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lvzhengyang
abc
Commits
8f74276e
Commit
8f74276e
authored
Sep 22, 2011
by
Alan Mishchenko
Browse files
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Plain Diff
Initial changes to enable gate-level abstraction.
parent
81b040e6
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8 changed files
with
141 additions
and
57 deletions
+141
-57
src/aig/gia/gia.h
+4
-2
src/aig/gia/giaAbs.c
+2
-28
src/aig/gia/giaAiger.c
+27
-1
src/aig/gia/giaDup.c
+66
-6
src/aig/gia/giaMan.c
+39
-17
src/aig/gia/giaReparam.c
+1
-1
src/base/abci/abc.c
+0
-0
src/misc/vec/vecInt.h
+2
-2
No files found.
src/aig/gia/gia.h
View file @
8f74276e
...
@@ -133,6 +133,7 @@ struct Gia_Man_t_
...
@@ -133,6 +133,7 @@ struct Gia_Man_t_
int
*
pCopies
;
// intermediate copies
int
*
pCopies
;
// intermediate copies
Vec_Int_t
*
vTruths
;
// used for truth table computation
Vec_Int_t
*
vTruths
;
// used for truth table computation
Vec_Int_t
*
vFlopClasses
;
// classes of flops for retiming/merging/etc
Vec_Int_t
*
vFlopClasses
;
// classes of flops for retiming/merging/etc
Vec_Int_t
*
vGateClasses
;
// classes of gates for abstraction
unsigned
char
*
pSwitching
;
// switching activity for each object
unsigned
char
*
pSwitching
;
// switching activity for each object
Gia_Plc_t
*
pPlacement
;
// placement of the objects
Gia_Plc_t
*
pPlacement
;
// placement of the objects
int
*
pTravIds
;
// separate traversal ID representation
int
*
pTravIds
;
// separate traversal ID representation
...
@@ -656,7 +657,8 @@ extern Gia_Man_t * Gia_ManMiter( Gia_Man_t * pAig0, Gia_Man_t * pAig1, i
...
@@ -656,7 +657,8 @@ extern Gia_Man_t * Gia_ManMiter( Gia_Man_t * pAig0, Gia_Man_t * pAig1, i
extern
Gia_Man_t
*
Gia_ManTransformMiter
(
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManTransformMiter
(
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManChoiceMiter
(
Vec_Ptr_t
*
vGias
);
extern
Gia_Man_t
*
Gia_ManChoiceMiter
(
Vec_Ptr_t
*
vGias
);
extern
Gia_Man_t
*
Gia_ManDupWithConstraints
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vPoTypes
);
extern
Gia_Man_t
*
Gia_ManDupWithConstraints
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vPoTypes
);
extern
Gia_Man_t
*
Gia_ManDupAbstraction
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vFlopClasses
);
extern
Gia_Man_t
*
Gia_ManDupAbsFlops
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vFlopClasses
);
extern
Gia_Man_t
*
Gia_ManDupAbsGates
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vGateClasses
);
/*=== giaEnable.c ==========================================================*/
/*=== giaEnable.c ==========================================================*/
extern
void
Gia_ManDetectSeqSignals
(
Gia_Man_t
*
p
,
int
fSetReset
,
int
fVerbose
);
extern
void
Gia_ManDetectSeqSignals
(
Gia_Man_t
*
p
,
int
fSetReset
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManUnrollAndCofactor
(
Gia_Man_t
*
p
,
int
nFrames
,
int
nFanMax
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManUnrollAndCofactor
(
Gia_Man_t
*
p
,
int
nFrames
,
int
nFanMax
,
int
fVerbose
);
...
@@ -750,7 +752,7 @@ extern int Gia_MmStepReadMemUsage( Gia_MmStep_t * p );
...
