Commit 859e769f by Alan Mishchenko

Synchronizing various data-structures.

parent bf6a053c
......@@ -163,6 +163,10 @@ struct Gia_Man_t_
Gia_Man_t * pAigExtra; // combinational logic of holes
Vec_Flt_t * vInArrs; // PI arrival times
Vec_Flt_t * vOutReqs; // PO required times
Vec_Int_t * vCiArrs; // CI arrival times
Vec_Int_t * vCoReqs; // CO required times
Vec_Int_t * vCoArrs; // CO arrival times
int And2Delay; // delay of the AND gate
float DefInArrs; // default PI arrival times
float DefOutReqs; // default PO required times
Vec_Int_t * vSwitching; // switching activity
......@@ -1207,6 +1211,7 @@ extern Gia_Man_t * Gia_ManDupLastPis( Gia_Man_t * p, int nLastPis );
extern Gia_Man_t * Gia_ManDupFlip( Gia_Man_t * p, int * pInitState );
extern Gia_Man_t * Gia_ManDupCycled( Gia_Man_t * pAig, Abc_Cex_t * pCex, int nFrames );
extern Gia_Man_t * Gia_ManDup( Gia_Man_t * p );
extern Gia_Man_t * Gia_ManDup2( Gia_Man_t * p1, Gia_Man_t * p2 );
extern Gia_Man_t * Gia_ManDupWithAttributes( Gia_Man_t * p );
extern Gia_Man_t * Gia_ManDupZero( Gia_Man_t * p );
extern Gia_Man_t * Gia_ManDupPerm( Gia_Man_t * p, Vec_Int_t * vPiPerm );
......
......@@ -392,6 +392,13 @@ Gia_Man_t * Gia_ManBalanceInt( Gia_Man_t * p, int fStrict )
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
// set arrival times for the input of the new AIG
if ( p->vCiArrs )
{
int Id, And2Delay = p->And2Delay ? p->And2Delay : 1;
Gia_ManForEachCiId( pNew, Id, i )
Vec_IntWriteEntry( pNew->vLevels, Id, Vec_IntEntry(p->vCiArrs, i)/And2Delay );
}
// create internal nodes
Gia_ManHashStart( pNew );
Gia_ManForEachBuf( p, pObj, i )
......@@ -430,11 +437,14 @@ Gia_Man_t * Gia_ManBalance( Gia_Man_t * p, int fSimpleAnd, int fStrict, int fVer
Gia_Man_t * pNew, * pNew1, * pNew2;
if ( fVerbose ) Gia_ManPrintStats( p, NULL );
pNew = fSimpleAnd ? Gia_ManDup( p ) : Gia_ManDupMuxes( p, 2 );
Gia_ManTransferTiming( pNew, p );
if ( fVerbose ) Gia_ManPrintStats( pNew, NULL );
pNew1 = Gia_ManBalanceInt( pNew, fStrict );
Gia_ManTransferTiming( pNew1, pNew );
if ( fVerbose ) Gia_ManPrintStats( pNew1, NULL );
Gia_ManStop( pNew );
pNew2 = Gia_ManDupNoMuxes( pNew1 );
Gia_ManTransferTiming( pNew2, pNew1 );
if ( fVerbose ) Gia_ManPrintStats( pNew2, NULL );
Gia_ManStop( pNew1 );
return pNew2;
......@@ -1032,33 +1042,47 @@ Gia_Man_t * Gia_ManAreaBalance( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax,
{
Gia_Man_t * pNew0, * pNew, * pNew1, * pNew2;
Vec_Int_t * vCiLevels;
// set arrival times for the input of the new AIG
if ( p->vCiArrs )
{
int i, Id, And2Delay = p->And2Delay ? p->And2Delay : 1;
