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lvzhengyang
abc
Commits
97d5d5d2
Commit
97d5d5d2
authored
Aug 09, 2016
by
Mathias Soeken
Browse files
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Merged alanmi/abc into default
parents
80551de3
693b587c
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Showing
4 changed files
with
71 additions
and
7 deletions
+71
-7
src/map/if/if.h
+2
-0
src/map/if/ifMan.c
+10
-0
src/map/if/ifMap.c
+54
-7
src/map/if/ifTruth.c
+5
-0
No files found.
src/map/if/if.h
View file @
97d5d5d2
...
@@ -253,6 +253,7 @@ struct If_Man_t_
...
@@ -253,6 +253,7 @@ struct If_Man_t_
Vec_Str_t
*
vTtPerms
[
IF_MAX_FUNC_LUTSIZE
+
1
];
// mapping of truth table into permutations
Vec_Str_t
*
vTtPerms
[
IF_MAX_FUNC_LUTSIZE
+
1
];
// mapping of truth table into permutations
Vec_Str_t
*
vTtVars
[
IF_MAX_FUNC_LUTSIZE
+
1
];
// mapping of truth table into selected vars
Vec_Str_t
*
vTtVars
[
IF_MAX_FUNC_LUTSIZE
+
1
];
// mapping of truth table into selected vars
Vec_Int_t
*
vTtDecs
[
IF_MAX_FUNC_LUTSIZE
+
1
];
// mapping of truth table into decomposition pattern
Vec_Int_t
*
vTtDecs
[
IF_MAX_FUNC_LUTSIZE
+
1
];
// mapping of truth table into decomposition pattern
Vec_Int_t
*
vTtOccurs
[
IF_MAX_FUNC_LUTSIZE
+
1
];
// truth table occurange counters
Hash_IntMan_t
*
vPairHash
;
// hashing pairs of truth tables
Hash_IntMan_t
*
vPairHash
;
// hashing pairs of truth tables
Vec_Int_t
*
vPairRes
;
// resulting truth table
Vec_Int_t
*
vPairRes
;
// resulting truth table
Vec_Str_t
*
vPairPerms
;
// resulting permutation
Vec_Str_t
*
vPairPerms
;
// resulting permutation
...
@@ -265,6 +266,7 @@ struct If_Man_t_
...
@@ -265,6 +266,7 @@ struct If_Man_t_
int
nCountNonDec
[
2
];
int
nCountNonDec
[
2
];
Vec_Int_t
*
vCutData
;
// cut data storage
Vec_Int_t
*
vCutData
;
// cut data storage
int
pArrTimeProfile
[
IF_MAX_FUNC_LUTSIZE
];
int
pArrTimeProfile
[
IF_MAX_FUNC_LUTSIZE
];
Vec_Ptr_t
*
vVisited
;
// timing manager
// timing manager
Tim_Man_t
*
pManTim
;
Tim_Man_t
*
pManTim
;
...
...
src/map/if/ifMan.c
View file @
97d5d5d2
...
@@ -61,6 +61,7 @@ If_Man_t * If_ManStart( If_Par_t * pPars )
...
@@ -61,6 +61,7 @@ If_Man_t * If_ManStart( If_Par_t * pPars )
p
->
vCos
=
Vec_PtrAlloc
(
100
);
p
->
vCos
=
Vec_PtrAlloc
(
100
);
p
->
vObjs
=
Vec_PtrAlloc
(
100
);
p
->
vObjs
=
Vec_PtrAlloc
(
100
);
p
->
vTemp
=
Vec_PtrAlloc
(
100
);
p
->
vTemp
=
Vec_PtrAlloc
(
100
);
p
->
vVisited
=
Vec_PtrAlloc
(
100
);
// prepare the memory manager
// prepare the memory manager
if
(
p
->
pPars
->
fTruth
)
if
(
p
->
pPars
->
fTruth
)
{
{
...
@@ -124,6 +125,12 @@ If_Man_t * If_ManStart( If_Par_t * pPars )
...
