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lvzhengyang
abc
Commits
edf6c137
Commit
edf6c137
authored
Sep 22, 2015
by
Alan Mishchenko
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Adding new command &rex2gia.
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abclib.dsp
+4
-0
src/aig/gia/giaRex.c
+345
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src/aig/gia/module.make
+1
-0
src/base/abci/abc.c
+67
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abclib.dsp
View file @
edf6c137
...
@@ -4267,6 +4267,10 @@ SOURCE=.\src\aig\gia\giaRetime.c
...
@@ -4267,6 +4267,10 @@ SOURCE=.\src\aig\gia\giaRetime.c
# End Source File
# End Source File
# Begin Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaRex.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaScl.c
SOURCE=.\src\aig\gia\giaScl.c
# End Source File
# End Source File
# Begin Source File
# Begin Source File
...
...
src/aig/gia/giaRex.c
0 → 100644
View file @
edf6c137
/**CFile****************************************************************
FileName [giaRex.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Regular expressions.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaRex.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Simulate AIG with the given sequence.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManAutomSimulate
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAlpha
,
char
*
pSim
)
{
Gia_Obj_t
*
pObj
,
*
pObjRi
,
*
pObjRo
;
int
nInputs
=
Vec_IntSize
(
vAlpha
);
int
nFrames
=
strlen
(
pSim
);
int
i
,
k
;
assert
(
Gia_ManPiNum
(
p
)
==
nInputs
);
printf
(
"Simulating string
\"
%s
\"
:
\n
"
,
pSim
);
Gia_ManCleanMark0
(
p
);
Gia_ManForEachRo
(
p
,
pObj
,
i
)
pObj
->
fMark0
=
0
;
for
(
i
=
0
;
i
<
nFrames
;
i
++
)
{
Gia_ManForEachPi
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
(
int
)(
Vec_IntFind
(
vAlpha
,
pSim
[
i
])
==
k
);
Gia_ManForEachAnd
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
(
Gia_ObjFanin0
(
pObj
)
->
fMark0
^
Gia_ObjFaninC0
(
pObj
))
&
(
Gia_ObjFanin1
(
pObj
)
->
fMark0
^
Gia_ObjFaninC1
(
pObj
));
Gia_ManForEachCo
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
Gia_ObjFanin0
(
pObj
)
->
fMark0
^
Gia_ObjFaninC0
(
pObj
);
Gia_ManForEachRiRo
(
p
,
pObjRi
,
pObjRo
,
k
)
pObjRo
->
fMark0
=
pObjRi
->
fMark0
;
printf
(
"Frame %d : %c %d
\n
"
,
i
,
pSim
[
i
],
Gia_ManPo
(
p
,
0
)
->
fMark0
);
}
Gia_ManCleanMark0
(
p
);
}
/**Function*************************************************************
Synopsis [Builds 1-hotness contraint.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManBuild1Hot_rec
(
Gia_Man_t
*
p
,
int
*
pLits
,
int
nLits
,
int
*
pZero
,
int
*
pOne
)
{
int
Zero0
,
One0
,
Zero1
,
One1
;
if
(
nLits
==
1
)
{
*
pZero
=
Abc_LitNot
(
pLits
[
0
]);
*
pOne
=
pLits
[
0
];
return
;
}
Gia_ManBuild1Hot_rec
(
p
,
pLits
,
nLits
/
2
,
&
Zero0
,
&
One0
);
Gia_ManBuild1Hot_rec
(
p
,
pLits
+
nLits
/
2
,
nLits
-
nLits
/
2
,
&
Zero1
,
&
One1
);
*
pZero
=
Gia_ManHashAnd
(
p
,
Zero0
,
Zero1
);
*
pOne
=
Gia_ManHashOr
(
p
,
Gia_ManHashAnd
(
p
,
Zero0
,
One1
),
Gia_ManHashAnd
(
p
,
Zero1
,
One0
)
);
}
int
Gia_ManBuild1Hot
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vLits
)
{
int
Zero
,
One
;
assert
(
Vec_IntSize
(
vLits
)
>
0
);
Gia_ManBuild1Hot_rec
(
p
,
Vec_IntArray
(
vLits
),
Vec_IntSize
(
vLits
),
&
Zero
,
&
One
);
return
One
;
}
/**Function*************************************************************
Synopsis [Converting regular expressions into sequential AIGs.]
Description [http://algs4.cs.princeton.edu/lectures/54RegularExpressions.pdf]
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
int
Gia_SymbSpecial
(
char
c
)
{
return
c
==
'('
||
c
==
')'
||
c
==
'*'
||
c
==
'|'
;
}
// collects info about input alphabet and state of the automaton
int
Gia_ManRexNumInputs
(
char
*
pStr
,
Vec_Int_t
**
pvAlphas
,
Vec_Int_t
**
pvStr2Sta
)
{
int
i
,
nStates
=
0
,
Length
=
strlen
(
pStr
);
Vec_Int_t
*
vAlphas
=
Vec_IntAlloc
(
100
);
// alphabet
Vec_Int_t
*
vStr2Sta
=
Vec_IntStartFull
(
Length
+
1
);
// symbol to state
for
(
i
=
0
;
i
<
Length
;
i
++
)
{
if
(
Gia_SymbSpecial
(
pStr
[
i
])
)
continue
;
if
(
Vec_IntFind
(
vAlphas
,
pStr
[
i
])
==
-
1
)
Vec_IntPush
(
vAlphas
,
pStr
[
i
]
);
Vec_IntWriteEntry
(
vStr2Sta
,
i
,
nStates
++
);
}
Vec_IntWriteEntry
(
vStr2Sta
,
i
,
nStates
);
*
pvAlphas
=
vAlphas
;
*
pvStr2Sta
=
vStr2Sta
;
return
nStates
;
}
// prints automaton
void
Gia_ManPrintAutom
(
char
*
pStr
,
Vec_Int_t
*
vStaTrans
)
{
int
i
=
0
,
nLength
=
strlen
(
pStr
);
for
(
i
=
0
;
i
<
nLength
;
i
++
)
{
printf
(
"%d
\'
%c
\'
"
,
i
,
pStr
[
i
]
);
if
(
Vec_IntEntry
(
vStaTrans
,
i
)
>=
0
)
printf
(
"-> %d
\'
%c
\'
"
,
Vec_IntEntry
(
vStaTrans
,
i
),
pStr
[
Vec_IntEntry
(
vStaTrans
,
i
)]
);
printf
(
"
\n
"
);
}
}
// prints states reachable through e-transitions
void
Gia_ManPrintReached
(
char
*
pStr
,
int
iState
,
Vec_Int_t
*
vReached
)
{
int
i
,
Entry
;
printf
(
"Reached from state %d
\'
%c
\'
: "
,
iState
,
pStr
[
iState
]
);
Vec_IntForEachEntry
(
vReached
,
Entry
,
i
)
printf
(
"%d
\'
%c
\'
"
,
Entry
,
pStr
[
Entry
]
);
printf
(
"
\n
"
);
}
// collect states reachable from the given one by e-transitions
void
Gia_ManPrintReached_rec
(
char
*
pStr
,
Vec_Int_t
*
vStaTrans
,
int
iState
,
Vec_Int_t
*
vReached
,
Vec_Int_t
*
vVisited
,
int
TravId
)
{
if
(
Vec_IntEntry
(
vVisited
,
iState
)
==
TravId
)
return
;
Vec_IntWriteEntry
(
vVisited
,
iState
,
TravId
);
if
(
!
