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lvzhengyang
abc
Commits
eff11d95
Commit
eff11d95
authored
Mar 18, 2017
by
Alan Mishchenko
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Code for structural unateness checking.
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eff11d95
/**CFile****************************************************************
FileName [giaUnate.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Computation of structural unateness.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaUnate.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Flips the first bit in all entries of the vector.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
Vec_Int_t
*
Vec_IntFlopBit
(
Vec_Int_t
*
p
)
{
int
i
;
for
(
i
=
0
;
i
<
p
->
nSize
;
i
++
)
{
if
(
i
+
1
<
p
->
nSize
&&
Abc_Lit2Var
(
p
->
pArray
[
i
])
==
Abc_Lit2Var
(
p
->
pArray
[
i
+
1
])
)
i
++
;
// skip variable appearing as both pos and neg literal
else
p
->
pArray
[
i
]
^=
1
;
}
return
p
;
}
/**Function*************************************************************
Synopsis [Compute unateness for all outputs in terms of inputs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wec_t
*
Gia_ManCheckUnateVec
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vCiIds
,
Vec_Int_t
*
vCoIds
)
{
Vec_Int_t
*
vCiVec
=
vCiIds
?
Vec_IntDup
(
vCiIds
)
:
Vec_IntStartNatural
(
Gia_ManCiNum
(
p
));
Vec_Int_t
*
vCoVec
=
vCoIds
?
Vec_IntDup
(
vCoIds
)
:
Vec_IntStartNatural
(
Gia_ManCoNum
(
p
));
Vec_Wec_t
*
vUnatesCo
=
Vec_WecStart
(
Vec_IntSize
(
vCoVec
)
);
Vec_Wec_t
*
vUnates
=
Vec_WecStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vUnate0
,
*
vUnate1
;
Gia_Obj_t
*
pObj
;
int
i
,
CioId
;
Vec_IntForEachEntry
(
vCiVec
,
CioId
,
i
)
{
pObj
=
Gia_ManCi
(
p
,
CioId
);
Vec_IntPush
(
Vec_WecEntry
(
vUnates
,
Gia_ObjId
(
p
,
pObj
)),
Abc_Var2Lit
(
CioId
,
0
)
);
}
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
{
vUnate0
=
Vec_WecEntry
(
vUnates
,
Gia_ObjFaninId0
(
pObj
,
i
));
vUnate1
=
Vec_WecEntry
(
vUnates
,
Gia_ObjFaninId1
(
pObj
,
i
));
vUnate0
=
Gia_ObjFaninC0
(
pObj
)
?
Vec_IntFlopBit
(
vUnate0
)
:
vUnate0
;
vUnate1
=
Gia_ObjFaninC1
(
pObj
)
?
Vec_IntFlopBit
(
vUnate1
)
:
vUnate1
;
Vec_IntTwoMerge2
(
vUnate0
,
vUnate1
,
Vec_WecEntry
(
vUnates
,
i
)
);
vUnate0
=
Gia_ObjFaninC0
(
pObj
)
?
Vec_IntFlopBit
(
vUnate0
)
:
vUnate0
;
vUnate1
=
Gia_ObjFaninC1
(
pObj
)
?
Vec_IntFlopBit
(
vUnate1
)
:
vUnate1
;
}
Vec_IntForEachEntry
(
vCoVec
,
CioId
,
i
)
{
pObj
=
Gia_ManCo
(
p
,
CioId
);
vUnate0
=
Vec_WecEntry
(
vUnates
,
Gia_ObjFaninId0p
(
p
,
pObj
));
vUnate0
=
Gia_ObjFaninC0
(
pObj
)
?
Vec_IntFlopBit
(
vUnate0
)
:
vUnate0
;
Vec_IntAppend
(
Vec_WecEntry
(
vUnatesCo
,
i
),
vUnate0
);
vUnate0
=
Gia_ObjFaninC0
(
pObj
)
?
