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lvzhengyang
abc
Commits
89d08cfd
Commit
89d08cfd
authored
Jan 11, 2017
by
Alan Mishchenko
Browse files
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Plain Diff
Updates to arithmetic verification.
parent
4bfb97d3
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Showing
4 changed files
with
256 additions
and
30 deletions
+256
-30
src/proof/acec/acecCore.c
+2
-0
src/proof/acec/acecInt.h
+2
-0
src/proof/acec/acecRe.c
+10
-1
src/proof/acec/acecTree.c
+242
-29
No files found.
src/proof/acec/acecCore.c
View file @
89d08cfd
...
...
@@ -70,12 +70,14 @@ void Acec_ManCecSetDefaultParams( Acec_ParCec_t * p )
***********************************************************************/
void
Acec_BoxFree
(
Acec_Box_t
*
pBox
)
{
Vec_WecFreeP
(
&
pBox
->
vAdds
);
Vec_WecFreeP
(
&
pBox
->
vLeafs
);
Vec_WecFreeP
(
&
pBox
->
vRoots
);
Vec_WecFreeP
(
&
pBox
->
vLeafLits
);
Vec_WecFreeP
(
&
pBox
->
vRootLits
);
Vec_WecFreeP
(
&
pBox
->
vUnique
);
Vec_WecFreeP
(
&
pBox
->
vShared
);
Vec_BitFreeP
(
&
pBox
->
vInvHadds
);
ABC_FREE
(
pBox
);
}
void
Acec_BoxFreeP
(
Acec_Box_t
**
ppBox
)
...
...
src/proof/acec/acecInt.h
View file @
89d08cfd
...
...
@@ -41,12 +41,14 @@ typedef struct Acec_Box_t_ Acec_Box_t;
struct
Acec_Box_t_
{
Gia_Man_t
*
pGia
;
// AIG manager
Vec_Wec_t
*
vAdds
;
// adders by rank
Vec_Wec_t
*
vLeafs
;
// leaf literals by rank
Vec_Wec_t
*
vRoots
;
// root literals by rank
Vec_Wec_t
*
vLeafLits
;
// leaf literals by rank
Vec_Wec_t
*
vRootLits
;
// root literals by rank
Vec_Wec_t
*
vShared
;
// shared leaves
Vec_Wec_t
*
vUnique
;
// unique leaves
Vec_Bit_t
*
vInvHadds
;
// complemented half adders
};
////////////////////////////////////////////////////////////////////////
...
...
src/proof/acec/acecRe.c
View file @
89d08cfd
...
...
@@ -370,7 +370,7 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData, int fVerbos
Vec_IntForEachEntryDouble
(
vXorOne
,
iObj
,
Truth
,
j
)
Vec_IntForEachEntryDouble
(
vMajOne
,
iObj2
,
Truth2
,
k
)
{
int
SignAnd
[
8
]
=
{
0x88
,
0x44
,
0x22
,
0x11
,
0x
EE
,
0xDD
,
0xBB
,
0x77
};
int
SignAnd
[
8
]
=
{
0x88
,
0x44
,
0x22
,
0x11
,
0x
77
,
0xBB
,
0xDD
,
0xEE
};
int
SignMaj
[
8
]
=
{
0xE8
,
0xD4
,
0xB2
,
0x71
,
0x8E
,
0x4D
,
0x2B
,
0x17
};
int
n
,
SignXor
=
(
Truth
==
0x99
||
Truth
==
0x69
)
<<
3
;
for
(
n
=
0
;
n
<
8
;
n
++
)
...
...
@@ -390,6 +390,14 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData, int fVerbos
Vec_WecFree
(
vMajMap
);
return
vAdds
;
}
int
Ree_ManCompare
(
int
*
pCut0
,
int
*
pCut1
)
{
if
(
pCut0
[
3
]
<
pCut1
[
3
]
)
return
-
1
;
if
(
pCut0
[
3
]
>
pCut1
[
3
]
)
return
1
;
if
(
pCut0
[
4
]
<
pCut1
[
4
]
)
return
-
1
;
if
(
pCut0
[
4
]
>
pCut1
[
4
]
)
return
1
;
return
0
;
}
Vec_Int_t
*
Ree_ManComputeCuts
(
Gia_Man_t
*
p
,
Vec_Int_t
**
pvXors
,
int
fVerbose
)
{
extern
void
Ree_ManRemoveTrivial
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
);
...