@@ -124,6 +125,12 @@ If_Man_t * If_ManStart( If_Par_t * pPars )
Vec_StrFill
(
p
->
vPairPerms
,
p
->
pPars
->
nLutSize
,
0
);
Vec_StrFill
(
p
->
vPairPerms
,
p
->
pPars
->
nLutSize
,
0
);
p
->
vPairRes
=
Vec_IntAlloc
(
1000
);
p
->
vPairRes
=
Vec_IntAlloc
(
1000
);
Vec_IntPush
(
p
->
vPairRes
,
-
1
);
Vec_IntPush
(
p
->
vPairRes
,
-
1
);
for
(
v
=
6
;
v
<=
Abc_MaxInt
(
6
,
p
->
pPars
->
nLutSize
);
v
++
)
p
->
vTtOccurs
[
v
]
=
Vec_IntAlloc
(
1000
);
for
(
v
=
0
;
v
<
6
;
v
++
)
p
->
vTtOccurs
[
v
]
=
p
->
vTtOccurs
[
6
];
for
(
v
=
6
;
v
<=
Abc_MaxInt
(
6
,
p
->
pPars
->
nLutSize
);
v
++
)
Vec_IntPushTwo
(
p
->
vTtOccurs
[
v
],
0
,
0
);
}
}
if
(
pPars
->
fUseCofVars
)
if
(
pPars
->
fUseCofVars
)
{
{
...
@@ -264,6 +271,7 @@ void If_ManStop( If_Man_t * p )
...
@@ -264,6 +271,7 @@ void If_ManStop( If_Man_t * p )
Vec_IntFreeP
(
&
p
->
vCutData
);
Vec_IntFreeP
(
&
p
->
vCutData
);
Vec_IntFreeP
(
&
p
->
vPairRes
);
Vec_IntFreeP
(
&
p
->
vPairRes
);
Vec_StrFreeP
(
&
p
->
vPairPerms
);
Vec_StrFreeP
(
&
p
->
vPairPerms
);
Vec_PtrFreeP
(
&
p
->
vVisited
);
if
(
p
->
vPairHash
)
if
(
p
->
vPairHash
)
Hash_IntManStop
(
p
->
vPairHash
);
Hash_IntManStop
(
p
->
vPairHash
);
for
(
i
=
6
;
i
<=
Abc_MaxInt
(
6
,
p
->
pPars
->
nLutSize
);
i
++
)
for
(
i
=
6
;
i
<=
Abc_MaxInt
(
6
,
p
->
pPars
->
nLutSize
);
i
++
)
...
@@ -272,6 +280,8 @@ void If_ManStop( If_Man_t * p )
...
@@ -272,6 +280,8 @@ void If_ManStop( If_Man_t * p )
Vec_MemFreeP
(
&
p
->
vTtMem
[
i
]
);
Vec_MemFreeP
(
&
p
->
vTtMem
[
i
]
);
for
(
i
=
6
;
i
<=
Abc_MaxInt
(
6
,
p
->
pPars
->
nLutSize
);
i
++
)
for
(
i
=
6
;
i
<=
Abc_MaxInt
(
6
,
p
->
pPars
->
nLutSize
);
i
++
)
Vec_WecFreeP
(
&
p
->
vTtIsops
[
i
]
);
Vec_WecFreeP
(
&
p
->
vTtIsops
[
i
]
);
for
(
i
=
6
;
i
<=
Abc_MaxInt
(
6
,
p
->
pPars
->
nLutSize
);
i
++
)
Vec_IntFreeP
(
&
p
->
vTtOccurs
[
i
]
);
Mem_FixedStop
(
p
->
pMemObj
,
0
);
Mem_FixedStop
(
p
->
pMemObj
,
0
);
ABC_FREE
(
p
->
pMemCi
);
ABC_FREE
(
p
->
pMemCi
);
ABC_FREE
(
p
->
pMemAnd
);
ABC_FREE
(
p
->
pMemAnd
);
...
...
src/map/if/ifMap.c
View file @
97d5d5d2
...
@@ -19,7 +19,7 @@
...
@@ -19,7 +19,7 @@
***********************************************************************/
***********************************************************************/
#include "if.h"
#include "if.h"
#include "misc/extra/extra.h"
ABC_NAMESPACE_IMPL_START
ABC_NAMESPACE_IMPL_START
...
@@ -37,6 +37,53 @@ extern int Abc_ExactDelayCost( word * pTruth, int nVars, int * pArrTimeProfil
...
@@ -37,6 +37,53 @@ extern int Abc_ExactDelayCost( word * pTruth, int nVars, int * pArrTimeProfil
/**Function*************************************************************
/**Function*************************************************************
Synopsis [Compute delay of the cut's output in terms of logic levels.]
Description [Uses the best arrival time of the fanins of the cut
to compute the arrival times of the output of the cut.]
SideEffects []
SeeAlso []
***********************************************************************/
int
If_ManCutAigDelay_rec
(
If_Man_t
*
p
,
If_Obj_t
*
pObj
,
Vec_Ptr_t
*
vVisited
)
{
int
Delay0
,
Delay1
;
if
(
pObj
->
fVisit
)
return
pObj
->
iCopy
;
if
(
If_ObjIsCi
(
pObj
)
||
If_ObjIsConst1
(
pObj
)
)
return
-
1
;
// store the node in the structure by level
assert
(
If_ObjIsAnd
(
pObj
)
);
pObj
->
fVisit
=
1
;
Vec_PtrPush
(
vVisited
,
pObj
);
Delay0
=
If_ManCutAigDelay_rec
(
p
,
pObj
->
pFanin0
,
vVisited
);
Delay1
=
If_ManCutAigDelay_rec
(
p
,
pObj
->
pFanin1
,
vVisited
);
pObj
->
iCopy
=
(
Delay0
>=
0
&&
Delay1
>=
0
)
?
