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lvzhengyang
abc
Commits
eb4aa425
Commit
eb4aa425
authored
Mar 02, 2012
by
Alan Mishchenko
Browse files
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Plain Diff
Enabling user-specified required times in 'map'.
parent
a0933b16
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Showing
10 changed files
with
200 additions
and
30 deletions
+200
-30
src/base/abc/abc.h
+2
-1
src/base/abc/abcNtk.c
+7
-0
src/base/abci/abcMap.c
+1
-0
src/base/abci/abcTiming.c
+59
-17
src/base/io/ioReadBlif.c
+94
-1
src/base/io/ioWriteBlif.c
+12
-1
src/map/mapper/mapper.h
+1
-0
src/map/mapper/mapperCreate.c
+11
-8
src/map/mapper/mapperInt.h
+1
-0
src/map/mapper/mapperTime.c
+12
-2
No files found.
src/base/abc/abc.h
View file @
eb4aa425
...
@@ -867,12 +867,13 @@ extern ABC_DLL void Abc_NtkTimeSetDefaultArrival( Abc_Ntk_t * pNtk
...
@@ -867,12 +867,13 @@ extern ABC_DLL void Abc_NtkTimeSetDefaultArrival( Abc_Ntk_t * pNtk
extern
ABC_DLL
void
Abc_NtkTimeSetDefaultRequired
(
Abc_Ntk_t
*
pNtk
,
float
Rise
,
float
Fall
);
extern
ABC_DLL
void
Abc_NtkTimeSetDefaultRequired
(
Abc_Ntk_t
*
pNtk
,
float
Rise
,
float
Fall
);
extern
ABC_DLL
void
Abc_NtkTimeSetArrival
(
Abc_Ntk_t
*
pNtk
,
int
ObjId
,
float
Rise
,
float
Fall
);
extern
ABC_DLL
void
Abc_NtkTimeSetArrival
(
Abc_Ntk_t
*
pNtk
,
int
ObjId
,
float
Rise
,
float
Fall
);
extern
ABC_DLL
void
Abc_NtkTimeSetRequired
(
Abc_Ntk_t
*
pNtk
,
int
ObjId
,
float
Rise
,
float
Fall
);
extern
ABC_DLL
void
Abc_NtkTimeSetRequired
(
Abc_Ntk_t
*
pNtk
,
int
ObjId
,
float
Rise
,
float
Fall
);
extern
ABC_DLL
void
Abc_NtkTimeInitialize
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
void
Abc_NtkTimeInitialize
(
Abc_Ntk_t
*
pNtk
,
Abc_Ntk_t
*
pNtkOld
);
extern
ABC_DLL
void
Abc_ManTimeStop
(
Abc_ManTime_t
*
p
);
extern
ABC_DLL
void
Abc_ManTimeStop
(
Abc_ManTime_t
*
p
);
extern
ABC_DLL
void
Abc_ManTimeDup
(
Abc_Ntk_t
*
pNtkOld
,
Abc_Ntk_t
*
pNtkNew
);
extern
ABC_DLL
void
Abc_ManTimeDup
(
Abc_Ntk_t
*
pNtkOld
,
Abc_Ntk_t
*
pNtkNew
);
extern
ABC_DLL
void
Abc_NtkSetNodeLevelsArrival
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
void
Abc_NtkSetNodeLevelsArrival
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
float
*
Abc_NtkGetCiArrivalFloats
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
float
*
Abc_NtkGetCiArrivalFloats
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
Abc_Time_t
*
Abc_NtkGetCiArrivalTimes
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
Abc_Time_t
*
Abc_NtkGetCiArrivalTimes
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
Abc_Time_t
*
Abc_NtkGetCoRequiredTimes
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
float
Abc_NtkDelayTrace
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
float
Abc_NtkDelayTrace
(
Abc_Ntk_t
*
pNtk
);
extern
ABC_DLL
int
Abc_ObjLevelNew
(
Abc_Obj_t
*
pObj
);
extern
ABC_DLL
int
Abc_ObjLevelNew
(
Abc_Obj_t
*
pObj
);
extern
ABC_DLL
int
Abc_ObjReverseLevelNew
(
Abc_Obj_t
*
pObj
);
extern
ABC_DLL
int
Abc_ObjReverseLevelNew
(
Abc_Obj_t
*
pObj
);
...
...
src/base/abc/abcNtk.c
View file @
eb4aa425
...
@@ -226,6 +226,9 @@ void Abc_NtkFinalize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkNew )
...
@@ -226,6 +226,9 @@ void Abc_NtkFinalize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkNew )
pDriverNew
=
Abc_ObjNotCond
(
pDriver
->
pCopy
,
Abc_ObjFaninC0
(
pObj
));
pDriverNew
=
Abc_ObjNotCond
(
pDriver
->
pCopy
,
Abc_ObjFaninC0
(
pObj
));
Abc_ObjAddFanin
(
pObj
->
pCopy
,
pDriverNew
);
Abc_ObjAddFanin
(
pObj
->
pCopy
,
pDriverNew
);
}
}
// duplicate timing manager
if
(
pNtk
->
pManTime
)
Abc_NtkTimeInitialize
(
pNtkNew
,
pNtk
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -378,6 +381,10 @@ Abc_Ntk_t * Abc_NtkDup( Abc_Ntk_t * pNtk )
...
@@ -378,6 +381,10 @@ Abc_Ntk_t * Abc_NtkDup( Abc_Ntk_t * pNtk )
pNtkNew
->
pExdc
=
Abc_NtkDup
(
pNtk
->
pExdc
);
pNtkNew
->
pExdc
=
Abc_NtkDup
(
pNtk
->
pExdc
);
if
(
pNtk
->
pExcare
)
if
(
pNtk
->
pExcare
)
pNtkNew
->
pExcare
=
Abc_NtkDup
(
(
Abc_Ntk_t
*
)
pNtk
->
pExcare
);
pNtkNew
->
pExcare
=
Abc_NtkDup
(
(
Abc_Ntk_t
*
)
pNtk
->
pExcare
);
// duplicate timing manager
if
(
pNtk
->
pManTime
)
Abc_NtkTimeInitialize
(
pNtkNew
,
pNtk
);
// check correctness
if
(
!
Abc_NtkCheck
(
pNtkNew
)
)
if
(
!
Abc_NtkCheck
(
pNtkNew
)
)
fprintf
(
stdout
,
"Abc_NtkDup(): Network check has failed.
\n
"
);
fprintf
(
stdout
,
"Abc_NtkDup(): Network check has failed.
