FileName
)
:
If_LibBoxRead
(
FileName
);
if
(
pLib
==
NULL
)
{
fprintf
(
pErr
,
"Reading
LUT
library has failed.
\n
"
);
fprintf
(
pErr
,
"Reading
box
library has failed.
\n
"
);
goto
usage
;
}
// replace the current library
...
...
src/opt/sfm/sfm.h
View file @
fb6eaaf5
...
...
@@ -75,7 +75,6 @@ extern Vec_Int_t * Sfm_NodeReadFanins( Sfm_Ntk_t * p, int i );
extern
word
*
Sfm_NodeReadTruth
(
Sfm_Ntk_t
*
p
,
int
i
);
extern
int
Sfm_NodeReadFixed
(
Sfm_Ntk_t
*
p
,
int
i
);
extern
int
Sfm_NodeReadUsed
(
Sfm_Ntk_t
*
p
,
int
i
);
extern
Vec_Int_t
*
Sfm_NodeReadCover
(
Sfm_Ntk_t
*
p
);
/*=== sfmSat.c ==========================================================*/
...
...
src/opt/sfm/sfmNtk.c
View file @
fb6eaaf5
...
...
@@ -57,7 +57,7 @@ void Sfm_CheckConsistency( Vec_Wec_t * vFanins, int nPis, int nPos, Vec_Str_t *
assert
(
Fanin
<
i
&&
Fanin
+
nPos
<
Vec_WecSize
(
vFanins
)
);
// POs have one fanout
if
(
i
+
nPos
>=
Vec_WecSize
(
vFanins
)
)
assert
(
Vec_
IntSize
(
vArray
)
==
1
&&
Vec_
StrEntry
(
vFixed
,
i
)
==
(
char
)
0
);
assert
(
Vec_StrEntry
(
vFixed
,
i
)
==
(
char
)
0
);
}
}
...
...
@@ -248,7 +248,7 @@ void Sfm_NtkAddFanin( Sfm_Ntk_t * p, int iNode, int iFanin )
void
Sfm_NtkDeleteObj_rec
(
Sfm_Ntk_t
*
p
,
int
iNode
)
{
int
i
,
iFanin
;
if
(
Sfm_ObjFanoutNum
(
p
,
iNode
)
>
0
||
Sfm_ObjIsPi
(
p
,
iNode
)
)
if
(
Sfm_ObjFanoutNum
(
p
,
iNode
)
>
0
||
Sfm_ObjIsPi
(
p
,
iNode
)
||
Sfm_ObjIsFixed
(
p
,
iNode
)
)
return
;
assert
(
Sfm_ObjIsNode
(
p
,
iNode
)
);
Sfm_ObjForEachFanin
(
p
,
iNode
,
iFanin
,
i
)
...
...
@@ -258,6 +258,7 @@ void Sfm_NtkDeleteObj_rec( Sfm_Ntk_t * p, int iNode )
Sfm_NtkDeleteObj_rec
(
p
,
iFanin
);
}
Vec_IntClear
(
Sfm_ObjFiArray
(
p
,
iNode
)
);
Vec_WrdWriteEntry
(
p
->
vTruths
,
iNode
,
(
word
)
0
);
}
void
Sfm_NtkUpdateLevel_rec
(
Sfm_Ntk_t
*
p
,
int
iNode
)
{
...
...
@@ -327,10 +328,6 @@ int Sfm_NodeReadUsed( Sfm_Ntk_t * p, int i )
{
return
(
Sfm_ObjFaninNum
(
p
,
i
)
>
0
)
||
(
Sfm_ObjFanoutNum
(
p
,
i
)
>
0
);
}
Vec_Int_t
*
Sfm_NodeReadCover
(
Sfm_Ntk_t
*
p
)
{
return
p
->
vCover
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
...
...
src/opt/sfm/sfmWin.c
View file @
fb6eaaf5
...
...
@@ -190,9 +190,9 @@ void Sfm_NtkAddDivisors( Sfm_Ntk_t * p, int iNode, int nLevelMax )
{
// skip some of the fanouts if the number is large
if
(
p
->
pPars
->
nFanoutMax
&&
i
>
p
->
pPars
->
nFanoutMax
)
break
;
return
;
// skip TFI nodes, PO nodes, or nodes with high logic level
if
(
Sfm_ObjIsTravIdCurrent
(
p
,
iFanout
)
||
Sfm_ObjIsPo
(
p
,
iFanout
)
||
Sfm_ObjIsFixed
(
p
,
iFanout
)
||
if
(
Sfm_ObjIsTravIdCurrent
(
p
,
iFanout
)
||
Sfm_ObjIsPo
(
p
,
iFanout
)
||
(
p
->
pPars
->
fFixLevel
&&
Sfm_ObjLevel
(
p
,
iFanout
)
>=
nLevelMax
)
)
continue
;
// handle single-input nodes
...
...
@@ -213,6 +213,28 @@ void Sfm_NtkAddDivisors( Sfm_Ntk_t * p, int iNode, int nLevelMax )
/**Function*************************************************************
Synopsis [Fixed object is useful when it has a non-fixed fanout.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
int
Sfm_ObjIsUseful
(
Sfm_Ntk_t
*
p
,
int
iNode
)
{
int
i
,
iFanout
;
if
(
!
Sfm_ObjIsFixed
(
p
,
iNode
)
)
return
1
;
Sfm_ObjForEachFanout
(
p
,
iNode
,
iFanout
,
i
)
if
(
!
Sfm_ObjIsFixed
(
p
,
iFanout
)
)
return
1
;
return
0
;
}
/**Function*************************************************************
Synopsis [Computes structural window.]
Description []
...
...
@@ -309,7 +331,7 @@ int Sfm_NtkCreateWindow( Sfm_Ntk_t * p, int iNode, int fVerbose )
// compact divisors
k
=
0
;
Vec_IntForEachEntry
(
p
->
vDivs
,
iTemp
,
i
)
if
(
!
Sfm_ObjIsTravIdCurrent2
(
p
,
iTemp
)
)
if
(
!
Sfm_ObjIsTravIdCurrent2
(
p
,
iTemp
)
&&
Sfm_ObjIsUseful
(
p
,
iTemp
)
)
Vec_IntWriteEntry
(
p
->
vDivs
,
k
++
,
iTemp
);
Vec_IntShrink
(
p
->
vDivs
,
k
);
assert
(
Vec_IntSize
(
p
->
vDivs
)
<=
p
->
pPars
->
nWinSizeMax
);
...
...
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