@@ -750,7 +752,7 @@ extern int Gia_MmStepReadMemUsage( Gia_MmStep_t * p );
/*=== giaPat.c ===========================================================*/
/*=== giaPat.c ===========================================================*/
extern
void
Gia_SatVerifyPattern
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pRoot
,
Vec_Int_t
*
vCex
,
Vec_Int_t
*
vVisit
);
extern
void
Gia_SatVerifyPattern
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pRoot
,
Vec_Int_t
*
vCex
,
Vec_Int_t
*
vVisit
);
/*=== giaReparam.c ===========================================================*/
/*=== giaReparam.c ===========================================================*/
extern
Gia_Man_t
*
Gia_ManReparm
(
Gia_Man_t
*
p
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManRepar
a
m
(
Gia_Man_t
*
p
,
int
fVerbose
);
/*=== giaRetime.c ===========================================================*/
/*=== giaRetime.c ===========================================================*/
extern
Gia_Man_t
*
Gia_ManRetimeForward
(
Gia_Man_t
*
p
,
int
nMaxIters
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManRetimeForward
(
Gia_Man_t
*
p
,
int
nMaxIters
,
int
fVerbose
);
/*=== giaSat.c ============================================================*/
/*=== giaSat.c ============================================================*/
...
...
src/aig/gia/giaAbs.c
View file @
8f74276e
...
@@ -111,32 +111,6 @@ Vec_Int_t * Gia_ManClasses2Flops( Vec_Int_t * vFlopClasses )
...
@@ -111,32 +111,6 @@ Vec_Int_t * Gia_ManClasses2Flops( Vec_Int_t * vFlopClasses )
/**Function*************************************************************
/**Function*************************************************************
Synopsis [Performs abstraction on the AIG manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Gia_ManDupAbstractionAig
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vFlops
)
{
Gia_Man_t
*
pGia
;
Aig_Man_t
*
pNew
,
*
pTemp
;
pNew
=
Gia_ManToAig
(
p
,
0
);
pNew
=
Saig_ManDupAbstraction
(
pTemp
=
pNew
,
vFlops
);
Aig_ManStop
(
pTemp
);
pGia
=
Gia_ManFromAig
(
pNew
);
// pGia->vCiNumsOrig = pNew->vCiNumsOrig;
// pNew->vCiNumsOrig = NULL;
Aig_ManStop
(
pNew
);
return
pGia
;
}
/**Function*************************************************************
Synopsis [Starts abstraction by computing latch map.]
Synopsis [Starts abstraction by computing latch map.]
Description []
Description []
...
@@ -281,7 +255,7 @@ int Gia_ManCbaPerform( Gia_Man_t * pGia, void * pPars )
...
@@ -281,7 +255,7 @@ int Gia_ManCbaPerform( Gia_Man_t * pGia, void * pPars )
pGia
->
vFlopClasses
=
Vec_IntStart
(
Gia_ManRegNum
(
pGia
)
);
pGia
->
vFlopClasses
=
Vec_IntStart
(
Gia_ManRegNum
(
pGia
)
);
}
}
// derive abstraction
// derive abstraction
pAbs
=
Gia_ManDupAbs
traction
(
pGia
,
pGia
->
vFlopClasses
);
pAbs
=
Gia_ManDupAbs
Flops
(
pGia
,
pGia
->
vFlopClasses
);
pAig
=
Gia_ManToAigSimple
(
pAbs
);
pAig
=
Gia_ManToAigSimple
(
pAbs
);
Gia_ManStop
(
pAbs
);
Gia_ManStop
(
pAbs
);
// refine abstraction using CBA
// refine abstraction using CBA
...
@@ -343,7 +317,7 @@ int Gia_ManPbaPerform( Gia_Man_t * pGia, int nStart, int nFrames, int nConfLimit
...
