Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
A
abc
Overview
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
lvzhengyang
abc
Commits
e033a622
Commit
e033a622
authored
Sep 16, 2014
by
Alan Mishchenko
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Code restructuring.
parent
1d5cb52e
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
63 additions
and
322 deletions
+63
-322
abclib.dsp
+10
-6
src/aig/gia/giaBalAig.c
+0
-189
src/aig/gia/giaBalLut.c
+0
-0
src/aig/gia/giaBalMap.c
+0
-124
src/aig/gia/giaScript.c
+0
-0
src/aig/gia/module.make
+4
-3
src/base/abci/abc.c
+49
-0
No files found.
abclib.dsp
View file @
e033a622
...
...
@@ -3735,11 +3735,15 @@ SOURCE=.\src\aig\gia\giaAigerExt.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaBal
ance
.c
SOURCE=.\src\aig\gia\giaBal
Aig
.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaBalance2.c
SOURCE=.\src\aig\gia\giaBalLut.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaBalMap.c
# End Source File
# Begin Source File
...
...
@@ -3919,6 +3923,10 @@ SOURCE=.\src\aig\gia\giaScl.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaScript.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaShrink.c
# End Source File
# Begin Source File
...
...
@@ -3939,10 +3947,6 @@ SOURCE=.\src\aig\gia\giaSim2.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaSopb.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaSort.c
# End Source File
# Begin Source File
...
...
src/aig/gia/giaBal
ance
.c
→
src/aig/gia/giaBal
Aig
.c
View file @
e033a622
...
...
@@ -980,195 +980,6 @@ Gia_Man_t * Gia_ManAreaBalance( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax,
return
pNew2
;
}
/**Function*************************************************************
Synopsis [Synthesis script.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManAigPrintPiLevels
(
Gia_Man_t
*
p
)
{
Gia_Obj_t
*
pObj
;
int
i
;
Gia_ManForEachPi
(
p
,
pObj
,
i
)
printf
(
"%d "
,
Gia_ObjLevel
(
p
,
pObj
)
);
printf
(
"
\n
"
);
}
/**Function*************************************************************
Synopsis [Synthesis script.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Gia_ManAigSyn2
(
Gia_Man_t
*
pInit
,
int
fOldAlgo
,
int
fCoarsen
,
int
fCutMin
,
int
nRelaxRatio
,
int
fDelayMin
,
int
fVerbose
,
int
fVeryVerbose
)
{
Gia_Man_t
*
p
,
*
pNew
,
*
pTemp
;
Jf_Par_t
Pars
,
*
pPars
=
&
Pars
;
if
(
fOldAlgo
)
{
Jf_ManSetDefaultPars
(
pPars
);
pPars
->
fCutMin
=
fCutMin
;
}
else
{
Lf_ManSetDefaultPars
(
pPars
);
pPars
->
fCutMin
=
fCutMin
;
pPars
->
fCoarsen
=
fCoarsen
;
pPars
->
nRelaxRatio
=
nRelaxRatio
;
pPars
->
nAreaTuner
=
1
;
pPars
->
nCutNum
=
4
;
}
if
(
fVerbose
)
Gia_ManPrintStats
(
pInit
,
NULL
);
p
=
Gia_ManDup
(
pInit
);
Gia_ManTransferTiming
(
p
,
pInit
);
if
(
Gia_ManAndNum
(
p
)
==
0
)
return
p
;
// delay optimization
if
(
fDelayMin
&&
p
->
pManTime
==
NULL
)
{
int
Area0
,
Area1
,
Delay0
,
Delay1
;
int
fCutMin
=
pPars
->
fCutMin
;
int
fCoarsen
=
pPars
->
fCoarsen
;
int
nRelaxRatio
=
pPars
->
nRelaxRatio
;
pPars
->
fCutMin
=
0
;
pPars
->
fCoarsen
=
0
;
pPars
->
nRelaxRatio
=
0
;
// perform mapping
if
(
fOldAlgo
)
Jf_ManPerformMapping
(
p
,
pPars
);
else
Lf_ManPerformMapping
(
p
,
pPars
);
Area0
=
(
int
)
pPars
->
Area
;
Delay0
=
(
int
)
pPars
->
Delay
;
// perform balancing
pNew
=
Gia_ManPerformDsdBalance
(
p
,
6
,
4
,
0
,
0
);
// perform mapping again
if
(
fOldAlgo
)
Jf_ManPerformMapping
(
pNew
,
pPars
);
else
Lf_ManPerformMapping
(
pNew
,
pPars
);
Area1
=
(
int
)
pPars
->
Area
;
Delay1
=
(
int
)
pPars
->
Delay
;
// choose the best result
if
(
Delay1
<
Delay0
-
1
||
(
Delay1
==
Delay0
+
1
&&
100
.
