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lvzhengyang
abc
Commits
a0052e22
Commit
a0052e22
authored
Nov 15, 2012
by
Alan Mishchenko
Browse files
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Plain Diff
Added switch 'cexcut -m' to generate bad states for all frames after G.
parent
c2e467d5
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Showing
6 changed files
with
164 additions
and
24 deletions
+164
-24
src/aig/gia/gia.h
+3
-0
src/aig/gia/giaDup.c
+3
-3
src/base/abci/abc.c
+17
-9
src/misc/util/utilCex.c
+2
-2
src/sat/bmc/bmc.h
+2
-2
src/sat/bmc/bmcCexCut.c
+137
-8
No files found.
src/aig/gia/gia.h
View file @
a0052e22
...
...
@@ -316,6 +316,9 @@ static inline void Gia_ObjSetValue( Gia_Obj_t * pObj, int i ) {
static
inline
int
Gia_ObjPhase
(
Gia_Obj_t
*
pObj
)
{
return
pObj
->
fPhase
;
}
static
inline
int
Gia_ObjPhaseReal
(
Gia_Obj_t
*
pObj
)
{
return
Gia_Regular
(
pObj
)
->
fPhase
^
Gia_IsComplement
(
pObj
);
}
static
inline
int
Gia_Obj2Lit
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
return
Abc_Var2Lit
(
Gia_ObjId
(
p
,
Gia_Regular
(
pObj
)),
Gia_IsComplement
(
pObj
));
}
static
inline
Gia_Obj_t
*
Gia_Lit2Obj
(
Gia_Man_t
*
p
,
int
iLit
)
{
return
Gia_NotCond
(
Gia_ManObj
(
p
,
Abc_Lit2Var
(
iLit
)),
Abc_LitIsCompl
(
iLit
));
}
static
inline
int
Gia_ManIdToCioId
(
Gia_Man_t
*
p
,
int
Id
)
{
return
Gia_ObjCioId
(
Gia_ManObj
(
p
,
Id
)
);
}
static
inline
int
Gia_ManCiIdToId
(
Gia_Man_t
*
p
,
int
CiId
)
{
return
Gia_ObjId
(
p
,
Gia_ManCi
(
p
,
CiId
)
);
}
static
inline
int
Gia_ManCoIdToId
(
Gia_Man_t
*
p
,
int
CoId
)
{
return
Gia_ObjId
(
p
,
Gia_ManCo
(
p
,
CoId
)
);
}
...
...
src/aig/gia/giaDup.c
View file @
a0052e22
...
...
@@ -1233,7 +1233,7 @@ Gia_Man_t * Gia_ManDupWithNewPo( Gia_Man_t * p1, Gia_Man_t * p2 )
// there is no flops in p2
assert
(
Gia_ManRegNum
(
p2
)
==
0
);
// there is only one PO in p2
assert
(
Gia_ManPoNum
(
p2
)
==
1
);
//
assert( Gia_ManPoNum(p2) == 1 );
// input count of p2 is equal to flop count of p1
assert
(
Gia_ManPiNum
(
p2
)
==
Gia_ManRegNum
(
p1
)
);
...
...
@@ -1255,8 +1255,8 @@ Gia_Man_t * Gia_ManDupWithNewPo( Gia_Man_t * p1, Gia_Man_t * p2 )
Gia_ManForEachAnd
(
p2
,
pObj
,
i
)
pObj
->
Value
=
Gia_ManHashAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
// add property output
pObj
=
Gia_ManPo
(
p2
,
0
);
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
Gia_ManForEachPo
(
p2
,
pObj
,
i
)
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
// add flop inputs
Gia_ManForEachRi
(
p1
,
pObj
,
i
)
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
...
...
src/base/abci/abc.c
View file @
a0052e22
...
...
@@ -22566,6 +22566,9 @@ int Abc_CommandCexLoad( Abc_Frame_t * pAbc, int argc, char ** argv )
}
ABC_FREE
(
pAbc
->
pCex
);
pAbc
->
pCex
=
Abc_CexDup
(
pAbc
->
pCex2
,
-
1
);
// update status
pAbc
->
nFrames
=
pAbc
->
pCex2
->
iFrame
;
pAbc
->
Status
=
0
;
return
0
;
usage:
...
...
