Commit dbe2b466 by Alan Mishchenko

Added handling of exceeding conflict limit in PushClasses.

parent 519b03e8
......@@ -127,7 +127,7 @@ int Pdr_ManPushClauses( Pdr_Man_t * p )
{
Pdr_Set_t * pTemp, * pCubeK, * pCubeK1;
Vec_Ptr_t * vArrayK, * vArrayK1;
int i, j, k, m, RetValue = 0, kMax = Vec_PtrSize(p->vSolvers)-1;
int i, j, k, m, RetValue = 0, RetValue2, kMax = Vec_PtrSize(p->vSolvers)-1;
int Counter = 0;
int clk = clock();
Vec_VecForEachLevelStartStop( p->vClauses, vArrayK, k, 1, kMax )
......@@ -150,7 +150,10 @@ int Pdr_ManPushClauses( Pdr_Man_t * p )
}
// check if the clause can be moved to the next frame
if ( !Pdr_ManCheckCube( p, k, pCubeK, NULL, 0 ) )
RetValue2 = Pdr_ManCheckCube( p, k, pCubeK, NULL, 0 );
if ( RetValue2 == -1 )
return -1;
if ( !RetValue2 )
continue;
{
......@@ -590,7 +593,16 @@ int Pdr_ManSolveInt( Pdr_Man_t * p )
Pdr_ManPrintClauses( p, 0 );
}
// push clauses into this timeframe
if ( Pdr_ManPushClauses( p ) )
RetValue = Pdr_ManPushClauses( p );
if ( RetValue == -1 )
{
if ( p->pPars->fVerbose )
Pdr_ManPrintProgress( p, 1, clock() - clkStart );
printf( "Reached conflict limit (%d).\n", p->pPars->nConfLimit );
p->pPars->iFrame = k;
return -1;
}
if ( RetValue )
{
if ( p->pPars->fVerbose )
Pdr_ManPrintProgress( p, 1, clock() - clkStart );
......
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