\n
"
);
pNtk
->
pCopy
=
pNtkNew
;
pNtk
->
pCopy
=
pNtkNew
;
...
...
src/base/abci/abcMap.c
View file @
eb4aa425
...
@@ -163,6 +163,7 @@ Map_Man_t * Abc_NtkToMap( Abc_Ntk_t * pNtk, double DelayTarget, int fRecovery, f
...
@@ -163,6 +163,7 @@ Map_Man_t * Abc_NtkToMap( Abc_Ntk_t * pNtk, double DelayTarget, int fRecovery, f
Map_ManSetOutputNames
(
pMan
,
Abc_NtkCollectCioNames
(
pNtk
,
1
)
);
Map_ManSetOutputNames
(
pMan
,
Abc_NtkCollectCioNames
(
pNtk
,
1
)
);
Map_ManSetDelayTarget
(
pMan
,
(
float
)
DelayTarget
);
Map_ManSetDelayTarget
(
pMan
,
(
float
)
DelayTarget
);
Map_ManSetInputArrivals
(
pMan
,
(
Map_Time_t
*
)
Abc_NtkGetCiArrivalTimes
(
pNtk
)
);
Map_ManSetInputArrivals
(
pMan
,
(
Map_Time_t
*
)
Abc_NtkGetCiArrivalTimes
(
pNtk
)
);
Map_ManSetOutputRequireds
(
pMan
,
(
Map_Time_t
*
)
Abc_NtkGetCoRequiredTimes
(
pNtk
)
);
// create PIs and remember them in the old nodes
// create PIs and remember them in the old nodes
Abc_NtkCleanCopy
(
pNtk
);
Abc_NtkCleanCopy
(
pNtk
);
...
...
src/base/abci/abcTiming.c
View file @
eb4aa425
...
@@ -40,7 +40,6 @@ struct Abc_ManTime_t_
...
@@ -40,7 +40,6 @@ struct Abc_ManTime_t_
// static functions
// static functions
static
Abc_ManTime_t
*
Abc_ManTimeStart
();
static
Abc_ManTime_t
*
Abc_ManTimeStart
();
static
void
Abc_ManTimeExpand
(
Abc_ManTime_t
*
p
,
int
nSize
,
int
fProgressive
);
static
void
Abc_ManTimeExpand
(
Abc_ManTime_t
*
p
,
int
nSize
,
int
fProgressive
);
void
Abc_NtkTimePrepare
(
Abc_Ntk_t
*
pNtk
);
void
Abc_NodeDelayTraceArrival
(
Abc_Obj_t
*
pNode
);
void
Abc_NodeDelayTraceArrival
(
Abc_Obj_t
*
pNode
);
...
@@ -139,7 +138,7 @@ void Abc_NtkTimeSetDefaultArrival( Abc_Ntk_t * pNtk, float Rise, float Fall )
...
@@ -139,7 +138,7 @@ void Abc_NtkTimeSetDefaultArrival( Abc_Ntk_t * pNtk, float Rise, float Fall )
pNtk
->
pManTime
=
Abc_ManTimeStart
();
pNtk
->
pManTime
=
Abc_ManTimeStart
();
pNtk
->
pManTime
->
tArrDef
.
Rise
=
Rise
;
pNtk
->
pManTime
->
tArrDef
.
Rise
=
Rise
;
pNtk
->
pManTime
->
tArrDef
.
Fall
=
Fall
;
pNtk
->
pManTime
->
tArrDef
.
Fall
=
Fall
;
pNtk
->
pManTime
->
tArrDef
.
Worst
=
Abc_Max
In
t
(
Rise
,
Fall
);
pNtk
->
pManTime
->
tArrDef
.
Worst
=
Abc_Max
Floa
t
(
Rise
,
Fall
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -161,7 +160,7 @@ void Abc_NtkTimeSetDefaultRequired( Abc_Ntk_t * pNtk, float Rise, float Fall )
...
@@ -161,7 +160,7 @@ void Abc_NtkTimeSetDefaultRequired( Abc_Ntk_t * pNtk, float Rise, float Fall )
pNtk
->
pManTime
=
Abc_ManTimeStart
();
pNtk
->
pManTime
=
Abc_ManTimeStart
();
pNtk
->
pManTime
->
tReqDef
.
Rise
=
Rise
;
pNtk
->
pManTime
->
tReqDef
.
Rise
=
Rise
;
pNtk
->
pManTime
->
tReqDef
.
Fall
=
Fall
;
pNtk
->
pManTime
->
tReqDef
.
Fall
=
Fall
;
pNtk
->
pManTime
->
tReqDef
.
Worst
=
Abc_Max
In
t
(
Rise
,
Fall
);
pNtk
->
pManTime
->
tReqDef
.
Worst
=
Abc_Max
Floa
t
(
Rise
,
Fall
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -189,7 +188,7 @@ void Abc_NtkTimeSetArrival( Abc_Ntk_t * pNtk, int ObjId, float Rise, float Fall
...
@@ -189,7 +188,7 @@ void Abc_NtkTimeSetArrival( Abc_Ntk_t * pNtk, int ObjId, float Rise, float Fall
pTime
=
(
Abc_Time_t
*
)
vTimes
->
pArray
[
ObjId
];
pTime
=
(
Abc_Time_t
*
)
vTimes
->
pArray
[
ObjId
];
pTime
->
Rise
=
Rise
;
pTime
->
Rise
=
Rise
;
pTime
->
Fall
=
Fall
;
pTime
->
Fall
=
Fall
;
pTime
->
Worst
=
Abc_Max
In
t
(
Rise
,
Fall
);
pTime
->
Worst
=
Abc_Max
Floa
t
(
Rise
,
Fall
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -217,7 +216,7 @@ void Abc_NtkTimeSetRequired( Abc_Ntk_t * pNtk, int ObjId, float Rise, float Fall
...
@@ -217,7 +216,7 @@ void Abc_NtkTimeSetRequired( Abc_Ntk_t * pNtk, int ObjId, float Rise, float Fall
pTime
=
(
Abc_Time_t
*
)
vTimes
->
pArray
[
ObjId
];
pTime
=
(
Abc_Time_t
*
)
vTimes
->
pArray
[
ObjId
];
pTime
->
Rise
=
Rise
;
pTime
->
Rise
=
Rise
;
pTime
->
Fall
=
Fall
;
pTime
->
Fall
=
Fall
;
pTime
->
Worst
=
Abc_Max
In
t
(
Rise
,
Fall
);
pTime
->
Worst
=
Abc_Max
Floa
t
(
Rise
,
Fall
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -231,14 +230,23 @@ void Abc_NtkTimeSetRequired( Abc_Ntk_t * pNtk, int ObjId, float Rise, float Fall
...