@@ -22590,13 +22593,14 @@ usage:
int
Abc_CommandCexCut
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
int
c
;
int
iFrStart
=
0
;
int
iFrStop
=
ABC_INFINITY
;
int
fCombOnly
=
0
;
int
fUseOne
=
0
;
int
fVerbose
=
0
;
int
iFrStart
=
0
;
int
iFrStop
=
ABC_INFINITY
;
int
fCombOnly
=
0
;
int
fUseOne
=
0
;
int
fAllFrames
=
0
;
int
fVerbose
=
0
;
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"FGcnvh"
)
)
!=
EOF
)
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"FGcn
m
vh"
)
)
!=
EOF
)
{
switch
(
c
)
{
...
...
@@ -22628,6 +22632,9 @@ int Abc_CommandCexCut( Abc_Frame_t * pAbc, int argc, char ** argv )
case
'n'
:
fUseOne
^=
1
;
break
;
case
'm'
:
fAllFrames
^=
1
;
break
;
case
'v'
:
fVerbose
^=
1
;
break
;
...
...
@@ -22662,7 +22669,7 @@ int Abc_CommandCexCut( Abc_Frame_t * pAbc, int argc, char ** argv )
extern
Abc_Ntk_t
*
Abc_NtkFromAigPhase
(
Aig_Man_t
*
pMan
);
Abc_Ntk_t
*
pNtkNew
;
Aig_Man_t
*
pAig
=
Abc_NtkToDar
(
pAbc
->
pNtkCur
,
0
,
1
);
Aig_Man_t
*
pAigNew
=
Bmc_AigTargetStates
(
pAig
,
pAbc
->
pCex
,
iFrStart
,
iFrStop
,
fCombOnly
,
fUseOne
,
fVerbose
);
Aig_Man_t
*
pAigNew
=
Bmc_AigTargetStates
(
pAig
,
pAbc
->
pCex
,
iFrStart
,
iFrStop
,
fCombOnly
,
fUseOne
,
f
AllFrames
,
f
Verbose
);
Aig_ManStop
(
pAig
);
if
(
pAigNew
==
NULL
)
{
...
...
@@ -22687,12 +22694,13 @@ int Abc_CommandCexCut( Abc_Frame_t * pAbc, int argc, char ** argv )
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: cexcut [-FG num] [-cvh]
\n
"
);
Abc_Print
(
-
2
,
"usage: cexcut [-FG num] [-c
nm
vh]
\n
"
);
Abc_Print
(
-
2
,
"
\t
creates logic for bad states using the current CEX
\n
"
);
Abc_Print
(
-
2
,
"
\t
-F num : 0-based number of the starting frame [default = %d]
\n
"
,
iFrStart
);
Abc_Print
(
-
2
,
"
\t
-G num : 0-based number of the ending frame [default = %d]
\n
"
,
iFrStop
);
Abc_Print
(
-
2
,
"
\t
-c : toggle outputting unate combinational circuit [default = %s]
\n
"
,
fCombOnly
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-n : toggle generating only one bad state [default = %s]
\n
"
,
fUseOne
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-m : toggle generating bad states for all frames after G [default = %s]
\n
"
,
fAllFrames
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-v : toggle printing verbose information [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-h : print the command usage
\n
"
);
return
1
;
...
...
@@ -22764,7 +22772,7 @@ int Abc_CommandCexMerge( Abc_Frame_t * pAbc, int argc, char ** argv )
Abc_Print
(
1
,
"There is no saved cex.
\n
"
);
return
0
;
}
if
(
iFrStop
-
iFrStart
<
pAbc
->
pCex
->
iFrame
)
if
(
iFrStop
-
iFrStart
+
pAbc
->
pCex
->
iPo
<
pAbc
->
pCex
->
iFrame
)
{
Abc_Print
(
1
,
"Current CEX does not allow to shorten the saved CEX.
\n
"
);
return
0
;
...
...
src/misc/util/utilCex.c
View file @
a0052e22
...
...
@@ -202,9 +202,9 @@ Abc_Cex_t * Abc_CexMerge( Abc_Cex_t * pCex, Abc_Cex_t * pPart, int iFrBeg, int i
assert
(
iFrBeg
<=
iFrEnd
);
assert
(
pCex
->
nPis
==
pPart
->
nPis
);
assert
(
iFrEnd
-
iFrBeg
>=
pPart
->
iFrame
);
assert
(
iFrEnd
-
iFrBeg
+
pPart
->
iPo
>=
pPart
->
iFrame
);
nFramesGain
=
(
iFrEnd
-
iFrBeg
)
-
pPart
->
iFrame
;
nFramesGain
=
iFrEnd
-
iFrBeg
+
pPart
->
iPo
-
pPart
->
iFrame
;
pNew
=
Abc_CexAlloc
(
pCex
->
nRegs
,
pCex
->
nPis
,
pCex
->
iFrame
+
1
-
nFramesGain
);
pNew
->
iPo
=
pCex
->
iPo
;
pNew
->
iFrame
=
pCex
->
iFrame
-
nFramesGain
;
...