Vec_IntFlopBit
(
vUnate0
)
:
vUnate0
;
}
Vec_WecFree
(
vUnates
);
Vec_IntFree
(
vCiVec
);
Vec_IntFree
(
vCoVec
);
return
vUnatesCo
;
}
/**Function*************************************************************
Synopsis [Checks unateness one function in one variable.]
Description [Returns 0 if Co is not unate in Ci.
Returns 1 if Co is neg-unate in Ci.
Returns 2 if Co is pos-unate in Ci.
Returns 3 if Co does not depend on Ci.]
SideEffects []
SeeAlso []
***********************************************************************/
int
Gia_ManCheckUnate_rec
(
Gia_Man_t
*
p
,
int
iObj
)
{
Gia_Obj_t
*
pObj
;
int
Res0
,
Res1
;
if
(
p
->
nTravIds
-
p
->
pTravIds
[
iObj
]
<=
3
)
return
p
->
nTravIds
-
p
->
pTravIds
[
iObj
];
pObj
=
Gia_ManObj
(
p
,
iObj
);
p
->
pTravIds
[
iObj
]
=
p
->
nTravIds
-
3
;
if
(
Gia_ObjIsCi
(
pObj
)
)
return
3
;
Res0
=
Gia_ManCheckUnate_rec
(
p
,
Gia_ObjFaninId0
(
pObj
,
iObj
)
);
Res1
=
Gia_ManCheckUnate_rec
(
p
,
Gia_ObjFaninId1
(
pObj
,
iObj
)
);
Res0
=
((
Res0
==
1
||
Res0
==
2
)
&&
Gia_ObjFaninC0
(
pObj
))
?
Res0
^
3
:
Res0
;
Res1
=
((
Res1
==
1
||
Res1
==
2
)
&&
Gia_ObjFaninC1
(
pObj
))
?
Res1
^
3
:
Res1
;
p
->
pTravIds
[
iObj
]
=
p
->
nTravIds
-
(
Res0
&
Res1
);
assert
(
(
Res0
&
Res1
)
<=
3
);
return
p
->
nTravIds
-
p
->
pTravIds
[
iObj
];
}
int
Gia_ManCheckUnate
(
Gia_Man_t
*
p
,
int
iCiId
,
int
iCoId
)
{
int
Res
;
int
CiObjId
=
Gia_ObjId
(
p
,
Gia_ManCi
(
p
,
iCiId
));
int
CoObjId
=
Gia_ObjId
(
p
,
Gia_ManCo
(
p
,
iCoId
));
Gia_Obj_t
*
pCoObj
=
Gia_ManCo
(
p
,
iCoId
);
Gia_ManIncrementTravId
(
p
);
// Co does not depend on Ci.
Gia_ManIncrementTravId
(
p
);
// Co is pos-unate in Ci
Gia_ObjSetTravIdCurrentId
(
p
,
CiObjId
);
Gia_ManIncrementTravId
(
p
);
// Co is neg-unate in Ci
Gia_ManIncrementTravId
(
p
);
// Co is not unate in Ci
Res
=
Gia_ManCheckUnate_rec
(
p
,
Gia_ObjFaninId0
(
pCoObj
,
CoObjId
)
);
return
((
Res
==
1
||
Res
==
2
)
&&
Gia_ObjFaninC0
(
pCoObj
))
?
