Commit dc9a08bd by Alan Mishchenko

Tuning the flow scripts.

parent 5ce7aa57
...@@ -373,6 +373,7 @@ void Gia_ManPerformMap( int nAnds, int nLutSize, int nCutNum, int fVerbose ) ...@@ -373,6 +373,7 @@ void Gia_ManPerformMap( int nAnds, int nLutSize, int nCutNum, int fVerbose )
{ {
char Command[200]; char Command[200];
sprintf( Command, "&unmap; &lf -K %d -C %d -k; &save", nLutSize, nCutNum ); sprintf( Command, "&unmap; &lf -K %d -C %d -k; &save", nLutSize, nCutNum );
// sprintf( Command, "&unmap; &if -K %d -C %d; &save", nLutSize, nCutNum );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Command ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Command );
if ( fVerbose ) if ( fVerbose )
{ {
...@@ -387,7 +388,7 @@ void Gia_ManPerformMap( int nAnds, int nLutSize, int nCutNum, int fVerbose ) ...@@ -387,7 +388,7 @@ void Gia_ManPerformMap( int nAnds, int nLutSize, int nCutNum, int fVerbose )
printf( "Mapping with &lf:\n" ); printf( "Mapping with &lf:\n" );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
} }
if ( (nLutSize == 4 && nAnds < 100000) || (nLutSize == 6 && nAnds < 2000) ) if ( (nLutSize == 4 && nAnds < 100000) || (nLutSize == 6 && nAnds < 10000) )
{ {
sprintf( Command, "&unmap; &if -sz -S %d%d -K %d -C %d", nLutSize, nLutSize, 2*nLutSize-1, 2*nCutNum ); sprintf( Command, "&unmap; &if -sz -S %d%d -K %d -C %d", nLutSize, nLutSize, 2*nLutSize-1, 2*nCutNum );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Command ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Command );
...@@ -492,11 +493,15 @@ void Gia_ManPerformFlow( int fIsMapped, int nAnds, int nLevels, int nLutSize, in ...@@ -492,11 +493,15 @@ void Gia_ManPerformFlow( int fIsMapped, int nAnds, int nLevels, int nLutSize, in
***********************************************************************/ ***********************************************************************/
void Gia_ManPerformFlow2( int fIsMapped, int nAnds, int nLevels, int nLutSize, int nCutNum, int fVerbose ) void Gia_ManPerformFlow2( int fIsMapped, int nAnds, int nLevels, int nLutSize, int nCutNum, int fVerbose )
{ {
char Comm1[100], Comm2[100]; char Comm1[100], Comm2[100], Comm3[100], Comm4[100];
sprintf( Comm1, "&synch2 -K %d; &lf -mk -E 5 -K %d -C %d; &save", nLutSize, nLutSize, nCutNum ); sprintf( Comm1, "&synch2 -K %d; &if -m -K %d -C %d; &save", nLutSize, nLutSize, nCutNum );
sprintf( Comm2, "&dch -f; &lf -mk -E 5 -K %d -C %d; &save", nLutSize, nCutNum+4 ); sprintf( Comm2, "&dch -f; &if -m -K %d -C %d; &save", nLutSize, nCutNum+4 );
sprintf( Comm3, "&synch2 -K %d; &lf -mk -E 5 -K %d -C %d; &save", nLutSize, nLutSize, nCutNum );
sprintf( Comm4, "&dch -f; &lf -mk -E 5 -K %d -C %d; &save", nLutSize, nCutNum+4 );
// perform synthesis // perform synthesis
if ( fVerbose )
printf( "Trying synthesis...\n" );
if ( fIsMapped ) if ( fIsMapped )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&st" ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&st" );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Comm1 ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Comm1 );
...@@ -509,9 +514,44 @@ void Gia_ManPerformFlow2( int fIsMapped, int nAnds, int nLevels, int nLutSize, i ...@@ -509,9 +514,44 @@ void Gia_ManPerformFlow2( int fIsMapped, int nAnds, int nLevels, int nLutSize, i
if ( fVerbose ) if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
// return the result
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&load" );
if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
// perform balancing
if ( fVerbose )
printf( "Trying SOP balancing...\n" );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&st; &sopb -R 10 -C 4" );
// perform synthesis
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Comm3 );
if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
// perform synthesis // perform synthesis
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&st" ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&st" );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Comm1 ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Comm2 );
if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
// return the result
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&load" );
if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
if ( nAnds > 100000 )
return;
// perform balancing
if ( fVerbose )
printf( "Trying SOP balancing...\n" );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&st; &sopb -R 10" );
// perform synthesis
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Comm3 );
if ( fVerbose ) if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
...@@ -521,7 +561,31 @@ void Gia_ManPerformFlow2( int fIsMapped, int nAnds, int nLevels, int nLutSize, i ...@@ -521,7 +561,31 @@ void Gia_ManPerformFlow2( int fIsMapped, int nAnds, int nLevels, int nLutSize, i
if ( fVerbose ) if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
// return the result
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&load" );
if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
if ( nAnds > 50000 )
return;
// perform balancing
if ( fVerbose )
printf( "Trying SOP balancing...\n" );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&st; &sopb -R 10" );
// perform synthesis
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Comm3 );
if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
// perform synthesis // perform synthesis
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&st" );
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), Comm2 );
if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
// return the result
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&load" ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&load" );
if ( fVerbose ) if ( fVerbose )
Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" ); Cmd_CommandExecute( Abc_FrameGetGlobalFrame(), "&ps" );
......
...@@ -883,6 +883,7 @@ static void Vec_PtrUniqify( Vec_Ptr_t * p, int (*Vec_PtrSortCompare)() ) ...@@ -883,6 +883,7 @@ static void Vec_PtrUniqify( Vec_Ptr_t * p, int (*Vec_PtrSortCompare)() )
p->pArray[k++] = p->pArray[i]; p->pArray[k++] = p->pArray[i];
p->nSize = k; p->nSize = k;
} }
static void Vec_PtrUniqify2( Vec_Ptr_t * p, int (*Vec_PtrSortCompare)(), void (*Vec_PtrObjFree)(), Vec_Int_t * vCounts ) ___unused;
static void Vec_PtrUniqify2( Vec_Ptr_t * p, int (*Vec_PtrSortCompare)(), void (*Vec_PtrObjFree)(), Vec_Int_t * vCounts ) static void Vec_PtrUniqify2( Vec_Ptr_t * p, int (*Vec_PtrSortCompare)(), void (*Vec_PtrObjFree)(), Vec_Int_t * vCounts )
{ {
int i, k; int i, k;
......
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