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lvzhengyang
abc
Commits
93d89eaa
Commit
93d89eaa
authored
Jun 10, 2014
by
Alan Mishchenko
Browse files
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Plain Diff
Various modifications.
parent
9c8db283
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8 changed files
with
246 additions
and
8 deletions
+246
-8
abclib.dsp
+4
-0
src/aig/gia/gia.h
+9
-0
src/aig/gia/giaMan.c
+18
-3
src/aig/gia/giaUtil.c
+28
-0
src/aig/gia/module.make
+1
-0
src/base/abci/abc.c
+174
-2
src/misc/vec/vecInt.h
+5
-0
src/misc/vec/vecPtr.h
+7
-3
No files found.
abclib.dsp
View file @
93d89eaa
...
@@ -3811,6 +3811,10 @@ SOURCE=.\src\aig\gia\giaKf.c
...
@@ -3811,6 +3811,10 @@ SOURCE=.\src\aig\gia\giaKf.c
# End Source File
# End Source File
# Begin Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaLf.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaMan.c
SOURCE=.\src\aig\gia\giaMan.c
# End Source File
# End Source File
# Begin Source File
# Begin Source File
...
...
src/aig/gia/gia.h
View file @
93d89eaa
...
@@ -197,6 +197,7 @@ struct Gps_Par_t_
...
@@ -197,6 +197,7 @@ struct Gps_Par_t_
int
fCut
;
int
fCut
;
int
fNpn
;
int
fNpn
;
int
fLutProf
;
int
fLutProf
;
int
fMuxXor
;
char
*
pDumpFile
;
char
*
pDumpFile
;
};
};
...
@@ -912,10 +913,14 @@ static inline int Gia_ObjLutFanin( Gia_Man_t * p, int Id, int i ) { re
...
@@ -912,10 +913,14 @@ static inline int Gia_ObjLutFanin( Gia_Man_t * p, int Id, int i ) { re
for ( i = p->nObjs - 1; (i > 0) && ((pObj) = Gia_ManObj(p, i)); i-- )
for ( i = p->nObjs - 1; (i > 0) && ((pObj) = Gia_ManObj(p, i)); i-- )
#define Gia_ManForEachAnd( p, pObj, i ) \
#define Gia_ManForEachAnd( p, pObj, i ) \
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsAnd(pObj) ) {} else
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsAnd(pObj) ) {} else
#define Gia_ManForEachAndId( p, i ) \
for ( i = 0; (i < p->nObjs); i++ ) if ( !Gia_ObjIsAnd(Gia_ManObj(p, i)) ) {} else
#define Gia_ManForEachCand( p, pObj, i ) \
#define Gia_ManForEachCand( p, pObj, i ) \
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsCand(pObj) ) {} else
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsCand(pObj) ) {} else
#define Gia_ManForEachAndReverse( p, pObj, i ) \
#define Gia_ManForEachAndReverse( p, pObj, i ) \
for ( i = p->nObjs - 1; (i > 0) && ((pObj) = Gia_ManObj(p, i)); i-- ) if ( !Gia_ObjIsAnd(pObj) ) {} else
for ( i = p->nObjs - 1; (i > 0) && ((pObj) = Gia_ManObj(p, i)); i-- ) if ( !Gia_ObjIsAnd(pObj) ) {} else
#define Gia_ManForEachAndReverseId( p, i ) \
for ( i = p->nObjs - 1; (i > 0); i-- ) if ( !Gia_ObjIsAnd(Gia_ManObj(p, i)) ) {} else
#define Gia_ManForEachMux( p, pObj, i ) \
#define Gia_ManForEachMux( p, pObj, i ) \
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsMuxId(p, i) ) {} else
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsMuxId(p, i) ) {} else
#define Gia_ManForEachCi( p, pObj, i ) \
#define Gia_ManForEachCi( p, pObj, i ) \
...
@@ -928,6 +933,8 @@ static inline int Gia_ObjLutFanin( Gia_Man_t * p, int Id, int i ) { re
...
@@ -928,6 +933,8 @@ static inline int Gia_ObjLutFanin( Gia_Man_t * p, int Id, int i ) { re
for ( i = Vec_IntSize(p->vCos) - 1; (i >= 0) && ((pObj) = Gia_ManCo(p, i)); i-- )
for ( i = Vec_IntSize(p->vCos) - 1; (i >= 0) && ((pObj) = Gia_ManCo(p, i)); i-- )
#define Gia_ManForEachCoDriver( p, pObj, i ) \
#define Gia_ManForEachCoDriver( p, pObj, i ) \
for ( i = 0; (i < Vec_IntSize(p->vCos)) && ((pObj) = Gia_ObjFanin0(Gia_ManCo(p, i))); i++ )
for ( i = 0; (i < Vec_IntSize(p->vCos)) && ((pObj) = Gia_ObjFanin0(Gia_ManCo(p, i))); i++ )
#define Gia_ManForEachCoDriverId( p, DriverId, i ) \
for ( i = 0; (i < Vec_IntSize(p->vCos)) && (((DriverId) = Gia_ObjFaninId0p(p, Gia_ManCo(p, i))), 1); i++ )
#define Gia_ManForEachPi( p, pObj, i ) \
#define Gia_ManForEachPi( p, pObj, i ) \
for ( i = 0; (i < Gia_ManPiNum(p)) && ((pObj) = Gia_ManCi(p, i)); i++ )
for ( i = 0; (i < Gia_ManPiNum(p)) && ((pObj) = Gia_ManCi(p, i)); i++ )
#define Gia_ManForEachPo( p, pObj, i ) \
#define Gia_ManForEachPo( p, pObj, i ) \
...
@@ -1114,6 +1121,7 @@ extern int Gia_ManLutNum( Gia_Man_t * p );
...
@@ -1114,6 +1121,7 @@ extern int Gia_ManLutNum( Gia_Man_t * p );
extern
int
Gia_ManLutLevel
(
Gia_Man_t
*
p
);
extern
int
Gia_ManLutLevel
(
Gia_Man_t
*
p
);
extern
void
Gia_ManSetRefsMapped
(
Gia_Man_t
*
p
);
extern
void
Gia_ManSetRefsMapped
(
Gia_Man_t
*
p
);
extern
void
Gia_ManSetIfParsDefault
(
void
*
pIfPars
);
extern
void
Gia_ManSetIfParsDefault
(
void
*
pIfPars
);
extern
void
Gia_ManMappingVerify
(
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManPerformMapping
(
Gia_Man_t
*
p
,
void
*
pIfPars
,
int
fNormalized
);
extern
Gia_Man_t
*
Gia_ManPerformMapping
(
Gia_Man_t
*
p
,
void
*
pIfPars
,
int
fNormalized
);
/*=== giaJf.c ===========================================================*/
/*=== giaJf.c ===========================================================*/
extern
void
Jf_ManSetDefaultPars
(
Jf_Par_t
*
pPars
);
extern
void
Jf_ManSetDefaultPars
(
Jf_Par_t
*
pPars
);
...
@@ -1269,6 +1277,7 @@ extern Vec_Int_t * Gia_ManRequiredLevel( Gia_Man_t * p );
...
@@ -1269,6 +1277,7 @@ extern Vec_Int_t * Gia_ManRequiredLevel( Gia_Man_t * p );
extern
void
Gia_ManCreateValueRefs
(
Gia_Man_t
*
p
);
extern
void
Gia_ManCreateValueRefs
(
Gia_Man_t
*
p
);
extern
void
Gia_ManCreateRefs
(
Gia_Man_t
*
p
);
extern
void
Gia_ManCreateRefs
(
Gia_Man_t
*
p
);
extern
int
*
Gia_ManCreateMuxRefs
(
Gia_Man_t
*
p
);
extern
int
*
Gia_ManCreateMuxRefs
(
Gia_Man_t
*
p
);
extern
void
Gia_ManCountMuxXor
(
Gia_Man_t
*
p
,
int
*
pnMuxes
,
int
*
pnXors
);
extern
int
Gia_ManCrossCut
(
Gia_Man_t
*
p
,
int
fReverse
);
extern
int
Gia_ManCrossCut
(
Gia_Man_t
*
p
,
int
fReverse
);
extern
int
Gia_ManIsNormalized
(
Gia_Man_t
*
p
);
extern
int
Gia_ManIsNormalized
(
Gia_Man_t
*
p
);
extern
Vec_Int_t
*
Gia_ManCollectPoIds
(
Gia_Man_t
*
p
);
extern
Vec_Int_t
*
Gia_ManCollectPoIds
(
Gia_Man_t
*
p
);
...