@@ -231,14 +230,23 @@ void Abc_NtkTimeSetRequired( Abc_Ntk_t * pNtk, int ObjId, float Rise, float Fall
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
void
Abc_NtkTimeInitialize
(
Abc_Ntk_t
*
pNtk
)
void
Abc_NtkTimeInitialize
(
Abc_Ntk_t
*
pNtk
,
Abc_Ntk_t
*
pNtkOld
)
{
{
Abc_Obj_t
*
pObj
;
Abc_Obj_t
*
pObj
;
Abc_Time_t
**
ppTimes
,
*
pTime
;
Abc_Time_t
**
ppTimes
,
*
pTime
;
int
i
;
int
i
;
assert
(
pNtkOld
==
NULL
||
pNtkOld
->
pManTime
!=
NULL
);
assert
(
pNtkOld
==
NULL
||
Abc_NtkPiNum
(
pNtk
)
==
Abc_NtkPiNum
(
pNtkOld
)
);
assert
(
pNtkOld
==
NULL
||
Abc_NtkPoNum
(
pNtk
)
==
Abc_NtkPoNum
(
pNtkOld
)
);
if
(
pNtk
->
pManTime
==
NULL
)
if
(
pNtk
->
pManTime
==
NULL
)
return
;
return
;
Abc_ManTimeExpand
(
pNtk
->
pManTime
,
Abc_NtkObjNumMax
(
pNtk
),
0
);
Abc_ManTimeExpand
(
pNtk
->
pManTime
,
Abc_NtkObjNumMax
(
pNtk
),
0
);
// set global defaults
if
(
pNtkOld
)
{
pNtk
->
pManTime
->
tArrDef
=
pNtkOld
->
pManTime
->
tArrDef
;
pNtk
->
pManTime
->
tReqDef
=
pNtkOld
->
pManTime
->
tReqDef
;
}
// set the default timing
// set the default timing
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vArrs
->
pArray
;
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vArrs
->
pArray
;
Abc_NtkForEachPi
(
pNtk
,
pObj
,
i
)
Abc_NtkForEachPi
(
pNtk
,
pObj
,
i
)
...
@@ -246,7 +254,7 @@ void Abc_NtkTimeInitialize( Abc_Ntk_t * pNtk )
...
@@ -246,7 +254,7 @@ void Abc_NtkTimeInitialize( Abc_Ntk_t * pNtk )
pTime
=
ppTimes
[
pObj
->
Id
];
pTime
=
ppTimes
[
pObj
->
Id
];
if
(
pTime
->
Worst
!=
-
ABC_INFINITY
)
if
(
pTime
->
Worst
!=
-
ABC_INFINITY
)
continue
;
continue
;
*
pTime
=
pNtk
->
pManTime
->
tArrDef
;
*
pTime
=
pNtk
Old
?
*
Abc_NodeReadArrival
(
Abc_NtkPi
(
pNtkOld
,
i
))
:
pNtk
->
pManTime
->
tArrDef
;
}
}
// set the default timing
// set the default timing
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vReqs
->
pArray
;
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vReqs
->
pArray
;
...
@@ -255,7 +263,7 @@ void Abc_NtkTimeInitialize( Abc_Ntk_t * pNtk )
...
@@ -255,7 +263,7 @@ void Abc_NtkTimeInitialize( Abc_Ntk_t * pNtk )
pTime
=
ppTimes
[
pObj
->
Id
];
pTime
=
ppTimes
[
pObj
->
Id
];
if
(
pTime
->
Worst
!=
-
ABC_INFINITY
)
if
(
pTime
->
Worst
!=
-
ABC_INFINITY
)
continue
;
continue
;
*
pTime
=
pNtk
->
pManTime
->
tReqDef
;
*
pTime
=
pNtk
Old
?
*
Abc_NodeReadRequired
(
Abc_NtkPo
(
pNtkOld
,
i
))
:
pNtk
->
pManTime
->
tReqDef
;
}
}
// set the 0 arrival times for latch outputs and constant nodes
// set the 0 arrival times for latch outputs and constant nodes
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vArrs
->
pArray
;
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vArrs
->
pArray
;
...
@@ -286,7 +294,7 @@ void Abc_NtkTimePrepare( Abc_Ntk_t * pNtk )
...
@@ -286,7 +294,7 @@ void Abc_NtkTimePrepare( Abc_Ntk_t * pNtk )
if
(
pNtk
->
pManTime
==
NULL
)
if
(
pNtk
->
pManTime
==
NULL
)
{
{
pNtk
->
pManTime
=
Abc_ManTimeStart
();
pNtk
->
pManTime
=
Abc_ManTimeStart
();
Abc_NtkTimeInitialize
(
pNtk
);
Abc_NtkTimeInitialize
(
pNtk
,
NULL
);
return
;
return
;
}
}
// if timing manager is given, expand it if necessary
// if timing manager is given, expand it if necessary
...
@@ -304,6 +312,17 @@ void Abc_NtkTimePrepare( Abc_Ntk_t * pNtk )
...
@@ -304,6 +312,17 @@ void Abc_NtkTimePrepare( Abc_Ntk_t * pNtk )
pTime
->
Fall
=
pTime
->
Rise
=
pTime
->
Worst
=
-
ABC_INFINITY
;
pTime
->
Fall
=
pTime
->
Rise
=
pTime
->
Worst
=
-
ABC_INFINITY
;
}
}
// clean required except for POs
// clean required except for POs
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vReqs
->
pArray
;
Abc_NtkForEachNode
(
pNtk
,
pObj
,
i
)
{
pTime
=
ppTimes
[
pObj
->
Id
];
pTime
->
Fall
=
pTime
->
Rise
=
pTime
->
Worst
=
-
ABC_INFINITY
;
}
Abc_NtkForEachPi
(
pNtk
,
pObj
,
i
)
{
pTime
=
ppTimes
[
pObj
->
Id
];
pTime
->
Fall
=
pTime
->
Rise
=
pTime
->
Worst
=
-
ABC_INFINITY
;
}
}
}
...
@@ -499,8 +518,7 @@ Abc_Time_t * Abc_NtkGetCiArrivalTimes( Abc_Ntk_t * pNtk )
...
