Commit d8505990 by Alan Mishchenko

Adding command 'glitch' for glitch simulation.

parent fc904409
......@@ -37,7 +37,7 @@ struct Gli_Obj_t_
unsigned nFanins : 3; // the number of fanins
unsigned nFanouts : 25; // total number of fanouts
unsigned Handle; // ID of the node
unsigned uTruth[2]; // truth table of the node
word * pTruth; // truth table of the node
unsigned uSimInfo; // simulation info of the node
union
{
......@@ -333,7 +333,7 @@ static inline int Gli_NodeComputeValue( Gli_Obj_t * pNode )
int i, Phase = 0;
for ( i = 0; i < (int)pNode->nFanins; i++ )
Phase |= (Gli_ObjFanin(pNode, i)->fPhase << i);
return Abc_InfoHasBit( pNode->uTruth, Phase );
return Abc_InfoHasBit( (unsigned *)pNode->pTruth, Phase );
}
/**Function*************************************************************
......@@ -352,7 +352,7 @@ static inline int Gli_NodeComputeValue2( Gli_Obj_t * pNode )
int i, Phase = 0;
for ( i = 0; i < (int)pNode->nFanins; i++ )
Phase |= (Gli_ObjFanin(pNode, i)->fPhase2 << i);
return Abc_InfoHasBit( pNode->uTruth, Phase );
return Abc_InfoHasBit( (unsigned *)pNode->pTruth, Phase );
}
/**Function*************************************************************
......@@ -366,16 +366,15 @@ static inline int Gli_NodeComputeValue2( Gli_Obj_t * pNode )
SeeAlso []
***********************************************************************/
int Gli_ManCreateNode( Gli_Man_t * p, Vec_Int_t * vFanins, int nFanouts, unsigned * puTruth )
int Gli_ManCreateNode( Gli_Man_t * p, Vec_Int_t * vFanins, int nFanouts, word * pGateTruth )
{
Gli_Obj_t * pObj, * pFanin;
int i;
assert( Vec_IntSize(vFanins) <= 6 );
assert( Vec_IntSize(vFanins) <= 16 );
pObj = Gli_ObjAlloc( p, Vec_IntSize(vFanins), nFanouts );
Gli_ManForEachEntry( vFanins, p, pFanin, i )
Gli_ObjAddFanin( pObj, pFanin );
pObj->uTruth[0] = puTruth[0];
pObj->uTruth[1] = puTruth[Vec_IntSize(vFanins) == 6];
pObj->pTruth = pGateTruth;
pObj->fPhase = pObj->fPhase2 = Gli_NodeComputeValue( pObj );
return pObj->Handle;
}
......@@ -584,7 +583,7 @@ unsigned Gli_ManSimulateSeqNode( Gli_Man_t * p, Gli_Obj_t * pNode )
int nFanins = Gli_ObjFaninNum(pNode);
int i, k, Phase;
Gli_Obj_t * pFanin;
assert( nFanins <= 6 );
assert( nFanins <= 16 );
Gli_ObjForEachFanin( pNode, pFanin, i )
pSimInfos[i] = pFanin->uSimInfo;
for ( i = 0; i < 32; i++ )
......@@ -593,7 +592,7 @@ unsigned Gli_ManSimulateSeqNode( Gli_Man_t * p, Gli_Obj_t * pNode )
for ( k = 0; k < nFanins; k++ )
if ( (pSimInfos[k] >> i) & 1 )
Phase |= (1 << k);
if ( Abc_InfoHasBit( pNode->uTruth, Phase ) )
if ( Abc_InfoHasBit( (unsigned *)pNode->pTruth, Phase ) )
Result |= (1 << i);
}
return Result;
......@@ -772,7 +771,7 @@ void Gli_ManSwitchesAndGlitches( Gli_Man_t * p, int nPatterns, float PiTransProb
}
if ( fVerbose )
{
printf( "\nSimulated %d patterns. ", nPatterns );
printf( "Simulated %d patterns. Input transition probability %.2f. ", nPatterns, PiTransProb );
ABC_PRMn( "Memory", 4*p->nObjData );
ABC_PRT( "Time", Abc_Clock() - clk );
}
......
