Commit 5ad0fea6 by Alan Mishchenko

Extending memory page size for proof logging.

parent 12d9aaa7
......@@ -35,12 +35,15 @@ ABC_NAMESPACE_HEADER_START
/// PARAMETERS ///
////////////////////////////////////////////////////////////////////////
#define VEC_SET_PAGE 20
#define VEC_SET_MASK 0xFFFFF
////////////////////////////////////////////////////////////////////////
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
// data-structure for logging entries
// memory is allocated in 2^16 word-sized pages
// memory is allocated in 2^VEC_SET_PAGE word-sized pages
// the first 'word' of each page is used storing additional data
// the first 'int' of additional data stores the word limit
// the second 'int' of the additional data stores the shadow word limit
......@@ -59,8 +62,8 @@ struct Vec_Set_t_
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
static inline int Vec_SetHandPage( int h ) { return h >> 16; }
static inline int Vec_SetHandShift( int h ) { return h & 0xFFFF; }
static inline int Vec_SetHandPage( int h ) { return h >> VEC_SET_PAGE; }
static inline int Vec_SetHandShift( int h ) { return h & VEC_SET_MASK; }
static inline int Vec_SetWordNum( int nSize ) { return (nSize + 1) >> 1; }
static inline word * Vec_SetEntry( Vec_Set_t * p, int h ) { return p->pPages[Vec_SetHandPage(h)] + Vec_SetHandShift(h); }
......@@ -76,13 +79,13 @@ static inline int Vec_SetIncLimitS( word * p, int nWords ) { return ((int*
static inline void Vec_SetWriteLimit( word * p, int nWords ) { ((int*)p)[0] = nWords; }
static inline void Vec_SetWriteLimitS( word * p, int nWords ) { ((int*)p)[1] = nWords; }
static inline int Vec_SetHandCurrent( Vec_Set_t * p ) { return (p->iPage << 16) + Vec_SetLimit(p->pPages[p->iPage]); }
static inline int Vec_SetHandCurrentS( Vec_Set_t * p ) { return (p->iPageS << 16) + Vec_SetLimitS(p->pPages[p->iPageS]); }
static inline int Vec_SetHandCurrent( Vec_Set_t * p ) { return (p->iPage << VEC_SET_PAGE) + Vec_SetLimit(p->pPages[p->iPage]); }
static inline int Vec_SetHandCurrentS( Vec_Set_t * p ) { return (p->iPageS << VEC_SET_PAGE) + Vec_SetLimitS(p->pPages[p->iPageS]); }
static inline int Vec_SetHandMemory( Vec_Set_t * p, int h ) { return Vec_SetHandPage(h) * 0x8FFFF + Vec_SetHandShift(h) * 8; }
static inline int Vec_SetHandMemory( Vec_Set_t * p, int h ) { return Vec_SetHandPage(h) * (1 << (VEC_SET_PAGE+3)) + Vec_SetHandShift(h) * 8; }
static inline int Vec_SetMemory( Vec_Set_t * p ) { return Vec_SetHandMemory(p, Vec_SetHandCurrent(p)); }
static inline int Vec_SetMemoryS( Vec_Set_t * p ) { return Vec_SetHandMemory(p, Vec_SetHandCurrentS(p)); }
static inline int Vec_SetMemoryAll( Vec_Set_t * p ) { return (p->iPage+1) * 0x8FFFF; }
static inline int Vec_SetMemoryAll( Vec_Set_t * p ) { return (p->iPage+1) * (1 << (VEC_SET_PAGE+3)); }
// Type is the Set type
// pVec is vector of set
......@@ -113,7 +116,7 @@ static inline void Vec_SetAlloc_( Vec_Set_t * p )
memset( p, 0, sizeof(Vec_Set_t) );
p->nPagesAlloc = 256;
p->pPages = ABC_CALLOC( word *, p->nPagesAlloc );
p->pPages[0] = ABC_ALLOC( word, 0x10000 );
p->pPages[0] = ABC_ALLOC( word, (1 << VEC_SET_PAGE) );
p->pPages[0][0] = ~0;
Vec_SetWriteLimit( p->pPages[0], 1 );
}
......@@ -183,9 +186,9 @@ static inline void Vec_SetFree( Vec_Set_t * p )
static inline int Vec_SetAppend( Vec_Set_t * p, int * pArray, int nSize )
{
int nWords = Vec_SetWordNum( nSize );
assert( nWords < 0x10000 );
assert( nWords < (1 << VEC_SET_PAGE) );
p->nEntries++;
if ( Vec_SetLimit( p->pPages[p->iPage] ) + nWords > 0x10000 )
if ( Vec_SetLimit( p->pPages[p->iPage] ) + nWords > (1 << VEC_SET_PAGE) )
{
if ( ++p->iPage == p->nPagesAlloc )
{
......@@ -194,7 +197,7 @@ static inline int Vec_SetAppend( Vec_Set_t * p, int * pArray, int nSize )
p->nPagesAlloc *= 2;
}
if ( p->pPages[p->iPage] == NULL )
p->pPages[p->iPage] = ABC_ALLOC( word, 0x10000 );
p->pPages[p->iPage] = ABC_ALLOC( word, (1 << VEC_SET_PAGE) );
p->pPages[p->iPage][0] = ~0;
Vec_SetWriteLimit( p->pPages[p->iPage], 1 );
}
......@@ -206,8 +209,8 @@ static inline int Vec_SetAppend( Vec_Set_t * p, int * pArray, int nSize )
static inline int Vec_SetAppendS( Vec_Set_t * p, int nSize )
{
int nWords = Vec_SetWordNum( nSize );
assert( nWords < 0x10000 );
if ( Vec_SetLimitS( p->pPages[p->iPageS] ) + nWords > 0x10000 )
assert( nWords < (1 << VEC_SET_PAGE) );
if ( Vec_SetLimitS( p->pPages[p->iPageS] ) + nWords > (1 << VEC_SET_PAGE) )
Vec_SetWriteLimitS( p->pPages[++p->iPageS], 1 );
Vec_SetIncLimitS( p->pPages[p->iPageS], nWords );
return Vec_SetHandCurrentS(p) - nWords;
......
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