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lvzhengyang
abc
Commits
ba4063ac
Commit
ba4063ac
authored
Nov 25, 2014
by
Alan Mishchenko
Browse files
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Plain Diff
Improvements to handling boxes and flops.
parent
9e0c90d4
Hide whitespace changes
Inline
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Showing
5 changed files
with
125 additions
and
6 deletions
+125
-6
src/aig/gia/gia.h
+1
-0
src/aig/gia/giaMan.c
+1
-1
src/aig/gia/giaSweep.c
+107
-1
src/aig/gia/giaTim.c
+14
-2
src/base/abci/abc.c
+2
-2
No files found.
src/aig/gia/gia.h
View file @
ba4063ac
...
@@ -1355,6 +1355,7 @@ extern int Gia_ManRegBoxNum( Gia_Man_t * p );
...
@@ -1355,6 +1355,7 @@ extern int Gia_ManRegBoxNum( Gia_Man_t * p );
extern
int
Gia_ManNonRegBoxNum
(
Gia_Man_t
*
p
);
extern
int
Gia_ManNonRegBoxNum
(
Gia_Man_t
*
p
);
extern
int
Gia_ManBoxCiNum
(
Gia_Man_t
*
p
);
extern
int
Gia_ManBoxCiNum
(
Gia_Man_t
*
p
);
extern
int
Gia_ManBoxCoNum
(
Gia_Man_t
*
p
);
extern
int
Gia_ManBoxCoNum
(
Gia_Man_t
*
p
);
extern
int
Gia_ManClockDomainNum
(
Gia_Man_t
*
p
);
extern
int
Gia_ManIsSeqWithBoxes
(
Gia_Man_t
*
p
);
extern
int
Gia_ManIsSeqWithBoxes
(
Gia_Man_t
*
p
);
extern
int
Gia_ManIsNormalized
(
Gia_Man_t
*
p
);
extern
int
Gia_ManIsNormalized
(
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManDupNormalize
(
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManDupNormalize
(
Gia_Man_t
*
p
);
...
...
src/aig/gia/giaMan.c
View file @
ba4063ac
...
@@ -411,7 +411,7 @@ void Gia_ManPrintStats( Gia_Man_t * p, Gps_Par_t * pPars )
...
@@ -411,7 +411,7 @@ void Gia_ManPrintStats( Gia_Man_t * p, Gps_Par_t * pPars )
if
(
Gia_ManRegNum
(
p
)
)
if
(
Gia_ManRegNum
(
p
)
)
Abc_Print
(
1
,
" ff =%7d"
,
Gia_ManRegNum
(
p
)
);
Abc_Print
(
1
,
" ff =%7d"
,
Gia_ManRegNum
(
p
)
);
if
(
Gia_ManRegBoxNum
(
p
)
)
if
(
Gia_ManRegBoxNum
(
p
)
)
Abc_Print
(
1
,
" boxff =%d(%d)"
,
Gia_ManRegBoxNum
(
p
),
Vec_IntFindMax
(
p
->
vRegClasses
)
);
Abc_Print
(
1
,
" boxff =%d(%d)"
,
Gia_ManRegBoxNum
(
p
),
Gia_ManClockDomainNum
(
p
)
);
#ifdef WIN32
#ifdef WIN32
{
{
...
...
src/aig/gia/giaSweep.c
View file @
ba4063ac
...
@@ -567,6 +567,109 @@ Gia_Man_t * Gia_ManFraigSweepSimple( Gia_Man_t * p, void * pPars )
...