@@ -499,8 +518,7 @@ Abc_Time_t * Abc_NtkGetCiArrivalTimes( Abc_Ntk_t * pNtk )
Abc_Time_t
*
p
;
Abc_Time_t
*
p
;
Abc_Obj_t
*
pNode
;
Abc_Obj_t
*
pNode
;
int
i
;
int
i
;
p
=
ABC_ALLOC
(
Abc_Time_t
,
Abc_NtkCiNum
(
pNtk
)
);
p
=
ABC_CALLOC
(
Abc_Time_t
,
Abc_NtkCiNum
(
pNtk
)
);
memset
(
p
,
0
,
sizeof
(
Abc_Time_t
)
*
Abc_NtkCiNum
(
pNtk
)
);
if
(
pNtk
->
pManTime
==
NULL
)
if
(
pNtk
->
pManTime
==
NULL
)
return
p
;
return
p
;
// set the PI arrival times
// set the PI arrival times
...
@@ -509,6 +527,31 @@ Abc_Time_t * Abc_NtkGetCiArrivalTimes( Abc_Ntk_t * pNtk )
...
@@ -509,6 +527,31 @@ Abc_Time_t * Abc_NtkGetCiArrivalTimes( Abc_Ntk_t * pNtk )
return
p
;
return
p
;
}
}
/**Function*************************************************************
Synopsis [Sets the CI node levels according to the arrival info.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Abc_Time_t
*
Abc_NtkGetCoRequiredTimes
(
Abc_Ntk_t
*
pNtk
)
{
Abc_Time_t
*
p
;
Abc_Obj_t
*
pNode
;
int
i
;
p
=
ABC_CALLOC
(
Abc_Time_t
,
Abc_NtkCoNum
(
pNtk
)
);
if
(
pNtk
->
pManTime
==
NULL
)
return
p
;
// set the PO required times
Abc_NtkForEachPo
(
pNtk
,
pNode
,
i
)
p
[
i
]
=
*
Abc_NodeRequired
(
pNode
);
return
p
;
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -526,8 +569,7 @@ float * Abc_NtkGetCiArrivalFloats( Abc_Ntk_t * pNtk )
...
@@ -526,8 +569,7 @@ float * Abc_NtkGetCiArrivalFloats( Abc_Ntk_t * pNtk )
float
*
p
;
float
*
p
;
Abc_Obj_t
*
pNode
;
Abc_Obj_t
*
pNode
;
int
i
;
int
i
;
p
=
ABC_ALLOC
(
float
,
Abc_NtkCiNum
(
pNtk
)
);
p
=
ABC_CALLOC
(
float
,
Abc_NtkCiNum
(
pNtk
)
);
memset
(
p
,
0
,
sizeof
(
float
)
*
Abc_NtkCiNum
(
pNtk
)
);
if
(
pNtk
->
pManTime
==
NULL
)
if
(
pNtk
->
pManTime
==
NULL
)
return
p
;
return
p
;
// set the PI arrival times
// set the PI arrival times
...
@@ -625,7 +667,7 @@ void Abc_NodeDelayTraceArrival( Abc_Obj_t * pNode )
...
@@ -625,7 +667,7 @@ void Abc_NodeDelayTraceArrival( Abc_Obj_t * pNode )
}
}
pPin
=
Mio_PinReadNext
(
pPin
);
pPin
=
Mio_PinReadNext
(
pPin
);
}
}
pTimeOut
->
Worst
=
Abc_Max
In
t
(
pTimeOut
->
Rise
,
pTimeOut
->
Fall
);
pTimeOut
->
Worst
=
Abc_Max
Floa
t
(
pTimeOut
->
Rise
,
pTimeOut
->
Fall
);
}
}
...
@@ -647,7 +689,7 @@ int Abc_ObjLevelNew( Abc_Obj_t * pObj )
...
@@ -647,7 +689,7 @@ int Abc_ObjLevelNew( Abc_Obj_t * pObj )
Abc_Obj_t
*
pFanin
;
Abc_Obj_t
*
pFanin
;
int
i
,
Level
=
0
;
int
i
,
Level
=
0
;
Abc_ObjForEachFanin
(
pObj
,
pFanin
,
i
)
Abc_ObjForEachFanin
(
pObj
,
pFanin
,
i
)
Level
=
Abc_Max
In
t
(
Level
,
Abc_ObjLevel
(
pFanin
)
);
Level
=
Abc_Max
Floa
t
(
Level
,
Abc_ObjLevel
(
pFanin
)
);
return
Level
+
1
;
return
Level
+
1
;
}
}
...
@@ -669,7 +711,7 @@ int Abc_ObjReverseLevelNew( Abc_Obj_t * pObj )
...
@@ -669,7 +711,7 @@ int Abc_ObjReverseLevelNew( Abc_Obj_t * pObj )
Abc_ObjForEachFanout
(
pObj
,
pFanout
,
i
)
Abc_ObjForEachFanout
(
pObj
,
pFanout
,
i
)
{
{
LevelCur
=
Abc_ObjReverseLevel
(
pFanout
);
LevelCur
=
Abc_ObjReverseLevel
(
pFanout
);
Level
=
Abc_Max
In
t
(
Level
,
LevelCur
);
Level
=
Abc_Max
Floa
t
(
Level
,
LevelCur
);
}
}
return
Level
+
1
;
return
Level
+
1
;
}
}
...
@@ -827,7 +869,7 @@ void Abc_NtkUpdateLevel( Abc_Obj_t * pObjNew, Vec_Vec_t * vLevels )
...
@@ -827,7 +869,7 @@ void Abc_NtkUpdateLevel( Abc_Obj_t * pObjNew, Vec_Vec_t * vLevels )
assert
(
Abc_ObjLevel
(
pFanout
)
>=
Lev
);
assert
(
Abc_ObjLevel
(
pFanout
)
>=
Lev
);
Vec_VecPush
(
vLevels
,
Abc_ObjLevel
(
pFanout
),
pFanout
);
Vec_VecPush
(
vLevels
,
Abc_ObjLevel
(
pFanout
),
pFanout
);
// Counter++;
// Counter++;
// CounterMax = Abc_Max
In
t( CounterMax, Counter );
// CounterMax = Abc_Max
Floa
t( CounterMax, Counter );
pFanout
->
fMarkA
=
1
;
pFanout
->
fMarkA
=
1
;
}
}
}
}
...
...
src/base/io/ioReadBlif.c
View file @
eb4aa425
...
@@ -64,7 +64,9 @@ static int Io_ReadBlifNetworkNames( Io_ReadBlif_t * p, Vec_Ptr_t ** pvTokens );
...
