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lvzhengyang
abc
Commits
b193ef05
Commit
b193ef05
authored
Jan 19, 2017
by
Alan Mishchenko
Browse files
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Plain Diff
Updates to arithmetic verification.
parent
7457b8a6
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3 changed files
with
90 additions
and
24 deletions
+90
-24
src/proof/acec/acecCore.c
+56
-2
src/proof/acec/acecNorm.c
+30
-21
src/proof/acec/acecTree.c
+4
-1
No files found.
src/proof/acec/acecCore.c
View file @
b193ef05
...
@@ -307,6 +307,50 @@ int Acec_MatchCountCommon( Vec_Wec_t * vLits1, Vec_Wec_t * vLits2, int Shift )
...
@@ -307,6 +307,50 @@ int Acec_MatchCountCommon( Vec_Wec_t * vLits1, Vec_Wec_t * vLits2, int Shift )
Vec_IntFree
(
vRes
);
Vec_IntFree
(
vRes
);
return
nCommon
;
return
nCommon
;
}
}
void
Vec_IntInsertOrder
(
Vec_Int_t
*
vLits
,
Vec_Int_t
*
vClasses
,
int
Lit
,
int
Class
)
{
int
i
;
for
(
i
=
Vec_IntSize
(
vClasses
)
-
1
;
i
>=
0
;
i
--
)
if
(
Vec_IntEntry
(
vClasses
,
i
)
>=
Class
)
break
;
Vec_IntInsert
(
vLits
,
i
+
1
,
Lit
);
Vec_IntInsert
(
vClasses
,
i
+
1
,
Class
);
}
void
Acec_MoveDuplicates
(
Vec_Wec_t
*
vLits
,
Vec_Wec_t
*
vClasses
)
{
Vec_Int_t
*
vLevel1
,
*
vLevel2
;
int
i
,
k
,
Prev
,
This
,
Entry
;
Vec_WecForEachLevel
(
vLits
,
vLevel1
,
i
)
{
if
(
i
==
Vec_WecSize
(
vLits
)
-
1
)
break
;
vLevel2
=
Vec_WecEntry
(
vClasses
,
i
);
assert
(
Vec_IntSize
(
vLevel1
)
==
Vec_IntSize
(
vLevel2
)
);
Prev
=
-
1
;
Vec_IntForEachEntry
(
vLevel2
,
This
,
k
)
{
if
(
Prev
!=
This
)
{
Prev
=
This
;
continue
;
}
Prev
=
-
1
;
Entry
=
Vec_IntEntry
(
vLevel1
,
k
);
Vec_IntDrop
(
vLevel1
,
k
);
Vec_IntDrop
(
vLevel2
,
k
--
);
Vec_IntDrop
(
vLevel1
,
k
);
Vec_IntDrop
(
vLevel2
,
k
--
);
Vec_IntInsertOrder
(
Vec_WecEntry
(
vLits
,
i
+
1
),
Vec_WecEntry
(
vClasses
,
i
+
1
),
Entry
,
This
);
assert
(
Vec_IntSize
(
vLevel1
)
==
Vec_IntSize
(
vLevel2
)
);
assert
(
Vec_IntSize
(
Vec_WecEntry
(
vLits
,
i
+
1
))
==
Vec_IntSize
(
Vec_WecEntry
(
vClasses
,
i
+
1
))
);
}
}
}
void
Acec_MatchCheckShift
(
Gia_Man_t
*
pGia0
,
Gia_Man_t
*
pGia1
,
Vec_Wec_t
*
vLits0
,
Vec_Wec_t
*
vLits1
,
Vec_Int_t
*
vMap0
,
Vec_Int_t
*
vMap1
,
Vec_Wec_t
*
vRoots0
,
Vec_Wec_t
*
vRoots1
)
void
Acec_MatchCheckShift
(
Gia_Man_t
*
pGia0
,
Gia_Man_t
*
pGia1
,
Vec_Wec_t
*
vLits0
,
Vec_Wec_t
*
vLits1
,
Vec_Int_t
*
vMap0
,
Vec_Int_t
*
vMap1
,
Vec_Wec_t
*
vRoots0
,
Vec_Wec_t
*
vRoots1
)
{
{
Vec_Wec_t
*
vRes0
=
Acec_MatchCopy
(
vLits0
,
vMap0
);
Vec_Wec_t
*
vRes0
=
Acec_MatchCopy
(
vLits0
,
vMap0
);
...
@@ -318,14 +362,20 @@ void Acec_MatchCheckShift( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Vec_Wec_t * vLi
...
@@ -318,14 +362,20 @@ void Acec_MatchCheckShift( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Vec_Wec_t * vLi
{
{
Vec_WecInsertLevel
(
vLits0
,
0
);
Vec_WecInsertLevel
(
vLits0
,
0
);
Vec_WecInsertLevel
(
vRoots0
,
0
);
Vec_WecInsertLevel
(
vRoots0
,
0
);
Vec_WecInsertLevel
(
vRes0
,
0
);
printf
(
"Shifted one level up.
\n
"
);
printf
(
"Shifted one level up.
\n
"
);
}
}
else
if
(
nCommonMinus
>
nCommonPlus
&&
nCommonMinus
>
nCommon
)
else
if
(
nCommonMinus
>
nCommonPlus
&&
nCommonMinus
>
nCommon
)
{
{
Vec_WecInsertLevel
(
vLits1
,
0
);
Vec_WecInsertLevel
(
vLits1
,
0
);
Vec_WecInsertLevel
(
vRoots1
,
0
);
Vec_WecInsertLevel
(
vRoots1
,
0
);
Vec_WecInsertLevel
(
vRes1
,
0
);
printf
(
"Shifted one level down.
\n
"
);
printf
(
"Shifted one level down.
\n
"
);
}
}
Acec_MoveDuplicates
(
vLits0
,
vRes0
);
Acec_MoveDuplicates
(
vLits1
,
vRes1
);
//Vec_WecPrintLits( vLits1 );
//printf( "Input literals:\n" );
//printf( "Input literals:\n" );
//Vec_WecPrintLits( vLits0 );
//Vec_WecPrintLits( vLits0 );
//printf( "Equiv classes:\n" );
//printf( "Equiv classes:\n" );
...
@@ -410,6 +460,10 @@ int Acec_MatchBoxes( Acec_Box_t * pBox0, Acec_Box_t * pBox1 )
...
@@ -410,6 +460,10 @@ int Acec_MatchBoxes( Acec_Box_t * pBox0, Acec_Box_t * pBox1 )
printf
(
"Box0: Matched %d entries out of %d.
\n
"
,
nTotal
,
Vec_WecSizeSize
(
pBox0
->
vLeafLits
)
);
printf
(
"Box0: Matched %d entries out of %d.
\n
"
,
nTotal
,
Vec_WecSizeSize
(
pBox0
->
vLeafLits
)
);
printf
(
"Box1: Matched %d entries out of %d.
\n
"
,
nTotal
,
Vec_WecSizeSize
(
pBox1
->
vLeafLits
)
);
printf
(
"Box1: Matched %d entries out of %d.
\n
"
,
nTotal
,
Vec_WecSizeSize
(
pBox1
->
vLeafLits
)
);
//Acec_MatchPrintEquivLits( pBox0->pGia, pBox0->vShared, Vec_IntArray(vMap0), 0 );
//Acec_MatchPrintEquivLits( pBox1->pGia, pBox1->vShared, Vec_IntArray(vMap1), 0 );
//printf( "\n" );
//Acec_MatchPrintEquivLits( pBox0->pGia, pBox0->vUnique, Vec_IntArray(vMap0), 0 );
//Acec_MatchPrintEquivLits( pBox0->pGia, pBox0->vUnique, Vec_IntArray(vMap0), 0 );
//Acec_MatchPrintEquivLits( pBox1->pGia, pBox1->vUnique, Vec_IntArray(vMap1), 0 );
//Acec_MatchPrintEquivLits( pBox1->pGia, pBox1->vUnique, Vec_IntArray(vMap1), 0 );
...
@@ -448,8 +502,8 @@ int Acec_Solve( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Acec_ParCec_t * pPars )
...
@@ -448,8 +502,8 @@ int Acec_Solve( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Acec_ParCec_t * pPars )
printf
(
"Cannot match arithmetic boxes in LHS and RHS. Trying regular CEC.
\n
"
);
printf
(
"Cannot match arithmetic boxes in LHS and RHS. Trying regular CEC.
\n
"
);
else
else
{
{
pGia0n
=
Acec_InsertBox
(
pBox0
,
1
);
pGia0n
=
Acec_InsertBox
(
pBox0
,
0
);
pGia1n
=
Acec_InsertBox
(
pBox1
,
1
);
pGia1n
=
Acec_InsertBox
(
pBox1
,
0
);
printf
(
"Matching of adder trees in LHS and RHS succeeded. "
);
printf
(
"Matching of adder trees in LHS and RHS succeeded. "
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
// remove the last output
// remove the last output
...
...
src/proof/acec/acecNorm.c
View file @
b193ef05
...
@@ -76,9 +76,19 @@ Vec_Int_t * Acec_InsertTree( Gia_Man_t * pNew, Vec_Wec_t * vLeafMap )
...
@@ -76,9 +76,19 @@ Vec_Int_t * Acec_InsertTree( Gia_Man_t * pNew, Vec_Wec_t * vLeafMap )
{
{
if
(
Vec_IntSize
(
vLevel
)
==
2
)
if
(
Vec_IntSize
(
vLevel
)
==
2
)
Vec_IntPush
(
vLevel
,
0
);
Vec_IntPush
(
vLevel
,
0
);
In
[
2
]
=
Vec_IntPop
(
vLevel
);
//In[2] = Vec_IntPop( vLevel );
In
[
1
]
=
Vec_IntPop
(
vLevel
);
//In[1] = Vec_IntPop( vLevel );
In
[
0
]
=
Vec_IntPop
(
vLevel
);
//In[0] = Vec_IntPop( vLevel );
In
[
0
]
=
Vec_IntEntry
(
vLevel
,
0
);
Vec_IntDrop
(
vLevel
,
0
);
In
[
1
]
=
Vec_IntEntry
(
vLevel
,
0
);
Vec_IntDrop
(
vLevel
,
0
);
In
[
2
]
=
Vec_IntEntry
(
vLevel
,
0
);
Vec_IntDrop
(
vLevel
,
0
);
Acec_InsertFadd
(
pNew
,
In
,
Out
);
Acec_InsertFadd
(
pNew
,
In
,
Out
);
Vec_IntPush
(
vLevel
,
Out
[
0
]
);
Vec_IntPush
(
vLevel
,
Out
[
0
]
);
if
(
i
+
1
<
Vec_WecSize
(
vLeafMap
)
)
if
(
i
+
1
<
Vec_WecSize
(
vLeafMap
)
)
...
@@ -114,11 +124,22 @@ int Acec_InsertBox_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
...
@@ -114,11 +124,22 @@ int Acec_InsertBox_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
Acec_InsertBox_rec
(
pNew
,
p
,
Gia_ObjFanin1
(
pObj
)
);
Acec_InsertBox_rec
(
pNew
,
p
,
Gia_ObjFanin1
(
pObj
)
);
return
(
pObj
->
Value
=
Gia_ManAppendAnd2
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
));
return
(
pObj
->
Value
=
Gia_ManAppendAnd2
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
));
}
}
Vec_Int_t
*
Acec_BuildTree
(
Gia_Man_t
*
pNew
,
Gia_Man_t
*
p
,
Vec_Wec_t
*
vLeafLits
)
Vec_Int_t
*
Acec_BuildTree
(
Gia_Man_t
*
pNew
,
Gia_Man_t
*
p
,
Vec_Wec_t
*
vLeafLits
,
Vec_Int_t
*
vRootLits
)
{
{
Vec_Wec_t
*
vLeafMap
=
Vec_WecStart
(
Vec_WecSize
(
vLeafLits
)
);
Vec_Wec_t
*
vLeafMap
=
Vec_WecStart
(
Vec_WecSize
(
vLeafLits
)
);
Vec_Int_t
*
vLevel
,
*
vRootRanks
;
Vec_Int_t
*
vLevel
,
*
vRootRanks
;
int
i
,
k
,
iLit
,
iLitNew
;
int
i
,
k
,
iLit
,
iLitNew
;
// add roo literals
if
(
vRootLits
)
Vec_IntForEachEntry
(
vRootLits
,
iLit
,
i
)
{
if
(
i
<
Vec_WecSize
(
vLeafMap
)
)
vLevel
=
Vec_WecEntry
(
vLeafMap
,
i
);
else
vLevel
=
Vec_WecPushLevel
(
vLeafMap
);
Vec_IntPush
(
vLevel
,
iLit
);
}
// add other literals
Vec_WecForEachLevel
(
vLeafLits
,
vLevel
,
i
)
Vec_WecForEachLevel
(
vLeafLits
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iLit
,
k
)
Vec_IntForEachEntry
(
vLevel
,
iLit
,
k
)
{
{
...
@@ -137,7 +158,7 @@ Gia_Man_t * Acec_InsertBox( Acec_Box_t * pBox, int fAll )
...
@@ -137,7 +158,7 @@ Gia_Man_t * Acec_InsertBox( Acec_Box_t * pBox, int fAll )
Gia_Man_t
*
p
=
pBox
->
pGia
;
Gia_Man_t
*
p
=
pBox
->
pGia
;
Gia_Man_t
*
pNew
;
Gia_Man_t
*
pNew
;
Gia_Obj_t
*
pObj
;
Gia_Obj_t
*
pObj
;
Vec_Int_t
*
vRootRanks
,
*
vLevel
;
Vec_Int_t
*
vRootRanks
,
*
vLevel
,
*
vTemp
;
int
i
,
k
,
iLit
,
iLitNew
;
int
i
,
k
,
iLit
,
iLitNew
;
pNew
=
Gia_ManStart
(
Gia_ManObjNum
(
p
)
);
pNew
=
Gia_ManStart
(
Gia_ManObjNum
(
p
)
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
...
@@ -148,26 +169,14 @@ Gia_Man_t * Acec_InsertBox( Acec_Box_t * pBox, int fAll )
...
@@ -148,26 +169,14 @@ Gia_Man_t * Acec_InsertBox( Acec_Box_t * pBox, int fAll )
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
// implement tree
// implement tree
if
(
fAll
)
if
(
fAll
)
vRootRanks
=
Acec_BuildTree
(
pNew
,
p
,
pBox
->
vLeafLits
);
vRootRanks
=
Acec_BuildTree
(
pNew
,
p
,
pBox
->
vLeafLits
,
NULL
);
else
else
{
{
Vec_Wec_t
*
vLeafLits
;
assert
(
pBox
->
vShared
!=
NULL
);
assert
(
pBox
->
vShared
!=
NULL
);
assert
(
pBox
->
vUnique
!=
NULL
);
assert
(
pBox
->
vUnique
!=
NULL
);
vRootRanks
=
Acec_BuildTree
(
p
,
p
,
pBox
->
vShared
);
vRootRanks
=
Acec_BuildTree
(
pNew
,
p
,
pBox
->
vShared
,
NULL
);
// add these roots to the unique ones
vRootRanks
=
Acec_BuildTree
(
pNew
,
p
,
pBox
->
vUnique
,
vTemp
=
vRootRanks
);
vLeafLits
=
Vec_WecDup
(
pBox
->
vUnique
);
Vec_IntFree
(
vTemp
);
Vec_IntForEachEntry
(
vRootRanks
,
iLit
,
i
)
{
if
(
i
<
Vec_WecSize
(
vLeafLits
)
)
vLevel
=
Vec_WecEntry
(
vLeafLits
,
i
);
else
vLevel
=
Vec_WecPushLevel
(
vLeafLits
);
Vec_IntPush
(
vLevel
,
iLit
);
}
Vec_IntFree
(
vRootRanks
);
vRootRanks
=
Acec_BuildTree
(
pNew
,
p
,
vLeafLits
);
Vec_WecFree
(
vLeafLits
);
}
}
// update polarity of literals
// update polarity of literals
Vec_WecForEachLevel
(
pBox
->
vRootLits
,
vLevel
,
i
)
Vec_WecForEachLevel
(
pBox
->
vRootLits
,
vLevel
,
i
)
...
...
src/proof/acec/acecTree.c
View file @
b193ef05
...
@@ -207,6 +207,9 @@ void Acec_TreeFilterOne2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree )
...
@@ -207,6 +207,9 @@ void Acec_TreeFilterOne2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree )
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
if
(
Vec_BitEntry
(
vIsLeaf
,
i
)
)
if
(
Vec_BitEntry
(
vIsLeaf
,
i
)
)
Acec_TreeMarkTFI_rec
(
p
,
i
,
vMarked
);
Acec_TreeMarkTFI_rec
(
p
,
i
,
vMarked
);
// additional one
//if ( 10942 < Gia_ManObjNum(p) )
// Acec_TreeMarkTFI_rec( p, 10942, vMarked );
// remove those that overlap with the marked TFI
// remove those that overlap with the marked TFI
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
i
)
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
i
)
{
{
...
@@ -419,7 +422,7 @@ Vec_Int_t * Acec_TreeFindPoints( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Bit_t * v
...
@@ -419,7 +422,7 @@ Vec_Int_t * Acec_TreeFindPoints( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Bit_t * v
int
i
;
int
i
;
for
(
i
=
0
;
6
*
i
<
Vec_IntSize
(
vAdds
);
i
++
)
for
(
i
=
0
;
6
*
i
<
Vec_IntSize
(
vAdds
);
i
++
)
{
{
if
(
vIgnore
&&
(
Vec_BitEntry
(
vIgnore
,
Vec_IntEntry
(
vAdds
,
6
*
i
+
3
))
&&
Vec_BitEntry
(
vIgnore
,
Vec_IntEntry
(
vAdds
,
6
*
i
+
4
)))
)
if
(
vIgnore
&&
(
Vec_BitEntry
(
vIgnore
,
Vec_IntEntry
(
vAdds
,
6
*
i
+
3
))
||
Vec_BitEntry
(
vIgnore
,
Vec_IntEntry
(
vAdds
,
6
*
i
+
4
)))
)
continue
;
continue
;
Acec_TreeAddInOutPoint
(
vMap
,
Vec_IntEntry
(
vAdds
,
6
*
i
+
0
),
i
,
0
);
Acec_TreeAddInOutPoint
(
vMap
,
Vec_IntEntry
(
vAdds
,
6
*
i
+
0
),
i
,
0
);
Acec_TreeAddInOutPoint
(
vMap
,
Vec_IntEntry
(
vAdds
,
6
*
i
+
1
),
i
,
0
);
Acec_TreeAddInOutPoint
(
vMap
,
Vec_IntEntry
(
vAdds
,
6
*
i
+
1
),
i
,
0
);
...
...
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