1
+
Abc_MaxInt
(
Delay0
,
Delay1
)
:
-
1
;
return
pObj
->
iCopy
;
}
int
If_ManCutAigDelay
(
If_Man_t
*
p
,
If_Obj_t
*
pObj
,
If_Cut_t
*
pCut
)
{
If_Obj_t
*
pLeaf
;
int
i
,
Delay
;
Vec_PtrClear
(
p
->
vVisited
);
If_CutForEachLeaf
(
p
,
pCut
,
pLeaf
,
i
)
{
assert
(
pLeaf
->
fVisit
==
0
);
pLeaf
->
fVisit
=
1
;
Vec_PtrPush
(
p
->
vVisited
,
pLeaf
);
pLeaf
->
iCopy
=
If_ObjCutBest
(
pLeaf
)
->
Delay
;
}
Delay
=
If_ManCutAigDelay_rec
(
p
,
pObj
,
p
->
vVisited
);
Vec_PtrForEachEntry
(
If_Obj_t
*
,
p
->
vVisited
,
pLeaf
,
i
)
pLeaf
->
fVisit
=
0
;
// assert( Delay <= (int)pObj->Level );
return
Delay
;
}
/**Function*************************************************************
Synopsis [Counts the number of 1s in the signature.]
Synopsis [Counts the number of 1s in the signature.]
Description []
Description []
...
@@ -152,7 +199,7 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
...
@@ -152,7 +199,7 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
{
{
int
Cost
=
0
;
int
Cost
=
0
;
pCut
->
fUser
=
1
;
pCut
->
fUser
=
1
;
pCut
->
Delay
=
(
float
)
Abc_ExactDelayCost
(
If_CutTruthW
(
p
,
pCut
),
If_CutLeaveNum
(
pCut
),
If_CutArrTimeProfile
(
p
,
pCut
),
If_CutPerm
(
pCut
),
&
Cost
,
(
int
)
pObj
->
Level
);
pCut
->
Delay
=
(
float
)
Abc_ExactDelayCost
(
If_CutTruthW
(
p
,
pCut
),
If_CutLeaveNum
(
pCut
),
If_CutArrTimeProfile
(
p
,
pCut
),
If_CutPerm
(
pCut
),
&
Cost
,
If_ManCutAigDelay
(
p
,
pObj
,
pCut
)
);
if
(
Cost
==
ABC_INFINITY
)
if
(
Cost
==
ABC_INFINITY
)
{
{
for
(
v
=
0
;
v
<
If_CutLeaveNum
(
pCut
);
v
++
)
for
(
v
=
0
;
v
<
If_CutLeaveNum
(
pCut
);
v
++
)
...
@@ -376,7 +423,7 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
...
@@ -376,7 +423,7 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
{
{
int
Cost
=
0
;
int
Cost
=
0
;
pCut
->
fUser
=
1
;
pCut
->
fUser
=
1
;
pCut
->
Delay
=
(
float
)
Abc_ExactDelayCost
(
If_CutTruthW
(
p
,
pCut
),
If_CutLeaveNum
(
pCut
),
If_CutArrTimeProfile
(
p
,
pCut
),
If_CutPerm
(
pCut
),
&
Cost
,
(
int
)
pObj
->
Level
);
pCut
->
Delay
=
(
float
)
Abc_ExactDelayCost
(
If_CutTruthW
(
p
,
pCut
),
If_CutLeaveNum
(
pCut
),
If_CutArrTimeProfile
(
p
,
pCut
),
If_CutPerm
(
pCut
),
&
Cost
,
If_ManCutAigDelay
(
p
,
pObj
,
pCut
)
);
if
(
Cost
==
ABC_INFINITY
)
if
(
Cost
==
ABC_INFINITY
)
{
{
for
(
v
=
0
;
v
<
If_CutLeaveNum
(
pCut
);
v
++
)
for
(
v
=
0
;
v
<
If_CutLeaveNum
(
pCut
);
v
++
)
...
@@ -537,7 +584,7 @@ void If_ObjPerformMappingChoice( If_Man_t * p, If_Obj_t * pObj, int Mode, int fP
...