Gia_SymbSpecial
(
pStr
[
iState
])
)
// read state
Vec_IntPush
(
vReached
,
iState
);
if
(
pStr
[
iState
]
==
'\0'
)
return
;
if
(
Gia_SymbSpecial
(
pStr
[
iState
])
&&
pStr
[
iState
]
!=
'|'
)
// regular e-transition
Gia_ManPrintReached_rec
(
pStr
,
vStaTrans
,
iState
+
1
,
vReached
,
vVisited
,
TravId
);
if
(
Vec_IntEntry
(
vStaTrans
,
iState
)
>=
0
)
// additional e-transition
Gia_ManPrintReached_rec
(
pStr
,
vStaTrans
,
Vec_IntEntry
(
vStaTrans
,
iState
),
vReached
,
vVisited
,
TravId
);
}
void
Gia_ManCollectReached
(
char
*
pStr
,
Vec_Int_t
*
vStaTrans
,
int
iState
,
Vec_Int_t
*
vReached
,
Vec_Int_t
*
vVisited
,
int
TravId
)
{
assert
(
iState
==
0
||
!
Gia_SymbSpecial
(
pStr
[
iState
])
);
assert
(
Vec_IntEntry
(
vVisited
,
iState
)
!=
TravId
);
Vec_IntClear
(
vReached
);
Gia_ManPrintReached_rec
(
pStr
,
vStaTrans
,
iState
+
1
,
vReached
,
vVisited
,
TravId
);
}
// preprocesses the regular expression
char
*
Gia_ManRexPreprocess
(
char
*
pStr
)
{
char
*
pCopy
=
ABC_CALLOC
(
char
,
strlen
(
pStr
)
*
2
+
10
);
int
i
,
k
=
0
;
pCopy
[
k
++
]
=
'('
;
for
(
i
=
0
;
pStr
[
i
];
i
++
)
{
if
(
pStr
[
i
]
==
'('
)
pCopy
[
k
++
]
=
'('
;
else
if
(
pStr
[
i
]
==
')'
)
pCopy
[
k
++
]
=
')'
;
if
(
pStr
[
i
]
!=
' '
&&
pStr
[
i
]
!=
'\t'
&&
pStr
[
i
]
!=
'\n'
&&
pStr
[
i
]
!=
'\r'
)
pCopy
[
k
++
]
=
pStr
[
i
];
}
pCopy
[
k
++
]
=
')'
;
pCopy
[
k
++
]
=
'\0'
;
return
pCopy
;
}
// construct sequential AIG for the automaton
Gia_Man_t
*
Gia_ManRex2Gia
(
char
*
pStrInit
,
int
fOrder
,
int
fVerbose
)
{
Gia_Man_t
*
pNew
=
NULL
,
*
pTemp
;
Vec_Int_t
*
vAlphas
,
*
vStr2Sta
,
*
vStaLits
;
Vec_Int_t
*
vStaTrans
,
*
vStack
,
*
vVisited
;
Vec_Str_t
*
vInit
;
char
*
pStr
=
Gia_ManRexPreprocess
(
pStrInit
);
int
nStates
=
Gia_ManRexNumInputs
(
pStr
,
&
vAlphas
,
&
vStr2Sta
);
int
i
,
k
,
iLit
,
Entry
,
nLength
=
strlen
(
pStr
),
nTravId
=
1
;
if
(
fOrder
)
Vec_IntSort
(
vAlphas
,
0
);
// if ( fVerbose )
{
printf
(
"Input variable order: "
);
Vec_IntForEachEntry
(
vAlphas
,
Entry
,
k
)
printf
(
"%c"
,
(
char
)
Entry
);
printf
(
"
\n
"
);
}
// start AIG
pNew
=
Gia_ManStart
(
1000
);
pNew
->
pName
=
Abc_UtilStrsav
(
pStr
);
for
(
i
=
0
;
i
<
Vec_IntSize
(
vAlphas
)
+
nStates
;
i
++
)
Gia_ManAppendCi
(
pNew
);
// prepare automaton
vStaLits
=
Vec_IntStart
(
nStates
+
1
);
vStaTrans
=
Vec_IntStartFull
(
nLength
);
vStack
=
Vec_IntAlloc
(
nLength
);
vVisited
=
Vec_IntStartFull
(
nLength
+
1
);
for
(
i
=
0
;
i
<
nLength
;
i
++
)
{
int
Lp
=
i
;
if
(
pStr
[
i
]
==
'('
||
pStr
[
i
]
==
'|'
)
Vec_IntPush
(
vStack
,
i
);
else
if
(
pStr
[
i
]
==
')'
)
{
int
Or
=
Vec_IntPop
(
vStack
);
if
(
pStr
[
Or
]
==
'|'
)
{
Lp
=
Vec_IntPop
(
vStack
);
Vec_IntWriteEntry
(
vStaTrans
,
Lp
,
Or
+
1
);
Vec_IntWriteEntry
(
vStaTrans
,
Or
,
i
);
}
else
Lp
=
Or
;
}
if
(
i
<
nLength
-
1
&&
pStr
[
i
+
1
]
==
'*'
)
{
Vec_IntWriteEntry
(
vStaTrans
,
Lp
,
i
+
1
);
Vec_IntWriteEntry
(
vStaTrans
,
i
+
1
,
Lp
);
}
}
assert
(
Vec_IntSize
(
vStack
)
==
0
);
if
(
fVerbose
)
Gia_ManPrintAutom
(
pStr
,
vStaTrans
);
// create next-state functions for each state
Gia_ManHashAlloc
(
pNew
);
for
(
i
=
1
;
i
<
nLength
;
i
++
)
{
int
iThis
,
iThat
,
iThisLit
,
iInputLit
;
if
(
Gia_SymbSpecial
(
pStr
[
i
])
)
continue
;
Gia_ManCollectReached
(
pStr
,
vStaTrans
,
i
,
vStack
,
vVisited
,
nTravId
++
);
if
(
fVerbose
)
Gia_ManPrintReached
(
pStr
,
i
,
vStack
);
// create transitions from this state under this input
iThis
=
Vec_IntEntry
(
vStr2Sta
,
i
);
iThisLit
=
Gia_Obj2Lit
(
pNew
,
Gia_ManPi
(
pNew
,
Vec_IntSize
(
vAlphas
)
+
iThis
));
iInputLit
=
Gia_Obj2Lit
(
pNew
,
Gia_ManPi
(
pNew
,
Vec_IntFind
(
vAlphas
,
pStr
[
i
])));
iLit
=
Gia_ManHashAnd
(
pNew
,
iThisLit
,
iInputLit
);
Vec_IntForEachEntry
(
vStack
,
Entry
,
k
)
{
iThat
=
Vec_IntEntry
(
vStr2Sta
,
Entry
);
iLit
=
Gia_ManHashOr
(
pNew
,
iLit
,
Vec_IntEntry
(
vStaLits
,
iThat
)
);
Vec_IntWriteEntry
(
vStaLits
,
iThat
,
iLit
);
}
}
// create one-hotness
Vec_IntClear
(
vStack
);
for
(
i
=
0
;
i
<
Vec_IntSize
(
vAlphas
);
i
++
)
Vec_IntPush
(
vStack
,
Gia_Obj2Lit
(
pNew
,
Gia_ManPi
(
pNew
,
i
))
);
iLit
=
Gia_ManBuild1Hot
(
pNew
,
vStack
);
// combine with outputs
Vec_IntForEachEntry
(
vStaLits
,
Entry
,
k
)
Vec_IntWriteEntry
(
vStaLits
,
k
,
Gia_ManHashAnd
(
pNew
,
iLit
,
Entry
)
);
Gia_ManHashStop
(
pNew
);
// collect initial state
Gia_ManCollectReached
(
pStr
,
vStaTrans
,
0
,
vStack
,
vVisited
,
nTravId
++
);
if
(
fVerbose
)
Gia_ManPrintReached
(
pStr
,
0
,
vStack
);
vInit
=
Vec_StrStart
(
nStates
+
1
);
Vec_StrFill
(
vInit
,
nStates
,
'0'
);
Vec_IntForEachEntry
(
vStack
,
Entry
,
k
)
if
(
pStr
[
Entry
]
!=
'\0'
)
Vec_StrWriteEntry
(
vInit
,
Vec_IntEntry
(
vStr2Sta
,
Entry
),
'1'
);
if
(
fVerbose
)
printf
(
"Init state = %s
\n
"
,
Vec_StrArray
(
vInit
)
);
// add outputs
Vec_IntPushFirst
(
vStaLits
,
Vec_IntPop
(
vStaLits
)
);
assert
(
Vec_IntSize
(
vStaLits
)
==
nStates
+
1
);
Vec_IntForEachEntry
(
vStaLits
,
iLit
,
i
)
Gia_ManAppendCo
(
pNew
,
iLit
);
Gia_ManSetRegNum
(
pNew
,
nStates
);
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