@@ -343,7 +317,7 @@ int Gia_ManPbaPerform( Gia_Man_t * pGia, int nStart, int nFrames, int nConfLimit
return
0
;
return
0
;
}
}
// derive abstraction
// derive abstraction
pAbs
=
Gia_ManDupAbs
traction
(
pGia
,
pGia
->
vFlopClasses
);
pAbs
=
Gia_ManDupAbs
Flops
(
pGia
,
pGia
->
vFlopClasses
);
// refine abstraction using PBA
// refine abstraction using PBA
pAig
=
Gia_ManToAigSimple
(
pAbs
);
pAig
=
Gia_ManToAigSimple
(
pAbs
);
Gia_ManStop
(
pAbs
);
Gia_ManStop
(
pAbs
);
...
...
src/aig/gia/giaAiger.c
View file @
8f74276e
...
@@ -507,6 +507,13 @@ Gia_Man_t * Gia_ReadAiger2( char * pFileName, int fCheck )
...
@@ -507,6 +507,13 @@ Gia_Man_t * Gia_ReadAiger2( char * pFileName, int fCheck )
pNew
->
vFlopClasses
=
Vec_IntStart
(
Gia_ManRegNum
(
pNew
)
);
pNew
->
vFlopClasses
=
Vec_IntStart
(
Gia_ManRegNum
(
pNew
)
);
Gia_ReadFlopClasses
(
&
pCur
,
pNew
->
vFlopClasses
,
Gia_ManRegNum
(
pNew
)
);
Gia_ReadFlopClasses
(
&
pCur
,
pNew
->
vFlopClasses
,
Gia_ManRegNum
(
pNew
)
);
}
}
if
(
*
pCur
==
'g'
)
{
pCur
++
;
// read gate classes
pNew
->
vGateClasses
=
Vec_IntStart
(
Gia_ManObjNum
(
pNew
)
);
Gia_ReadFlopClasses
(
&
pCur
,
pNew
->
vGateClasses
,
Gia_ManObjNum
(
pNew
)
);
}
if
(
*
pCur
==
'm'
)
if
(
*
pCur
==
'm'
)
{
{
pCur
++
;
pCur
++
;
...
@@ -712,6 +719,13 @@ Gia_Man_t * Gia_ReadAigerFromMemory( char * pContents, int nFileSize, int fCheck
...
@@ -712,6 +719,13 @@ Gia_Man_t * Gia_ReadAigerFromMemory( char * pContents, int nFileSize, int fCheck
pNew
->
vFlopClasses
=
Vec_IntStart
(
Gia_ManRegNum
(
pNew
)
);
pNew
->
vFlopClasses
=
Vec_IntStart
(
Gia_ManRegNum
(
pNew
)
);
Gia_ReadFlopClasses
(
&
pCur
,
pNew
->
vFlopClasses
,
Gia_ManRegNum
(
pNew
)
);
Gia_ReadFlopClasses
(
&
pCur
,
pNew
->
vFlopClasses
,
Gia_ManRegNum
(
pNew
)
);
}
}
if
(
*
pCur
==
'g'
)
{
pCur
++
;
// read gate classes
pNew
->
vGateClasses
=
Vec_IntStart
(
Gia_ManObjNum
(
pNew
)
);
Gia_ReadFlopClasses
(
&
pCur
,
pNew
->
vGateClasses
,
Gia_ManObjNum
(
pNew
)
);
}
if
(
*
pCur
==
'm'
)
if
(
*
pCur
==
'm'
)
{
{
pCur
++
;
pCur
++
;
...
@@ -898,11 +912,13 @@ Gia_Man_t * Gia_ReadAigerFromMemory( char * pContents, int nFileSize, int fCheck
...