...
src/sat/bmc/bmc.h
View file @
a0052e22
...
...
@@ -75,8 +75,8 @@ extern int Saig_BmcPerform( Aig_Man_t * pAig, int nStart, int nFra
extern
void
Saig_ParBmcSetDefaultParams
(
Saig_ParBmc_t
*
p
);
extern
int
Saig_ManBmcScalable
(
Aig_Man_t
*
pAig
,
Saig_ParBmc_t
*
pPars
);
/*=== bmcCexCut.c ==========================================================*/
extern
Gia_Man_t
*
Bmc_GiaTargetStates
(
Gia_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
iFrBeg
,
int
iFrEnd
,
int
fCombOnly
,
int
fGenAll
,
int
fVerbose
);
extern
Aig_Man_t
*
Bmc_AigTargetStates
(
Aig_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
iFrBeg
,
int
iFrEnd
,
int
fCombOnly
,
int
fGenAll
,
int
fVerbose
);
extern
Gia_Man_t
*
Bmc_GiaTargetStates
(
Gia_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
iFrBeg
,
int
iFrEnd
,
int
fCombOnly
,
int
fGenAll
,
int
f
AllFrames
,
int
f
Verbose
);
extern
Aig_Man_t
*
Bmc_AigTargetStates
(
Aig_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
iFrBeg
,
int
iFrEnd
,
int
fCombOnly
,
int
fGenAll
,
int
f
AllFrames
,
int
f
Verbose
);
/*=== bmcCexMin.c ==========================================================*/
extern
Abc_Cex_t
*
Saig_ManCexMinPerform
(
Aig_Man_t
*
pAig
,
Abc_Cex_t
*
pCex
);
...
...
src/sat/bmc/bmcCexCut.c
View file @
a0052e22
...
...
@@ -225,7 +225,135 @@ Gia_Man_t * Bmc_GiaGenerateGiaOne( Gia_Man_t * p, Abc_Cex_t * pCex, Vec_Bit_t **
/**Function*************************************************************
Synopsis []
Synopsis [Generates all frames from G to the last one.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Bmc_GiaGenerateGiaAllFrames
(
Gia_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
Vec_Bit_t
**
pvInits
,
int
iFrBeg
,
int
iFrEnd
)
{
Vec_Bit_t
*
vInitEnd
;
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Obj_t
*
pObj
,
*
pObjRo
,
*
pObjRi
;
int
f
,
i
,
k
,
iBitOld
,
iBit
=
0
,
fCompl0
,
fCompl1
;
// skip trough the first iFrEnd frames
Gia_ManCleanMark0
(
p
);
Gia_ManForEachRo
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
Abc_InfoHasBit
(
pCex
->
pData
,
iBit
++
);
*
pvInits
=
Vec_BitStart
(
Gia_ManRegNum
(
p
)
);
for
(
i
=
0
;
i
<
iFrEnd
;
i
++
)
{
// remember values in frame iFrBeg
if
(
i
==
iFrBeg
)
Gia_ManForEachRo
(
p
,
pObjRo
,
k
)
if
(
pObjRo
->
fMark0
)
Vec_BitWriteEntry
(
*
pvInits
,
k
,
1
);
// simulate other values
Gia_ManForEachPi
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
Abc_InfoHasBit
(
pCex
->
pData
,
iBit
++
);
Gia_ManForEachAnd
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
(
Gia_ObjFanin0
(
pObj
)
->
fMark0
^
Gia_ObjFaninC0
(
pObj
))
&
(
Gia_ObjFanin1
(
pObj
)
->
fMark0
^
Gia_ObjFaninC1
(
pObj
));
Gia_ManForEachCo
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
Gia_ObjFanin0
(
pObj
)
->
fMark0
^
Gia_ObjFaninC0
(
pObj
);
Gia_ManForEachRiRo
(
p
,
pObjRi
,
pObjRo
,
k
)
pObjRo
->
fMark0
=
pObjRi
->
fMark0
;
}
assert
(
i
==
iFrEnd
);
vInitEnd
=