0
*
(
Area1
-
Area0
)
/
Area1
<
3
.
0
)
)
{
Gia_ManStop
(
p
);
p
=
pNew
;
}
else
{
Gia_ManStop
(
pNew
);
Vec_IntFreeP
(
&
p
->
vMapping
);
}
// reset params
pPars
->
fCutMin
=
fCutMin
;
pPars
->
fCoarsen
=
fCoarsen
;
pPars
->
nRelaxRatio
=
nRelaxRatio
;
}
// perform balancing
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManStop
(
p
);
// perform mapping
if
(
fOldAlgo
)
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
else
pNew
=
Lf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
pTemp
!=
pNew
)
Gia_ManStop
(
pTemp
);
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
Gia_Man_t
*
Gia_ManAigSyn3
(
Gia_Man_t
*
p
,
int
fVerbose
,
int
fVeryVerbose
)
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Jf_Par_t
Pars
,
*
pPars
=
&
Pars
;
Jf_ManSetDefaultPars
(
pPars
);
pPars
->
nRelaxRatio
=
40
;
if
(
fVerbose
)
Gia_ManPrintStats
(
p
,
NULL
);
if
(
Gia_ManAndNum
(
p
)
==
0
)
return
Gia_ManDup
(
p
);
// perform balancing
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
// perform mapping
pPars
->
nLutSize
=
6
;
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
// Gia_ManStop( pTemp );
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManStop
(
pTemp
);
// perform mapping
pPars
->
nLutSize
=
4
;
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
// Gia_ManStop( pTemp );
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
Gia_Man_t
*
Gia_ManAigSyn4
(
Gia_Man_t
*
p
,
int
fVerbose
,
int
fVeryVerbose
)
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Jf_Par_t
Pars
,
*
pPars
=
&
Pars
;
Jf_ManSetDefaultPars
(
pPars
);
pPars
->
nRelaxRatio
=
40
;
if
(
fVerbose
)
Gia_ManPrintStats
(
p
,
NULL
);
if
(
Gia_ManAndNum
(
p
)
==
0
)
return
Gia_ManDup
(
p
);
//Gia_ManAigPrintPiLevels( p );
// perform balancing
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
// perform mapping
pPars
->
nLutSize
=
7
;
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
// Gia_ManStop( pTemp );
// perform extraction
pNew
=
Gia_ManPerformFx
(
pTemp
=
pNew
,
ABC_INFINITY
,
0
,
0
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManStop
(
pTemp
);
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManStop
(
pTemp
);
// perform mapping
pPars
->
nLutSize
=
5
;
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
// Gia_ManStop( pTemp );
// perform extraction
pNew
=
Gia_ManPerformFx
(
pTemp
=
pNew
,
ABC_INFINITY
,
0
,
0
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManStop
(
pTemp
);
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManStop
(
pTemp
);
//Gia_ManAigPrintPiLevels( pNew );
return
pNew
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/aig/gia/giaBal
ance2
.c
→
src/aig/gia/giaBal
Lut
.c
View file @
e033a622
File moved
src/aig/gia/gia
Sopb
.c
→
src/aig/gia/gia
BalMap
.c
View file @
e033a622
...
...
@@ -19,8 +19,6 @@
***********************************************************************/
#include "gia.h"
#include "base/main/main.h"
#include "base/cmd/cmd.h"
ABC_NAMESPACE_IMPL_START
...
