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lvzhengyang
abc
Commits
a762c695
Commit
a762c695
authored
May 05, 2013
by
Alan Mishchenko
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New fast extract.
parent
7f700af6
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10 changed files
with
208 additions
and
17 deletions
+208
-17
src/base/abc/abcMinBase.c
+1
-1
src/base/abci/abcFx.c
+0
-0
src/base/abci/abcFxu.c
+2
-2
src/bool/kit/kitSop.c
+2
-2
src/misc/vec/vecInt.h
+98
-1
src/misc/vec/vecQue.h
+7
-4
src/misc/vec/vecWec.h
+93
-2
src/opt/fxu/fxu.c
+1
-1
src/opt/fxu/fxuPair.c
+3
-3
src/opt/fxu/fxuSelect.c
+1
-1
No files found.
src/base/abc/abcMinBase.c
View file @
a762c695
...
...
@@ -104,7 +104,7 @@ int Abc_NodeMinimumBase( Abc_Obj_t * pNode )
/**Function*************************************************************
Synopsis [Makes nodes of the network fanin-dup-
ABC_FREE
.]
Synopsis [Makes nodes of the network fanin-dup-
free
.]
Description [Returns the number of pairs of duplicated fanins.]
...
...
src/base/abci/abcFx.c
View file @
a762c695
This diff is collapsed.
Click to expand it.
src/base/abci/abcFxu.c
View file @
a762c695
...
...
@@ -83,9 +83,9 @@ int Abc_NtkFastExtract( Abc_Ntk_t * pNtk, Fxu_Data_t * p )
{
assert
(
Abc_NtkIsLogic
(
pNtk
)
);
// if the network is already in the SOP form, it may come from BLIF file
// and it may not be SCC-
ABC_FREE
, in which case FXU will not work correctly
// and it may not be SCC-
free
, in which case FXU will not work correctly
if
(
Abc_NtkIsSopLogic
(
pNtk
)
)
{
// to make sure the SOPs are SCC-
ABC_FREE
{
// to make sure the SOPs are SCC-
free
// Abc_NtkSopToBdd(pNtk);
// Abc_NtkBddToSop(pNtk);
}
...
...
src/bool/kit/kitSop.c
View file @
a762c695
...
...
@@ -299,7 +299,7 @@ static inline unsigned Kit_SopCommonCube( Kit_Sop_t * cSop )
/**Function*************************************************************
Synopsis [Makes the cover cube-
ABC_FREE
.]
Synopsis [Makes the cover cube-
free
.]
Description []
...
...
@@ -322,7 +322,7 @@ void Kit_SopMakeCubeFree( Kit_Sop_t * cSop )
/**Function*************************************************************
Synopsis [Checks if the cover is cube-
ABC_FREE
.]
Synopsis [Checks if the cover is cube-
free
.]
Description []
...
...
src/misc/vec/vecInt.h
View file @
a762c695
...
...
@@ -885,6 +885,20 @@ static inline int Vec_IntRemove( Vec_Int_t * p, int Entry )
p
->
nSize
--
;
return
1
;
}
static
inline
int
Vec_IntRemove1
(
Vec_Int_t
*
p
,
int
Entry
)
{
int
i
;
for
(
i
=
1
;
i
<
p
->
nSize
;
i
++
)
if
(
p
->
pArray
[
i
]
==
Entry
)
break
;
if
(
i
>=
p
->
nSize
)
return
0
;
assert
(
i
<
p
->
nSize
);
for
(
i
++
;
i
<
p
->
nSize
;
i
++
)
p
->
pArray
[
i
-
1
]
=
p
->
pArray
[
i
];
p
->
nSize
--
;
return
1
;
}
/**Function*************************************************************
...
...
@@ -1298,6 +1312,18 @@ static inline int Vec_IntTwoCountCommon( Vec_Int_t * vArr1, Vec_Int_t * vArr2 )
}
return
Counter
;
}
/**Function*************************************************************
Synopsis [Collects common entries.]
Description [Assumes that the vectors are sorted in the increasing order.]
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
int
Vec_IntTwoFindCommon
(
Vec_Int_t
*
vArr1
,
Vec_Int_t
*
vArr2
,
Vec_Int_t
*
vArr
)
{
int
*
pBeg1
=
vArr1
->
pArray
;
...
...
@@ -1319,6 +1345,77 @@ static inline int Vec_IntTwoFindCommon( Vec_Int_t * vArr1, Vec_Int_t * vArr2, Ve
/**Function*************************************************************
Synopsis [Collects and removes common entries]
Description [Assumes that the vectors are sorted in the increasing order.]