Vec_IntFreeP( &p->vLevels );
p->vLevels = Vec_IntStart( Gia_ManObjNum(p) );
Gia_ManForEachCiId( p, Id, i )
Vec_IntWriteEntry( p->vLevels, Id, Vec_IntEntry(p->vCiArrs, i)/And2Delay );
}
// determine CI levels
if ( p->pManTime && p->vLevels == NULL )
Gia_ManLevelWithBoxes( p );
vCiLevels = Gia_ManGetCiLevels( p );
// get the starting manager
pNew0 = Gia_ManHasMapping(p) ? (Gia_Man_t *)Dsm_ManDeriveGia(p, 0) : p;
pNew0 = Gia_ManHasMapping(p) ? (Gia_Man_t *)Dsm_ManDeriveGia(p, 0) : Gia_ManDup(p);
Gia_ManTransferTiming( pNew0, p );
if ( fVerbose ) Gia_ManPrintStats( pNew0, NULL );
// derive internal manager
pNew = fSimpleAnd ? Gia_ManDup( pNew0 ) : Gia_ManDupMuxes( pNew0, 2 );
Gia_ManTransferTiming( pNew, pNew0 );
if ( fVerbose ) Gia_ManPrintStats( pNew, NULL );
if ( pNew0 != p ) Gia_ManStop( pNew0 );
// perform the operation
pNew1 = Dam_ManAreaBalanceInt( pNew, vCiLevels, nNewNodesMax, fVerbose, fVeryVerbose );
Gia_ManTransferTiming( pNew1, pNew );
if ( fVerbose ) Gia_ManPrintStats( pNew1, NULL );
Gia_ManStop( pNew );
Vec_IntFreeP( &vCiLevels );
// derive the final result
pNew2 = Gia_ManDupNoMuxes( pNew1 );
Gia_ManTransferTiming( pNew2, pNew1 );
if ( fVerbose ) Gia_ManPrintStats( pNew2, NULL );
Gia_ManStop( pNew1 );
// normalize if needed
if ( !Gia_ManIsNormalized(pNew2) )
{
pNew2 = Gia_ManDupNormalize( pNew1 = pNew2, 0 );
Gia_ManTransferTiming( pNew2, pNew1 );
Gia_ManStop( pNew1 );
}
Gia_ManTransferTiming( pNew2, p );
//Gia_ManTransferTiming( pNew2, p );
return pNew2;
}
......
......@@ -718,6 +718,31 @@ Gia_Man_t * Gia_ManDup( Gia_Man_t * p )
pNew->pCexSeq = Abc_CexDup( p->pCexSeq, Gia_ManRegNum(p) );
return pNew;
}
Gia_Man_t * Gia_ManDup2( Gia_Man_t * p1, Gia_Man_t * p2 )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
assert( Gia_ManCiNum(p1) == Gia_ManCiNum(p2) );
assert( Gia_ManCoNum(p1) == Gia_ManCoNum(p2) );
pNew = Gia_ManStart( Gia_ManObjNum(p1) + Gia_ManObjNum(p2) );
Gia_ManHashStart( pNew );
Gia_ManConst0(p1)->Value = 0;
Gia_ManConst0(p2)->Value = 0;
Gia_ManForEachCi( p1, pObj, i )
pObj->Value = Gia_ManCi(p2, i)->Value = Gia_ManAppendCi( pNew );
Gia_ManForEachAnd( p1, pObj, i )
pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachAnd( p2, pObj, i )
pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachCo( p1, pObj, i )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManForEachCo( p2, pObj, i )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p1) );
Gia_ManHashStop( pNew );
return pNew;
}
Gia_Man_t * Gia_ManDupWithAttributes( Gia_Man_t * p )
{
Gia_Man_t * pNew = Gia_ManDup(p);
......