Res
^
3
:
Res
;
}
/**Function*************************************************************
Synopsis [Testing procedure for all pairs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManCheckUnateVecTest
(
Gia_Man_t
*
p
,
int
fVerbose
)
{
abctime
clk
=
Abc_Clock
();
Vec_Wec_t
*
vUnates
=
Gia_ManCheckUnateVec
(
p
,
NULL
,
NULL
);
int
i
,
o
,
Var
,
nVars
=
Gia_ManCiNum
(
p
);
int
nUnate
=
0
,
nNonUnate
=
0
;
char
*
pBuffer
=
ABC_CALLOC
(
char
,
nVars
+
1
);
if
(
fVerbose
)
{
printf
(
"Inputs : "
);
for
(
i
=
0
;
i
<
nVars
;
i
++
)
printf
(
"%d"
,
i
%
10
);
printf
(
"
\n
"
);
}
for
(
o
=
0
;
o
<
Gia_ManCoNum
(
p
);
o
++
)
{
Vec_Int_t
*
vUnate
=
Vec_WecEntry
(
vUnates
,
o
);
memset
(
pBuffer
,
' '
,
nVars
);
Vec_IntForEachEntry
(
vUnate
,
Var
,
i
)
if
(
i
+
1
<
Vec_IntSize
(
vUnate
)
&&
Abc_Lit2Var
(
Var
)
==
Abc_Lit2Var
(
Vec_IntEntry
(
vUnate
,
i
+
1
))
)
// both lits are present
pBuffer
[
Abc_Lit2Var
(
Var
)]
=
'.'
,
i
++
,
nNonUnate
++
;
// does not depend on this var
else
pBuffer
[
Abc_Lit2Var
(
Var
)]
=
Abc_LitIsCompl
(
Var
)
?
'n'
:
'p'
,
nUnate
++
;
if
(
fVerbose
)
printf
(
"Out%4d : %s
\n
"
,
o
,
pBuffer
);
}
ABC_FREE
(
pBuffer
);
// print stats
printf
(
"Ins/Outs = %4d/%4d. Total supp = %5d. Total unate = %5d.
\n
"
,
Gia_ManCiNum
(
p
),
Gia_ManCoNum
(
p
),
nUnate
+
nNonUnate
,
nUnate
);
ABC_PRT
(
"Total time"
,
Abc_Clock
()
-
clk
);
//Vec_WecPrint( vUnates, 0 );
Vec_WecFree
(
vUnates
);
}
/**Function*************************************************************
Synopsis [Testing procedure for one pair.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManCheckUnateTest
(
Gia_Man_t
*
p
,
int
fComputeAll
,
int
fVerbose
)
{
if
(
fComputeAll
)
Gia_ManCheckUnateVecTest
(
p
,
fVerbose
);
else
{
abctime
clk
=
Abc_Clock
();
int
i
,
o
,
nVars
=
Gia_ManCiNum
(
p
);
int
nUnate
=
0
,
nNonUnate
=
0
;
char
*
pBuffer
=
ABC_CALLOC
(
char
,
nVars
+
1
);
if
(
fVerbose
)
{
printf
(
"Inputs : "
);
for
(
i
=
0
;
i
<
nVars
;
i
++
)
printf
(
"%d"
,
i
%
10
);
printf
(
"
\n
"
);
}
for
(
o
=
0
;
o
<
Gia_ManCoNum
(
p
);
o
++
)
{
for
(
i
=
0
;
i
<
nVars
;
i
++
)
{
int
Res
=
Gia_ManCheckUnate
(
p
,
i
,
o
);
if
(
Res
==
3
)
pBuffer
[
i
]
=
' '
;
else
if
(
Res
==
2
)
pBuffer
[
i
]
=
'p'
,
nUnate
++
;
else
if
(
Res
==
1
)
pBuffer
[
i
]
=
'n'
,
nUnate
++
;
else
if
(
Res
==
0
)
pBuffer
[
i
]
=
'.'
,
nNonUnate
++
;
else
assert
(
0
);
}
if
(
fVerbose
)
printf
(
"Out%4d : %s
\n
"
,
o
,
pBuffer
);
}
ABC_FREE
(
pBuffer
);
// print stats
printf
(
"Ins/Outs = %4d/%4d. Total supp = %5d. Total unate = %5d.
\n
"
,
Gia_ManCiNum
(
p
),
Gia_ManCoNum
(
p
),
nUnate
+
nNonUnate
,
nUnate
);
ABC_PRT
(
"Total time"
,
Abc_Clock
()
-
clk
);
}
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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