Commit b1a57b2a by Alan Mishchenko

Adding iterative refinement to 'addbuffs'.

parent 0184dab4
...@@ -2094,7 +2094,7 @@ Abc_Ntk_t * Abc_NtkAddBuffs( Abc_Ntk_t * pNtkInit, int fReverse, int nImprove, i ...@@ -2094,7 +2094,7 @@ Abc_Ntk_t * Abc_NtkAddBuffs( Abc_Ntk_t * pNtkInit, int fReverse, int nImprove, i
Abc_NtkForEachCi( pNtk, pObj, i ) Abc_NtkForEachCi( pNtk, pObj, i )
pObj->Level = 0; pObj->Level = 0;
// move the nodes // move the nodes down one step at a time
for ( Iter = 0; Iter < nImprove; Iter++ ) for ( Iter = 0; Iter < nImprove; Iter++ )
{ {
int Counter = 0, TotalGain = 0; int Counter = 0, TotalGain = 0;
...@@ -2128,7 +2128,7 @@ Abc_Ntk_t * Abc_NtkAddBuffs( Abc_Ntk_t * pNtkInit, int fReverse, int nImprove, i ...@@ -2128,7 +2128,7 @@ Abc_Ntk_t * Abc_NtkAddBuffs( Abc_Ntk_t * pNtkInit, int fReverse, int nImprove, i
} }
else else
{ {
// move the nodes // move the nodes up one step at a time
Vec_Ptr_t * vNodes = Abc_NtkDfs( pNtk, 1 ); Vec_Ptr_t * vNodes = Abc_NtkDfs( pNtk, 1 );
for ( Iter = 0; Iter < nImprove; Iter++ ) for ( Iter = 0; Iter < nImprove; Iter++ )
{ {
...@@ -2159,38 +2159,6 @@ Abc_Ntk_t * Abc_NtkAddBuffs( Abc_Ntk_t * pNtkInit, int fReverse, int nImprove, i ...@@ -2159,38 +2159,6 @@ Abc_Ntk_t * Abc_NtkAddBuffs( Abc_Ntk_t * pNtkInit, int fReverse, int nImprove, i
if ( Counter == 0 ) if ( Counter == 0 )
break; break;
} }
/*
// move the nodes
for ( Iter = 0; Iter < nImprove; Iter++ )
{
int Counter = 0, TotalGain = 0;
Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pObj, i )
{
int CountGain = -1;
assert( pObj->Level > 0 );
Abc_ObjForEachFanin( pObj, pFanin, k )
{
assert( pFanin->Level < pObj->Level );
if ( pFanin->Level + 1 == pObj->Level )
break;
}
if ( k < Abc_ObjFaninNum(pObj) ) // cannot move
continue;
Abc_ObjForEachFanin( pObj, pFanin, k )
CountGain += Abc_NtkAddBuffsEval( pObj, pFanin );
if ( CountGain >= 0 ) // can move
{
pObj->Level--;
Counter++;
TotalGain += CountGain;
}
}
if ( fVerbose )
printf( "Shifted %d nodes down with total gain %d.\n", Counter, TotalGain );
if ( Counter == 0 )
break;
}
*/
Vec_PtrFree( vNodes ); Vec_PtrFree( vNodes );
} }
vBuffs = Vec_PtrStart( Abc_NtkObjNumMax(pNtk) * (nLevelMax + 1) ); vBuffs = Vec_PtrStart( Abc_NtkObjNumMax(pNtk) * (nLevelMax + 1) );
......
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