...
src/aig/gia/giaMan.c
View file @
93d89eaa
...
@@ -423,9 +423,24 @@ void Gia_ManPrintStats( Gia_Man_t * p, Gps_Par_t * pPars )
...
@@ -423,9 +423,24 @@ void Gia_ManPrintStats( Gia_Man_t * p, Gps_Par_t * pPars )
Abc_Print
(
1
,
" ch =%5d"
,
Gia_ManEquivCountClasses
(
p
)
);
Abc_Print
(
1
,
" ch =%5d"
,
Gia_ManEquivCountClasses
(
p
)
);
if
(
p
->
pMuxes
)
if
(
p
->
pMuxes
)
{
{
Abc_Print
(
1
,
" and =%5d"
,
Gia_ManAndNum
(
p
)
-
Gia_ManXorNum
(
p
)
-
Gia_ManMuxNum
(
p
)
);
int
nAnds
=
Gia_ManAndNum
(
p
)
-
Gia_ManXorNum
(
p
)
-
Gia_ManMuxNum
(
p
);
Abc_Print
(
1
,
" xor =%5d"
,
Gia_ManXorNum
(
p
)
);
int
nXors
=
Gia_ManXorNum
(
p
);
Abc_Print
(
1
,
" mux =%5d"
,
Gia_ManMuxNum
(
p
)
);
int
nMuxes
=
Gia_ManMuxNum
(
p
);
int
nTotal
=
nAnds
+
3
*
nXors
+
3
*
nMuxes
;
Abc_Print
(
1
,
"
\n
XOR/MUX stats:"
);
Abc_Print
(
1
,
" xor =%8d (%6.2f %%) "
,
nXors
,
300
.
0
*
nXors
/
nTotal
);
Abc_Print
(
1
,
" mux =%8d (%6.2f %%) "
,
nMuxes
,
300
.
0
*
nMuxes
/
nTotal
);
Abc_Print
(
1
,
" and =%8d (%6.2f %%) "
,
nAnds
,
100
.
0
*
nAnds
/
nTotal
);
}
else
if
(
pPars
->
fMuxXor
)
{
int
nAnds
,
nMuxes
,
nXors
,
nTotal
=
Gia_ManAndNum
(
p
);
Gia_ManCountMuxXor
(
p
,
&
nMuxes
,
&
nXors
);
nAnds
=
Gia_ManAndNum
(
p
)
-
3
*
nMuxes
-
3
*
nXors
;
Abc_Print
(
1
,
"
\n
XOR/MUX stats:"
);
Abc_Print
(
1
,
" xor =%8d (%6.2f %%) "
,
nXors
,
300
.
0
*
nXors
/
nTotal
);
Abc_Print
(
1
,
" mux =%8d (%6.2f %%) "
,
nMuxes
,
300
.
0
*
nMuxes
/
nTotal
);
Abc_Print
(
1
,
" and =%8d (%6.2f %%) "
,
nAnds
,
100
.
0
*
nAnds
/
nTotal
);
}
}
if
(
pPars
&&
pPars
->
fSwitch
)
if
(
pPars
&&
pPars
->
fSwitch
)
{
{
...
...
src/aig/gia/giaUtil.c
View file @
93d89eaa
...
@@ -746,6 +746,34 @@ int * Gia_ManCreateMuxRefs( Gia_Man_t * p )
...
@@ -746,6 +746,34 @@ int * Gia_ManCreateMuxRefs( Gia_Man_t * p )
/**Function*************************************************************
/**Function*************************************************************
Synopsis [Assigns references.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManCountMuxXor
(
Gia_Man_t
*
p
,
int
*
pnMuxes
,
int
*
pnXors
)
{
Gia_Obj_t
*
pObj
,
*
pFan0
,
*
pFan1
;
int
i
;
*
pnMuxes
=
0
;
*
pnXors
=
0
;
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
{
if
(
!