@@ -567,6 +567,109 @@ Gia_Man_t * Gia_ManFraigSweepSimple( Gia_Man_t * p, void * pPars )
/**Function*************************************************************
/**Function*************************************************************
Synopsis [Computes equivalences for one clock domain.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManSweepComputeOneDomainEquivs
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vRegClasses
,
int
iDom
,
void
*
pParsS
,
int
fConst
,
int
fEquiv
,
int
fVerbose
)
{
Gia_Man_t
*
pNew
;
Gia_Obj_t
*
pObj
;
Vec_Int_t
*
vPerm
;
int
i
,
Class
,
nFlops
;
int
nDoms
=
Vec_IntFindMax
(
vRegClasses
);
assert
(
iDom
>=
1
&&
iDom
<=
nDoms
);
assert
(
p
->
pManTime
==
NULL
);
assert
(
Gia_ManRegNum
(
p
)
>
0
);
// create required flop permutation
vPerm
=
Vec_IntAlloc
(
Gia_ManRegNum
(
p
)
);
Vec_IntForEachEntry
(
vRegClasses
,
Class
,
i
)
if
(
Class
!=
iDom
)
Vec_IntPush
(
vPerm
,
i
);
nFlops
=
Vec_IntSize
(
vPerm
);
Vec_IntForEachEntry
(
vRegClasses
,
Class
,
i
)
if
(
Class
==
iDom
)
Vec_IntPush
(
vPerm
,
i
);
nFlops
=
Vec_IntSize
(
vPerm
)
-
nFlops
;
assert
(
Vec_IntSize
(
vPerm
)
==
Gia_ManRegNum
(
p
)
);
// derive new AIG
pNew
=
Gia_ManDupPermFlop
(
p
,
vPerm
);
assert
(
Gia_ManObjNum
(
pNew
)
==
Gia_ManObjNum
(
p
)
);
Vec_IntFree
(
vPerm
);
// perform computation of equivalences
pNew
->
nRegs
=
nFlops
;
if
(
pParsS
)
Cec_ManLSCorrespondenceClasses
(
pNew
,
(
Cec_ParCor_t
*
)
pParsS
);
else
Gia_ManSeqCleanupClasses
(
pNew
,
fConst
,
fEquiv
,
fVerbose
);
pNew
->
nRegs
=
Gia_ManRegNum
(
p
);
// make new point to old
Gia_ManForEachObj
(
p
,
pObj
,
i
)
{
assert
(
!
Abc_LitIsCompl
(
pObj
->
Value
)
);
Gia_ManObj
(
pNew
,
Abc_Lit2Var
(
pObj
->
Value
))
->
Value
=
Abc_Var2Lit
(
i
,
0
);
}
// transfer
Gia_ManDupRemapEquiv
(
p
,
pNew
);
Gia_ManStop
(
pNew
);
}
Gia_Man_t
*
Gia_ManSweepWithBoxesAndDomains
(
Gia_Man_t
*
p
,
void
*
pParsS
,
int
fConst
,
int
fEquiv
,
int
fVerbose
)
{
Gia_Man_t
*
pClp
,
*
pNew
,
*
pTemp
;
int
nDoms
=
Vec_IntFindMax
(
p
->
vRegClasses
);
int
*
pReprs
,
iDom
;
assert
(
Gia_ManRegNum
(
p
)
==
0
);
assert
(
p
->
pAigExtra
!=
NULL
);
assert
(
nDoms
>
1
);
// order AIG objects
pNew
=
Gia_ManDupUnnormalize
(
p
);
if
(
pNew
==
NULL
)
return
NULL
;
Gia_ManTransferTiming
(
pNew
,
p
);
// iterate over domains
for
(
iDom
=
1
;
iDom
<=
nDoms
;
iDom
++
)
{
if
(
Vec_IntCountEntry
(
pNew
->
vRegClasses
,
iDom
)
<
2
)
continue
;
// find global equivalences
pClp
=
Gia_ManDupCollapse
(
pNew
,
pNew
->
pAigExtra
,
NULL
,
1
);
// compute equivalences
Gia_ManSweepComputeOneDomainEquivs
(
pClp
,
pNew
->
vRegClasses
,
iDom
,
pParsS
,
fConst
,
fEquiv
,
fVerbose
);
// transfer equivalences
pReprs
=
Gia_ManFraigSelectReprs
(
pNew
,
pClp
,
fVerbose
);
Gia_ManStop
(
pClp
);
// reduce AIG
Gia_ManTransferTiming
(
p
,
pNew
);
pNew
=
Gia_ManFraigReduceGia
(
pTemp
=
pNew
,
pReprs
);
Gia_ManTransferTiming
(
pNew
,
p
);
Gia_ManStop
(
pTemp
);
ABC_FREE
(
pReprs
);
// derive new AIG
pNew
=
Gia_ManDupWithBoxes
(
pTemp
=
pNew
,
1
);
Gia_ManStop
(
pTemp
);
// report
//if ( fVerbose )
{
printf
(
"Domain %2d with %5d flops: "
,
iDom
,
Vec_IntCountEntry
(
pNew
->
vRegClasses
,
iDom
)
);
Gia_ManPrintStats
(
pNew
,
NULL
);
}
}
// normalize the result
pNew
=
Gia_ManDupNormalize
(
pTemp
=
pNew
);
Gia_ManTransferTiming
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
// check integrity
//Gia_ManCheckIntegrityWithBoxes( pNew );
return
pNew
;
}
/**Function*************************************************************
Synopsis [Reduces root model with scorr.]