......@@ -825,6 +825,7 @@ extern ABC_DLL void Abc_NtkDontCareFree( Odc_Man_t * p );
extern ABC_DLL int Abc_NtkDontCareCompute( Odc_Man_t * p, Abc_Obj_t * pNode, Vec_Ptr_t * vLeaves, unsigned * puTruth );
/*=== abcPrint.c ==========================================================*/
extern ABC_DLL float Abc_NtkMfsTotalSwitching( Abc_Ntk_t * pNtk );
extern ABC_DLL float Abc_NtkMfsTotalGlitching( Abc_Ntk_t * pNtk, int nPats, int Prob, int fVerbose );
extern ABC_DLL void Abc_NtkPrintStats( Abc_Ntk_t * pNtk, int fFactored, int fSaveBest, int fDumpResult, int fUseLutLib, int fPrintMuxes, int fPower, int fGlitch, int fSkipBuf, int fSkipSmall, int fPrintMem );
extern ABC_DLL void Abc_NtkPrintIo( FILE * pFile, Abc_Ntk_t * pNtk, int fPrintFlops );
extern ABC_DLL void Abc_NtkPrintLatch( FILE * pFile, Abc_Ntk_t * pNtk );
......
......@@ -122,6 +122,7 @@ static int Abc_CommandMfs ( Abc_Frame_t * pAbc, int argc, cha
static int Abc_CommandMfs2 ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandMfs3 ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandTrace ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandGlitch ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandSpeedup ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandPowerdown ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAddBuffs ( Abc_Frame_t * pAbc, int argc, char ** argv );
......@@ -772,6 +773,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd( pAbc, "Synthesis", "mfs2", Abc_CommandMfs2, 1 );
Cmd_CommandAdd( pAbc, "Synthesis", "mfs3", Abc_CommandMfs3, 1 );
Cmd_CommandAdd( pAbc, "Synthesis", "trace", Abc_CommandTrace, 0 );
Cmd_CommandAdd( pAbc, "Synthesis", "glitch", Abc_CommandGlitch, 0 );
Cmd_CommandAdd( pAbc, "Synthesis", "speedup", Abc_CommandSpeedup, 1 );
Cmd_CommandAdd( pAbc, "Synthesis", "powerdown", Abc_CommandPowerdown, 1 );
Cmd_CommandAdd( pAbc, "Synthesis", "addbuffs", Abc_CommandAddBuffs, 1 );
......@@ -5718,6 +5720,88 @@ usage:
SeeAlso []
***********************************************************************/
int Abc_CommandGlitch( Abc_Frame_t * pAbc, int argc, char ** argv )
{
Abc_Ntk_t * pNtk = Abc_FrameReadNtk(pAbc);
int nPats = 4000;
int Prob = 8;
int fVerbose = 1;
int c;
// set defaults
Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "NPvh" ) ) != EOF )
{
switch ( c )
{
case 'N':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-N\" should be followed by an integer.\n" );
goto usage;
}
nPats = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( nPats < 1 )
goto usage;
break;
case 'P':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-P\" should be followed by an integer.\n" );
goto usage;
}
Prob = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( Prob < 1 )
goto usage;
break;
case 'v':
fVerbose ^= 1;
break;
case 'h':
goto usage;
default:
goto usage;
}
}
if ( pNtk == NULL )
{
Abc_Print( -1, "Empty network.\n" );
return 1;
}
if ( !Abc_NtkIsLogic(pNtk) )
{
Abc_Print( -1, "This command can only be applied to a mapped logic network.\n" );
return 1;
}
if ( Abc_NtkIsMappedLogic(pNtk) || Abc_NtkGetFaninMax(pNtk) <= 6 )
Abc_Print( 1, "Glitching adds %7.2f %% of signal transitions, compared to switching.\n", Abc_NtkMfsTotalGlitching(pNtk, nPats, Prob, fVerbose) );
else
printf( "Currently computes glitching only for K-LUT networks with K <= 6.\n" );
return 0;
usage:
Abc_Print( -2, "usage: glitch [-NP <num>] [-vh]\n" );
Abc_Print( -2, "\t comparing glitching activity to switching activity\n" );
Abc_Print( -2, "\t-N <num> : the number of random patterns to use (0 < num < 1000000) [default = %d]\n", nPats );
Abc_Print( -2, "\t-P <num> : once in how many cycles an input changes its value [default = %d]\n", Prob );
Abc_Print( -2, "\t-v : toggle printing optimization summary [default = %s]\n", fVerbose? "yes": "no" );
Abc_Print( -2, "\t-h : print the command usage\n");
return 1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_CommandSpeedup( Abc_Frame_t * pAbc, int argc, char ** argv )
{
Abc_Ntk_t * pNtk, * pNtkRes;
......@@ -351,9 +351,8 @@ void Abc_NtkPrintStats( Abc_Ntk_t * pNtk, int fFactored, int fSaveBest, int fDum
Abc_Print( 1," power =%7.2f", Abc_NtkMfsTotalSwitching(pNtk) );
if ( fGlitch )
{
extern float Abc_NtkMfsTotalGlitching( Abc_Ntk_t * pNtk );
if ( Abc_NtkIsLogic(pNtk) && Abc_NtkGetFaninMax(pNtk) <= 6 )
Abc_Print( 1," glitch =%7.2f %%", Abc_NtkMfsTotalGlitching(pNtk) );
Abc_Print( 1," glitch =%7.2f %%", Abc_NtkMfsTotalGlitching(pNtk, 4000, 8, 0) );
else
printf( "\nCurrently computes glitching only for K-LUT networks with K <= 6." );
}
......@@ -1744,7 +1743,7 @@ extern Gli_Man_t * Gli_ManAlloc( int nObjs, int nRegs, int nFanioPairs );
extern void Gli_ManStop( Gli_Man_t * p );
extern int Gli_ManCreateCi( Gli_Man_t * p, int nFanouts );
extern int Gli_ManCreateCo( Gli_Man_t * p, int iFanin );
extern int Gli_ManCreateNode( Gli_Man_t * p, Vec_Int_t * vFanins, int nFanouts, unsigned * puTruth );
extern int Gli_ManCreateNode( Gli_Man_t * p, Vec_Int_t * vFanins, int nFanouts, word * pGateTruth );
extern void Gli_ManSwitchesAndGlitches( Gli_Man_t * p, int nPatterns, float PiTransProb, int fVerbose );
extern int Gli_ObjNumSwitches( Gli_Man_t * p, int iNode );
......@@ -1761,13 +1760,14 @@ extern int Gli_ObjNumGlitches( Gli_Man_t * p, int iNode );
SeeAlso []
***********************************************************************/
float Abc_NtkMfsTotalGlitching( Abc_Ntk_t * pNtk )
float Abc_NtkMfsTotalGlitchingLut( Abc_Ntk_t * pNtk, int nPats, int Prob, int fVerbose )
{
int nSwitches, nGlitches;
Gli_Man_t * p;
Vec_Ptr_t * vNodes;
Vec_Int_t * vFanins, * vTruth;
Abc_Obj_t * pObj, * pFanin;
Vec_Wrd_t * vTruths; word * pTruth;
unsigned * puTruth;
int i, k;
assert( Abc_NtkIsLogic(pNtk) );
......@@ -1781,6 +1781,7 @@ float Abc_NtkMfsTotalGlitching( Abc_Ntk_t * pNtk )
vNodes = Abc_NtkDfs( pNtk, 0 );
vFanins = Vec_IntAlloc( 6 );
vTruth = Vec_IntAlloc( 1 << 12 );
vTruths = Vec_WrdStart( Abc_NtkObjNumMax(pNtk) );
// derive network for glitch computation
p = Gli_ManAlloc( Vec_PtrSize(vNodes) + Abc_NtkCiNum(pNtk) + Abc_NtkCoNum(pNtk),
......@@ -1795,7 +1796,9 @@ float Abc_NtkMfsTotalGlitching( Abc_Ntk_t * pNtk )
Abc_ObjForEachFanin( pObj, pFanin, k )
Vec_IntPush( vFanins, pFanin->iTemp );
puTruth = Hop_ManConvertAigToTruth( (Hop_Man_t *)pNtk->pManFunc, (Hop_Obj_t *)pObj->pData, Abc_ObjFaninNum(pObj), vTruth, 0 );
pObj->iTemp = Gli_ManCreateNode( p, vFanins, Abc_ObjFanoutNum(pObj), puTruth );
pTruth = Vec_WrdEntryP( vTruths, Abc_ObjId(pObj) );
*pTruth = ((word)puTruth[Abc_ObjFaninNum(pObj) == 6] << 32) | (word)puTruth[0];
pObj->iTemp = Gli_ManCreateNode( p, vFanins, Abc_ObjFanoutNum(pObj), pTruth );
}
Abc_NtkForEachCo( pNtk, pObj, i )
Gli_ManCreateCo( p, Abc_ObjFanin0(pObj)->iTemp );
......@@ -1816,6 +1819,72 @@ float Abc_NtkMfsTotalGlitching( Abc_Ntk_t * pNtk )
Vec_PtrFree( vNodes );
Vec_IntFree( vTruth );
Vec_IntFree( vFanins );
Vec_WrdFree( vTruths );
return nSwitches ? 100.0*(nGlitches-nSwitches)/nSwitches : 0.0;
}
/**Function*************************************************************
Synopsis [Returns the percentable of increased power due to glitching.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
float Abc_NtkMfsTotalGlitching( Abc_Ntk_t * pNtk, int nPats, int Prob, int fVerbose )
{
int nSwitches, nGlitches;
Gli_Man_t * p;
Vec_Ptr_t * vNodes;
Vec_Int_t * vFanins;
Abc_Obj_t * pObj, * pFanin;
int i, k, nFaninMax = Abc_NtkGetFaninMax(pNtk);
if ( !Abc_NtkIsMappedLogic(pNtk) )
return Abc_NtkMfsTotalGlitchingLut( pNtk, nPats, Prob, fVerbose );
assert( Abc_NtkIsMappedLogic(pNtk) );
if ( nFaninMax > 16 )
{
printf( "Abc_NtkMfsTotalGlitching() This procedure works only for mapped networks with LUTs size up to 6 inputs.\n" );
return -1.0;
}
vNodes = Abc_NtkDfs( pNtk, 0 );
vFanins = Vec_IntAlloc( 6 );
// derive network for glitch computation
p = Gli_ManAlloc( Vec_PtrSize(vNodes) + Abc_NtkCiNum(pNtk) + Abc_NtkCoNum(pNtk),
Abc_NtkLatchNum(pNtk), Abc_NtkGetTotalFanins(pNtk) + Abc_NtkCoNum(pNtk) );
Abc_NtkForEachObj( pNtk, pObj, i )
pObj->iTemp = -1;
Abc_NtkForEachCi( pNtk, pObj, i )
pObj->iTemp = Gli_ManCreateCi( p, Abc_ObjFanoutNum(pObj) );
Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pObj, i )
{
Vec_IntClear( vFanins );
Abc_ObjForEachFanin( pObj, pFanin, k )
Vec_IntPush( vFanins, pFanin->iTemp );
pObj->iTemp = Gli_ManCreateNode( p, vFanins, Abc_ObjFanoutNum(pObj), Mio_GateReadTruthP((Mio_Gate_t *)pObj->pData) );
}
Abc_NtkForEachCo( pNtk, pObj, i )
Gli_ManCreateCo( p, Abc_ObjFanin0(pObj)->iTemp );
// compute glitching
Gli_ManSwitchesAndGlitches( p, nPats, 1.0/Prob, fVerbose );
// compute the ratio
nSwitches = nGlitches = 0;
Abc_NtkForEachObj( pNtk, pObj, i )
if ( pObj->iTemp >= 0 )
{
nSwitches += Abc_ObjFanoutNum(pObj) * Gli_ObjNumSwitches(p, pObj->iTemp);
nGlitches += Abc_ObjFanoutNum(pObj) * Gli_ObjNumGlitches(p, pObj->iTemp);
}
Gli_ManStop( p );
Vec_PtrFree( vNodes );
Vec_IntFree( vFanins );
return nSwitches ? 100.0*(nGlitches-nSwitches)/nSwitches : 0.0;
}
......
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