Gia_ObjIsMuxType
(
pObj
)
)
continue
;
if
(
Gia_ObjRecognizeExor
(
pObj
,
&
pFan0
,
&
pFan1
)
)
(
*
pnXors
)
++
;
else
(
*
pnMuxes
)
++
;
}
}
/**Function*************************************************************
Synopsis [Computes the maximum frontier size.]
Synopsis [Computes the maximum frontier size.]
Description []
Description []
...
...
src/aig/gia/module.make
View file @
93d89eaa
...
@@ -33,6 +33,7 @@ SRC += src/aig/gia/giaAig.c \
...
@@ -33,6 +33,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaIso3.c
\
src/aig/gia/giaIso3.c
\
src/aig/gia/giaJf.c
\
src/aig/gia/giaJf.c
\
src/aig/gia/giaKf.c
\
src/aig/gia/giaKf.c
\
src/aig/gia/giaLf.c
\
src/aig/gia/giaMan.c
\
src/aig/gia/giaMan.c
\
src/aig/gia/giaMem.c
\
src/aig/gia/giaMem.c
\
src/aig/gia/giaMfs.c
\
src/aig/gia/giaMfs.c
\
...
...
src/base/abci/abc.c
View file @
93d89eaa
This diff is collapsed.
Click to expand it.
src/misc/vec/vecInt.h
View file @
93d89eaa
...
@@ -480,6 +480,11 @@ static inline void Vec_IntUpdateEntry( Vec_Int_t * p, int i, int Value )
...
@@ -480,6 +480,11 @@ static inline void Vec_IntUpdateEntry( Vec_Int_t * p, int i, int Value )
if
(
Vec_IntEntry
(
p
,
i
)
<
Value
)
if
(
Vec_IntEntry
(
p
,
i
)
<
Value
)
Vec_IntWriteEntry
(
p
,
i
,
Value
);
Vec_IntWriteEntry
(
p
,
i
,
Value
);
}
}
static
inline
void
Vec_IntDowndateEntry
(
Vec_Int_t
*
p
,
int
i
,
int
Value
)
{
if
(
Vec_IntEntry
(
p
,
i
)
>
Value
)
Vec_IntWriteEntry
(
p
,
i
,
Value
);
}
/**Function*************************************************************
/**Function*************************************************************
...
...
src/misc/vec/vecPtr.h
View file @
93d89eaa
...
@@ -558,14 +558,18 @@ static inline void Vec_PtrClear( Vec_Ptr_t * p )
...
@@ -558,14 +558,18 @@ static inline void Vec_PtrClear( Vec_Ptr_t * p )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
static
inline
void
Vec_PtrFree
Free
(
Vec_Ptr_t
*
p
)
static
inline
void
Vec_PtrFree
Data
(
Vec_Ptr_t
*
p
)
{
{
void
*
pTemp
;
void
*
pTemp
;
int
i
;
int
i
;
if
(
p
==
NULL
)
return
;
if
(
p
==
NULL
)
return
;
Vec_PtrForEachEntry
(
void
*
,
p
,
pTemp
,
i
)
Vec_PtrForEachEntry
(
void
*
,
p
,
pTemp
,
i
)
if
(
pTemp
!=
(
void
*
)(
ABC_PTRINT_T
)
1
&&
pTemp
!=
(
void
*
)(
ABC_PTRINT_T
)
2
)
if
(
pTemp
!=
(
void
*
)(
ABC_PTRINT_T
)
1
&&
pTemp
!=
(
void
*
)(
ABC_PTRINT_T
)
2
)
ABC_FREE
(
pTemp
);
ABC_FREE
(
pTemp
);
}
static
inline
void
Vec_PtrFreeFree
(
Vec_Ptr_t
*
p
)
{
if
(
p
==
NULL
)
return
;
Vec_PtrFreeData
(
p
);
Vec_PtrFree
(
p
);
Vec_PtrFree
(
p
);
}
}
...
...
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