......@@ -2118,6 +2118,13 @@ void Gia_ManTransferPacking( Gia_Man_t * p, Gia_Man_t * pGia )
}
void Gia_ManTransferTiming( Gia_Man_t * p, Gia_Man_t * pGia )
{
if ( pGia->vCiArrs || pGia->vCoReqs || pGia->vCoArrs )
{
p->vCiArrs = pGia->vCiArrs; pGia->vCiArrs = NULL;
p->vCoReqs = pGia->vCoReqs; pGia->vCoReqs = NULL;
p->vCoArrs = pGia->vCoArrs; pGia->vCoArrs = NULL;
p->And2Delay = pGia->And2Delay;
}
if ( pGia->vInArrs || pGia->vOutReqs )
{
p->vInArrs = pGia->vInArrs; pGia->vInArrs = NULL;
......@@ -2146,6 +2153,70 @@ void Gia_ManTransferTiming( Gia_Man_t * p, Gia_Man_t * pGia )
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_FrameMiniAigSetCiArrivals( Abc_Frame_t * pAbc, int * pArrivals )
{
Gia_Man_t * pGia;
if ( pArrivals == NULL )
{ printf( "Arrival times are not given.\n" ); return; }
if ( pAbc == NULL )
{ printf( "ABC framework is not initialized by calling Abc_Start().\n" ); return; }
pGia = Abc_FrameReadGia( pAbc );
if ( pGia == NULL )
{ printf( "Current network in ABC framework is not defined.\n" ); return; }
Vec_IntFreeP( &pGia->vCiArrs );
pGia->vCiArrs = Vec_IntAllocArrayCopy( pArrivals, Gia_ManCiNum(pGia) );
}
void Abc_FrameMiniAigSetCoRequireds( Abc_Frame_t * pAbc, int * pRequireds )
{
Gia_Man_t * pGia;
if ( pRequireds == NULL )
{ printf( "Required times are not given.\n" ); return; }
if ( pAbc == NULL )
{ printf( "ABC framework is not initialized by calling Abc_Start().\n" ); return; }
pGia = Abc_FrameReadGia( pAbc );
if ( pGia == NULL )
{ printf( "Current network in ABC framework is not defined.\n" ); return; }
Vec_IntFreeP( &pGia->vCoReqs );
pGia->vCoReqs = Vec_IntAllocArrayCopy( pRequireds, Gia_ManCoNum(pGia) );
}
int * Abc_FrameMiniAigReadCoArrivals( Abc_Frame_t * pAbc )
{
Vec_Int_t * vArrs; int * pArrs;
Gia_Man_t * pGia;
if ( pAbc == NULL )
{ printf( "ABC framework is not initialized by calling Abc_Start()\n" ); return NULL; }
pGia = Abc_FrameReadGia( pAbc );
if ( pGia == NULL )
{ printf( "Current network in ABC framework is not defined.\n" ); return NULL; }
if ( pGia->vCoArrs == NULL )
{ printf( "Current network in ABC framework has no CO arrival times.\n" ); return NULL; }
vArrs = Vec_IntDup( pGia->vCoArrs );
pArrs = Vec_IntReleaseArray( vArrs );
Vec_IntFree( vArrs );
return pArrs;
}
void Abc_FrameMiniAigSetAndGateDelay( Abc_Frame_t * pAbc, int Delay )
{
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
pGia = Abc_FrameReadGia( pAbc );
if ( pGia == NULL )
printf( "Current network in ABC framework is not defined.\n" );
pGia->And2Delay = Delay;
}
/**Function*************************************************************
Synopsis [Interface of LUT mapping package.]
Description []
......@@ -2159,9 +2230,23 @@ Gia_Man_t * Gia_ManPerformMappingInt( Gia_Man_t * p, If_Par_t * pPars )
{
extern void Gia_ManIffTest( Gia_Man_t * pGia, If_LibLut_t * pLib, int fVerbose );
Gia_Man_t * pNew;
If_Man_t * pIfMan;
If_Man_t * pIfMan; int i, Entry;
assert( pPars->pTimesArr == NULL );
assert( pPars->pTimesReq == NULL );
if ( p->vCiArrs )
{
assert( Vec_IntSize(p->vCiArrs) == Gia_ManCiNum(p) );
pPars->pTimesArr = ABC_CALLOC( float, Gia_ManCiNum(p) );
Vec_IntForEachEntry( p->vCiArrs, Entry, i )
pPars->pTimesArr[i] = (float)Entry;
}
if ( p->vCoReqs )
{
assert( Vec_IntSize(p->vCoReqs) == Gia_ManCoNum(p) );
pPars->pTimesReq = ABC_CALLOC( float, Gia_ManCoNum(p) );
Vec_IntForEachEntry( p->vCoReqs, Entry, i )
pPars->pTimesReq[i] = (float)Entry;
}
ABC_FREE( p->pCellStr );
Vec_IntFreeP( &p->vConfigs );
// disable cut minimization when GIA strucure is needed
......@@ -2202,6 +2287,14 @@ Gia_Man_t * Gia_ManPerformMappingInt( Gia_Man_t * p, If_Par_t * pPars )
pNew = Gia_ManFromIfAig( pIfMan );
else
pNew = Gia_ManFromIfLogic( pIfMan );
if ( p->vCiArrs || p->vCoReqs )
{
If_Obj_t * pIfObj;
Vec_IntFreeP( &p->vCoArrs );
p->vCoArrs = Vec_IntAlloc( Gia_ManCoNum(p) );
If_ManForEachCo( pIfMan, pIfObj, i )
Vec_IntPush( p->vCoArrs, (int)If_ObjArrTime(If_ObjFanin0(pIfObj)) );
}
If_ManStop( pIfMan );
// transfer name
assert( pNew->pName == NULL );
......