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
int
Vec_IntTwoRemoveCommon
(
Vec_Int_t
*
vArr1
,
Vec_Int_t
*
vArr2
,
Vec_Int_t
*
vArr
)
{
int
*
pBeg1
=
vArr1
->
pArray
;
int
*
pBeg2
=
vArr2
->
pArray
;
int
*
pEnd1
=
vArr1
->
pArray
+
vArr1
->
nSize
;
int
*
pEnd2
=
vArr2
->
pArray
+
vArr2
->
nSize
;
int
*
pBeg1New
=
vArr1
->
pArray
;
int
*
pBeg2New
=
vArr2
->
pArray
;
Vec_IntClear
(
vArr
);
while
(
pBeg1
<
pEnd1
&&
pBeg2
<
pEnd2
)
{
if
(
*
pBeg1
==
*
pBeg2
)
Vec_IntPush
(
vArr
,
*
pBeg1
),
pBeg1
++
,
pBeg2
++
;
else
if
(
*
pBeg1
<
*
pBeg2
)
*
pBeg1New
++
=
*
pBeg1
++
;
else
*
pBeg2New
++
=
*
pBeg2
++
;
}
while
(
pBeg1
<
pEnd1
)
*
pBeg1New
++
=
*
pBeg1
++
;
while
(
pBeg2
<
pEnd2
)
*
pBeg2New
++
=
*
pBeg2
++
;
Vec_IntShrink
(
vArr1
,
pBeg1New
-
vArr1
->
pArray
);
Vec_IntShrink
(
vArr2
,
pBeg2New
-
vArr2
->
pArray
);
return
Vec_IntSize
(
vArr
);
}
/**Function*************************************************************
Synopsis [Removes entries of the second one from the first one.]
Description [Assumes that the vectors are sorted in the increasing order.]
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
int
Vec_IntTwoRemove
(
Vec_Int_t
*
vArr1
,
Vec_Int_t
*
vArr2
)
{
int
*
pBeg1
=
vArr1
->
pArray
;
int
*
pBeg2
=
vArr2
->
pArray
;
int
*
pEnd1
=
vArr1
->
pArray
+
vArr1
->
nSize
;
int
*
pEnd2
=
vArr2
->
pArray
+
vArr2
->
nSize
;
int
*
pBeg1New
=
vArr1
->
pArray
;
while
(
pBeg1
<
pEnd1
&&
pBeg2
<
pEnd2
)
{
if
(
*
pBeg1
==
*
pBeg2
)
pBeg1
++
,
pBeg2
++
;
else
if
(
*
pBeg1
<
*
pBeg2
)
*
pBeg1New
++
=
*
pBeg1
++
;
else
pBeg2
++
;
}
while
(
pBeg1
<
pEnd1
)
*
pBeg1New
++
=
*
pBeg1
++
;
Vec_IntShrink
(
vArr1
,
pBeg1New
-
vArr1
->
pArray
);
return
Vec_IntSize
(
vArr1
);
}
/**Function*************************************************************
Synopsis [Returns the result of merging the two vectors.]
Description [Assumes that the vectors are sorted in the increasing order.]
...
...
@@ -1358,7 +1455,7 @@ static inline Vec_Int_t * Vec_IntTwoMerge( Vec_Int_t * vArr1, Vec_Int_t * vArr2
/**Function*************************************************************
Synopsis [Returns the result of
merging
the two vectors.]
Synopsis [Returns the result of
splitting of
the two vectors.]
Description [Assumes that the vectors are sorted in the increasing order.]
...
...
src/misc/vec/vecQue.h
View file @
a762c695
...
...
@@ -94,7 +94,7 @@ static inline void Vec_QueFreeP( Vec_Que_t ** p )
}
static
inline
void
Vec_QueSetCosts
(
Vec_Que_t
*
p
,
float
*
pCosts
)
{
assert
(
p
->
pCostsFlt
==
NULL
);
//
assert( p->pCostsFlt == NULL );
p
->
pCostsFlt
=
pCosts
;
}
static
inline
void
Vec_QueGrow
(
Vec_Que_t
*
p
,
int
nCapMin
)
...
...
@@ -215,12 +215,15 @@ static inline void Vec_QueUpdate( Vec_Que_t * p, int v )
***********************************************************************/
static
inline
int
Vec_QueIsMember
(
Vec_Que_t
*
p
,
int
v
)
{
return
(
int
)(
p
->
pOrder
[
v
]
>=
0
);
assert
(
v
>=
0
);
return
(
int
)(
v
<
p
->
nCap
&&
p
->
pOrder
[
v
]
>=
0
);
}
static
inline
void
Vec_QuePush
(
Vec_Que_t
*
p
,
int
v
)
{
if
(
p
->
nSize
==
p
->
nCap
)
Vec_QueGrow
(
p
,
2
*
p
->
nCap
);
if
(
p
->
nSize
>=
p
->
nCap
)
Vec_QueGrow
(
p
,
Abc_MaxInt
(
p
->
nSize
+
1
,
2
*
p
->
nCap
)
);
if
(
v
>=
p
->
nCap
)
Vec_QueGrow
(
p
,
Abc_MaxInt
(
v
+
1
,
2
*
p
->
nCap
)
);
assert
(
p
->
nSize
<
p
->
nCap
);
assert
(
p
->
pOrder
[
v
]
==
-
1
);
assert
(
p
->
pHeap
[
p
->
nSize
]
==
-
1
);
...
...
src/misc/vec/vecWec.h
View file @
a762c695
...
...
@@ -54,6 +54,8 @@ struct Vec_Wec_t_
// iterators through levels
#define Vec_WecForEachLevel( vGlob, vVec, i ) \
for ( i = 0; (i < Vec_WecSize(vGlob)) && (((vVec) = Vec_WecEntry(vGlob, i)), 1); i++ )
#define Vec_WecForEachLevelVec( vLevels, vGlob, vVec, i ) \
for ( i = 0; (i < Vec_IntSize(vLevels)) && (((vVec) = Vec_WecEntry(vGlob, Vec_IntEntry(vLevels, i))), 1); i++ )
#define Vec_WecForEachLevelStart( vGlob, vVec, i, LevelStart ) \
for ( i = LevelStart; (i < Vec_WecSize(vGlob)) && (((vVec) = Vec_WecEntry(vGlob, i)), 1); i++ )
#define Vec_WecForEachLevelStop( vGlob, vVec, i, LevelStop ) \
...
...
@@ -158,6 +160,27 @@ static inline int Vec_WecEntryEntry( Vec_Wec_t * p, int i, int k )
SeeAlso []
***********************************************************************/
static
inline
Vec_Int_t
*
Vec_WecArray
(
Vec_Wec_t
*
p
)
{
return
p
->
pArray
;
}
static
inline
int
Vec_WecLevelId
(
Vec_Wec_t
*
p
,
Vec_Int_t
*
vLevel
)
{
assert
(
p
->
pArray
<=
vLevel
&&
vLevel
<
p
->
pArray
+
p
->
nSize
);
return
vLevel
-
p
->
pArray
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
int
Vec_WecCap
(
Vec_Wec_t
*
p
)
{
return
p
->
nCap
;
...
...
@@ -239,14 +262,21 @@ static inline void Vec_WecPush( Vec_Wec_t * p, int Level, int Entry )
{
if
(
p
->
nSize
<
Level
+
1
)
{
Vec_WecGrow
(
p
,
Level
+
1
);
Vec_WecGrow
(
p
,
Abc_MaxInt
(
2
*
p
->
nCap
,
Level
+
1
)
);
p
->
nSize
=
Level
+
1
;
}
Vec_IntPush
(
Vec_WecEntry
(
p
,
Level
),
Entry
);
}
static
inline
Vec_Int_t
*
Vec_WecPushLevel
(
Vec_Wec_t
*
p
)
{
Vec_WecGrow
(
p
,
++
p
->
nSize
);
if
(
p
->
nSize
==
p
->
nCap
)
{
if
(
p
->
nCap
<
16
)
Vec_WecGrow
(
p
,
16
);
else
Vec_WecGrow
(
p
,
2
*
p
->
nCap
);
}
++
p
->
nSize
;
return
Vec_WecEntryLast
(
p
);
}
...
...
@@ -557,6 +587,67 @@ static inline Vec_Ptr_t * Vec_WecConvertToVecPtr( Vec_Wec_t * p )
return
vCopy
;
}
/**Function*************************************************************
Synopsis [Temporary vector marking.]
Description [The vector should be static when the marking is used.]
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
int
Vec_WecIntHasMark
(
Vec_Int_t
*
vVec
)
{
return
(
vVec
->
nCap
>>
30
)
&
1
;
}
static
inline
void
Vec_WecIntSetMark
(
Vec_Int_t
*
vVec
)
{
vVec
->
nCap
|=
(
1
<<
30
);
}
static
inline
void
Vec_WecIntXorMark
(
Vec_Int_t
*
vVec
)
{
vVec
->
nCap
^=
(
1
<<
30
);
}
static
inline
void
Vec_WecMarkLevels
(
Vec_Wec_t
*
vCubes
,
Vec_Int_t
*
vLevels
)
{
Vec_Int_t
*
vCube
;
int
i
;
Vec_WecForEachLevelVec
(
vLevels
,
vCubes
,
vCube
,
i
)
{
assert
(
!
Vec_WecIntHasMark
(
vCube
)
);
Vec_WecIntXorMark
(
vCube
);
}
}
static
inline
void
Vec_WecUnmarkLevels
(
Vec_Wec_t
*
vCubes
,
Vec_Int_t
*
vLevels
)
{
Vec_Int_t
*
vCube
;
int
i
;
Vec_WecForEachLevelVec
(
vLevels
,
vCubes
,
vCube
,
i
)
{
assert
(
Vec_WecIntHasMark
(
vCube
)
);
Vec_WecIntXorMark
(
vCube
);
}
}
/**Function*************************************************************
Synopsis [Removes 0-size vectors.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
void
Vec_WecRemoveEmpty
(
Vec_Wec_t
*
vCubes
)
{
Vec_Int_t
*
vCube
;
int
i
,
k
=
0
;
Vec_WecForEachLevel
(
vCubes
,
vCube
,
i
)
if
(
Vec_IntSize
(
vCube
)
>
0
)
vCubes
->
pArray
[
k
++
]
=
*
vCube
;
else
ABC_FREE
(
vCube
->
pArray
);
Vec_WecShrink
(
vCubes
,
k
);
// Vec_WecSortByFirstInt( vCubes, 0 );
}
ABC_NAMESPACE_HEADER_END
#endif
...
...
src/opt/fxu/fxu.c
View file @
a762c695
...
...
@@ -47,7 +47,7 @@ static int s_MemoryPeak;
The entries corresponding to the PI and objects with trivial covers are NULL.
The number of extracted covers (not exceeding p->nNodesExt) is returned.
Two other things are important for the correct operation of this procedure:
(1) The input covers do not have duplicated fanins and are SCC-
ABC_FREE
.
(1) The input covers do not have duplicated fanins and are SCC-
free
.
(2) The fanins array contains the numbers of the fanin objects.]
SideEffects []
...
...
src/opt/fxu/fxuPair.c
View file @
a762c695
...
...
@@ -89,7 +89,7 @@ void Fxu_PairCanonicize( Fxu_Cube ** ppCube1, Fxu_Cube ** ppCube2 )
pLit2
=
pLit2
->
pHNext
;
continue
;
}
assert
(
pLit1
&&
pLit2
);
// this is true if the covers are SCC-
ABC_FREE
assert
(
pLit1
&&
pLit2
);
// this is true if the covers are SCC-
free
if
(
pLit1
->
iVar
>
pLit2
->
iVar
)
{
// swap the cubes
pCubeTemp
=
*
ppCube1
;
...
...
@@ -152,7 +152,7 @@ unsigned Fxu_PairHashKeyArray( Fxu_Matrix * p, int piVarsC1[], int piVarsC2[], i
Synopsis [Computes the hash key of the divisor represented by the pair of cubes.]
Description [Goes through the variables in both cubes. Skips the identical
ones (this corresponds to making the cubes cube-
ABC_FREE
). Computes the hash
ones (this corresponds to making the cubes cube-
free
). Computes the hash
value of the cubes. Assigns the number of literals in the base and in the
cubes without base.]
...
...
@@ -181,7 +181,7 @@ unsigned Fxu_PairHashKey( Fxu_Matrix * p, Fxu_Cube * pCube1, Fxu_Cube * pCube2,
if
(
pLit1
&&
pLit2
)
{
if
(
pLit1
->
iVar
==
pLit2
->
iVar
)
{
// ensure cube-
ABC_FREE
{
// ensure cube-
free
pLit1
=
pLit1
->
pHNext
;
pLit2
=
pLit2
->
pHNext
;
// add this literal to the base
...
...
src/opt/fxu/fxuSelect.c
View file @
a762c695
...
...
@@ -419,7 +419,7 @@ void Fxu_MatrixGetDoubleVars( Fxu_Matrix * p, Fxu_Double * pDouble,
if
(
pLit1
&&
pLit2
)
{
if
(
pLit1
->
iVar
==
pLit2
->
iVar
)
{
// ensure cube-
ABC_FREE
{
// ensure cube-
free
pLit1
=
pLit1
->
pHNext
;
pLit2
=
pLit2
->
pHNext
;
}
...
...
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