Synopsis [Reduces root model with scorr.]
Description []
Description []
...
@@ -582,12 +685,15 @@ Gia_Man_t * Gia_ManSweepWithBoxes( Gia_Man_t * p, void * pParsC, void * pParsS,
...
@@ -582,12 +685,15 @@ Gia_Man_t * Gia_ManSweepWithBoxes( Gia_Man_t * p, void * pParsC, void * pParsS,
int
*
pReprs
;
int
*
pReprs
;
assert
(
Gia_ManRegNum
(
p
)
==
0
);
assert
(
Gia_ManRegNum
(
p
)
==
0
);
assert
(
p
->
pAigExtra
!=
NULL
);
assert
(
p
->
pAigExtra
!=
NULL
);
// consider seq synthesis with multiple clock domains
// if ( pParsC == NULL && Gia_ManClockDomainNum(p) > 1 )
// return Gia_ManSweepWithBoxesAndDomains( p, pParsS, fConst, fEquiv, fVerbose );
// order AIG objects
// order AIG objects
pNew
=
Gia_ManDupUnnormalize
(
p
);
pNew
=
Gia_ManDupUnnormalize
(
p
);
if
(
pNew
==
NULL
)
if
(
pNew
==
NULL
)
return
NULL
;
return
NULL
;
// find global equivalences
Gia_ManTransferTiming
(
pNew
,
p
);
Gia_ManTransferTiming
(
pNew
,
p
);
// find global equivalences
pClp
=
Gia_ManDupCollapse
(
pNew
,
pNew
->
pAigExtra
,
NULL
,
pParsC
?
0
:
1
);
pClp
=
Gia_ManDupCollapse
(
pNew
,
pNew
->
pAigExtra
,
NULL
,
pParsC
?
0
:
1
);
// compute equivalences
// compute equivalences
if
(
pParsC
)
if
(
pParsC
)
...
...
src/aig/gia/giaTim.c
View file @
ba4063ac
...
@@ -66,6 +66,18 @@ int Gia_ManBoxCoNum( Gia_Man_t * p )
...
@@ -66,6 +66,18 @@ int Gia_ManBoxCoNum( Gia_Man_t * p )
{
{
return
p
->
pManTime
?
Gia_ManCoNum
(
p
)
-
Tim_ManPoNum
((
Tim_Man_t
*
)
p
->
pManTime
)
:
0
;
return
p
->
pManTime
?
Gia_ManCoNum
(
p
)
-
Tim_ManPoNum
((
Tim_Man_t
*
)
p
->
pManTime
)
:
0
;
}
}
int
Gia_ManClockDomainNum
(
Gia_Man_t
*
p
)
{
int
i
,
nDoms
,
Count
=
0
;
if
(
p
->
vRegClasses
==
NULL
)
return
0
;
nDoms
=
Vec_IntFindMax
(
p
->
vRegClasses
);
assert
(
Vec_IntCountEntry
(
p
->
vRegClasses
,
0
)
==
0
);
for
(
i
=
1
;
i
<=
nDoms
;
i
++
)
if
(
Vec_IntCountEntry
(
p
->
vRegClasses
,
i
)
>
0
)
Count
++
;
return
Count
;
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -80,7 +92,7 @@ int Gia_ManBoxCoNum( Gia_Man_t * p )
...
