Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
A
abc
Overview
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
lvzhengyang
abc
Commits
b680f122
Commit
b680f122
authored
Feb 27, 2013
by
Alan Mishchenko
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
User-controlable SAT sweeper.
parent
a27a7bc8
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
69 additions
and
6 deletions
+69
-6
src/aig/gia/gia.h
+4
-3
src/aig/gia/giaSweeper.c
+65
-3
No files found.
src/aig/gia/gia.h
View file @
b680f122
...
...
@@ -995,7 +995,7 @@ extern Gia_Man_t * Gia_ManFraigSweep( Gia_Man_t * p, void * pPars );
/*=== giaSweeper.c ============================================================*/
extern
Gia_Man_t
*
Gia_SweeperStart
(
Gia_Man_t
*
p
);
extern
void
Gia_SweeperStop
(
Gia_Man_t
*
p
);
extern
int
Gia_SweeperIsRunning
(
Gia_Man_t
*
p
Gia
);
extern
int
Gia_SweeperIsRunning
(
Gia_Man_t
*
p
);
extern
void
Gia_SweeperPrintStats
(
Gia_Man_t
*
p
);
extern
void
Gia_SweeperSetConflictLimit
(
Gia_Man_t
*
p
,
int
nConfMax
);
extern
void
Gia_SweeperSetRuntimeLimit
(
Gia_Man_t
*
p
,
int
nSeconds
);
...
...
@@ -1008,10 +1008,11 @@ extern int Gia_SweeperCondPop( Gia_Man_t * p );
extern
void
Gia_SweeperCondPush
(
Gia_Man_t
*
p
,
int
ProbeId
);
extern
Vec_Int_t
*
Gia_SweeperCondVector
(
Gia_Man_t
*
p
);
extern
int
Gia_SweeperCondCheckUnsat
(
Gia_Man_t
*
p
);
extern
int
Gia_SweeperCheckEquiv
(
Gia_Man_t
*
p
Gia
,
int
ProbeId1
,
int
ProbeId2
);
extern
int
Gia_SweeperCheckEquiv
(
Gia_Man_t
*
p
,
int
ProbeId1
,
int
ProbeId2
);
extern
Gia_Man_t
*
Gia_SweeperExtractUserLogic
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vProbeIds
,
Vec_Ptr_t
*
vInNames
,
Vec_Ptr_t
*
vOutNames
);
extern
Vec_Int_t
*
Gia_SweeperGraft
(
Gia_Man_t
*
pDst
,
Vec_Int_t
*
vProbes
,
Gia_Man_t
*
pSrc
);
extern
Gia_Man_t
*
Gia_SweeperSweep
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vProbeOuts
);
extern
Gia_Man_t
*
Gia_SweeperCleanup
(
Gia_Man_t
*
p
,
char
*
pCommLime
);
extern
Vec_Int_t
*
Gia_SweeperFraig
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vProbes
,
char
*
pCommLime
);
/*=== giaSwitch.c ============================================================*/
extern
float
Gia_ManEvaluateSwitching
(
Gia_Man_t
*
p
);
extern
float
Gia_ManComputeSwitching
(
Gia_Man_t
*
p
,
int
nFrames
,
int
nPref
,
int
fProbOne
);
...
...
src/aig/gia/giaSweeper.c
View file @
b680f122
...
...
@@ -859,10 +859,13 @@ Vec_Int_t * Gia_SweeperGraft( Gia_Man_t * pDst, Vec_Int_t * vProbes, Gia_Man_t *
Vec_Int_t
*
vOutLits
;
Gia_Obj_t
*
pObj
;
int
i
;
assert
(
Vec_IntSize
(
vProbes
)
==
Gia_ManPiNum
(
pSrc
)
);
assert
(
pDst
->
pHTable
!=
NULL
);
assert
(
Gia_SweeperIsRunning
(
pDst
)
);
if
(
vProbes
)
assert
(
Vec_IntSize
(
vProbes
)
==
Gia_ManPiNum
(
pSrc
)
);
else
assert
(
Gia_ManPiNum
(
pDst
)
==
Gia_ManPiNum
(
pSrc
)
);
Gia_ManForEachPi
(
pSrc
,
pObj
,
i
)
pObj
->
Value
=
Gia_SweeperProbeLit
(
pDst
,
Vec_IntEntry
(
vProbes
,
i
)
);
pObj
->
Value
=
Gia_SweeperProbeLit
(
pDst
,
vProbes
?
Vec_IntEntry
(
vProbes
,
i
)
:
Gia_Obj2Lit
(
pDst
,
Gia_ManPi
(
pDst
,
i
)
)
);
Gia_ManForEachAnd
(
pSrc
,
pObj
,
i
)
pObj
->
Value
=
Gia_ManHashAnd
(
pDst
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
vOutLits
=
Vec_IntAlloc
(
Gia_ManPoNum
(
pSrc
)
);
...
...
@@ -976,6 +979,45 @@ Gia_Man_t * Gia_SweeperSweep( Gia_Man_t * p, Vec_Int_t * vProbeOuts )
/**Function*************************************************************
Synopsis [Procedure to perform conditional fraig sweeping on separate logic cones..]
Description [The procedure takes GIA with the sweeper defined. The sweeper
is assumed to have some conditions currently pushed, which will be used
as constraints for fraig sweeping. The second argument (vProbes) contains
the array of probe IDs pointing to the user's logic cones to be SAT swept.
Finally, the optional command line (pCommLine) is an ABC command line
to be applied to the resulting GIA after SAT sweeping before it is
grafted back into the original GIA manager. The return value is the array
of literals in the original GIA manager, corresponding to the user's
logic cones after sweeping, synthesis and grafting.]
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Gia_SweeperFraig
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vProbes
,
char
*
pCommLime
)
{
Gia_Man_t
*
pNew
;
Vec_Int_t
*
vLits
;
// sweeper is running
assert
(
Gia_SweeperIsRunning
(
p
)
);
// sweep the logic
pNew
=
Gia_SweeperSweep
(
p
,
vProbes
);
// execute command line
if
(
pCommLime
)
{
// set pNew to be current GIA in ABC
// execute command line pCommLine using Abc_CmdCommandExecute()
// get pNew to be current GIA in ABC
}
vLits
=
Gia_SweeperGraft
(
p
,
NULL
,
pNew
);
Gia_ManStop
(
pNew
);
return
vLits
;
}
/**Function*************************************************************
Synopsis []
Description []
...
...
@@ -1056,6 +1098,26 @@ Gia_Man_t * Gia_SweeperFraigTest( Gia_Man_t * p, int nWords, int nConfs, int fVe
return
pGia
;
}
/**Function*************************************************************
Synopsis [Sweeper cleanup.]
Description [Returns new GIA with sweeper defined, which is the same
as the original sweeper, with all the dangling logic removed and SAT
solver restarted. The probe IDs are guaranteed to have the same logic
functions as in the original manager.]
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Gia_SweeperCleanup
(
Gia_Man_t
*
p
,
char
*
pCommLime
)
{
return
NULL
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment