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lvzhengyang
abc
Commits
9b29e1a3
Commit
9b29e1a3
authored
Apr 03, 2015
by
Alan Mishchenko
Browse files
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Plain Diff
Cleanup and improvements in the user timing manager.
parent
93cf8b79
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1 changed file
with
23 additions
and
44 deletions
+23
-44
src/base/abci/abcTiming.c
+23
-44
No files found.
src/base/abci/abcTiming.c
View file @
9b29e1a3
...
...
@@ -151,7 +151,9 @@ float Abc_NodeReadOutputLoadWorst( Abc_Ntk_t * pNtk, int iPo )
Synopsis [Sets the default arrival time for the network.]
Description []
Description [Please note that .default_input_arrival and
.default_output_required should precede .input_arrival and
.output required. Otherwise, an overwrite may happen.]
SideEffects []
...
...
@@ -165,6 +167,7 @@ void Abc_NtkTimeSetDefaultArrival( Abc_Ntk_t * pNtk, float Rise, float Fall )
pNtk
->
pManTime
=
Abc_ManTimeStart
(
pNtk
);
pNtk
->
pManTime
->
tArrDef
.
Rise
=
Rise
;
pNtk
->
pManTime
->
tArrDef
.
Fall
=
Fall
;
// set the arrival times for each input
Abc_NtkForEachCi
(
pNtk
,
pObj
,
i
)
Abc_NtkTimeSetArrival
(
pNtk
,
Abc_ObjId
(
pObj
),
Rise
,
Fall
);
}
...
...
@@ -175,6 +178,7 @@ void Abc_NtkTimeSetDefaultRequired( Abc_Ntk_t * pNtk, float Rise, float Fall )
pNtk
->
pManTime
=
Abc_ManTimeStart
(
pNtk
);
pNtk
->
pManTime
->
tReqDef
.
Rise
=
Rise
;
pNtk
->
pManTime
->
tReqDef
.
Fall
=
Fall
;
// set the required times for each output
Abc_NtkForEachCo
(
pNtk
,
pObj
,
i
)
Abc_NtkTimeSetRequired
(
pNtk
,
Abc_ObjId
(
pObj
),
Rise
,
Fall
);
}
...
...
@@ -332,32 +336,22 @@ void Abc_NtkTimeInitialize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkOld )
assert
(
pNtkOld
==
NULL
||
Abc_NtkCoNum
(
pNtk
)
==
Abc_NtkCoNum
(
pNtkOld
)
);
if
(
pNtk
->
pManTime
==
NULL
)
return
;
// create timing manager with default values
Abc_ManTimeExpand
(
pNtk
->
pManTime
,
Abc_NtkObjNumMax
(
pNtk
),
0
);
// set global defaults
// set global defaults
from pNtkOld
if
(
pNtkOld
)
{
pNtk
->
pManTime
->
tArrDef
=
pNtkOld
->
pManTime
->
tArrDef
;
pNtk
->
pManTime
->
tReqDef
=
pNtkOld
->
pManTime
->
tReqDef
;
pNtk
->
AndGateDelay
=
pNtkOld
->
AndGateDelay
;
}
// set the default timing
// set the default timing
for CI and COs
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vArrs
->
pArray
;
Abc_NtkForEachCi
(
pNtk
,
pObj
,
i
)
{
pTime
=
ppTimes
[
pObj
->
Id
];
if
(
!
Abc_FloatEqual
(
Abc_MaxFloat
(
pTime
->
Fall
,
pTime
->
Rise
),
0
)
)
continue
;
*
pTime
=
pNtkOld
?
*
Abc_NodeReadArrival
(
Abc_NtkCi
(
pNtkOld
,
i
))
:
pNtk
->
pManTime
->
tArrDef
;
}
// set the default timing
*
ppTimes
[
pObj
->
Id
]
=
pNtkOld
?
*
Abc_NodeReadArrival
(
Abc_NtkCi
(
pNtkOld
,
i
))
:
pNtk
->
pManTime
->
tArrDef
;
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vReqs
->
pArray
;
Abc_NtkForEachCo
(
pNtk
,
pObj
,
i
)
{
pTime
=
ppTimes
[
pObj
->
Id
];
if
(
!
Abc_FloatEqual
(
Abc_MaxFloat
(
pTime
->
Fall
,
pTime
->
Rise
),
0
)
)
continue
;
*
pTime
=
pNtkOld
?
*
Abc_NodeReadRequired
(
Abc_NtkCo
(
pNtkOld
,
i
))
:
pNtk
->
pManTime
->
tReqDef
;
}
*
ppTimes
[
pObj
->
Id
]
=
pNtkOld
?
*
Abc_NodeReadRequired
(
Abc_NtkCo
(
pNtkOld
,
i
))
:
pNtk
->
pManTime
->
tReqDef
;
// set the 0 arrival times for latch outputs and constant nodes
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vArrs
->
pArray
;
Abc_NtkForEachLatchOutput
(
pNtk
,
pObj
,
i
)
...
...
@@ -369,7 +363,7 @@ void Abc_NtkTimeInitialize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkOld )
/**Function*************************************************************
Synopsis [
Finalizes the timing manager after setting arr/req times
.]
Synopsis [
This procedure scales user timing by multiplicative factor
.]
Description []
...
...
@@ -396,8 +390,6 @@ void Abc_NtkTimeScale( Abc_Ntk_t * pNtk, float Scale )
Abc_NtkForEachCi
(
pNtk
,
pObj
,
i
)
{
pTime
=
ppTimes
[
pObj
->
Id
];
if
(
!
Abc_FloatEqual
(
Abc_MaxFloat
(
pTime
->
Fall
,
pTime
->
Rise
),
0
)
)
continue
;
pTime
->
Fall
*=
Scale
;
pTime
->
Rise
*=
Scale
;
}
...
...
@@ -406,8 +398,6 @@ void Abc_NtkTimeScale( Abc_Ntk_t * pNtk, float Scale )
Abc_NtkForEachCo
(
pNtk
,
pObj
,
i
)
{
pTime
=
ppTimes
[
pObj
->
Id
];
if
(
!
Abc_FloatEqual
(
Abc_MaxFloat
(
pTime
->
Fall
,
pTime
->
Rise
),
0
)
)
continue
;
pTime
->
Fall
*=
Scale
;
pTime
->
Rise
*=
Scale
;
}
...
...
@@ -443,7 +433,7 @@ void Abc_NtkTimePrepare( Abc_Ntk_t * pNtk )
Abc_NtkForEachNode
(
pNtk
,
pObj
,
i
)
{
pTime
=
ppTimes
[
pObj
->
Id
];
pTime
->
Fall
=
pTime
->
Rise
=
-
ABC_INFINITY
;
pTime
->
Fall
=
pTime
->
Rise
=
Abc_ObjFaninNum
(
pObj
)
?
-
ABC_INFINITY
:
0
;
// set contant node arrivals to zero
}
Abc_NtkForEachCo
(
pNtk
,
pObj
,
i
)
{
...
...
@@ -480,15 +470,23 @@ void Abc_NtkTimePrepare( Abc_Ntk_t * pNtk )
***********************************************************************/
Abc_ManTime_t
*
Abc_ManTimeStart
(
Abc_Ntk_t
*
pNtk
)
{
int
fUseZeroDefaultOutputRequired
=
1
;
Abc_ManTime_t
*
p
;
Abc_Obj_t
*
pObj
;
int
i
;
p
=
pNtk
->
pManTime
=
ABC_ALLOC
(
Abc_ManTime_t
,
1
);
memset
(
p
,
0
,
sizeof
(
Abc_ManTime_t
)
);
p
->
vArrs
=
Vec_PtrAlloc
(
0
);
p
->
vReqs
=
Vec_PtrAlloc
(
0
);
// set default default input=arrivals (assumed to be 0)
// set default default output-requireds (can be either 0 or +infinity, based on the flag)
p
->
tReqDef
.
Rise
=
fUseZeroDefaultOutputRequired
?
0
:
ABC_INFINITY
;
p
->
tReqDef
.
Fall
=
fUseZeroDefaultOutputRequired
?
0
:
ABC_INFINITY
;
// extend manager
Abc_ManTimeExpand
(
p
,
Abc_NtkObjNumMax
(
pNtk
)
+
1
,
0
);
// set the default timing for CIs
Abc_NtkForEachCi
(
pNtk
,
pObj
,
i
)
Abc_NtkTimeSetArrival
(
pNtk
,
Abc_ObjId
(
pObj
),
p
->
tArrDef
.
Rise
,
p
->
tArrDef
.
Rise
);
Abc_NtkTimeSetArrival
(
pNtk
,
Abc_ObjId
(
pObj
),
p
->
tArrDef
.
Rise
,
p
->
tArrDef
.
Rise
);
// set the default timing for COs
Abc_NtkForEachCo
(
pNtk
,
pObj
,
i
)
Abc_NtkTimeSetArrival
(
pNtk
,
Abc_ObjId
(
pObj
),
p
->
tReqDef
.
Rise
,
p
->
tReqDef
.
Rise
);
return
p
;
...
...
@@ -574,7 +572,7 @@ void Abc_ManTimeDup( Abc_Ntk_t * pNtkOld, Abc_Ntk_t * pNtkNew )
/**Function*************************************************************
Synopsis [Pr
epares the timing manager for delay trace
.]
Synopsis [Pr
ints out the timing manager
.]
Description []
...
...
@@ -751,11 +749,6 @@ float * Abc_NtkGetCiArrivalFloats( Abc_Ntk_t * pNtk )
p
=
ABC_CALLOC
(
float
,
Abc_NtkCiNum
(
pNtk
)
);
if
(
pNtk
->
pManTime
==
NULL
)
return
p
;
// Abc_NtkForEachCi( pNtk, pNode, i )
// if ( Abc_NodeReadArrivalWorst(pNode) != 0 )
// break;
// if ( i == Abc_NtkCiNum(pNtk) )
// return NULL;
// set the PI arrival times
Abc_NtkForEachCi
(
pNtk
,
pNode
,
i
)
p
[
i
]
=
Abc_NodeReadArrivalWorst
(
pNode
);
...
...
@@ -768,11 +761,6 @@ float * Abc_NtkGetCoRequiredFloats( Abc_Ntk_t * pNtk )
int
i
;
if
(
pNtk
->
pManTime
==
NULL
)
return
NULL
;
// Abc_NtkForEachCo( pNtk, pNode, i )
// if ( Abc_NodeReadRequiredWorst(pNode) != ABC_INFINITY )
// break;
// if ( i == Abc_NtkCoNum(pNtk) )
// return NULL;
// set the PO required times
p
=
ABC_CALLOC
(
float
,
Abc_NtkCoNum
(
pNtk
)
);
Abc_NtkForEachCo
(
pNtk
,
pNode
,
i
)
...
...
@@ -843,8 +831,7 @@ static inline void Abc_NtkDelayTraceSetSlack( Vec_Int_t * vSlacks, Abc_Obj_t * p
int
Abc_NtkDelayTraceCritPath_rec
(
Vec_Int_t
*
vSlacks
,
Abc_Obj_t
*
pNode
,
Abc_Obj_t
*
pLeaf
,
Vec_Int_t
*
vBest
)
{
Abc_Obj_t
*
pFanin
,
*
pFaninBest
=
NULL
;
float
SlackMin
=
ABC_INFINITY
;
int
i
;
float
SlackMin
=
ABC_INFINITY
;
int
i
;
// check primary inputs
if
(
Abc_ObjIsCi
(
pNode
)
)
return
(
pLeaf
==
NULL
||
pLeaf
==
pNode
);
...
...
@@ -967,19 +954,11 @@ void Abc_NodeDelayTraceArrival( Abc_Obj_t * pNode, Vec_Int_t * vSlacks )
Slack
=
ABC_INFINITY
;
if
(
PinPhase
!=
MIO_PHASE_INV
)
// NONINV phase is present
{
// if ( pTimeOut->Rise < pTimeIn->Rise + tDelayBlockRise )
// pTimeOut->Rise = pTimeIn->Rise + tDelayBlockRise;
// if ( pTimeOut->Fall < pTimeIn->Fall + tDelayBlockFall )
// pTimeOut->Fall = pTimeIn->Fall + tDelayBlockFall;
Slack
=
Abc_MinFloat
(
Slack
,
Abc_AbsFloat
(
pTimeIn
->
Rise
+
tDelayBlockRise
-
pTimeOut
->
Rise
)
);
Slack
=
Abc_MinFloat
(
Slack
,
Abc_AbsFloat
(
pTimeIn
->
Fall
+
tDelayBlockFall
-
pTimeOut
->
Fall
)
);
}
if
(
PinPhase
!=
MIO_PHASE_NONINV
)
// INV phase is present
{
// if ( pTimeOut->Rise < pTimeIn->Fall + tDelayBlockRise )
// pTimeOut->Rise = pTimeIn->Fall + tDelayBlockRise;
// if ( pTimeOut->Fall < pTimeIn->Rise + tDelayBlockFall )
// pTimeOut->Fall = pTimeIn->Rise + tDelayBlockFall;
Slack
=
Abc_MinFloat
(
Slack
,
Abc_AbsFloat
(
pTimeIn
->
Fall
+
tDelayBlockRise
-
pTimeOut
->
Rise
)
);
Slack
=
Abc_MinFloat
(
Slack
,
Abc_AbsFloat
(
pTimeIn
->
Rise
+
tDelayBlockFall
-
pTimeOut
->
Fall
)
);
}
...
...
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