...
@@ -427,6 +435,7 @@ Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose
Vec_IntFree
(
vTemp
);
Vec_IntFree
(
vCuts
);
vAdds
=
Ree_ManDeriveAdds
(
pHash
,
vData
,
fVerbose
);
qsort
(
Vec_IntArray
(
vAdds
),
Vec_IntSize
(
vAdds
)
/
6
,
24
,
(
int
(
*
)(
const
void
*
,
const
void
*
))
Ree_ManCompare
);
if
(
fVerbose
)
printf
(
"Adders = %d. Total cuts = %d. Hashed cuts = %d. Hashed/Adders = %.2f.
\n
"
,
Vec_IntSize
(
vAdds
)
/
6
,
Vec_IntSize
(
vData
)
/
3
,
Hash_IntManEntryNum
(
pHash
),
6
.
0
*
Hash_IntManEntryNum
(
pHash
)
/
Vec_IntSize
(
vAdds
)
);
...
...
src/proof/acec/acecTree.c
View file @
89d08cfd
...
...
@@ -169,23 +169,6 @@ void Acec_TreeFindTreesTest( Gia_Man_t * p )
SeeAlso []
***********************************************************************/
void
Acec_PrintRootLits
(
Vec_Wec_t
*
vRoots
)
{
Vec_Int_t
*
vLevel
;
int
i
,
k
,
iObj
;
Vec_WecForEachLevel
(
vRoots
,
vLevel
,
i
)
{
printf
(
"Rank %d : "
,
i
);
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
{
int
fFadd
=
Abc_LitIsCompl
(
iObj
);
int
fCout
=
Abc_LitIsCompl
(
Abc_Lit2Var
(
iObj
));
int
Node
=
Abc_Lit2Var
(
Abc_Lit2Var
(
iObj
));
printf
(
"%d%s%s "
,
Node
,
fCout
?
"*"
:
""
,
(
fCout
&&
fFadd
)
?
"*"
:
""
);
}
printf
(
"
\n
"
);
}
}
int
Acec_CreateBoxMaxRank
(
Vec_Int_t
*
vTree
)
{
int
k
,
Box
,
Rank
,
MaxRank
=
0
;
...
...
@@ -193,7 +176,7 @@ int Acec_CreateBoxMaxRank( Vec_Int_t * vTree )
MaxRank
=
Abc_MaxInt
(
MaxRank
,
Rank
);
return
MaxRank
;
}
void
Acec_
BoxInsOuts
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vTree
,
Vec_Wec_t
*
vLeaves
,
Vec_Wec_t
*
vRoots
)
void
Acec_
TreeInsOuts
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vTree
,
Vec_Wec_t
*
vBoxes
,
Vec_Wec_t
*
vLeaves
,
Vec_Wec_t
*
vRoots
)
{
Vec_Bit_t
*
vIsLeaf
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Bit_t
*
vIsRoot
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
...
...
@@ -211,6 +194,7 @@ void Acec_BoxInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_W
}
Vec_IntForEachEntryDouble
(
vTree
,
Box
,
Rank
,
i
)
{
Vec_WecPush
(
vBoxes
,
Rank
,
Box
);
for
(
k
=
0
;
k
<
3
;
k
++
)
{
if
(
Vec_BitEntry
(
vIsRoot
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
k
)
)
)
...
...
@@ -229,6 +213,8 @@ void Acec_BoxInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_W
Vec_BitFree
(
vIsLeaf
);
Vec_BitFree
(
vIsRoot
);
// sort each level
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
0
);
Vec_WecForEachLevel
(
vLeaves
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
0
);
Vec_WecForEachLevel
(
vRoots
,
vLevel
,
i
)
...
...
@@ -237,6 +223,83 @@ void Acec_BoxInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_W
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Acec_TreeVerifyPhaseOne_rec
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
int
Truth0
,
Truth1
;
if
(
Gia_ObjIsTravIdCurrent
(
p
,
pObj
)
)
return
pObj
->
Value
;
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
assert
(
Gia_ObjIsAnd
(
pObj
)
);
assert
(
!
Gia_ObjIsXor
(
pObj
)
);
Truth0
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ObjFanin0
(
pObj
)
);
Truth1
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ObjFanin1
(
pObj
)
);
Truth0
=
Gia_ObjFaninC0
(
pObj
)
?
0xFF
&
~
Truth0
:
Truth0
;
Truth1
=
Gia_ObjFaninC1
(
pObj
)
?
0xFF
&
~
Truth1
:
Truth1
;
return
(
pObj
->
Value
=
Truth0
&
Truth1
);
}
void
Acec_TreeVerifyPhaseOne
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
int
iBox
,
Vec_Bit_t
*
vPhase
)
{
Gia_Obj_t
*
pObj
;
unsigned
TruthXor
,
TruthMaj
,
Truths
[
3
]
=
{
0xAA
,
0xCC
,
0xF0
};
int
k
,
iObj
,
fFadd
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
2
)
>
0
;
//if ( !fFadd )
// return;
Gia_ManIncrementTravId
(
p
);
for
(
k
=
0
;
k
<
3
;
k
++
)
{
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
k
);
if
(
iObj
==
0
)
continue
;
pObj
=
Gia_ManObj
(
p
,
iObj
);
pObj
->
Value
=
Vec_BitEntry
(
vPhase
,
iObj
)
?
0xFF
&
~
Truths
[
k
]
:
Truths
[
k
];
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
}
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
);
TruthXor
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ManObj
(
p
,
iObj
)
);
TruthXor
=
Vec_BitEntry
(
vPhase
,
iObj
)
?
0xFF
&
~
TruthXor
:
TruthXor
;
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
);
TruthMaj
=
Acec_TreeVerifyPhaseOne_rec
(
p
,
Gia_ManObj
(
p
,
iObj
)
);
TruthMaj
=
Vec_BitEntry
(
vPhase
,
iObj
)
?
0xFF
&
~
TruthMaj
:
TruthMaj
;
if
(
fFadd
)
// FADD
{
if
(
TruthXor
!=
0x96
)
printf
(
"Fadd %d sum is wrong.
\n
"
,
iBox
);
if
(
TruthMaj
!=
0xE8
)
printf
(
"Fadd %d carry is wrong.
\n
"
,
iBox
);
}
else
{
if
(
TruthXor
!=
0x66
)
printf
(
"Hadd %d sum is wrong.
\n
"
,
iBox
);
if
(
TruthMaj
!=
0x88
)
printf
(
"Hadd %d carry is wrong.
\n
"
,
iBox
);
}
}
void
Acec_TreeVerifyPhases
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
,
Vec_Bit_t
*
vPhase
)
{
Vec_Int_t
*
vLevel
;
int
i
,
k
,
Box
;
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
Box
,
k
)
Acec_TreeVerifyPhaseOne
(
p
,
vAdds
,
Box
,
vPhase
);
}
/**Function*************************************************************
Synopsis [Creates polarity.]
Description []
...
...
