Commit c347f2b9 by Alan Mishchenko

Alternative way of computing delay in SOP balancing.

parent aeedc6ac
......@@ -13504,6 +13504,7 @@ int Abc_CommandIf( Abc_Frame_t * pAbc, int argc, char ** argv )
if ( pPars->fDelayOpt )
{
pPars->fTruth = 1;
pPars->fCutMin = 1;
pPars->fExpRed = 0;
pPars->fUsePerm = 1;
pPars->pLutLib = NULL;
......@@ -13512,6 +13513,7 @@ int Abc_CommandIf( Abc_Frame_t * pAbc, int argc, char ** argv )
if ( pPars->fUserRecLib )
{
pPars->fTruth = 1;
pPars->fCutMin = 1;
pPars->fExpRed = 0;
pPars->fUsePerm = 1;
pPars->pLutLib = NULL;
......
......@@ -486,6 +486,7 @@ extern void If_ManImproveMapping( If_Man_t * p );
extern int If_ManPerformMappingSeq( If_Man_t * p );
/*=== ifTime.c ============================================================*/
extern int If_CutDelaySopCost( If_Man_t * p, If_Cut_t * pCut );
extern int If_CutDelaySopCost2( If_Man_t * p, If_Cut_t * pCut );
extern Vec_Wrd_t * If_CutDelaySopArray( If_Man_t * p, If_Cut_t * pCut );
extern float If_CutDelay( If_Man_t * p, If_Obj_t * pObj, If_Cut_t * pCut );
extern void If_CutPropagateRequired( If_Man_t * p, If_Obj_t * pObj, If_Cut_t * pCut, float Required );
......
......@@ -159,7 +159,11 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
if ( p->pPars->fUserRecLib )
pCut->Delay = If_CutDelayRecCost(p, pCut, pObj);
else if(p->pPars->fDelayOpt)
{
// pCut->Delay = If_CutDelaySopCost(p,pCut);
// pCut->Delay = If_CutDelaySopCost2(p,pCut);
pCut->Delay = If_CutDelaySopCost(p,pCut);
}
else
pCut->Delay = If_CutDelay( p, pObj, pCut );
// assert( pCut->Delay <= pObj->Required + p->fEpsilon );
......@@ -230,7 +234,11 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
if ( p->pPars->fUserRecLib )
pCut->Delay = If_CutDelayRecCost(p, pCut, pObj);
else if (p->pPars->fDelayOpt)
{
// pCut->Delay = If_CutDelaySopCost(p, pCut);
// pCut->Delay = If_CutDelaySopCost2(p, pCut);
pCut->Delay = If_CutDelaySopCost(p, pCut);
}
else
pCut->Delay = If_CutDelay( p, pObj, pCut );
//if ( pCut->Cost == IF_COST_MAX )
......
......@@ -34,6 +34,9 @@ static float s_ExtraDel[2][3] = { {1.0, 1.0, (float)0.1}, {1.0, 1.0, (float)0.1}
static void If_CutSortInputPins( If_Man_t * p, If_Cut_t * pCut, int * pPinPerm, float * pPinDelays );
int s_timeNew;
int s_timeOld;
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
......@@ -249,21 +252,25 @@ Vec_Wrd_t * If_CutDelaySopAnds( If_Man_t * p, If_Cut_t * pCut, Vec_Int_t * vCove
***********************************************************************/
Vec_Wrd_t * If_CutDelaySopArray( If_Man_t * p, If_Cut_t * pCut )
{
int clk;
Vec_Wrd_t * vAnds;
int RetValue;
if ( p->vCover == NULL )
{
p->vCover = Vec_IntAlloc(0);
if ( p->vAnds == NULL )
p->vAnds = Vec_WrdAlloc(100);
if ( p->vAndGate == NULL )
p->vAndGate = Vec_WrdAlloc(100);
if ( p->vOrGate == NULL )
p->vOrGate = Vec_WrdAlloc(100);
}
RetValue = Kit_TruthIsop( If_CutTruth(pCut), If_CutLeaveNum(pCut), p->vCover, 1 );
if ( RetValue == -1 )
return NULL;
assert( RetValue == 0 || RetValue == 1 );
clk = clock();
vAnds = If_CutDelaySopAnds( p, pCut, p->vCover, RetValue ^ pCut->fCompl );
s_timeOld += clock() - clk;
/*
if ( pCut->nLeaves <= 5 )
{
......@@ -384,7 +391,9 @@ int If_CutDelaySopCost( If_Man_t * p, If_Cut_t * pCut )
{
Delay = If_CutDelayLeafDepth( vAnds, i );
pCut->pPerm[i] = (char)(Delay == -IF_BIG_CHAR ? IF_BIG_CHAR : Delay);
//printf( "%d ", pCut->pPerm[i] );
}
//printf( " (%d)\n", Leaf.Delay );
// verify the delay
// Delay = If_CutDelay( p, pObj, pCut );
// assert( (int)Leaf.Delay == Delay );
......@@ -392,7 +401,147 @@ int If_CutDelaySopCost( If_Man_t * p, If_Cut_t * pCut )
}
/**Function*************************************************************
Synopsis [Alternative computation of delay.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
word If_CutDelayCountFormula( Vec_Int_t * vNums )
{
word Count = 0;
int i, Entry;
Vec_IntForEachEntry( vNums, Entry, i )
{
if ( Entry < 0 )
continue;
assert( Entry < 60 );
Count += ((word)1) << Entry;
}
return Count;
}
int If_CutDelayUseFormula( Vec_Int_t * vNums )
{
int i, k, fChanges = 1;
// word Count = If_CutDelayCountFormula( vNums );
// Vec_IntPrint( vNums );
while ( fChanges )
{
fChanges = 0;
for ( i = Vec_IntSize(vNums) - 1; i > 0; i-- )
if ( vNums->pArray[i] == vNums->pArray[i-1] )
{
vNums->pArray[i-1]++;
for ( k = i; k < Vec_IntSize(vNums) - 1; k++ )
vNums->pArray[k] = vNums->pArray[k+1];
Vec_IntShrink( vNums, Vec_IntSize(vNums)-1 );
fChanges = 1;
}
}
// assert( Count == If_CutDelayCountFormula(vNums) );
// Vec_IntPrint( vNums );
// printf( "\n" );
if ( Vec_IntSize(vNums) == 1 )
return vNums->pArray[0];
return Vec_IntEntryLast(vNums) + 1;
}
int If_CutDelaySopAnds2( If_Man_t * p, If_Cut_t * pCut, Vec_Int_t * vCover, int fCompl, int * pArea )
{
Vec_Int_t * vOrGate2 = (Vec_Int_t *)p->vOrGate;
Vec_Int_t * vAndGate2 = (Vec_Int_t *)p->vAndGate;
int Arrivals[16];
If_Obj_t * pLeaf;
int i, k, Entry, Literal;
*pArea = 0;
if ( Vec_IntSize(vCover) == 0 ) // const 0
{
assert( fCompl == 0 );
return 0;
}
if ( Vec_IntSize(vCover) == 1 && Vec_IntEntry(vCover, 0) == 0 ) // const 1
{
assert( fCompl == 0 );
return 0;
}
If_CutForEachLeaf( p, pCut, pLeaf, k )
Arrivals[k] = (int)If_ObjCutBest(pLeaf)->Delay;
// iterate through the cubes
Vec_IntClear( vOrGate2 );
Vec_IntForEachEntry( vCover, Entry, i )
{
Vec_IntClear( vAndGate2 );
for ( k = 0; k < (int)pCut->nLeaves; k++ )
{
Literal = 3 & (Entry >> (k << 1));
if ( Literal == 1 ) // neg literal
Vec_IntPushOrder( vAndGate2, Arrivals[k] );
else if ( Literal == 2 ) // pos literal
Vec_IntPushOrder( vAndGate2, Arrivals[k] );
else if ( Literal != 0 )
assert( 0 );
}
*pArea += Vec_IntSize(vAndGate2) - 1;
Vec_IntPushOrder( vOrGate2, If_CutDelayUseFormula(vAndGate2) );
}
*pArea += Vec_IntSize(vOrGate2) - 1;
return If_CutDelayUseFormula(vOrGate2);
}
int If_CutDelaySopArray2( If_Man_t * p, If_Cut_t * pCut, int * pArea )
{
int clk;
int RetValue;
if ( p->vCover == NULL )
p->vCover = Vec_IntAlloc(0);
if ( p->vAndGate == NULL )
p->vAndGate = Vec_WrdAlloc(100);
if ( p->vOrGate == NULL )
p->vOrGate = Vec_WrdAlloc(100);
RetValue = Kit_TruthIsop( If_CutTruth(pCut), If_CutLeaveNum(pCut), p->vCover, 1 );
if ( RetValue == -1 )
return -1;
assert( RetValue == 0 || RetValue == 1 );
clk = clock();
RetValue = If_CutDelaySopAnds2( p, pCut, p->vCover, RetValue ^ pCut->fCompl, pArea );
// RetValue = If_CutDelaySopAnds2_( p, pCut, p->vCover, RetValue ^ pCut->fCompl, pArea );
s_timeNew += clock() - clk;
return RetValue;
}
int If_CutDelaySopCost2( If_Man_t * p, If_Cut_t * pCut )
{
If_Obj_t * pLeaf;
int i, DelayMax, Area;
// mark cut as a user cut
pCut->fUser = 1;
DelayMax = If_CutDelaySopArray2( p, pCut, &Area );
if ( DelayMax == -1 )
{
assert( 0 );
return ABC_INFINITY;
}
// get the cost
if ( pCut->nLeaves > 2 )
pCut->Cost = Area;
else
pCut->Cost = 1;
// get the permutation
If_CutForEachLeaf( p, pCut, pLeaf, i )
{
assert( DelayMax == 0 || DelayMax >= (int)If_ObjCutBest(pLeaf)->Delay );
pCut->pPerm[i] = (char)(DelayMax - (int)If_ObjCutBest(pLeaf)->Delay);
// printf( "%d ", pCut->pPerm[i] );
}
// printf( "(%d) ", DelayMax );
// verify the delay
// Delay = If_CutDelay( p, pObj, pCut );
// assert( (int)Leaf.Delay == Delay );
return DelayMax;
}
......
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