@@ -64,7 +64,9 @@ static int Io_ReadBlifNetworkNames( Io_ReadBlif_t * p, Vec_Ptr_t ** pvTokens );
static
int
Io_ReadBlifNetworkGate
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkGate
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkSubcircuit
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkSubcircuit
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkInputArrival
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkInputArrival
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkOutputRequired
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkDefaultInputArrival
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkDefaultInputArrival
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkDefaultOutputRequired
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkConnectBoxes
(
Io_ReadBlif_t
*
p
,
Abc_Ntk_t
*
pNtkMaster
);
static
int
Io_ReadBlifNetworkConnectBoxes
(
Io_ReadBlif_t
*
p
,
Abc_Ntk_t
*
pNtkMaster
);
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
...
@@ -100,7 +102,7 @@ Abc_Ntk_t * Io_ReadBlif( char * pFileName, int fCheck )
...
@@ -100,7 +102,7 @@ Abc_Ntk_t * Io_ReadBlif( char * pFileName, int fCheck )
return
NULL
;
return
NULL
;
}
}
pNtk
->
pSpec
=
Extra_UtilStrsav
(
pFileName
);
pNtk
->
pSpec
=
Extra_UtilStrsav
(
pFileName
);
Abc_NtkTimeInitialize
(
pNtk
);
Abc_NtkTimeInitialize
(
pNtk
,
NULL
);
Io_ReadBlifFree
(
p
);
Io_ReadBlifFree
(
p
);
// make sure that everything is okay with the network structure
// make sure that everything is okay with the network structure
...
@@ -267,8 +269,12 @@ Abc_Ntk_t * Io_ReadBlifNetworkOne( Io_ReadBlif_t * p )
...
@@ -267,8 +269,12 @@ Abc_Ntk_t * Io_ReadBlifNetworkOne( Io_ReadBlif_t * p )
fStatus
=
Io_ReadBlifNetworkOutputs
(
p
,
p
->
vTokens
);
fStatus
=
Io_ReadBlifNetworkOutputs
(
p
,
p
->
vTokens
);
else
if
(
!
strcmp
(
pDirective
,
".input_arrival"
)
)
else
if
(
!
strcmp
(
pDirective
,
".input_arrival"
)
)
fStatus
=
Io_ReadBlifNetworkInputArrival
(
p
,
p
->
vTokens
);
fStatus
=
Io_ReadBlifNetworkInputArrival
(
p
,
p
->
vTokens
);
else
if
(
!
strcmp
(
pDirective
,
".output_required"
)
)
fStatus
=
Io_ReadBlifNetworkOutputRequired
(
p
,
p
->
vTokens
);
else
if
(
!
strcmp
(
pDirective
,
".default_input_arrival"
)
)
else
if
(
!
strcmp
(
pDirective
,
".default_input_arrival"
)
)
fStatus
=
Io_ReadBlifNetworkDefaultInputArrival
(
p
,
p
->
vTokens
);
fStatus
=
Io_ReadBlifNetworkDefaultInputArrival
(
p
,
p
->
vTokens
);
else
if
(
!
strcmp
(
pDirective
,
".default_output_required"
)
)
fStatus
=
Io_ReadBlifNetworkDefaultOutputRequired
(
p
,
p
->
vTokens
);
// else if ( !strcmp( pDirective, ".subckt" ) )
// else if ( !strcmp( pDirective, ".subckt" ) )
// fStatus = Io_ReadBlifNetworkSubcircuit( p, p->vTokens );
// fStatus = Io_ReadBlifNetworkSubcircuit( p, p->vTokens );
else
if
(
!
strcmp
(
pDirective
,
".exdc"
)
)
else
if
(
!
strcmp
(
pDirective
,
".exdc"
)
)
...
@@ -782,6 +788,54 @@ int Io_ReadBlifNetworkInputArrival( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens )
...
@@ -782,6 +788,54 @@ int Io_ReadBlifNetworkInputArrival( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
int
Io_ReadBlifNetworkOutputRequired
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
)
{
Abc_Obj_t
*
pNet
;
char
*
pFoo1
,
*
pFoo2
;
double
TimeRise
,
TimeFall
;
// make sure this is indeed the .inputs line
assert
(
strncmp
(
(
char
*
)
vTokens
->
pArray
[
0
],
".output_required"
,
16
)
==
0
);
if
(
vTokens
->
nSize
!=
4
)
{
p
->
LineCur
=
Extra_FileReaderGetLineNumber
(
p
->
pReader
,
0
);
sprintf
(
p
->
sError
,
"Wrong number of arguments on .output_required line."
);
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
pNet
=
Abc_NtkFindNet
(
p
->
pNtkCur
,
(
char
*
)
vTokens
->
pArray
[
1
]
);
if
(
pNet
==
NULL
)
{
p
->
LineCur
=
Extra_FileReaderGetLineNumber
(
p
->
pReader
,
0
);
sprintf
(
p
->
sError
,
"Cannot find object corresponding to %s on .output_required line."
,
(
char
*
)
vTokens
->
pArray
[
1
]
);
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
TimeRise
=
strtod
(
(
char
*
)
vTokens
->
pArray
[
2
],
&
pFoo1
);
TimeFall
=
strtod
(
(
char
*
)
vTokens
->
pArray
[
3
],
&
pFoo2
);
if
(
*
pFoo1
!=
'\0'
||
*
pFoo2
!=
'\0'
)
{
p
->
LineCur
=
Extra_FileReaderGetLineNumber
(
p
->
pReader
,
0
);
sprintf
(
p
->
sError
,
"Bad value (%s %s) for rise or fall time on .output_required line."
,
(
char
*
)
vTokens
->
pArray
[
2
],
(
char
*
)
vTokens
->
pArray
[
3
]
);
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetRequired
(
p
->
pNtkCur
,
Abc_ObjFanout0
(
pNet
)
->
Id
,
(
float
)
TimeRise
,
(
float
)
TimeFall
);
return
0
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Io_ReadBlifNetworkDefaultInputArrival
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
)
int
Io_ReadBlifNetworkDefaultInputArrival
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
)
{
{
char
*
pFoo1
,
*
pFoo2
;
char
*
pFoo1
,
*
pFoo2
;
...
@@ -812,6 +866,45 @@ int Io_ReadBlifNetworkDefaultInputArrival( Io_ReadBlif_t * p, Vec_Ptr_t * vToken
...
@@ -812,6 +866,45 @@ int Io_ReadBlifNetworkDefaultInputArrival( Io_ReadBlif_t * p, Vec_Ptr_t * vToken
/**Function*************************************************************
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Io_ReadBlifNetworkDefaultOutputRequired
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
)
{
char
*
pFoo1
,
*
pFoo2
;
double
TimeRise
,
TimeFall
;
// make sure this is indeed the .inputs line
assert
(
strncmp
(
(
char
*
)
vTokens
->
pArray
[
0
],
".default_output_required"
,
25
)
==
0
);
if
(
vTokens
->
nSize
!=
3
)
{
p
->
LineCur
=
Extra_FileReaderGetLineNumber
(
p
->
pReader
,
0
);
sprintf
(
p
->
sError
,
"Wrong number of arguments on .default_output_required line."
);
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
TimeRise
=
strtod
(
(
char
*
)
vTokens
->
pArray
[
1
],
&
pFoo1
);
TimeFall
=
strtod
(
(
char
*
)
vTokens
->
pArray
[
2
],
&
pFoo2
);
if
(
*
pFoo1
!=
'\0'
||
*
pFoo2
!=
'\0'
)
{
p
->
LineCur
=
Extra_FileReaderGetLineNumber
(
p
->
pReader
,
0
);
sprintf
(
p
->
sError
,
"Bad value (%s %s) for rise or fall time on .default_output_required line."
,
(
char
*
)
vTokens
->
pArray
[
1
],
(
char
*
)
vTokens
->
pArray
[
2
]
);
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetDefaultRequired
(
p
->
pNtkCur
,
(
float
)
TimeRise
,
(
float
)
TimeFall
);
return
0
;
}
/**Function*************************************************************
Synopsis [Prints the error message including the file name and line number.]
Synopsis [Prints the error message including the file name and line number.]
Description []
Description []
...
...
src/base/io/ioWriteBlif.c
View file @
eb4aa425
...
@@ -589,6 +589,8 @@ void Io_WriteTimingInfo( FILE * pFile, Abc_Ntk_t * pNtk )
...
@@ -589,6 +589,8 @@ void Io_WriteTimingInfo( FILE * pFile, Abc_Ntk_t * pNtk )
if
(
pNtk
->
pManTime
==
NULL
)
if
(
pNtk
->
pManTime
==
NULL
)
return
;
return
;
fprintf
(
pFile
,
"
\n
"
);
pTimeDef
=
Abc_NtkReadDefaultArrival
(
pNtk
);
pTimeDef
=
Abc_NtkReadDefaultArrival
(
pNtk
);
fprintf
(
pFile
,
".default_input_arrival %g %g
\n
"
,
pTimeDef
->
Rise
,
pTimeDef
->
Fall
);
fprintf
(
pFile
,
".default_input_arrival %g %g
\n
"
,
pTimeDef
->
Rise
,
pTimeDef
->
Fall
);
Abc_NtkForEachPi
(
pNtk
,
pNode
,
i
)
Abc_NtkForEachPi
(
pNtk
,
pNode
,
i
)
...
@@ -596,9 +598,18 @@ void Io_WriteTimingInfo( FILE * pFile, Abc_Ntk_t * pNtk )
...
@@ -596,9 +598,18 @@ void Io_WriteTimingInfo( FILE * pFile, Abc_Ntk_t * pNtk )
pTime
=
Abc_NodeReadArrival
(
pNode
);
pTime
=
Abc_NodeReadArrival
(
pNode
);
if
(
pTime
->
Rise
==
pTimeDef
->
Rise
&&
pTime
->
Fall
==
pTimeDef
->
Fall
)
if
(
pTime
->
Rise
==
pTimeDef
->
Rise
&&
pTime
->
Fall
==
pTimeDef
->
Fall
)
continue
;
continue
;
// fprintf( pFile, ".input_arrival %s %g %g\n", Abc_ObjName(pNode), pTime->Rise, pTime->Fall );
fprintf
(
pFile
,
".input_arrival %s %g %g
\n
"
,
Abc_ObjName
(
Abc_ObjFanout0
(
pNode
)),
pTime
->
Rise
,
pTime
->
Fall
);
fprintf
(
pFile
,
".input_arrival %s %g %g
\n
"
,
Abc_ObjName
(
Abc_ObjFanout0
(
pNode
)),
pTime
->
Rise
,
pTime
->
Fall
);
}
}
pTimeDef
=
Abc_NtkReadDefaultRequired
(
pNtk
);
fprintf
(
pFile
,
".default_output_required %g %g
\n
"
,
pTimeDef
->
Rise
,
pTimeDef
->
Fall
);
Abc_NtkForEachPo
(
pNtk
,
pNode
,
i
)
{
pTime
=
Abc_NodeReadRequired
(
pNode
);
if
(
pTime
->
Rise
==
pTimeDef
->
Rise
&&
pTime
->
Fall
==
pTimeDef
->
Fall
)
continue
;
fprintf
(
pFile
,
".output_required %s %g %g
\n
"
,
Abc_ObjName
(
Abc_ObjFanin0
(
pNode
)),
pTime
->
Rise
,
pTime
->
Fall
);
}
}
}
...
...
src/map/mapper/mapper.h
View file @
eb4aa425
...
@@ -97,6 +97,7 @@ extern void Map_ManSetOutputNames( Map_Man_t * p, char ** ppNames );
...
@@ -97,6 +97,7 @@ extern void Map_ManSetOutputNames( Map_Man_t * p, char ** ppNames );
extern
void
Map_ManSetAreaRecovery
(
Map_Man_t
*
p
,
int
fAreaRecovery
);
extern
void
Map_ManSetAreaRecovery
(
Map_Man_t
*
p
,
int
fAreaRecovery
);
extern
void
Map_ManSetDelayTarget
(
Map_Man_t
*
p
,
float
DelayTarget
);
extern
void
Map_ManSetDelayTarget
(
Map_Man_t
*
p
,
float
DelayTarget
);
extern
void
Map_ManSetInputArrivals
(
Map_Man_t
*
p
,
Map_Time_t
*
pArrivals
);
extern
void
Map_ManSetInputArrivals
(
Map_Man_t
*
p
,
Map_Time_t
*
pArrivals
);
extern
void
Map_ManSetOutputRequireds
(
Map_Man_t
*
p
,
Map_Time_t
*
pArrivals
);
extern
void
Map_ManSetObeyFanoutLimits
(
Map_Man_t
*
p
,
int
fObeyFanoutLimits
);
extern
void
Map_ManSetObeyFanoutLimits
(
Map_Man_t
*
p
,
int
fObeyFanoutLimits
);
extern
void
Map_ManSetNumIterations
(
Map_Man_t
*
p
,
int
nNumIterations
);
extern
void
Map_ManSetNumIterations
(
Map_Man_t
*
p
,
int
nNumIterations
);
extern
int
Map_ManReadPass
(
Map_Man_t
*
p
);
extern
int
Map_ManReadPass
(
Map_Man_t
*
p
);
...
...
src/map/mapper/mapperCreate.c
View file @
eb4aa425
...
@@ -52,26 +52,28 @@ int Map_ManReadOutputNum( Map_Man_t * p ) { return
...
@@ -52,26 +52,28 @@ int Map_ManReadOutputNum( Map_Man_t * p ) { return
Map_Node_t
**
Map_ManReadInputs
(
Map_Man_t
*
p
)
{
return
p
->
pInputs
;
}
Map_Node_t
**
Map_ManReadInputs
(
Map_Man_t
*
p
)
{
return
p
->
pInputs
;
}
Map_Node_t
**
Map_ManReadOutputs
(
Map_Man_t
*
p
)
{
return
p
->
pOutputs
;
}
Map_Node_t
**
Map_ManReadOutputs
(
Map_Man_t
*
p
)
{
return
p
->
pOutputs
;
}
Map_Node_t
*
Map_ManReadConst1
(
Map_Man_t
*
p
)
{
return
p
->
pConst1
;
}
Map_Node_t
*
Map_ManReadConst1
(
Map_Man_t
*
p
)
{
return
p
->
pConst1
;
}
Map_Time_t
*
Map_ManReadInputArrivals
(
Map_Man_t
*
p
)
{
return
p
->
pInputArrivals
;}
Map_Time_t
*
Map_ManReadInputArrivals
(
Map_Man_t
*
p
)
{
return
p
->
pInputArrivals
;
}
Map_Time_t
*
Map_ManReadOutputRequireds
(
Map_Man_t
*
p
)
{
return
p
->
pOutputRequireds
;
}
Mio_Library_t
*
Map_ManReadGenLib
(
Map_Man_t
*
p
)
{
return
p
->
pSuperLib
->
pGenlib
;
}
Mio_Library_t
*
Map_ManReadGenLib
(
Map_Man_t
*
p
)
{
return
p
->
pSuperLib
->
pGenlib
;
}
int
Map_ManReadVerbose
(
Map_Man_t
*
p
)
{
return
p
->
fVerbose
;
}
int
Map_ManReadVerbose
(
Map_Man_t
*
p
)
{
return
p
->
fVerbose
;
}
float
Map_ManReadAreaFinal
(
Map_Man_t
*
p
)
{
return
p
->
AreaFinal
;
}
float
Map_ManReadAreaFinal
(
Map_Man_t
*
p
)
{
return
p
->
AreaFinal
;
}
float
Map_ManReadRequiredGlo
(
Map_Man_t
*
p
)
{
return
p
->
fRequiredGlo
;
}
float
Map_ManReadRequiredGlo
(
Map_Man_t
*
p
)
{
return
p
->
fRequiredGlo
;
}
void
Map_ManSetTimeToMap
(
Map_Man_t
*
p
,
int
Time
)
{
p
->
timeToMap
=
Time
;
}
void
Map_ManSetTimeToMap
(
Map_Man_t
*
p
,
int
Time
)
{
p
->
timeToMap
=
Time
;
}
void
Map_ManSetTimeToNet
(
Map_Man_t
*
p
,
int
Time
)
{
p
->
timeToNet
=
Time
;
}
void
Map_ManSetTimeToNet
(
Map_Man_t
*
p
,
int
Time
)
{
p
->
timeToNet
=
Time
;
}
void
Map_ManSetTimeSweep
(
Map_Man_t
*
p
,
int
Time
)
{
p
->
timeSweep
=
Time
;
}
void
Map_ManSetTimeSweep
(
Map_Man_t
*
p
,
int
Time
)
{
p
->
timeSweep
=
Time
;
}
void
Map_ManSetTimeTotal
(
Map_Man_t
*
p
,
int
Time
)
{
p
->
timeTotal
=
Time
;
}
void
Map_ManSetTimeTotal
(
Map_Man_t
*
p
,
int
Time
)
{
p
->
timeTotal
=
Time
;
}
void
Map_ManSetOutputNames
(
Map_Man_t
*
p
,
char
**
ppNames
)
{
p
->
ppOutputNames
=
ppNames
;
}
void
Map_ManSetOutputNames
(
Map_Man_t
*
p
,
char
**
ppNames
)
{
p
->
ppOutputNames
=
ppNames
;}
void
Map_ManSetAreaRecovery
(
Map_Man_t
*
p
,
int
fAreaRecovery
)
{
p
->
fAreaRecovery
=
fAreaRecovery
;}
void
Map_ManSetAreaRecovery
(
Map_Man_t
*
p
,
int
fAreaRecovery
)
{
p
->
fAreaRecovery
=
fAreaRecovery
;}
void
Map_ManSetDelayTarget
(
Map_Man_t
*
p
,
float
DelayTarget
)
{
p
->
DelayTarget
=
DelayTarget
;}
void
Map_ManSetDelayTarget
(
Map_Man_t
*
p
,
float
DelayTarget
)
{
p
->
DelayTarget
=
DelayTarget
;}
void
Map_ManSetInputArrivals
(
Map_Man_t
*
p
,
Map_Time_t
*
pArrivals
)
{
p
->
pInputArrivals
=
pArrivals
;}
void
Map_ManSetInputArrivals
(
Map_Man_t
*
p
,
Map_Time_t
*
pArrivals
)
{
p
->
pInputArrivals
=
pArrivals
;
}
void
Map_ManSetOutputRequireds
(
Map_Man_t
*
p
,
Map_Time_t
*
pRequireds
)
{
p
->
pOutputRequireds
=
pRequireds
;
}
void
Map_ManSetObeyFanoutLimits
(
Map_Man_t
*
p
,
int
fObeyFanoutLimits
)
{
p
->
fObeyFanoutLimits
=
fObeyFanoutLimits
;
}
void
Map_ManSetObeyFanoutLimits
(
Map_Man_t
*
p
,
int
fObeyFanoutLimits
)
{
p
->
fObeyFanoutLimits
=
fObeyFanoutLimits
;
}
void
Map_ManSetNumIterations
(
Map_Man_t
*
p
,
int
nIterations
)
{
p
->
nIterations
=
nIterations
;
}
void
Map_ManSetNumIterations
(
Map_Man_t
*
p
,
int
nIterations
)
{
p
->
nIterations
=
nIterations
;
}
int
Map_ManReadFanoutViolations
(
Map_Man_t
*
p
)
{
return
p
->
nFanoutViolations
;
}
int
Map_ManReadFanoutViolations
(
Map_Man_t
*
p
)
{
return
p
->
nFanoutViolations
;
}
void
Map_ManSetFanoutViolations
(
Map_Man_t
*
p
,
int
nVio
)
{
p
->
nFanoutViolations
=
nVio
;
}
void
Map_ManSetFanoutViolations
(
Map_Man_t
*
p
,
int
nVio
)
{
p
->
nFanoutViolations
=
nVio
;
}
void
Map_ManSetChoiceNodeNum
(
Map_Man_t
*
p
,
int
nChoiceNodes
)
{
p
->
nChoiceNodes
=
nChoiceNodes
;
}
void
Map_ManSetChoiceNodeNum
(
Map_Man_t
*
p
,
int
nChoiceNodes
)
{
p
->
nChoiceNodes
=
nChoiceNodes
;
}
void
Map_ManSetChoiceNum
(
Map_Man_t
*
p
,
int
nChoices
)
{
p
->
nChoices
=
nChoices
;
}
void
Map_ManSetChoiceNum
(
Map_Man_t
*
p
,
int
nChoices
)
{
p
->
nChoices
=
nChoices
;
}
void
Map_ManSetVerbose
(
Map_Man_t
*
p
,
int
fVerbose
)
{
p
->
fVerbose
=
fVerbose
;
}
void
Map_ManSetVerbose
(
Map_Man_t
*
p
,
int
fVerbose
)
{
p
->
fVerbose
=
fVerbose
;
}
void
Map_ManSetSwitching
(
Map_Man_t
*
p
,
int
fSwitching
)
{
p
->
fSwitching
=
fSwitching
;
}
void
Map_ManSetSwitching
(
Map_Man_t
*
p
,
int
fSwitching
)
{
p
->
fSwitching
=
fSwitching
;
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -267,6 +269,7 @@ void Map_ManFree( Map_Man_t * p )
...
@@ -267,6 +269,7 @@ void Map_ManFree( Map_Man_t * p )
Extra_MmFixedStop
(
p
->
mmNodes
);
Extra_MmFixedStop
(
p
->
mmNodes
);
Extra_MmFixedStop
(
p
->
mmCuts
);
Extra_MmFixedStop
(
p
->
mmCuts
);
ABC_FREE
(
p
->
pInputArrivals
);
ABC_FREE
(
p
->
pInputArrivals
);
ABC_FREE
(
p
->
pOutputRequireds
);
ABC_FREE
(
p
->
pInputs
);
ABC_FREE
(
p
->
pInputs
);
ABC_FREE
(
p
->
pOutputs
);
ABC_FREE
(
p
->
pOutputs
);
ABC_FREE
(
p
->
pBins
);
ABC_FREE
(
p
->
pBins
);
...
...
src/map/mapper/mapperInt.h
View file @
eb4aa425
...
@@ -106,6 +106,7 @@ struct Map_ManStruct_t_
...
@@ -106,6 +106,7 @@ struct Map_ManStruct_t_
// info about the original circuit
// info about the original circuit
char
**
ppOutputNames
;
// the primary output names
char
**
ppOutputNames
;
// the primary output names
Map_Time_t
*
pInputArrivals
;
// the PI arrival times
Map_Time_t
*
pInputArrivals
;
// the PI arrival times
Map_Time_t
*
pOutputRequireds
;
// the PI arrival times
// mapping parameters
// mapping parameters
int
nVarsMax
;
// the max number of variables
int
nVarsMax
;
// the max number of variables
...
...
src/map/mapper/mapperTime.c
View file @
eb4aa425
...
@@ -231,7 +231,7 @@ void Map_TimeComputeRequiredGlobal( Map_Man_t * p )
...
@@ -231,7 +231,7 @@ void Map_TimeComputeRequiredGlobal( Map_Man_t * p )
***********************************************************************/
***********************************************************************/
void
Map_TimeComputeRequired
(
Map_Man_t
*
p
,
float
fRequired
)
void
Map_TimeComputeRequired
(
Map_Man_t
*
p
,
float
fRequired
)
{
{
Map_Time_t
*
ptTime
;
Map_Time_t
*
ptTime
,
*
ptTimeA
;
int
fPhase
,
i
;
int
fPhase
,
i
;
// clean the required times
// clean the required times
...
@@ -250,7 +250,17 @@ void Map_TimeComputeRequired( Map_Man_t * p, float fRequired )
...
@@ -250,7 +250,17 @@ void Map_TimeComputeRequired( Map_Man_t * p, float fRequired )
{
{
fPhase
=
!
Map_IsComplement
(
p
->
pOutputs
[
i
]);
fPhase
=
!
Map_IsComplement
(
p
->
pOutputs
[
i
]);
ptTime
=
Map_Regular
(
p
->
pOutputs
[
i
])
->
tRequired
+
fPhase
;
ptTime
=
Map_Regular
(
p
->
pOutputs
[
i
])
->
tRequired
+
fPhase
;
ptTime
->
Rise
=
ptTime
->
Fall
=
ptTime
->
Worst
=
fRequired
;
ptTimeA
=
Map_Regular
(
p
->
pOutputs
[
i
])
->
tArrival
+
fPhase
;
// if external required time can be achieved, use it
if
(
p
->
pOutputRequireds
&&
p
->
pOutputRequireds
[
i
].
Worst
>
0
&&
ptTimeA
->
Worst
<=
p
->
pOutputRequireds
[
i
].
Worst
&&
p
->
pOutputRequireds
[
i
].
Worst
<=
fRequired
)
ptTime
->
Rise
=
ptTime
->
Fall
=
ptTime
->
Worst
=
p
->
pOutputRequireds
[
i
].
Worst
;
// if external required cannot be achieved, set the earliest possible arrival time
else
if
(
p
->
pOutputRequireds
&&
p
->
pOutputRequireds
[
i
].
Worst
>
0
&&
ptTimeA
->
Worst
>
p
->
pOutputRequireds
[
i
].
Worst
)
ptTime
->
Rise
=
ptTime
->
Fall
=
ptTime
->
Worst
=
ptTimeA
->
Worst
;
// otherwise, set the global required time
else
ptTime
->
Rise
=
ptTime
->
Fall
=
ptTime
->
Worst
=
fRequired
;
}
}
// sorts the nodes in the decreasing order of levels
// sorts the nodes in the decreasing order of levels
...
...
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