@@ -246,8 +309,96 @@ void Acec_BoxInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_W
SeeAlso []
***********************************************************************/
void
Acec_BoxPhases
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vTree
,
Vec_Wec_t
*
vLeaves
,
Vec_Wec_t
*
vRoots
,
Vec_Wec_t
*
vLeafLits
,
Vec_Wec_t
*
vRootLits
)
Vec_Int_t
*
Acec_TreeCarryMap
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
)
{
Vec_Int_t
*
vMap
=
Vec_IntStartFull
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
;
int
i
,
k
,
Box
;
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
Box
,
k
)
Vec_IntWriteEntry
(
vMap
,
Vec_IntEntry
(
vAdds
,
6
*
Box
+
4
),
Box
);
return
vMap
;
}
void
Acec_TreePhases_rec
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vMap
,
int
Node
,
int
fPhase
,
Vec_Bit_t
*
vPhase
,
Vec_Bit_t
*
vInvHadds
,
Vec_Bit_t
*
vVisit
)
{
int
k
,
iBox
,
iXor
,
Sign
,
fXorPhase
,
fPhaseThis
;
assert
(
Node
!=
0
);
if
(
Vec_BitEntry
(
vVisit
,
Node
)
)
{
assert
(
Vec_BitEntry
(
vPhase
,
Node
)
==
fPhase
);
return
;
}
Vec_BitWriteEntry
(
vVisit
,
Node
,
1
);
if
(
fPhase
)
Vec_BitWriteEntry
(
vPhase
,
Node
,
fPhase
);
iBox
=
Vec_IntEntry
(
vMap
,
Node
);
if
(
iBox
==
-
1
)
return
;
assert
(
Node
==
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
iXor
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
);
Sign
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
5
);
fXorPhase
=
((
Sign
>>
3
)
&
1
);
if
(
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
2
)
==
0
)
{
fPhase
^=
((
Sign
>>
2
)
&
1
);
// remember complemented HADD
if
(
fPhase
)
Vec_BitWriteEntry
(
vInvHadds
,
iBox
,
1
);
}
for
(
k
=
0
;
k
<
3
;
k
++
)
{
int
iObj
=
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
k
);
if
(
iObj
==
0
)
continue
;
fPhaseThis
=
((
Sign
>>
k
)
&
1
)
^
fPhase
;
fXorPhase
^=
fPhaseThis
;
Acec_TreePhases_rec
(
p
,
vAdds
,
vMap
,
iObj
,
fPhaseThis
,
vPhase
,
vInvHadds
,
vVisit
);
}
if
(
Vec_BitEntry
(
vVisit
,
iXor
)
)
assert
(
Vec_BitEntry
(
vPhase
,
iXor
)
==
fXorPhase
);
if
(
fXorPhase
)
Vec_BitWriteEntry
(
vPhase
,
iXor
,
fXorPhase
);
}
void
Acec_TreePhases
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
,
Vec_Wec_t
*
vLeaves
,
Vec_Wec_t
*
vRoots
,
Vec_Wec_t
*
vLeafLits
,
Vec_Wec_t
*
vRootLits
,
Vec_Bit_t
*
vInvHadds
)
{
Vec_Int_t
*
vMap
=
Acec_TreeCarryMap
(
p
,
vAdds
,
vBoxes
);
Vec_Bit_t
*
vPhase
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Bit_t
*
vVisit
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vLevel
;
int
i
,
k
,
iObj
;
Vec_WecForEachLevelReverse
(
vRoots
,
vLevel
,
i
)
{
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
{
int
fFadd
=
Abc_LitIsCompl
(
iObj
);
int
fCout
=
Abc_LitIsCompl
(
Abc_Lit2Var
(
iObj
));
int
Node
=
Abc_Lit2Var
(
Abc_Lit2Var
(
iObj
));
if
(
!
fCout
)
continue
;
Acec_TreePhases_rec
(
p
,
vAdds
,
vMap
,
Node
,
fFadd
,
vPhase
,
vInvHadds
,
vVisit
);
}
}
Vec_IntFree
(
vMap
);
Vec_BitFree
(
vVisit
);
Acec_TreeVerifyPhases
(
p
,
vAdds
,
vBoxes
,
vPhase
);
// create leaves
Vec_WecForEachLevel
(
vLeaves
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
Vec_WecPush
(
vLeafLits
,
i
,
Abc_Var2Lit
(
iObj
,
Vec_BitEntry
(
vPhase
,
iObj
))
);
// add constants
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
if
(
Vec_BitEntry
(
vInvHadds
,
iObj
)
)
Vec_WecPush
(
vLeafLits
,
i
,
1
);
// create roots
Vec_WecForEachLevel
(
vRoots
,
vLevel
,
i
)
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
iObj
>>=
2
,
Vec_WecPush
(
vRootLits
,
i
,
Abc_Var2Lit
(
iObj
,
Vec_BitEntry
(
vPhase
,
iObj
))
);
// cleanup
Vec_BitFree
(
vPhase
);
}
/**Function*************************************************************
...