// add initial state
pNew
=
Gia_ManDupZeroUndc
(
pTemp
=
pNew
,
Vec_StrArray
(
vInit
),
0
);
Gia_ManStop
(
pTemp
);
Vec_StrFree
(
vInit
);
/*
Gia_ManAutomSimulate( pNew, vAlphas, "0" );
Gia_ManAutomSimulate( pNew, vAlphas, "01" );
Gia_ManAutomSimulate( pNew, vAlphas, "110" );
Gia_ManAutomSimulate( pNew, vAlphas, "011" );
Gia_ManAutomSimulate( pNew, vAlphas, "111" );
Gia_ManAutomSimulate( pNew, vAlphas, "1111" );
Gia_ManAutomSimulate( pNew, vAlphas, "1010" );
Gia_ManAutomSimulate( pNew, vAlphas, "A" );
Gia_ManAutomSimulate( pNew, vAlphas, "AD" );
Gia_ManAutomSimulate( pNew, vAlphas, "ABCD" );
Gia_ManAutomSimulate( pNew, vAlphas, "BCD" );
Gia_ManAutomSimulate( pNew, vAlphas, "CD" );
*/
// cleanup
Vec_IntFree
(
vAlphas
);
Vec_IntFree
(
vStr2Sta
);
Vec_IntFree
(
vStaLits
);
Vec_IntFree
(
vStaTrans
);
Vec_IntFree
(
vStack
);
Vec_IntFree
(
vVisited
);
ABC_FREE
(
pStr
);
return
pNew
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
src/aig/gia/module.make
View file @
edf6c137
...
@@ -51,6 +51,7 @@ SRC += src/aig/gia/giaAig.c \
...
@@ -51,6 +51,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaQbf.c
\
src/aig/gia/giaQbf.c
\
src/aig/gia/giaResub.c
\
src/aig/gia/giaResub.c
\
src/aig/gia/giaRetime.c
\
src/aig/gia/giaRetime.c
\
src/aig/gia/giaRex.c
\
src/aig/gia/giaScl.c
\
src/aig/gia/giaScl.c
\
src/aig/gia/giaScript.c
\
src/aig/gia/giaScript.c
\
src/aig/gia/giaShrink.c
\
src/aig/gia/giaShrink.c
\
...
...
src/base/abci/abc.c
View file @
edf6c137
...
@@ -345,6 +345,7 @@ static int Abc_CommandAbc9PFan ( Abc_Frame_t * pAbc, int argc, cha
...
@@ -345,6 +345,7 @@ static int Abc_CommandAbc9PFan ( Abc_Frame_t * pAbc, int argc, cha
static
int
Abc_CommandAbc9PSig
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9PSig
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Status
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Status
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9MuxProfile
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9MuxProfile
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Rex2Gia
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Show
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Show
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9SetRegNum
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9SetRegNum
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Strash
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Strash
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
...