@@ -898,11 +912,13 @@ Gia_Man_t * Gia_ReadAigerFromMemory( char * pContents, int nFileSize, int fCheck
}
}
{
{
Vec_Int_t
*
vFlopMap
;
Vec_Int_t
*
vFlopMap
,
*
vGateMap
;
vFlopMap
=
pNew
->
vFlopClasses
;
pNew
->
vFlopClasses
=
NULL
;
vFlopMap
=
pNew
->
vFlopClasses
;
pNew
->
vFlopClasses
=
NULL
;
vGateMap
=
pNew
->
vGateClasses
;
pNew
->
vGateClasses
=
NULL
;
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
pNew
->
vFlopClasses
=
vFlopMap
;
pNew
->
vFlopClasses
=
vFlopMap
;
pNew
->
vGateClasses
=
vGateMap
;
}
}
return
pNew
;
return
pNew
;
}
}
...
@@ -1317,6 +1333,16 @@ void Gia_WriteAiger( Gia_Man_t * pInit, char * pFileName, int fWriteSymbols, int
...
@@ -1317,6 +1333,16 @@ void Gia_WriteAiger( Gia_Man_t * pInit, char * pFileName, int fWriteSymbols, int
fwrite
(
Buffer
,
1
,
4
,
pFile
);
fwrite
(
Buffer
,
1
,
4
,
pFile
);
fwrite
(
Vec_IntArray
(
p
->
vFlopClasses
),
1
,
nSize
,
pFile
);
fwrite
(
Vec_IntArray
(
p
->
vFlopClasses
),
1
,
nSize
,
pFile
);
}
}
// write gate classes
if
(
p
->
vGateClasses
)
{
unsigned
char
Buffer
[
10
];
int
nSize
=
4
*
Gia_ManObjNum
(
p
);
Gia_WriteInt
(
Buffer
,
nSize
);
fprintf
(
pFile
,
"g"
);
fwrite
(
Buffer
,
1
,
4
,
pFile
);
fwrite
(
Vec_IntArray
(
p
->
vGateClasses
),
1
,
nSize
,
pFile
);
}
// write mapping
// write mapping
if
(
p
->
pMapping
)
if
(
p
->
pMapping
)
{
{
...
...
src/aig/gia/giaDup.c
View file @
8f74276e
...
@@ -1517,12 +1517,13 @@ Gia_Man_t * Gia_ManDupWithConstraints( Gia_Man_t * p, Vec_Int_t * vPoTypes )
...
@@ -1517,12 +1517,13 @@ Gia_Man_t * Gia_ManDupWithConstraints( Gia_Man_t * p, Vec_Int_t * vPoTypes )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
void
Gia_ManDupAbs
traction
_rec
(
Gia_Man_t
*
pNew
,
Gia_Obj_t
*
pObj
)
void
Gia_ManDupAbs
Flops
_rec
(
Gia_Man_t
*
pNew
,
Gia_Obj_t
*
pObj
)
{
{
if
(
~
pObj
->
Value
)
if
(
~
pObj
->
Value
)
return
;
return
;
Gia_ManDupAbstraction_rec
(
pNew
,
Gia_ObjFanin0
(
pObj
)
);
assert
(
Gia_ObjIsAnd
(
pObj
)
);
Gia_ManDupAbstraction_rec
(
pNew
,
Gia_ObjFanin1
(
pObj
)
);
Gia_ManDupAbsFlops_rec
(
pNew
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManDupAbsFlops_rec
(
pNew
,
Gia_ObjFanin1
(
pObj
)
);
pObj
->
Value
=
Gia_ManHashAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
pObj
->
Value
=
Gia_ManHashAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
}
}
...
@@ -1537,7 +1538,7 @@ void Gia_ManDupAbstraction_rec( Gia_Man_t * pNew, Gia_Obj_t * pObj )
...
@@ -1537,7 +1538,7 @@ void Gia_ManDupAbstraction_rec( Gia_Man_t * pNew, Gia_Obj_t * pObj )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
Gia_Man_t
*
Gia_ManDupAbs
traction
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vFlopClasses
)
Gia_Man_t
*
Gia_ManDupAbs
Flops
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vFlopClasses
)
{
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Obj_t
*
pObj
;
Gia_Obj_t
*
pObj
;
...