...
@@ -261,20 +412,77 @@ void Acec_BoxPhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_We
SeeAlso []
***********************************************************************/
void
Acec_PrintRootLits
(
Vec_Wec_t
*
vRoots
)
{
Vec_Int_t
*
vLevel
;
int
i
,
k
,
iObj
;
Vec_WecForEachLevel
(
vRoots
,
vLevel
,
i
)
{
printf
(
"Rank %d : "
,
i
);
Vec_IntForEachEntry
(
vLevel
,
iObj
,
k
)
{
int
fFadd
=
Abc_LitIsCompl
(
iObj
);
int
fCout
=
Abc_LitIsCompl
(
Abc_Lit2Var
(
iObj
));
int
Node
=
Abc_Lit2Var
(
Abc_Lit2Var
(
iObj
));
printf
(
"%d%s%s "
,
Node
,
fCout
?
"*"
:
""
,
(
fCout
&&
fFadd
)
?
"*"
:
""
);
}
printf
(
"
\n
"
);
}
}
void
Acec_PrintAdders
(
Vec_Wec_t
*
vBoxes
,
Vec_Int_t
*
vAdds
)
{
Vec_Int_t
*
vLevel
;
int
i
,
k
,
iBox
;
Vec_WecForEachLevel
(
vBoxes
,
vLevel
,
i
)
{
printf
(
" %4d : {"
,
i
);
Vec_IntForEachEntry
(
vLevel
,
iBox
,
k
)
printf
(
" (%d,%d)"
,
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
3
),
Vec_IntEntry
(
vAdds
,
6
*
iBox
+
4
)
);
printf
(
" }
\n
"
);
}
}
void
Vec_WecPrintLits
(
Vec_Wec_t
*
p
)
{
Vec_Int_t
*
vVec
;
int
i
,
k
,
Entry
;
Vec_WecForEachLevel
(
p
,
vVec
,
i
)
{
printf
(
" %4d : {"
,
i
);
Vec_IntForEachEntry
(
vVec
,
Entry
,
k
)
printf
(
" %c%d"
,
Abc_LitIsCompl
(
Entry
)
?
'-'
:
'+'
,
Abc_Lit2Var
(
Entry
)
);
printf
(
" }
\n
"
);
}
}
void
Acec_PrintBox
(
Acec_Box_t
*
pBox
,
Vec_Int_t
*
vAdds
)
{
printf
(
"Adders:
\n
"
);
Acec_PrintAdders
(
pBox
->
vAdds
,
vAdds
);
printf
(
"Inputs:
\n
"
);
Vec_WecPrintLits
(
pBox
->
vLeafLits
);
printf
(
"Outputs:
\n
"
);
Vec_WecPrintLits
(
pBox
->
vRootLits
);
//printf( "Raw outputs:\n" );
//Acec_PrintRootLits( pBox->vRoots );
}
Acec_Box_t
*
Acec_CreateBox
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vTree
)
{
int
MaxRank
=
Acec_CreateBoxMaxRank
(
vTree
);
Acec_Box_t
*
pBox
=
ABC_CALLOC
(
Acec_Box_t
,
1
);
pBox
->
pGia
=
p
;
pBox
->
vLeafs
=
Vec_WecStart
(
Acec_CreateBoxMaxRank
(
vTree
)
+
1
);
pBox
->
vRoots
=
Vec_WecStart
(
Vec_WecSize
(
pBox
->
vLeafs
)
+
1
);
pBox
->
vAdds
=
Vec_WecStart
(
MaxRank
+
1
);
pBox
->
vLeafs
=
Vec_WecStart
(
MaxRank
+
1
);
pBox
->
vRoots
=
Vec_WecStart
(
MaxRank
+
2
);
Acec_
BoxInsOuts
(
p
,
vAdds
,
vTree
,
pBox
->
vLeafs
,
pBox
->
vRoots
);
Acec_
TreeInsOuts
(
p
,
vAdds
,
vTree
,
pBox
->
vAdds
,
pBox
->
vLeafs
,
pBox
->
vRoots
);
pBox
->
vLeafLits
=
Vec_WecStart
(
Vec_WecSize
(
pBox
->
vLeafs
)
);
pBox
->
vRootLits
=
Vec_WecStart
(
Vec_WecSize
(
pBox
->
vRoots
)
);
pBox
->
vInvHadds
=
Vec_BitStart
(
Vec_IntSize
(
vAdds
)
/
6
);
Acec_
BoxPhases
(
p
,
vAdds
,
vTree
,
pBox
->
vLeafs
,
pBox
->
vRoots
,
pBox
->
vLeafLits
,
pBox
->
vRootLit
s
);
Acec_
TreePhases
(
p
,
vAdds
,
pBox
->
vAdds
,
pBox
->
vLeafs
,
pBox
->
vRoots
,
pBox
->
vLeafLits
,
pBox
->
vRootLits
,
pBox
->
vInvHadd
s
);
return
pBox
;
}
...
...
@@ -283,10 +491,11 @@ void Acec_CreateBoxTest( Gia_Man_t * p )
extern
void
Acec_BoxFree
(
Acec_Box_t
*
pBox
);
Acec_Box_t
*
pBox
;
Vec_Wec_t
*
vTrees
;
Vec_Int_t
*
vTree
;
abctime
clk
=
Abc_Clock
();
Vec_Int_t
*
vAdds
=
Ree_ManComputeCuts
(
p
,
NULL
,
1
);
int
nFadds
=
Ree_ManCountFadds
(
vAdds
);
int
i
,
nFadds
=
Ree_ManCountFadds
(
vAdds
);
printf
(
"Detected %d adders (%d FAs and %d HAs). "
,
Vec_IntSize
(
vAdds
)
/
6
,
nFadds
,
Vec_IntSize
(
vAdds
)
/
6
-
nFadds
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
...
...
@@ -294,13 +503,17 @@ void Acec_CreateBoxTest( Gia_Man_t * p )
vTrees
=
Acec_TreeFindTrees
(
p
,
vAdds
);
printf
(
"Collected %d trees with %d adders in them. "
,
Vec_WecSize
(
vTrees
),
Vec_WecSizeSize
(
vTrees
)
/
2
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
Vec_WecPrint
(
vTrees
,
0
);
//
Vec_WecPrint( vTrees, 0 );
pBox
=
Acec_CreateBox
(
p
,
vAdds
,
Vec_WecEntry
(
vTrees
,
0
)
);
Vec_WecPrint
(
pBox
->
vLeafs
,
0
);
Vec_WecPrint
(
pBox
->
vRoots
,
0
);
Acec_PrintRootLits
(
pBox
->
vRoots
);
Vec_WecForEachLevel
(
vTrees
,
vTree
,
i
)
{
pBox
=
Acec_CreateBox
(
p
,
vAdds
,
Vec_WecEntry
(
vTrees
,
i
)
);
printf
(
"Processing tree %d: Ranks = %d. Adders = %d. Leaves = %d. Roots = %d.
\n
"
,
i
,
Vec_WecSize
(
pBox
->
vAdds
),
Vec_WecSizeSize
(
pBox
->
vAdds
),
Vec_WecSizeSize
(
pBox
->
vLeafLits
),
Vec_WecSizeSize
(
pBox
->
vRootLits
)
);
//Acec_PrintBox( pBox );
Acec_BoxFree
(
pBox
);
}
Vec_WecFree
(
vTrees
);
Vec_IntFree
(
vAdds
);
...
...
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