@@ -962,6 +963,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
...
@@ -962,6 +963,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&psig"
,
Abc_CommandAbc9PSig
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&psig"
,
Abc_CommandAbc9PSig
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&status"
,
Abc_CommandAbc9Status
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&status"
,
Abc_CommandAbc9Status
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&profile"
,
Abc_CommandAbc9MuxProfile
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&profile"
,
Abc_CommandAbc9MuxProfile
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&rex2gia"
,
Abc_CommandAbc9Rex2Gia
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&show"
,
Abc_CommandAbc9Show
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&show"
,
Abc_CommandAbc9Show
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&setregnum"
,
Abc_CommandAbc9SetRegNum
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&setregnum"
,
Abc_CommandAbc9SetRegNum
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&st"
,
Abc_CommandAbc9Strash
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&st"
,
Abc_CommandAbc9Strash
,
0
);
...
@@ -26930,6 +26932,71 @@ usage:
...
@@ -26930,6 +26932,71 @@ usage:
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
int
Abc_CommandAbc9Rex2Gia
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
extern
Gia_Man_t
*
Gia_ManRex2Gia
(
char
*
pStr
,
int
fOrder
,
int
fVerbose
);
Gia_Man_t
*
pGia
=
NULL
;
char
*
pStr
=
NULL
;
char
**
pArgvNew
;
int
nArgcNew
;
int
c
,
fOrder
=
1
,
fVerbose
=
0
;
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"avh"
)
)
!=
EOF
)
{
switch
(
c
)
{
case
'a'
:
fOrder
^=
1
;
break
;
case
'v'
:
fVerbose
^=
1
;
break
;
case
'h'
:
goto
usage
;
default:
goto
usage
;
}
}
pArgvNew
=
argv
+
globalUtilOptind
;
nArgcNew
=
argc
-
globalUtilOptind
;
if
(
nArgcNew
!=
1
)
{
Abc_Print
(
-
1
,
"No regular expression is entered on the command line.
\n
"
);
return
1
;
}
pStr
=
pArgvNew
[
0
];
pGia
=
Gia_ManRex2Gia
(
pStr
,
fOrder
,
fVerbose
);
if
(
pGia
)
Abc_FrameUpdateGia
(
pAbc
,
pGia
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: &rex2gia [-avh] [string]
\n
"
);
Abc_Print
(
-
2
,
"
\t
converts a regular expression into a sequential AIG
\n
"
);
Abc_Print
(
-
2
,
"
\t
-a : toggle ordering input symbols alphabetically [default = %s]
\n
"
,
fOrder
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-v : toggle verbose output [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-h : print the command usage
\n
"
);
Abc_Print
(
-
2
,
"
\t
string : representation of a regular expression
\n
"
);
Abc_Print
(
-
2
,
"
\t
Special symbols: parentheses
\'
(
\'
and
\'
)
\'
, Kleene closure
\'
*
\'
, union
\'
|'
\n
"
);
Abc_Print
(
-
2
,
"
\t
All other characters are treated as symbols of the input alphabet.
\n
"
);
Abc_Print
(
-
2
,
"
\t
For example, ((A*B|AC)D) is defined over the alphabet {A, B, C, D}
\n
"
);
Abc_Print
(
-
2
,
"
\t
and generates the following language: {BD, ABD, AABD, AAABD, ..., ACD}
\n
"
);
Abc_Print
(
-
2
,
"
\t
A known limitation: For the command to work correctly, each two-input union
\n
"
);
Abc_Print
(
-
2
,
"
\t
should have a dedicated pair of parentheses: ((A|B)|C) rather than (A|B|C)
\n
"
);
return
1
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Show
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
int
Abc_CommandAbc9Show
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
{
Aig_Man_t
*
pMan
;
Aig_Man_t
*
pMan
;
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