@@ -1562,14 +1563,73 @@ Gia_Man_t * Gia_ManDupAbstraction( Gia_Man_t * p, Vec_Int_t * vFlopClasses )
...
@@ -1562,14 +1563,73 @@ Gia_Man_t * Gia_ManDupAbstraction( Gia_Man_t * p, Vec_Int_t * vFlopClasses )
Gia_ManHashAlloc
(
pNew
);
Gia_ManHashAlloc
(
pNew
);
Gia_ManForEachPo
(
p
,
pObj
,
i
)
Gia_ManForEachPo
(
p
,
pObj
,
i
)
{
{
Gia_ManDupAbs
traction
_rec
(
pNew
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManDupAbs
Flops
_rec
(
pNew
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
}
}
// create RIs
// create RIs
Gia_ManForEachRi
(
p
,
pObj
,
i
)
Gia_ManForEachRi
(
p
,
pObj
,
i
)
if
(
Vec_IntEntry
(
vFlopClasses
,
i
)
)
if
(
Vec_IntEntry
(
vFlopClasses
,
i
)
)
{
{
Gia_ManDupAbstraction_rec
(
pNew
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManDupAbsFlops_rec
(
pNew
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
nFlops
++
;
}
Gia_ManHashStop
(
pNew
);
Gia_ManSetRegNum
(
pNew
,
nFlops
);
// clean up
pNew
=
Gia_ManSeqCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
/**Function*************************************************************
Synopsis [Performs abstraction of the AIG to preserve the included gates.]
Description [The array contains PIs, LOs, and internal nodes included.
0=unsed, 1=PI, 2=PPI, 3=FF, 4=AND.]
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Gia_ManDupAbsGates
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vGateClasses
)
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Obj_t
*
pObj
;
int
i
,
nFlops
=
0
;
assert
(
Gia_ManPoNum
(
p
)
==
1
);
Gia_ManFillValue
(
p
);
// start the new manager
pNew
=
Gia_ManStart
(
5000
);
pNew
->
pName
=
Gia_UtilStrsav
(
p
->
pName
);
// create PIs
Gia_ManConst0
(
p
)
->
Value
=
0
;
Gia_ManForEachPi
(
p
,
pObj
,
i
)
if
(
Vec_IntEntry
(
vGateClasses
,
Gia_ObjId
(
p
,
pObj
))
==
1
)
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
// create additional PIs
Gia_ManForEachPi
(
p
,
pObj
,
i
)
if
(
Vec_IntEntry
(
vGateClasses
,
Gia_ObjId
(
p
,
pObj
))
==
2
)
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
// create ROs
Gia_ManForEachRo
(
p
,
pObj
,
i
)
if
(
Vec_IntEntry
(
vGateClasses
,
Gia_ObjId
(
p
,
pObj
))
==
3
)
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
// create POs
Gia_ManHashAlloc
(
pNew
);
Gia_ManForEachPo
(
p
,
pObj
,
i
)
{
Gia_ManDupAbsFlops_rec
(
pNew
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
}
// create RIs
Gia_ManForEachRo
(
p
,
pObj
,
i
)
if
(
Vec_IntEntry
(
vGateClasses
,
Gia_ObjId
(
p
,
pObj
))
==
3
)
{
pObj
=
Gia_ObjRoToRi
(
p
,
pObj
);
Gia_ManDupAbsFlops_rec
(
pNew
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
nFlops
++
;
nFlops
++
;
}
}
...
...
src/aig/gia/giaMan.c
View file @
8f74276e
...
@@ -81,6 +81,7 @@ void Gia_ManStop( Gia_Man_t * p )
...
@@ -81,6 +81,7 @@ void Gia_ManStop( Gia_Man_t * p )
Vec_IntFreeP
(
&
p
->
vUserPoIds
);
Vec_IntFreeP
(
&
p
->
vUserPoIds
);
Vec_IntFreeP
(
&
p
->
vUserFfIds
);
Vec_IntFreeP
(
&
p
->
vUserFfIds
);
Vec_IntFreeP
(
&
p
->
vFlopClasses
);
Vec_IntFreeP
(
&
p
->
vFlopClasses
);
Vec_IntFreeP
(
&
p
->
vGateClasses
);
Vec_IntFreeP
(
&
p
->
vLevels
);
Vec_IntFreeP
(
&
p
->
vLevels
);
Vec_IntFreeP
(
&
p
->
vTruths
);
Vec_IntFreeP
(
&
p
->
vTruths
);
Vec_IntFree
(
p
->
vCis
);
Vec_IntFree
(
p
->
vCis
);
...
@@ -166,30 +167,21 @@ void Gia_ManPrintClasses_old( Gia_Man_t * p )
...
@@ -166,30 +167,21 @@ void Gia_ManPrintClasses_old( Gia_Man_t * p )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
void
Gia_ManPrintClasses
(
Gia_Man_t
*
p
)
void
Gia_ManPrint
Flop
Classes
(
Gia_Man_t
*
p
)
{
{
int
i
,
Class
,
Counter0
,
Counter1
;
int
Counter0
,
Counter1
;
if
(
p
->
vFlopClasses
==
NULL
)
if
(
p
->
vFlopClasses
==
NULL
)
return
;
return
;
if
(
Vec_IntSize
(
p
->
vFlopClasses
)
!=
Gia_ManRegNum
(
p
)
)
if
(
Vec_IntSize
(
p
->
vFlopClasses
)
!=
Gia_ManRegNum
(
p
)
)
{
{
printf
(
"Gia_ManPrintClasses(): The number of flop map entries differs from the number of flops.
\n
"
);
printf
(
"Gia_ManPrint
Flop
Classes(): The number of flop map entries differs from the number of flops.
\n
"
);
return
;
return
;
}
}
printf
(
"Register classes: "
);
Counter0
=
Vec_IntCountEntry
(
p
->
vFlopClasses
,
0
);
// count zero entries
Counter1
=
Vec_IntCountEntry
(
p
->
vFlopClasses
,
1
);
Counter0
=
0
;
printf
(
"Flop-level abstraction: Excluded FFs = %d Included FFs = %d "
,
Counter0
,
Counter1
);
Vec_IntForEachEntry
(
p
->
vFlopClasses
,
Class
,
i
)
Counter0
+=
(
Class
==
0
);
printf
(
"0=%d "
,
Counter0
);
// count one entries
Counter1
=
0
;
Vec_IntForEachEntry
(
p
->
vFlopClasses
,
Class
,
i
)
Counter1
+=
(
Class
==
1
);
printf
(
"1=%d "
,
Counter1
);
// add comment
if
(
Counter0
+
Counter1
<
Gia_ManRegNum
(
p
)
)
if
(
Counter0
+
Counter1
<
Gia_ManRegNum
(
p
)
)
printf
(
"
there are other
classes..."
);
printf
(
"
and there are other FF
classes..."
);
printf
(
"
\n
"
);
printf
(
"
\n
"
);
}
}
...
@@ -204,6 +196,35 @@ void Gia_ManPrintClasses( Gia_Man_t * p )
...
@@ -204,6 +196,35 @@ void Gia_ManPrintClasses( Gia_Man_t * p )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
void
Gia_ManPrintGateClasses
(
Gia_Man_t
*
p
)
{
int
i
,
Counter
[
5
];
if
(
p
->
vGateClasses
==
NULL
)
return
;
if
(
Vec_IntSize
(
p
->
vGateClasses
)
!=
Gia_ManObjNum
(
p
)
)
{
printf
(
"Gia_ManPrintGateClasses(): The number of flop map entries differs from the number of flops.