...
@@ -319,128 +317,6 @@ Gia_Man_t * Gia_ManPerformDsdBalanceWin( Gia_Man_t * p, int LevelMax, int nTimeW
return
pNew
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManPerformMap
(
int
nAnds
,
int
nLutSize
,
int
nCutNum
,
int
fVerbose
)
{
char
Command
[
200
];
sprintf
(
Command
,
"&unmap; &lf -K %d -C %d -k; &save"
,
nLutSize
,
nCutNum
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
Command
);
if
(
fVerbose
)
{
printf
(
"MAPPING:
\n
"
);
printf
(
"Mapping with &lf -k:
\n
"
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&ps"
);
}
sprintf
(
Command
,
"&unmap; &lf -K %d -C %d; &save"
,
nLutSize
,
nCutNum
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
Command
);
if
(
fVerbose
)
{
printf
(
"Mapping with &lf:
\n
"
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&ps"
);
}
if
(
(
nLutSize
==
4
&&
nAnds
<
100000
)
||
(
nLutSize
==
6
&&
nAnds
<
2000
)
)
{
sprintf
(
Command
,
"&unmap; &if -sz -S %d%d -K %d -C %d"
,
nLutSize
,
nLutSize
,
2
*
nLutSize
-
1
,
2
*
nCutNum
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
Command
);
Vec_IntFreeP
(
&
Abc_FrameReadGia
(
Abc_FrameGetGlobalFrame
())
->
vPacking
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&save"
);
if
(
fVerbose
)
{
printf
(
"Mapping with &if -sz -S %d%d -K %d -C %d:
\n
"
,
nLutSize
,
nLutSize
,
2
*
nLutSize
-
1
,
2
*
nCutNum
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&ps"
);
}
}
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&load"
);
if
(
fVerbose
)
{
printf
(
"Mapping final:
\n
"
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&ps"
);
}
}
void
Gia_ManPerformRound
(
int
fIsMapped
,
int
nAnds
,
int
nLevels
,
int
nLutSize
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
)
{
char
Command
[
200
];
// perform AIG-based synthesis
if
(
nAnds
<
50000
)
{
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
""
);
sprintf
(
Command
,
"&dsdb; &dch -f; &if -K %d -C %d; &save"
,
nLutSize
,
nCutNum
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
Command
);
if
(
fVerbose
)
{
printf
(
"Mapping with &dch -f; &if -K %d -C %d:
\n
"
,
nLutSize
,
nCutNum
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&ps"
);
}
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&st"
);
}
// perform AIG-based synthesis
if
(
nAnds
<
20000
)
{
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
""
);
sprintf
(
Command
,
"&dsdb; &dch -f; &if -K %d -C %d; &save"
,
nLutSize
,
nCutNum
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
Command
);
if
(
fVerbose
)
{
printf
(
"Mapping with &dch -f; &if -K %d -C %d:
\n
"
,
nLutSize
,
nCutNum
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&ps"
);
}
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&st"
);
}
// perform first round of mapping
Gia_ManPerformMap
(
nAnds
,
nLutSize
,
nCutNum
,
fVerbose
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&st"
);
// perform synthesis
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&dsdb"
);
// perform second round of mapping
Gia_ManPerformMap
(
nAnds
,
nLutSize
,
nCutNum
,
fVerbose
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&st"
);
// perform synthesis
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&syn2 -m -R 10; &dsdb"
);
// prepare for final mapping
sprintf
(
Command
,
"&blut -a -K %d"
,
nLutSize
);
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
Command
);
// perform third round of mapping
Gia_ManPerformMap
(
nAnds
,
nLutSize
,
nCutNum
,
fVerbose
);
}
void
Gia_ManPerformFlow
(
int
fIsMapped
,
int
nAnds
,
int
nLevels
,
int
nLutSize
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
)
{
// remove comb equivs
if
(
fIsMapped
)
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&st"
);
if
(
Abc_FrameReadGia
(
Abc_FrameGetGlobalFrame
())
->
pManTime
)
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&sweep"
);
else
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&fraig -c"
);
// perform first round
Gia_ManPerformRound
(
fIsMapped
,
nAnds
,
nLevels
,
nLutSize
,
nCutNum
,
nRelaxRatio
,
fVerbose
);
// perform synthesis
Cmd_CommandExecute
(
Abc_FrameGetGlobalFrame
(),
"&st; &sopb"
);
// perform first round
Gia_ManPerformRound
(
fIsMapped
,
nAnds
,
nLevels
,
nLutSize
,
nCutNum
,
nRelaxRatio
,
fVerbose
);
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/aig/gia/giaScript.c
0 → 100644
View file @
e033a622
This diff is collapsed.
