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lvzhengyang
abc
Commits
dcd37b6a
Commit
dcd37b6a
authored
Jul 27, 2016
by
Bruno Schmitt
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Make FX able to handle SCC and remove its SOP preprocessing.
Some other small changes.
parent
5604657b
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1 changed file
with
31 additions
and
10 deletions
+31
-10
src/base/abci/abcFx.c
+31
-10
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src/base/abci/abcFx.c
View file @
dcd37b6a
...
...
@@ -103,6 +103,7 @@ struct Fx_Man_t_
Vec_Int_t
*
vCompls
;
// complemented attribute of each cube pair
Vec_Int_t
*
vCubeFree
;
// cube-free divisor
Vec_Int_t
*
vDiv
;
// selected divisor
Vec_Int_t
*
vSCC
;
// single cubes containment cubes
// statistics
abctime
timeStart
;
// starting time
int
nVars
;
// original problem variables
...
...
@@ -312,11 +313,6 @@ int Abc_NtkFxPerform( Abc_Ntk_t * pNtk, int nNewNodesMax, int LitCountMax, int f
printf
(
"Abc_NtkFastExtract: Nodes have duplicated fanins. FX is not performed.
\n
"
);
return
0
;
}
// sweep removes useless nodes
Abc_NtkCleanup
(
pNtk
,
0
);
// Abc_NtkOrderFanins( pNtk );
// makes sure the SOPs are SCC-free and D1C-free
Abc_NtkMakeLegit
(
pNtk
);
// collect information about the covers
vCubes
=
Abc_NtkFxRetrieve
(
pNtk
);
// call the fast extract procedure
...
...
@@ -359,6 +355,7 @@ Fx_Man_t * Fx_ManStart( Vec_Wec_t * vCubes )
p
->
vCompls
=
Vec_IntAlloc
(
100
);
p
->
vCubeFree
=
Vec_IntAlloc
(
100
);
p
->
vDiv
=
Vec_IntAlloc
(
100
);
p
->
vSCC
=
Vec_IntAlloc
(
100
);
return
p
;
}
void
Fx_ManStop
(
Fx_Man_t
*
p
)
...
...
@@ -377,6 +374,7 @@ void Fx_ManStop( Fx_Man_t * p )
Vec_IntFree
(
p
->
vCompls
);
Vec_IntFree
(
p
->
vCubeFree
);
Vec_IntFree
(
p
->
vDiv
);
Vec_IntFree
(
p
->
vSCC
);
ABC_FREE
(
p
);
}
...
...
@@ -571,10 +569,10 @@ static int Fx_ManDivNormalize( Vec_Int_t * vCubeFree ) // return 1 if complement
***********************************************************************/
int
Fx_ManDivFindCubeFree
(
Vec_Int_t
*
vArr1
,
Vec_Int_t
*
vArr2
,
Vec_Int_t
*
vCubeFree
,
int
*
fWarning
)
{
int
*
pBeg1
=
vArr1
->
pArray
+
1
;
// skip variable ID
int
*
pBeg2
=
vArr2
->
pArray
+
1
;
// skip variable ID
int
*
pEnd1
=
vArr1
->
pArray
+
vArr1
->
nSize
;
int
*
pEnd2
=
vArr2
->
pArray
+
vArr2
->
nSize
;
int
*
pBeg1
=
Vec_IntArray
(
vArr1
)
+
1
;
// skip variable ID
int
*
pBeg2
=
Vec_IntArray
(
vArr2
)
+
1
;
// skip variable ID
int
*
pEnd1
=
Vec_IntLimit
(
vArr1
)
;
int
*
pEnd2
=
Vec_IntLimit
(
vArr2
)
;
int
Counter
=
0
,
fAttr0
=
0
,
fAttr1
=
1
;
Vec_IntClear
(
vCubeFree
);
while
(
pBeg1
<
pEnd1
&&
pBeg2
<
pEnd2
)
...
...
@@ -597,7 +595,7 @@ int Fx_ManDivFindCubeFree( Vec_Int_t * vArr1, Vec_Int_t * vArr2, Vec_Int_t * vCu
if
(
Vec_IntSize
(
vCubeFree
)
==
0
)
printf
(
"The SOP has duplicated cubes.
\n
"
);
else
if
(
Vec_IntSize
(
vCubeFree
)
==
1
)
printf
(
"The SOP has contained cubes.
\n
"
)
;
return
-
1
;
else
if
(
Vec_IntSize
(
vCubeFree
)
==
3
)
{
int
*
pArray
=
Vec_IntArray
(
vCubeFree
);
...
...
@@ -799,6 +797,17 @@ void Fx_ManCubeDoubleCubeDivisors( Fx_Man_t * p, int iFirst, Vec_Int_t * vPivot,
if
(
Vec_IntEntry
(
vCube
,
0
)
!=
Vec_IntEntry
(
vPivot
,
0
)
)
break
;
Base
=
Fx_ManDivFindCubeFree
(
vCube
,
vPivot
,
p
->
vCubeFree
,
fWarning
);
if
(
Base
==
-
1
)
{
if
(
fRemove
==
0
)
{
if
(
Vec_IntSize
(
vCube
)
>
Vec_IntSize
(
vPivot
)
)
Vec_IntPush
(
p
->
vSCC
,
Vec_WecLevelId
(
p
->
vCubes
,
vCube
)
);
else
Vec_IntPush
(
p
->
vSCC
,
Vec_WecLevelId
(
p
->
vCubes
,
vPivot
)
);
}
continue
;
}
if
(
Vec_IntSize
(
p
->
vCubeFree
)
==
4
)
{
int
Value
=
Fx_ManDivNormalize
(
p
->
vCubeFree
);
...
...
@@ -1103,6 +1112,17 @@ ExtractFromPairs:
Vec_WecUnmarkLevels
(
p
->
vCubes
,
p
->
vCubesS
);
Vec_WecUnmarkLevels
(
p
->
vCubes
,
p
->
vCubesD
);
// Deal with SCC
if
(
Vec_IntSize
(
p
->
vSCC
)
)
{
Vec_IntUniqify
(
p
->
vSCC
);
Fx_ManForEachCubeVec
(
p
->
vSCC
,
p
->
vCubes
,
vCube
,
i
)
{
Fx_ManCubeDoubleCubeDivisors
(
p
,
Fx_ManGetFirstVarCube
(
p
,
vCube
),
vCube
,
1
,
1
,
fWarning
);
// remove - update
Vec_IntClear
(
vCube
);
}
Vec_IntClear
(
p
->
vSCC
);
}
// add cost of the new divisor
if
(
Vec_IntSize
(
vDiv
)
>
2
)
{
...
...
@@ -1123,6 +1143,7 @@ ExtractFromPairs:
if
(
(
p
->
nCompls
&&
i
>
1
)
||
Vec_IntSize
(
vDiv
)
==
2
)
// the last two lits are possibly complemented
Vec_IntTwoRemove
(
Vec_WecEntry
(
p
->
vLits
,
Abc_LitNot
(
Abc_Lit2Var
(
Lit0
))),
p
->
vCubesD
);
}
}
/**Function*************************************************************
...
...
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