\n
"
);
return
;
}
for
(
i
=
0
;
i
<
5
;
i
++
)
Counter
[
i
]
=
Vec_IntCountEntry
(
p
->
vGateClasses
,
i
);
printf
(
"Gate-level abstraction: PI = %d PPI = %d FF = %d AND = %d Unused = %d
\n
"
,
Counter
[
1
],
Counter
[
2
],
Counter
[
3
],
Counter
[
4
],
Counter
[
0
]
);
if
(
Counter
[
0
]
+
Counter
[
1
]
+
Counter
[
2
]
+
Counter
[
3
]
+
Counter
[
4
]
!=
Gia_ManObjNum
(
p
)
)
printf
(
"Gia_ManPrintGateClasses(): Mismatch in the object count.
\n
"
);
}
/**Function*************************************************************
Synopsis [Prints stats for the AIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManPrintPlacement
(
Gia_Man_t
*
p
)
void
Gia_ManPrintPlacement
(
Gia_Man_t
*
p
)
{
{
int
i
,
nFixed
=
0
,
nUndef
=
0
;
int
i
,
nFixed
=
0
,
nUndef
=
0
;
...
@@ -261,7 +282,8 @@ void Gia_ManPrintStats( Gia_Man_t * p, int fSwitch )
...
@@ -261,7 +282,8 @@ void Gia_ManPrintStats( Gia_Man_t * p, int fSwitch )
if
(
p
->
pPlacement
)
if
(
p
->
pPlacement
)
Gia_ManPrintPlacement
(
p
);
Gia_ManPrintPlacement
(
p
);
// print register classes
// print register classes
Gia_ManPrintClasses
(
p
);
Gia_ManPrintFlopClasses
(
p
);
Gia_ManPrintGateClasses
(
p
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
...
src/aig/gia/giaReparam.c
View file @
8f74276e
...
@@ -138,7 +138,7 @@ Gia_Man_t * Gia_ManDupFf2In( Gia_Man_t * p, int nFlopsOld )
...
@@ -138,7 +138,7 @@ Gia_Man_t * Gia_ManDupFf2In( Gia_Man_t * p, int nFlopsOld )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
Gia_Man_t
*
Gia_ManReparm
(
Gia_Man_t
*
p
,
int
fVerbose
)
Gia_Man_t
*
Gia_ManRepar
a
m
(
Gia_Man_t
*
p
,
int
fVerbose
)
{
{
// extern Aig_Man_t * Saig_ManRetimeMinArea( Aig_Man_t * p, int nMaxIters, int fForwardOnly, int fBackwardOnly, int fInitial, int fVerbose );
// extern Aig_Man_t * Saig_ManRetimeMinArea( Aig_Man_t * p, int nMaxIters, int fForwardOnly, int fBackwardOnly, int fInitial, int fVerbose );
Aig_Man_t
*
pMan
,
*
pTemp
;
Aig_Man_t
*
pMan
,
*
pTemp
;
...
...
src/base/abci/abc.c
View file @
8f74276e
This diff is collapsed.
Click to expand it.
src/misc/vec/vecInt.h
View file @
8f74276e
...
@@ -917,11 +917,11 @@ static inline int Vec_IntSum( Vec_Int_t * p )
...
@@ -917,11 +917,11 @@ static inline int Vec_IntSum( Vec_Int_t * p )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
static
inline
int
Vec_IntCount
Zero
(
Vec_Int_t
*
p
)
static
inline
int
Vec_IntCount
Entry
(
Vec_Int_t
*
p
,
int
Entry
)
{
{
int
i
,
Counter
=
0
;
int
i
,
Counter
=
0
;
for
(
i
=
0
;
i
<
p
->
nSize
;
i
++
)
for
(
i
=
0
;
i
<
p
->
nSize
;
i
++
)
Counter
+=
(
p
->
pArray
[
i
]
==
0
);
Counter
+=
(
p
->
pArray
[
i
]
==
Entry
);
return
Counter
;
return
Counter
;
}
}
...
...
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