Click to expand it.
src/aig/gia/module.make
View file @
e033a622
...
...
@@ -2,8 +2,9 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaAgi.c
\
src/aig/gia/giaAiger.c
\
src/aig/gia/giaAigerExt.c
\
src/aig/gia/giaBalance.c
\
src/aig/gia/giaBalance2.c
\
src/aig/gia/giaBalAig.c
\
src/aig/gia/giaBalLut.c
\
src/aig/gia/giaBalMap.c
\
src/aig/gia/giaBidec.c
\
src/aig/gia/giaCCof.c
\
src/aig/gia/giaCex.c
\
...
...
@@ -48,12 +49,12 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaResub.c
\
src/aig/gia/giaRetime.c
\
src/aig/gia/giaScl.c
\
src/aig/gia/giaScript.c
\
src/aig/gia/giaShrink.c
\
src/aig/gia/giaShrink6.c
\
src/aig/gia/giaShrink7.c
\
src/aig/gia/giaSim.c
\
src/aig/gia/giaSim2.c
\
src/aig/gia/giaSopb.c
\
src/aig/gia/giaSort.c
\
src/aig/gia/giaSpeedup.c
\
src/aig/gia/giaStg.c
\
...
...
src/base/abci/abc.c
View file @
e033a622
...
...
@@ -360,6 +360,7 @@ static int Abc_CommandAbc9BalanceLut ( Abc_Frame_t * pAbc, int argc, cha
static
int
Abc_CommandAbc9Syn2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Syn3
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Syn4
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Synch2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9False
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Miter
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Miter2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
...
...
@@ -950,6 +951,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&syn2"
,
Abc_CommandAbc9Syn2
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&syn3"
,
Abc_CommandAbc9Syn3
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&syn4"
,
Abc_CommandAbc9Syn4
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&synch2"
,
Abc_CommandAbc9Synch2
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&false"
,
Abc_CommandAbc9False
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&miter"
,
Abc_CommandAbc9Miter
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&miter2"
,
Abc_CommandAbc9Miter2
,
0
);
...
...
@@ -28449,6 +28451,53 @@ usage:
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Synch2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
extern
Gia_Man_t
*
Gia_ManAigSynch2
(
Gia_Man_t
*
p
,
int
fVerbose
);
Gia_Man_t
*
pTemp
;
int
c
,
fVerbose
=
0
;
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"vh"
)
)
!=
EOF
)
{
switch
(
c
)
{
case
'v'
:
fVerbose
^=
1
;
break
;
case
'h'
:
goto
usage
;
default:
goto
usage
;
}
}
if
(
pAbc
->
pGia
==
NULL
)
{
Abc_Print
(
-
1
,
"Abc_CommandAbc9Synch2(): There is no AIG.
\n
"
);
return
1
;
}
pTemp
=
Gia_ManAigSynch2
(
pAbc
->
pGia
,
fVerbose
);
Abc_FrameUpdateGia
(
pAbc
,
pTemp
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: &synch2 [-vh]
\n
"
);
Abc_Print
(
-
2
,
"
\t
performs synthesis and computes structural choices
\n
"
);
Abc_Print
(
-
2
,
"
\t
-v : toggles printing additional information [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-h : print the command usage
\n
"
);
return
1
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Syn3
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
Gia_Man_t
*
pTemp
;
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment