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lvzhengyang
abc
Commits
80657123
Commit
80657123
authored
Sep 30, 2013
by
Alan Mishchenko
Browse files
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Plain Diff
Improvements to truth table computation.
parent
62439be8
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Showing
2 changed files
with
74 additions
and
59 deletions
+74
-59
src/aig/gia/gia.h
+6
-2
src/aig/gia/giaTruth.c
+68
-57
No files found.
src/aig/gia/gia.h
View file @
80657123
...
...
@@ -454,8 +454,12 @@ static inline void Gia_ObjSetXorLevel( Gia_Man_t * p, Gia_Obj_t * pObj )
static
inline
void
Gia_ObjSetMuxLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
Gia_ObjIsMux
(
p
,
pObj
)
);
Gia_ObjSetLevel
(
p
,
pObj
,
2
+
Abc_MaxInt
(
Abc_MaxInt
(
Gia_ObjLevel
(
p
,
Gia_ObjFanin0
(
pObj
)),
Gia_ObjLevel
(
p
,
Gia_ObjFanin1
(
pObj
))),
Gia_ObjLevel
(
p
,
Gia_ObjFanin2
(
p
,
pObj
)))
);
}
static
inline
void
Gia_ObjSetGateLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
){
if
(
Gia_ObjIsMux
(
p
,
pObj
)
)
Gia_ObjSetMuxLevel
(
p
,
pObj
);
else
if
(
Gia_ObjIsXor
(
pObj
)
)
Gia_ObjSetXorLevel
(
p
,
pObj
);
else
if
(
Gia_ObjIsAnd
(
pObj
)
)
Gia_ObjSetAndLevel
(
p
,
pObj
);
}
static
inline
int
Gia_ObjNum
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
return
Vec_IntGetEntry
(
p
->
vTtNums
,
Gia_ObjId
(
p
,
pObj
));
}
static
inline
void
Gia_ObjSetNum
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
,
int
n
)
{
assert
(
n
>=
0
);
Vec_IntSetEntry
(
p
->
vTtNums
,
Gia_ObjId
(
p
,
pObj
),
n
);
}
static
inline
int
Gia_ObjHasNumId
(
Gia_Man_t
*
p
,
int
Id
)
{
return
Vec_IntEntry
(
p
->
vTtNums
,
Id
)
>
-
ABC_INFINITY
;
}
static
inline
int
Gia_ObjNumId
(
Gia_Man_t
*
p
,
int
Id
)
{
return
Vec_IntEntry
(
p
->
vTtNums
,
Id
);
}
static
inline
int
Gia_ObjNum
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
return
Vec_IntEntry
(
p
->
vTtNums
,
Gia_ObjId
(
p
,
pObj
));
}
static
inline
void
Gia_ObjSetNumId
(
Gia_Man_t
*
p
,
int
Id
,
int
n
)
{
Vec_IntWriteEntry
(
p
->
vTtNums
,
Id
,
n
);
}
static
inline
void
Gia_ObjSetNum
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
,
int
n
)
{
Vec_IntWriteEntry
(
p
->
vTtNums
,
Gia_ObjId
(
p
,
pObj
),
n
);
}
static
inline
void
Gia_ObjResetNumId
(
Gia_Man_t
*
p
,
int
Id
)
{
Vec_IntWriteEntry
(
p
->
vTtNums
,
Id
,
-
ABC_INFINITY
);
}
static
inline
int
Gia_ObjRefNumId
(
Gia_Man_t
*
p
,
int
Id
)
{
return
p
->
pRefs
[
Id
];
}
static
inline
int
Gia_ObjRefIncId
(
Gia_Man_t
*
p
,
int
Id
)
{
return
p
->
pRefs
[
Id
]
++
;
}
...
...
src/aig/gia/giaTruth.c
View file @
80657123
...
...