Vec_BitStart
(
Gia_ManRegNum
(
p
)
);
Gia_ManForEachRo
(
p
,
pObjRo
,
k
)
if
(
pObjRo
->
fMark0
)
Vec_BitWriteEntry
(
vInitEnd
,
k
,
1
);
// create new AIG manager
pNew
=
Gia_ManStart
(
10000
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
Gia_ManForEachRo
(
p
,
pObjRo
,
k
)
Gia_ManAppendCi
(
pNew
);
Gia_ManHashStart
(
pNew
);
Gia_ManConst0
(
p
)
->
Value
=
1
;
Gia_ManForEachPi
(
p
,
pObj
,
k
)
pObj
->
Value
=
1
;
iBitOld
=
iBit
;
for
(
f
=
iFrEnd
;
f
<=
pCex
->
iFrame
;
f
++
)
{
// set up correct init state
Gia_ManForEachRo
(
p
,
pObjRo
,
k
)
pObjRo
->
fMark0
=
Vec_BitEntry
(
vInitEnd
,
k
);
// simulate it for a few frames
iBit
=
iBitOld
;
for
(
i
=
iFrEnd
;
i
<
f
;
i
++
)
{
Gia_ManForEachPi
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
Abc_InfoHasBit
(
pCex
->
pData
,
iBit
++
);
Gia_ManForEachAnd
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
(
Gia_ObjFanin0
(
pObj
)
->
fMark0
^
Gia_ObjFaninC0
(
pObj
))
&
(
Gia_ObjFanin1
(
pObj
)
->
fMark0
^
Gia_ObjFaninC1
(
pObj
));
Gia_ManForEachCo
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
Gia_ObjFanin0
(
pObj
)
->
fMark0
^
Gia_ObjFaninC0
(
pObj
);
Gia_ManForEachRiRo
(
p
,
pObjRi
,
pObjRo
,
k
)
pObjRo
->
fMark0
=
pObjRi
->
fMark0
;
}
// start creating values
Gia_ManForEachRo
(
p
,
pObjRo
,
k
)
pObjRo
->
Value
=
Abc_LitNotCond
(
Gia_Obj2Lit
(
pNew
,
Gia_ManPi
(
pNew
,
k
)),
!
pObjRo
->
fMark0
);
for
(
i
=
f
;
i
<=
pCex
->
iFrame
;
i
++
)
{
Gia_ManForEachPi
(
p
,
pObj
,
k
)
pObj
->
fMark0
=
Abc_InfoHasBit
(
pCex
->
pData
,
iBit
++
);
Gia_ManForEachAnd
(
p
,
pObj
,
k
)
{
fCompl0
=
Gia_ObjFanin0
(
pObj
)
->
fMark0
^
Gia_ObjFaninC0
(
pObj
);
fCompl1
=
Gia_ObjFanin1
(
pObj
)
->
fMark0
^
Gia_ObjFaninC1
(
pObj
);
pObj
->
fMark0
=
fCompl0
&
fCompl1
;
if
(
pObj
->
fMark0
)
pObj
->
Value
=
Gia_ManHashAnd
(
pNew
,
Gia_ObjFanin0
(
pObj
)
->
Value
,
Gia_ObjFanin1
(
pObj
)
->
Value
);
else
if
(
!
fCompl0
&&
!
fCompl1
)
pObj
->
Value
=
Gia_ManHashOr
(
pNew
,
Gia_ObjFanin0
(
pObj
)
->
Value
,
Gia_ObjFanin1
(
pObj
)
->
Value
);
else
if
(
!
fCompl0
)
pObj
->
Value
=
Gia_ObjFanin0
(
pObj
)
->
Value
;
else
if
(
!
fCompl1
)
pObj
->
Value
=
Gia_ObjFanin1
(
pObj
)
->
Value
;
else
assert
(
0
);
assert
(
pObj
->
Value
>
0
);
}
Gia_ManForEachCo
(
p
,
pObj
,
k
)
{
pObj
->
fMark0
=
Gia_ObjFanin0
(
pObj
)
->
fMark0
^
Gia_ObjFaninC0
(
pObj
);
pObj
->
Value
=
Gia_ObjFanin0
(
pObj
)
->
Value
;
assert
(
pObj
->
Value
>
0
);
}
if
(
i
==
pCex
->
iFrame
)
break
;
Gia_ManForEachRiRo
(
p
,
pObjRi
,
pObjRo
,
k
)
{
pObjRo
->
fMark0
=
pObjRi
->
fMark0
;
pObjRo
->
Value
=
pObjRi
->
Value
;
}
}
assert
(
iBit
==
pCex
->
nBits
);
// create PO
Gia_ManAppendCo
(
pNew
,
Gia_ManPo
(
p
,
pCex
->
iPo
)
->
Value
);
}
Gia_ManHashStop
(
pNew
);
Vec_BitFree
(
vInitEnd
);
// cleanup
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
/**Function*************************************************************
Synopsis [Generates one frame.]
Description []
...
...
@@ -234,7 +362,7 @@ Gia_Man_t * Bmc_GiaGenerateGiaOne( Gia_Man_t * p, Abc_Cex_t * pCex, Vec_Bit_t **
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Bmc_GiaGenerateGiaAll
(
Gia_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
Vec_Bit_t
**
pvInits
,
int
iFrBeg
,
int
iFrEnd
)
Gia_Man_t
*
Bmc_GiaGenerateGiaAll
One
(
Gia_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
Vec_Bit_t
**
pvInits
,
int
iFrBeg
,
int
iFrEnd
)
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Obj_t
*
pObj
,
*
pObjRo
,
*
pObjRi
;
...
...
@@ -319,7 +447,6 @@ Gia_Man_t * Bmc_GiaGenerateGiaAll( Gia_Man_t * p, Abc_Cex_t * pCex, Vec_Bit_t **
return
pNew
;
}
/**Function*************************************************************
Synopsis [Generate GIA for target bad states.]
...
...
@@ -331,7 +458,7 @@ Gia_Man_t * Bmc_GiaGenerateGiaAll( Gia_Man_t * p, Abc_Cex_t * pCex, Vec_Bit_t **
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Bmc_GiaTargetStates
(
Gia_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
iFrBeg
,
int
iFrEnd
,
int
fCombOnly
,
int
fUseOne
,
int
fVerbose
)
Gia_Man_t
*
Bmc_GiaTargetStates
(
Gia_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
iFrBeg
,
int
iFrEnd
,
int
fCombOnly
,
int
fUseOne
,
int
f
AllFrames
,
int
f
Verbose
)
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Vec_Bit_t
*
vInitNew
;
...
...
@@ -352,8 +479,10 @@ Gia_Man_t * Bmc_GiaTargetStates( Gia_Man_t * p, Abc_Cex_t * pCex, int iFrBeg, in
if
(
fUseOne
)
pNew
=
Bmc_GiaGenerateGiaOne
(
p
,
pCex
,
&
vInitNew
,
iFrBeg
,
iFrEnd
);
else
pNew
=
Bmc_GiaGenerateGiaAll
(
p
,
pCex
,
&
vInitNew
,
iFrBeg
,
iFrEnd
);
else
if
(
fAllFrames
)
pNew
=
Bmc_GiaGenerateGiaAllFrames
(
p
,
pCex
,
&
vInitNew
,
iFrBeg
,
iFrEnd
);
else
pNew
=
Bmc_GiaGenerateGiaAllOne
(
p
,
pCex
,
&
vInitNew
,
iFrBeg
,
iFrEnd
);
if
(
!
fCombOnly
)
{
...
...
@@ -381,7 +510,7 @@ Gia_Man_t * Bmc_GiaTargetStates( Gia_Man_t * p, Abc_Cex_t * pCex, int iFrBeg, in
SeeAlso []
***********************************************************************/
Aig_Man_t
*
Bmc_AigTargetStates
(
Aig_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
iFrBeg
,
int
iFrEnd
,
int
fCombOnly
,
int
fUseOne
,
int
fVerbose
)
Aig_Man_t
*
Bmc_AigTargetStates
(
Aig_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
iFrBeg
,
int
iFrEnd
,
int
fCombOnly
,
int
fUseOne
,
int
f
AllFrames
,
int
f
Verbose
)
{
Aig_Man_t
*
pAig
;
Gia_Man_t
*
pGia
,
*
pRes
;
...
...
@@ -392,7 +521,7 @@ Aig_Man_t * Bmc_AigTargetStates( Aig_Man_t * p, Abc_Cex_t * pCex, int iFrBeg, in
Gia_ManStop
(
pGia
);
return
NULL
;
}
pRes
=
Bmc_GiaTargetStates
(
pGia
,
pCex
,
iFrBeg
,
iFrEnd
,
fCombOnly
,
fUseOne
,
fVerbose
);
pRes
=
Bmc_GiaTargetStates
(
pGia
,
pCex
,
iFrBeg
,
iFrEnd
,
fCombOnly
,
fUseOne
,
f
AllFrames
,
f
Verbose
);
Gia_ManStop
(
pGia
);
pAig
=
Gia_ManToAigSimple
(
pRes
);
Gia_ManStop
(
pRes
);
...
...
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