Commit c6999c3c by Alan Mishchenko

Experiments with permutations.

parent d948ef80
......@@ -590,7 +590,7 @@ int Abc_ZddPerm( Abc_ZddMan * p, int a, int Var )
int Abc_ZddPermProduct( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * B;
Abc_ZddObj * A, * B;
int r0, r1, r;
if ( a == 0 ) return 0;
if ( a == 1 ) return b;
......@@ -598,11 +598,17 @@ int Abc_ZddPermProduct( Abc_ZddMan * p, int a, int b )
if ( b == 1 ) return a;
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_PERM_PROD)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
B = Abc_ZddNode( p, b );
r0 = Abc_ZddPermProduct( p, a, B->False );
r1 = Abc_ZddPermProduct( p, a, B->True );
r1 = Abc_ZddPerm( p, r1, B->Var );
r = Abc_ZddUnion( p, r0, r1 );
if ( p->pV2TJ[A->Var] < p->pV2TI[B->Var] ) // Aj < Bi
r0 = Abc_ZddPermProduct( p, A->False, b ),
r1 = Abc_ZddPermProduct( p, A->True, b ),
r = Abc_ZddUniqueCreate( p, A->Var, r1, r0 );
else
r0 = Abc_ZddPermProduct( p, a, B->False ),
r1 = Abc_ZddPermProduct( p, a, B->True ),
r1 = Abc_ZddPerm( p, r1, B->Var ),
r = Abc_ZddUnion( p, r0, r1 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_PERM_PROD, r );
}
......@@ -849,12 +855,17 @@ void Abc_EnumerateCubeStatesZdd()
{ {3, 5}, {3,17}, {3,15}, {1, 6}, {1,16}, {1,14}, {2, 4}, {2,18}, {2,13} },
{ {2,14}, {2,24}, {2,12}, {3,13}, {3,23}, {3,10}, {1,15}, {1,22}, {1,11} },
{ {1,10}, {1, 7}, {1, 4}, {3,12}, {3, 9}, {3, 6}, {2,11}, {2, 8}, {2, 5} } };
#ifdef WIN32
int LogObj = 24;
#else
int LogObj = 27;
#endif
Abc_ZddMan * p;
int i, k, pComb[9], pPerm[24], nSize;
int ZddTurn1, ZddTurn2, ZddTurn3, ZddTurns, ZddAll;
abctime clk = Abc_Clock();
printf( "Enumerating states of 2x2x2 cube.\n" );
p = Abc_ZddManAlloc( 24 * 23 / 2, 1 << 27 ); // finished with 2^27 (4 GB)
p = Abc_ZddManAlloc( 24 * 23 / 2, 1 << LogObj ); // finished with 2^27 (4 GB)
Abc_ZddManCreatePerms( p, 24 );
// init state
printf( "Iter %2d -> %8d Nodes = %7d Used = %10d ", 0, 1, 0, 2 );
......
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