@@ -537,7 +584,7 @@ void If_ObjPerformMappingChoice( If_Man_t * p, If_Obj_t * pObj, int Mode, int fP
***********************************************************************/
***********************************************************************/
int
If_ManPerformMappingRound
(
If_Man_t
*
p
,
int
nCutsUsed
,
int
Mode
,
int
fPreprocess
,
int
fFirst
,
char
*
pLabel
)
int
If_ManPerformMappingRound
(
If_Man_t
*
p
,
int
nCutsUsed
,
int
Mode
,
int
fPreprocess
,
int
fFirst
,
char
*
pLabel
)
{
{
// ProgressBar * pProgress
;
ProgressBar
*
pProgress
=
NULL
;
If_Obj_t
*
pObj
;
If_Obj_t
*
pObj
;
int
i
;
int
i
;
abctime
clk
=
Abc_Clock
();
abctime
clk
=
Abc_Clock
();
...
@@ -590,16 +637,16 @@ int If_ManPerformMappingRound( If_Man_t * p, int nCutsUsed, int Mode, int fPrepr
...
@@ -590,16 +637,16 @@ int If_ManPerformMappingRound( If_Man_t * p, int nCutsUsed, int Mode, int fPrepr
}
}
else
else
{
{
//
pProgress = Extra_ProgressBarStart( stdout, If_ManObjNum(p) );
pProgress
=
Extra_ProgressBarStart
(
stdout
,
If_ManObjNum
(
p
)
);
If_ManForEachNode
(
p
,
pObj
,
i
)
If_ManForEachNode
(
p
,
pObj
,
i
)
{
{
//
Extra_ProgressBarUpdate( pProgress, i, pLabel );
Extra_ProgressBarUpdate
(
pProgress
,
i
,
pLabel
);
If_ObjPerformMappingAnd
(
p
,
pObj
,
Mode
,
fPreprocess
,
fFirst
);
If_ObjPerformMappingAnd
(
p
,
pObj
,
Mode
,
fPreprocess
,
fFirst
);
if
(
pObj
->
fRepr
)
if
(
pObj
->
fRepr
)
If_ObjPerformMappingChoice
(
p
,
pObj
,
Mode
,
fPreprocess
);
If_ObjPerformMappingChoice
(
p
,
pObj
,
Mode
,
fPreprocess
);
}
}
}
}
//
Extra_ProgressBarStop( pProgress );
Extra_ProgressBarStop
(
pProgress
);
// make sure the visit counters are all zero
// make sure the visit counters are all zero
If_ManForEachNode
(
p
,
pObj
,
i
)
If_ManForEachNode
(
p
,
pObj
,
i
)
assert
(
pObj
->
nVisits
==
0
);
assert
(
pObj
->
nVisits
==
0
);
...
...
src/map/if/ifTruth.c
View file @
97d5d5d2
...
@@ -244,10 +244,15 @@ p->timeCache[3] += Abc_Clock() - clk;
...
@@ -244,10 +244,15 @@ p->timeCache[3] += Abc_Clock() - clk;
else
else
assert
(
pCut
->
uSign
==
If_ObjCutSignCompute
(
pCut
)
);
assert
(
pCut
->
uSign
==
If_ObjCutSignCompute
(
pCut
)
);
assert
(
Vec_IntSize
(
p
->
vTtOccurs
[
pCut
->
nLeaves
])
==
Vec_MemEntryNum
(
p
->
vTtMem
[
pCut
->
nLeaves
])
);
// hash function
// hash function
fCompl
=
((
p
->
uCanonPhase
>>
pCut
->
nLeaves
)
&
1
);
fCompl
=
((
p
->
uCanonPhase
>>
pCut
->
nLeaves
)
&
1
);
truthId
=
Vec_MemHashInsert
(
p
->
vTtMem
[
pCut
->
nLeaves
],
pTruth
);
truthId
=
Vec_MemHashInsert
(
p
->
vTtMem
[
pCut
->
nLeaves
],
pTruth
);
pCut
->
iCutFunc
=
Abc_Var2Lit
(
truthId
,
fCompl
);
pCut
->
iCutFunc
=
Abc_Var2Lit
(
truthId
,
fCompl
);
// count how many time this truth table is used
if
(
Vec_IntSize
(
p
->
vTtOccurs
[
pCut
->
nLeaves
])
<
Vec_MemEntryNum
(
p
->
vTtMem
[
pCut
->
nLeaves
])
)
Vec_IntPush
(
p
->
vTtOccurs
[
pCut
->
nLeaves
],
0
);
Vec_IntAddToEntry
(
p
->
vTtOccurs
[
pCut
->
nLeaves
],
truthId
,
1
);
if
(
fVerbose
)
if
(
fVerbose
)
{
{
...
...
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