@@ -37,6 +37,7 @@ static word s_Truth6[6] = {
};
static
inline
word
*
Gla_ObjTruthElem
(
Gia_Man_t
*
p
,
int
i
)
{
return
(
word
*
)
Vec_PtrEntry
(
p
->
vTtInputs
,
i
);
}
static
inline
word
*
Gla_ObjTruthNodeId
(
Gia_Man_t
*
p
,
int
Id
)
{
return
Vec_WrdArray
(
p
->
vTtMemory
)
+
p
->
nTtWords
*
Id
;
}
static
inline
word
*
Gla_ObjTruthNode
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
return
Vec_WrdArray
(
p
->
vTtMemory
)
+
p
->
nTtWords
*
Gia_ObjNum
(
p
,
pObj
);
}
static
inline
word
*
Gla_ObjTruthFree1
(
Gia_Man_t
*
p
)
{
return
Vec_WrdArray
(
p
->
vTtMemory
)
+
Vec_WrdSize
(
p
->
vTtMemory
)
-
p
->
nTtWords
*
1
;
}
static
inline
word
*
Gla_ObjTruthFree2
(
Gia_Man_t
*
p
)
{
return
Vec_WrdArray
(
p
->
vTtMemory
)
+
Vec_WrdSize
(
p
->
vTtMemory
)
-
p
->
nTtWords
*
2
;
}
...
...
@@ -181,8 +182,8 @@ word * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj )
if
(
p
->
vTtMemory
==
NULL
)
{
p
->
nTtVars
=
Gia_ManPiNum
(
p
);
p
->
nTtWords
=
(
p
->
nTtVars
<=
6
?
1
:
(
1
<<
(
p
->
nTtVars
-
6
))
);
p
->
vTtNums
=
Vec_Int
Alloc
(
Gia_ManObjNum
(
p
)
+
1000
);
p
->
nTtWords
=
Abc_Truth6WordNum
(
p
->
nTtVars
);
p
->
vTtNums
=
Vec_Int
Start
(
Gia_ManObjNum
(
p
)
+
1000
);
p
->
vTtNodes
=
Vec_IntAlloc
(
256
);
p
->
vTtInputs
=
Vec_PtrAllocTruthTables
(
p
->
nTtVars
);
p
->
vTtMemory
=
Vec_WrdStart
(
p
->
nTtWords
*
256
);
...
...
@@ -193,12 +194,16 @@ word * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj )
// since the truth table computation storage was prepared
assert
(
p
->
nTtVars
==
Gia_ManPiNum
(
p
)
);
}
// extend ID numbers
if
(
Vec_IntSize
(
p
->
vTtNums
)
<
Gia_ManObjNum
(
p
)
)
Vec_IntFillExtra
(
p
->
vTtNums
,
Gia_ManObjNum
(
p
),
0
);
// collect internal nodes
pRoot
=
Gia_ObjIsCo
(
pObj
)
?
Gia_ObjFanin0
(
pObj
)
:
pObj
;
Gia_ObjCollectInternal
(
p
,
pRoot
);
//
compute the truth table for internal nodes
//
extend TT storage
if
(
Vec_WrdSize
(
p
->
vTtMemory
)
<
p
->
nTtWords
*
(
Vec_IntSize
(
p
->
vTtNodes
)
+
2
)
)
Vec_WrdFillExtra
(
p
->
vTtMemory
,
p
->
nTtWords
*
(
Vec_IntSize
(
p
->
vTtNodes
)
+
2
),
0
);
// compute the truth table for internal nodes
Gia_ManForEachObjVec
(
p
->
vTtNodes
,
p
,
pTemp
,
i
)
{
pTemp
->
fMark0
=
0
;
// unmark nodes marked by Gia_ObjCollectInternal()
...
...
@@ -265,45 +270,6 @@ void Gia_ObjComputeTruthTableTest( Gia_Man_t * p )
/**Function*************************************************************
Synopsis [Collects internal nodes reachable from the given node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ObjCollectInternalCut_rec
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
if
(
pObj
->
fMark0
)
return
;
pObj
->
fMark0
=
1
;
assert
(
Gia_ObjIsAnd
(
pObj
)
);
Gia_ObjCollectInternalCut_rec
(
p
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ObjCollectInternalCut_rec
(
p
,
Gia_ObjFanin1
(
pObj
)
);
Gia_ObjSetNum
(
p
,
pObj
,
Vec_IntSize
(
p
->
vTtNodes
)
);
Vec_IntPush
(
p
->
vTtNodes
,
Gia_ObjId
(
p
,
pObj
)
);
}
void
Gia_ObjCollectInternalCut
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pRoot
,
Vec_Int_t
*
vLeaves
)
{
Gia_Obj_t
*
pObj
;
int
i
;
assert
(
Gia_ObjIsAnd
(
pRoot
)
);
assert
(
pRoot
->
fMark0
==
0
);
Gia_ManForEachObjVec
(
vLeaves
,
p
,
pObj
,
i
)
{
assert
(
pObj
->
fMark0
==
0
);
pObj
->
fMark0
=
1
;
Gia_ObjSetNum
(
p
,
pObj
,
i
);
}
assert
(
pRoot
->
fMark0
==
0
);
// the root cannot be one of the leaves
Vec_IntClear
(
p
->
vTtNodes
);
Gia_ObjCollectInternalCut_rec
(
p
,
pRoot
);
}
/**Function*************************************************************
Synopsis []
Description []
...
