Commit b78ec9db by Alan Mishchenko

Adding support for LUT primitive in NDR.

parent 66d2201c
...@@ -100,6 +100,7 @@ int Ndr_TypeNdr2Wlc( int Type ) ...@@ -100,6 +100,7 @@ int Ndr_TypeNdr2Wlc( int Type )
if ( Type == ABC_OPER_DFFRSE ) return WLC_OBJ_FF; // 05: flop if ( Type == ABC_OPER_DFFRSE ) return WLC_OBJ_FF; // 05: flop
if ( Type == ABC_OPER_RAMR ) return WLC_OBJ_READ; // 54: read port if ( Type == ABC_OPER_RAMR ) return WLC_OBJ_READ; // 54: read port
if ( Type == ABC_OPER_RAMW ) return WLC_OBJ_WRITE; // 55: write port if ( Type == ABC_OPER_RAMW ) return WLC_OBJ_WRITE; // 55: write port
if ( Type == ABC_OPER_LUT ) return WLC_OBJ_TABLE; // 55: LUT
return -1; return -1;
} }
int Ndr_TypeWlc2Ndr( int Type ) int Ndr_TypeWlc2Ndr( int Type )
...@@ -159,6 +160,7 @@ int Ndr_TypeWlc2Ndr( int Type ) ...@@ -159,6 +160,7 @@ int Ndr_TypeWlc2Ndr( int Type )
if ( Type == WLC_OBJ_FF ) return ABC_OPER_DFFRSE; // 05: flop if ( Type == WLC_OBJ_FF ) return ABC_OPER_DFFRSE; // 05: flop
if ( Type == WLC_OBJ_READ ) return ABC_OPER_RAMR; // 54: read port if ( Type == WLC_OBJ_READ ) return ABC_OPER_RAMR; // 54: read port
if ( Type == WLC_OBJ_WRITE ) return ABC_OPER_RAMW; // 55: write port if ( Type == WLC_OBJ_WRITE ) return ABC_OPER_RAMW; // 55: write port
if ( Type == WLC_OBJ_TABLE ) return ABC_OPER_LUT; // 55: LUT
return -1; return -1;
} }
......
...@@ -943,7 +943,7 @@ void Wlc_NtkDupDfs_rec( Wlc_Ntk_t * pNew, Wlc_Ntk_t * p, int iObj, Vec_Int_t * v ...@@ -943,7 +943,7 @@ void Wlc_NtkDupDfs_rec( Wlc_Ntk_t * pNew, Wlc_Ntk_t * p, int iObj, Vec_Int_t * v
return; return;
if ( Wlc_ObjCopy(p, iObj) ) if ( Wlc_ObjCopy(p, iObj) )
return; return;
//printf( "Visiting node %d\n", iObj ); printf( "Visiting node %d with type %d (%s)\n", iObj, Wlc_NtkObj(p, iObj)->Type, Wlc_NtkObj(p, iObj)->Type < WLC_OBJ_NUMBER ? Wlc_Names[Wlc_NtkObj(p, iObj)->Type] : NULL );
pObj = Wlc_NtkObj( p, iObj ); pObj = Wlc_NtkObj( p, iObj );
assert( pObj->Type != WLC_OBJ_FF ); assert( pObj->Type != WLC_OBJ_FF );
Wlc_ObjForEachFanin( pObj, iFanin, i ) Wlc_ObjForEachFanin( pObj, iFanin, i )
......
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