@@ -80,7 +92,7 @@ int Gia_ManBoxCoNum( Gia_Man_t * p )
***********************************************************************/
***********************************************************************/
int
Gia_ManIsSeqWithBoxes
(
Gia_Man_t
*
p
)
int
Gia_ManIsSeqWithBoxes
(
Gia_Man_t
*
p
)
{
{
return
(
Gia_ManRegNum
(
p
)
>
0
)
&&
(
p
->
pManTime
!=
NULL
)
&&
(
Tim_ManBoxNum
((
Tim_Man_t
*
)
p
->
pManTime
)
>
0
);
return
(
Gia_ManRegNum
(
p
)
>
0
&&
Gia_ManBoxNum
(
p
)
>
0
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -152,7 +164,7 @@ Gia_Man_t * Gia_ManDupNormalize( Gia_Man_t * p )
...
@@ -152,7 +164,7 @@ Gia_Man_t * Gia_ManDupNormalize( Gia_Man_t * p )
// copy flops last
// copy flops last
for
(
i
=
nCIs
-
Gia_ManRegNum
(
p
);
i
<
nCIs
;
i
++
)
for
(
i
=
nCIs
-
Gia_ManRegNum
(
p
);
i
<
nCIs
;
i
++
)
Gia_ManCi
(
p
,
i
)
->
Value
=
Gia_ManAppendCi
(
pNew
);
Gia_ManCi
(
p
,
i
)
->
Value
=
Gia_ManAppendCi
(
pNew
);
printf
(
"Warning: Suffled CI order to be correct sequential AIG.
\n
"
);
printf
(
"Warning: S
h
uffled CI order to be correct sequential AIG.
\n
"
);
}
}
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
pObj
->
Value
=
Gia_ManAppendAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
pObj
->
Value
=
Gia_ManAppendAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
...
...
src/base/abci/abc.c
View file @
ba4063ac
...
@@ -26539,11 +26539,11 @@ int Abc_CommandAbc9Strash( Abc_Frame_t * pAbc, int argc, char ** argv )
...
@@ -26539,11 +26539,11 @@ int Abc_CommandAbc9Strash( Abc_Frame_t * pAbc, int argc, char ** argv )
}
}
else
if
(
fCollapse
&&
pAbc
->
pGia
->
pAigExtra
)
else
if
(
fCollapse
&&
pAbc
->
pGia
->
pAigExtra
)
{
{
if
(
Gia_ManIsSeqWithBoxes
(
pAbc
->
pGia
)
)
if
(
Gia_ManIsSeqWithBoxes
(
pAbc
->
pGia
)
||
Gia_ManRegBoxNum
(
pAbc
->
pGia
)
)
{
{
Gia_Man_t
*
pUnshuffled
=
Gia_ManDupUnshuffleInputs
(
pAbc
->
pGia
);
Gia_Man_t
*
pUnshuffled
=
Gia_ManDupUnshuffleInputs
(
pAbc
->
pGia
);
Gia_ManTransferTiming
(
pUnshuffled
,
pAbc
->
pGia
);
Gia_ManTransferTiming
(
pUnshuffled
,
pAbc
->
pGia
);
pTemp
=
Gia_ManDupCollapse
(
pUnshuffled
,
pUnshuffled
->
pAigExtra
,
NULL
,
0
);
pTemp
=
Gia_ManDupCollapse
(
pUnshuffled
,
pUnshuffled
->
pAigExtra
,
NULL
,
Gia_ManRegBoxNum
(
pUnshuffled
)
>
0
);
Gia_ManTransferTiming
(
pAbc
->
pGia
,
pUnshuffled
);
Gia_ManTransferTiming
(
pAbc
->
pGia
,
pUnshuffled
);
Gia_ManStop
(
pUnshuffled
);
Gia_ManStop
(
pUnshuffled
);
}
}
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