...
@@ -318,10 +284,11 @@ void Gia_ObjComputeTruthTableStart( Gia_Man_t * p, int nVarsMax )
assert
(
p
->
vTtMemory
==
NULL
);
p
->
nTtVars
=
nVarsMax
;
p
->
nTtWords
=
Abc_Truth6WordNum
(
p
->
nTtVars
);
p
->
vTtNums
=
Vec_IntAlloc
(
Gia_ManObjNum
(
p
)
+
1000
);
p
->
vTtNodes
=
Vec_IntAlloc
(
256
);
p
->
vTtInputs
=
Vec_PtrAllocTruthTables
(
p
->
nTtVars
);
p
->
vTtMemory
=
Vec_WrdStart
(
p
->
nTtWords
*
64
);
p
->
vTtNums
=
Vec_IntAlloc
(
Gia_ManObjNum
(
p
)
+
1000
);
Vec_IntFill
(
p
->
vTtNums
,
Vec_IntCap
(
p
->
vTtNums
),
-
ABC_INFINITY
);
}
void
Gia_ObjComputeTruthTableStop
(
Gia_Man_t
*
p
)
{
...
...
@@ -335,6 +302,43 @@ void Gia_ObjComputeTruthTableStop( Gia_Man_t * p )
/**Function*************************************************************
Synopsis [Collects internal nodes reachable from the given node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ObjCollectInternalCut_rec
(
Gia_Man_t
*
p
,
int
iObj
)
{
if
(
Gia_ObjHasNumId
(
p
,
iObj
)
)
return
;
assert
(
Gia_ObjIsAnd
(
Gia_ManObj
(
p
,
iObj
))
);
Gia_ObjCollectInternalCut_rec
(
p
,
Gia_ObjFaninId0
(
Gia_ManObj
(
p
,
iObj
),
iObj
)
);
Gia_ObjCollectInternalCut_rec
(
p
,
Gia_ObjFaninId1
(
Gia_ManObj
(
p
,
iObj
),
iObj
)
);
Gia_ObjSetNumId
(
p
,
iObj
,
Vec_IntSize
(
p
->
vTtNodes
)
);
Vec_IntPush
(
p
->
vTtNodes
,
iObj
);
}
void
Gia_ObjCollectInternalCut
(
Gia_Man_t
*
p
,
int
iRoot
,
Vec_Int_t
*
vLeaves
)
{
int
i
,
iObj
;
assert
(
!
Gia_ObjHasNumId
(
p
,
iRoot
)
);
assert
(
Gia_ObjIsAnd
(
Gia_ManObj
(
p
,
iRoot
))
);
Vec_IntForEachEntry
(
vLeaves
,
iObj
,
i
)
{
assert
(
!
Gia_ObjHasNumId
(
p
,
iObj
)
);
Gia_ObjSetNumId
(
p
,
iObj
,
-
i
);
}
assert
(
!
Gia_ObjHasNumId
(
p
,
iRoot
)
);
// the root cannot be one of the leaves
Vec_IntClear
(
p
->
vTtNodes
);
Vec_IntPush
(
p
->
vTtNodes
,
-
1
);
Gia_ObjCollectInternalCut_rec
(
p
,
iRoot
);
}
/**Function*************************************************************
Synopsis [Computes the truth table of pRoot in terms of leaves.]
Description [The root cannot be one of the leaves.]
...
...