......@@ -128,6 +128,9 @@ void Gia_ManStop( Gia_Man_t * p )
ABC_FREE( p->pCellStr );
Vec_FltFreeP( &p->vInArrs );
Vec_FltFreeP( &p->vOutReqs );
Vec_IntFreeP( &p->vCiArrs );
Vec_IntFreeP( &p->vCoReqs );
Vec_IntFreeP( &p->vCoArrs );
Gia_ManStopP( &p->pAigExtra );
Vec_IntFree( p->vCis );
Vec_IntFree( p->vCos );
......
......@@ -20,7 +20,7 @@
#include "gia.h"
#include "opt/dau/dau.h"
#include "base/main/main.h"
#include "base/main/mainInt.h"
#include "misc/util/utilTruth.h"
#include "aig/miniaig/miniaig.h"
#include "aig/miniaig/minilut.h"
......@@ -57,7 +57,7 @@ int Gia_ObjFromMiniFanin1Copy( Gia_Man_t * pGia, Vec_Int_t * vCopies, Mini_Aig_t
int Lit = Mini_AigNodeFanin1( p, Id );
return Abc_LitNotCond( Vec_IntEntry(vCopies, Abc_Lit2Var(Lit)), Abc_LitIsCompl(Lit) );
}
Gia_Man_t * Gia_ManFromMiniAig( Mini_Aig_t * p )
Gia_Man_t * Gia_ManFromMiniAig( Mini_Aig_t * p, Vec_Int_t ** pvCopies )
{
Gia_Man_t * pGia, * pTemp;
Vec_Int_t * vCopies;
......@@ -85,9 +85,14 @@ Gia_Man_t * Gia_ManFromMiniAig( Mini_Aig_t * p )
}
Gia_ManHashStop( pGia );
assert( Vec_IntSize(vCopies) == nNodes );
Vec_IntFree( vCopies );
if ( pvCopies )
*pvCopies = vCopies;
else
Vec_IntFree( vCopies );
Gia_ManSetRegNum( pGia, Mini_AigRegNum(p) );
pGia = Gia_ManCleanup( pTemp = pGia );
if ( pvCopies )
Gia_ManDupRemapLiterals( *pvCopies, pTemp );
Gia_ManStop( pTemp );
return pGia;
}
......@@ -141,8 +146,11 @@ void Abc_FrameGiaInputMiniAig( Abc_Frame_t * pAbc, void * p )
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
pGia = Gia_ManFromMiniAig( (Mini_Aig_t *)p );
Gia_ManStopP( &pAbc->pGiaMiniAig );
Vec_IntFreeP( &pAbc->vCopyMiniAig );
pGia = Gia_ManFromMiniAig( (Mini_Aig_t *)p, &pAbc->vCopyMiniAig );
Abc_FrameUpdateGia( pAbc, pGia );
pAbc->pGiaMiniAig = Gia_ManDup( pGia );
// Gia_ManDelete( pGia );
}
void * Abc_FrameGiaOutputMiniAig( Abc_Frame_t * pAbc )
......@@ -170,7 +178,7 @@ void * Abc_FrameGiaOutputMiniAig( Abc_Frame_t * pAbc )
Gia_Man_t * Gia_ManReadMiniAig( char * pFileName )
{
Mini_Aig_t * p = Mini_AigLoad( pFileName );
Gia_Man_t * pGia = Gia_ManFromMiniAig( p );
Gia_Man_t * pGia = Gia_ManFromMiniAig( p, NULL );
ABC_FREE( pGia->pName );
pGia->pName = Extra_FileNameGeneric( pFileName );
Mini_AigStop( p );
......@@ -197,7 +205,7 @@ void Gia_ManWriteMiniAig( Gia_Man_t * pGia, char * pFileName )
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManFromMiniLut( Mini_Lut_t * p )
Gia_Man_t * Gia_ManFromMiniLut( Mini_Lut_t * p, Vec_Int_t ** pvCopies )
{
Gia_Man_t * pGia, * pTemp;
Vec_Int_t * vCopies;
......@@ -239,9 +247,14 @@ Gia_Man_t * Gia_ManFromMiniLut( Mini_Lut_t * p )
Vec_IntFree( vLits );
Gia_ManHashStop( pGia );
assert( Vec_IntSize(vCopies) == nNodes );
Vec_IntFree( vCopies );
if ( pvCopies )
*pvCopies = vCopies;
else
Vec_IntFree( vCopies );
Gia_ManSetRegNum( pGia, Mini_LutRegNum(p) );
pGia = Gia_ManCleanup( pTemp = pGia );
if ( pvCopies )
Gia_ManDupRemapLiterals( *pvCopies, pTemp );
Gia_ManStop( pTemp );
return pGia;
}
......@@ -357,19 +370,24 @@ void Abc_FrameGiaInputMiniLut( Abc_Frame_t * pAbc, void * p )
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
pGia = Gia_ManFromMiniLut( (Mini_Lut_t *)p );
pGia = Gia_ManFromMiniLut( (Mini_Lut_t *)p, NULL );
Abc_FrameUpdateGia( pAbc, pGia );
// Gia_ManDelete( pGia );
}
void * Abc_FrameGiaOutputMiniLut( Abc_Frame_t * pAbc )
{
Mini_Lut_t * pRes = NULL;
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
Gia_ManStopP( &pAbc->pGiaMiniLut );
Vec_IntFreeP( &pAbc->vCopyMiniLut );
pGia = Abc_FrameReadGia( pAbc );
if ( pGia == NULL )
printf( "Current network in ABC framework is not defined.\n" );
return Gia_ManToMiniLut( pGia );
pRes = Gia_ManToMiniLut( pGia );
pAbc->pGiaMiniLut = Gia_ManFromMiniLut( pRes, &pAbc->vCopyMiniLut );
return pRes;
}
/**Function*************************************************************
......@@ -386,7 +404,7 @@ void * Abc_FrameGiaOutputMiniLut( Abc_Frame_t * pAbc )
Gia_Man_t * Gia_ManReadMiniLut( char * pFileName )
{
Mini_Lut_t * p = Mini_LutLoad( pFileName );
Gia_Man_t * pGia = Gia_ManFromMiniLut( p );
Gia_Man_t * pGia = Gia_ManFromMiniLut( p, NULL );
ABC_FREE( pGia->pName );
pGia->pName = Extra_FileNameGeneric( pFileName );
Mini_LutStop( p );
......@@ -399,6 +417,102 @@ void Gia_ManWriteMiniLut( Gia_Man_t * pGia, char * pFileName )
Mini_LutStop( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int * Gia_ManMapMiniLut2MiniAig( Gia_Man_t * p, Gia_Man_t * p1, Gia_Man_t * p2, Vec_Int_t * vMap1, Vec_Int_t * vMap2 )
{
int * pRes = ABC_FALLOC( int, Vec_IntSize(vMap2) );
Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) );
int i, Entry, iRepr, fCompl, iLit;
Gia_Obj_t * pObj;
Gia_ManSetPhase( p1 );
Gia_ManSetPhase( p2 );
Vec_IntForEachEntry( vMap1, Entry, i )
{
if ( Entry == -1 )
continue;
pObj = Gia_ManObj( p1, Abc_Lit2Var(Entry) );
if ( ~pObj->Value == 0 )
continue;
fCompl = Abc_LitIsCompl(Entry) ^ pObj->fPhase;
iRepr = Gia_ObjReprSelf(p, Abc_Lit2Var(pObj->Value));
Vec_IntWriteEntry( vMap, iRepr, Abc_Var2Lit(i, fCompl) );
}
Vec_IntForEachEntry( vMap2, Entry, i )
{
if ( Entry == -1 )
continue;
pObj = Gia_ManObj( p2, Abc_Lit2Var(Entry) );
if ( ~pObj->Value == 0 )
continue;
fCompl = Abc_LitIsCompl(Entry) ^ pObj->fPhase;
iRepr = Gia_ObjReprSelf(p, Abc_Lit2Var(pObj->Value));
if ( (iLit = Vec_IntEntry(vMap, iRepr)) == -1 )
continue;
pRes[i] = Abc_LitNotCond( iLit, fCompl ^ Abc_LitIsCompl(iLit) );
}
Vec_IntFill( vMap, Gia_ManCoNum(p1), -1 );
Vec_IntForEachEntry( vMap1, Entry, i )
{
if ( Entry == -1 )
continue;
pObj = Gia_ManObj( p1, Abc_Lit2Var(Entry) );
if ( !Gia_ObjIsCo(pObj) )
continue;