@@ -348,21 +352,28 @@ word * Gia_ObjComputeTruthTableCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t
{
Gia_Obj_t
*
pTemp
;
word
*
pTruth
,
*
pTruthL
,
*
pTruth0
,
*
pTruth1
;
int
i
;
int
i
,
iObj
,
Id0
,
Id1
;
assert
(
p
->
vTtMemory
!=
NULL
);
assert
(
Vec_IntSize
(
vLeaves
)
<=
p
->
nTtVars
);
// extend ID numbers
if
(
Vec_IntSize
(
p
->
vTtNums
)
<
Gia_ManObjNum
(
p
)
)
Vec_IntFillExtra
(
p
->
vTtNums
,
Gia_ManObjNum
(
p
),
-
ABC_INFINITY
);
// collect internal nodes
Gia_ObjCollectInternalCut
(
p
,
pRoot
,
vLeaves
);
//
compute the truth table for internal nodes
Gia_ObjCollectInternalCut
(
p
,
Gia_ObjId
(
p
,
pRoot
)
,
vLeaves
);
//
extend TT storage
if
(
Vec_WrdSize
(
p
->
vTtMemory
)
<
p
->
nTtWords
*
(
Vec_IntSize
(
p
->
vTtNodes
)
+
2
)
)
Vec_WrdFillExtra
(
p
->
vTtMemory
,
p
->
nTtWords
*
(
Vec_IntSize
(
p
->
vTtNodes
)
+
2
),
0
);
Gia_ManForEachObjVec
(
p
->
vTtNodes
,
p
,
pTemp
,
i
)
// compute the truth table for internal nodes
Vec_IntForEachEntryStart
(
p
->
vTtNodes
,
iObj
,
i
,
1
)
{
pTemp
->
fMark0
=
0
;
// unmark nodes marked by Gia_ObjCollectInternal()
pTruth
=
Gla_ObjTruthNode
(
p
,
pTemp
);
assert
(
i
==
Gia_ObjNumId
(
p
,
iObj
)
);
pTemp
=
Gia_ManObj
(
p
,
iObj
);
pTruth
=
Gla_ObjTruthNodeId
(
p
,
i
);
pTruthL
=
pTruth
+
p
->
nTtWords
;
pTruth0
=
!
Gia_ObjFanin0
(
pTemp
)
->
fMark0
?
Gla_ObjTruthNode
(
p
,
Gia_ObjFanin0
(
pTemp
))
:
Gla_ObjTruthElem
(
p
,
Gia_ObjNum
(
p
,
Gia_ObjFanin0
(
pTemp
))
);
pTruth1
=
!
Gia_ObjFanin1
(
pTemp
)
->
fMark0
?
Gla_ObjTruthNode
(
p
,
Gia_ObjFanin1
(
pTemp
))
:
Gla_ObjTruthElem
(
p
,
Gia_ObjNum
(
p
,
Gia_ObjFanin1
(
pTemp
))
);
Id0
=
Gia_ObjNumId
(
p
,
Gia_ObjFaninId0
(
pTemp
,
iObj
)
);
Id1
=
Gia_ObjNumId
(
p
,
Gia_ObjFaninId1
(
pTemp
,
iObj
)
);
pTruth0
=
(
Id0
>
0
)
?
Gla_ObjTruthNodeId
(
p
,
Id0
)
:
Gla_ObjTruthElem
(
p
,
-
Id0
);
pTruth1
=
(
Id1
>
0
)
?
Gla_ObjTruthNodeId
(
p
,
Id1
)
:
Gla_ObjTruthElem
(
p
,
-
Id1
);
if
(
Gia_ObjFaninC0
(
pTemp
)
)
{
if
(
Gia_ObjFaninC1
(
pTemp
)
)
...
...
@@ -382,13 +393,13 @@ word * Gia_ObjComputeTruthTableCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t
*
pTruth
++
=
*
pTruth0
++
&
*
pTruth1
++
;
}
}
pTruth
=
Gla_ObjTruthNode
(
p
,
pRoot
);
// unmark leaves marked by Gia_ObjCollectInternal()
Gia_ManForEachObjVec
(
vLeaves
,
p
,
pTemp
,
i
)
{
assert
(
pTemp
->
fMark0
==
1
);
pTemp
->
fMark0
=
0
;
}
return
Gla_ObjTruthNode
(
p
,
pRoot
);
Vec_IntForEachEntry
(
vLeaves
,
iObj
,
i
)
Gia_ObjResetNumId
(
p
,
iObj
);
Vec_IntForEachEntryStart
(
p
->
vTtNodes
,
iObj
,
i
,
1
)
Gia_ObjResetNumId
(
p
,
iObj
);
return
pTruth
;
}
////////////////////////////////////////////////////////////////////////
...
...
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