Vec_IntWriteEntry( vMap, Gia_ObjCioId(pObj), i );
}
Vec_IntForEachEntry( vMap2, Entry, i )
{
if ( Entry == -1 )
continue;
pObj = Gia_ManObj( p2, Abc_Lit2Var(Entry) );
if ( !Gia_ObjIsCo(pObj) )
continue;
assert( pRes[i] == -1 );
pRes[i] = Abc_Var2Lit( Vec_IntEntry(vMap, Gia_ObjCioId(pObj)), 0 );
assert( pRes[i] != -1 );
}
Vec_IntFree( vMap );
return pRes;
}
int * Abc_FrameReadMiniLutNameMapping( Abc_Frame_t * pAbc )
{
int fVerbose = 0;
int nConfs = 1000;
Gia_Man_t * pGia, * pTemp;
int * pRes = NULL;
if ( pAbc->pGiaMiniAig == NULL )
printf( "GIA derived from MiniAig is not available.\n" );
if ( pAbc->pGiaMiniLut == NULL )
printf( "GIA derived from MiniLut is not available.\n" );
if ( pAbc->pGiaMiniAig == NULL || pAbc->pGiaMiniLut == NULL )
return NULL;
pGia = Gia_ManDup2( pAbc->pGiaMiniAig, pAbc->pGiaMiniLut );
//Gia_AigerWrite( pGia, "aig_m_lut.aig", 0, 0 );
// compute equivalences in this AIG
pTemp = Gia_ManComputeGiaEquivs( pGia, nConfs, fVerbose );
Gia_ManStop( pTemp );
//if ( fVerbose )
// Abc_PrintTime( 1, "Equivalence computation time", Abc_Clock() - clk );
//if ( fVerbose )
// Gia_ManPrintStats( pGia, NULL );
//Vec_IntPrint( pAbc->vCopyMiniAig );
//Vec_IntPrint( pAbc->vCopyMiniLut );
pRes = Gia_ManMapMiniLut2MiniAig( pGia, pAbc->pGiaMiniAig, pAbc->pGiaMiniLut, pAbc->vCopyMiniAig, pAbc->vCopyMiniLut );
Gia_ManStop( pGia );
return pRes;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
......
......@@ -123,9 +123,9 @@ static int Mini_LutNodeConst1() { return 1;
static int Mini_LutNodeNum( Mini_Lut_t * p ) { return p->nSize; }
static int Mini_LutNodeIsConst( Mini_Lut_t * p, int Id ) { assert( Id >= 0 ); return Id == 0 || Id == 1; }
static int Mini_LutNodeIsPi( Mini_Lut_t * p, int Id ) { assert( Id >= 0 ); return Id > 0 && Mini_LutNodeFanin( p, Id, 0 ) == MINI_LUT_NULL; }
static int Mini_LutNodeIsPo( Mini_Lut_t * p, int Id ) { assert( Id >= 0 ); return Id > 0 && Mini_LutNodeFanin( p, Id, 0 ) != MINI_LUT_NULL && Mini_LutNodeFanin( p, Id, 1 ) == MINI_LUT_NULL2; }
static int Mini_LutNodeIsNode( Mini_Lut_t * p, int Id ) { assert( Id >= 0 ); return Id > 0 && Mini_LutNodeFanin( p, Id, 0 ) != MINI_LUT_NULL && Mini_LutNodeFanin( p, Id, 1 ) != MINI_LUT_NULL2; }
static int Mini_LutNodeIsPi( Mini_Lut_t * p, int Id ) { assert( Id >= 0 ); return Id > 1 && Mini_LutNodeFanin( p, Id, 0 ) == MINI_LUT_NULL; }
static int Mini_LutNodeIsPo( Mini_Lut_t * p, int Id ) { assert( Id >= 0 ); return Id > 1 && Mini_LutNodeFanin( p, Id, 0 ) != MINI_LUT_NULL && Mini_LutNodeFanin( p, Id, 1 ) == MINI_LUT_NULL2; }
static int Mini_LutNodeIsNode( Mini_Lut_t * p, int Id ) { assert( Id >= 0 ); return Id > 1 && Mini_LutNodeFanin( p, Id, 0 ) != MINI_LUT_NULL && Mini_LutNodeFanin( p, Id, 1 ) != MINI_LUT_NULL2; }
static int Mini_LutSize( Mini_Lut_t * p ) { return p->LutSize; }
......
......@@ -227,6 +227,12 @@ void Abc_FrameDeallocate( Abc_Frame_t * p )
Vec_IntFreeP( &p->pAbcWlcInv );
Abc_NamDeref( s_GlobalFrame->pJsonStrs );
Vec_WecFreeP(&s_GlobalFrame->vJsonObjs );
Gia_ManStopP( &p->pGiaMiniAig );
Gia_ManStopP( &p->pGiaMiniLut );
Vec_IntFreeP( &p->vCopyMiniAig );
Vec_IntFreeP( &p->vCopyMiniLut );
ABC_FREE( p );
s_GlobalFrame = NULL;
}
......
......@@ -137,6 +137,10 @@ struct Abc_Frame_t_
#ifdef ABC_USE_CUDD
DdManager * dd; // temporary BDD package
#endif
Gia_Man_t * pGiaMiniAig;
Gia_Man_t * pGiaMiniLut;
Vec_Int_t * vCopyMiniAig;
Vec_Int_t * vCopyMiniLut;
};
typedef void (*Abc_Frame_Initialization_Func)( Abc_Frame_t * pAbc );
......
......@@ -19,6 +19,7 @@
***********************************************************************/
#include "if.h"
#include "base/main/mainInt.h"
ABC_NAMESPACE_IMPL_START
......@@ -27,8 +28,6 @@ ABC_NAMESPACE_IMPL_START
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
static inline char * If_UtilStrsav( char *s ) { return !s ? s : strcpy(ABC_ALLOC(char, strlen(s)+1), s); }
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
......@@ -44,6 +43,162 @@ static inline char * If_UtilStrsav( char *s ) { return !s ? s : strcpy(ABC_ALLO
SeeAlso []
***********************************************************************/
If_LibLut_t * If_LibLutReadString( char * pStr )
{
If_LibLut_t * p;
Vec_Ptr_t * vStrs;
char * pToken, * pBuffer, * pStrNew, * pStrMem;
int i, k, j;
if ( pStr == NULL || pStr[0] == 0 )
return NULL;
vStrs = Vec_PtrAlloc( 1000 );
pStrNew = pStrMem = Abc_UtilStrsav( pStr );
while ( *pStrNew )
{
Vec_PtrPush( vStrs, pStrNew );
while ( *pStrNew != '\n' )
pStrNew++;
while ( *pStrNew == '\n' )
*pStrNew++ = '\0';
}
p = ABC_ALLOC( If_LibLut_t, 1 );
memset( p, 0, sizeof(If_LibLut_t) );
i = 1;
//while ( fgets( pBuffer, 1000, pFile ) != NULL )
Vec_PtrForEachEntry( char *, vStrs, pBuffer, j )
{
if ( pBuffer[0] == 0 )
continue;
pToken = strtok( pBuffer, " \t\n" );
if ( pToken == NULL )
continue;
if ( pToken[0] == '#' )
continue;
if ( i != atoi(pToken) )
{
Abc_Print( 1, "Error in the LUT library string.\n" );
ABC_FREE( p->pName );
ABC_FREE( p );
ABC_FREE( pStrMem );
Vec_PtrFree( vStrs );
return NULL;
}
// read area
pToken = strtok( NULL, " \t\n" );
p->pLutAreas[i] = (float)atof(pToken);
// read delays
k = 0;
while ( (pToken = strtok( NULL, " \t\n" )) )
p->pLutDelays[i][k++] = (float)atof(pToken);
// check for out-of-bound
if ( k > i )
{
Abc_Print( 1, "LUT %d has too many pins (%d). Max allowed is %d.\n", i, k, i );
ABC_FREE( p->pName );
ABC_FREE( p );
ABC_FREE( pStrMem );
Vec_PtrFree( vStrs );
return NULL;
}
// check if var delays are specified
if ( k > 1 )
p->fVarPinDelays = 1;
if ( i == IF_MAX_LUTSIZE )
{
Abc_Print( 1, "Skipping LUTs of size more than %d.\n", i );
ABC_FREE( p->pName );
ABC_FREE( p );
ABC_FREE( pStrMem );
Vec_PtrFree( vStrs );
return NULL;
}
i++;
}
p->LutMax = i-1;
// check the library
if ( p->fVarPinDelays )
{
for ( i = 1; i <= p->LutMax; i++ )
for ( k = 0; k < i; k++ )
{
if ( p->pLutDelays[i][k] <= 0.0 )
Abc_Print( 0, "Pin %d of LUT %d has delay %f. Pin delays should be non-negative numbers. Technology mapping may not work correctly.\n",
k, i, p->pLutDelays[i][k] );
if ( k && p->pLutDelays[i][k-1] > p->pLutDelays[i][k] )
Abc_Print( 0, "Pin %d of LUT %d has delay %f. Pin %d of LUT %d has delay %f. Pin delays should be in non-decreasing order. Technology mapping may not work correctly.\n",
k-1, i, p->pLutDelays[i][k-1],
k, i, p->pLutDelays[i][k] );
}
}
else
{
for ( i = 1; i <= p->LutMax; i++ )
{
if ( p->pLutDelays[i][0] <= 0.0 )
Abc_Print( 0, "LUT %d has delay %f. Pin delays should be non-negative numbers. Technology mapping may not work correctly.\n",
i, p->pLutDelays[i][0] );
}
}
// cleanup
ABC_FREE( pStrMem );
Vec_PtrFree( vStrs );
return p;
}
/**Function*************************************************************
Synopsis [Sets the library associated with the string.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_FrameSetLutLibrary( Abc_Frame_t * pAbc, char * pLutLibString )
{
If_LibLut_t * pLib = If_LibLutReadString( pLutLibString );
if ( pLib == NULL )
{
fprintf( stdout, "Reading LUT library from string has failed.\n" );
return 0;
}
// replace the current library
If_LibLutFree( (If_LibLut_t *)Abc_FrameReadLibLut() );
Abc_FrameSetLibLut( pLib );
return 1;
}
int Abc_FrameSetLutLibraryTest( Abc_Frame_t * pAbc )
{
char * pStr = "1 1.00 1000\n2 1.00 1000 1200\n3 1.00 1000 1200 1400\n4 1.00 1000 1200 1400 1600\n5 1.00 1000 1200 1400 1600 1800\n6 1.00 1000 1200 1400 1600 1800 2000\n\n\n";
Abc_FrameSetLutLibrary( pAbc, pStr );
return 1;
}
/**Function*************************************************************
Synopsis [Reads the description of LUTs from the LUT library file.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
If_LibLut_t * If_LibLutRead( char * FileName )
{
char pBuffer[1000], * pToken;
......@@ -60,7 +215,7 @@ If_LibLut_t * If_LibLutRead( char * FileName )
p = ABC_ALLOC( If_LibLut_t, 1 );
memset( p, 0, sizeof(If_LibLut_t) );
p->pName = If_UtilStrsav( FileName );
p->pName = Abc_UtilStrsav( FileName );
i = 1;
while ( fgets( pBuffer, 1000, pFile ) != NULL )
......@@ -159,7 +314,7 @@ If_LibLut_t * If_LibLutDup( If_LibLut_t * p )
If_LibLut_t * pNew;
pNew = ABC_ALLOC( If_LibLut_t, 1 );
*pNew = *p;
pNew->pName = If_UtilStrsav( pNew->pName );
pNew->pName = Abc_UtilStrsav( pNew->pName );
return pNew;
}
......
......@@ -315,6 +315,9 @@ void If_ManComputeRequired( If_Man_t * p )
If_ManMarkMapping( p );
if ( p->pManTim == NULL )
{
// get the global required times
p->RequiredGlo = If_ManDelayMax( p, 0 );
// consider the case when the required times are given
if ( p->pPars->pTimesReq && !p->pPars->fAreaOnly )
{
......@@ -340,9 +343,6 @@ void If_ManComputeRequired( If_Man_t * p )
}
else
{
// get the global required times
p->RequiredGlo = If_ManDelayMax( p, 0 );
// find new delay target
if ( p->pPars->nRelaxRatio && p->pPars->DelayTargetNew == 0 )
p->pPars->DelayTargetNew = p->RequiredGlo * (100.0 + p->pPars->nRelaxRatio) / 100.0;
......
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