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lvzhengyang
abc
Commits
51f4dab4
Commit
51f4dab4
authored
Jan 24, 2017
by
Alan Mishchenko
Browse files
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Plain Diff
Adding features for invariant minimization.
parent
cf539dcc
Expand all
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Showing
7 changed files
with
350 additions
and
41 deletions
+350
-41
src/base/main/mainFrame.c
+0
-4
src/base/main/mainInt.h
+0
-2
src/base/wlc/wlcAbc.c
+120
-31
src/base/wlc/wlcCom.c
+0
-0
src/proof/pdr/pdrCore.c
+1
-3
src/proof/pdr/pdrInv.c
+228
-0
src/proof/pdr/pdrUtil.c
+1
-1
No files found.
src/base/main/mainFrame.c
View file @
51f4dab4
...
...
@@ -95,8 +95,6 @@ void Abc_FrameSetStatus( int Status ) { ABC_FREE( s_Globa
void
Abc_FrameSetManDsd
(
void
*
pMan
)
{
if
(
s_GlobalFrame
->
pManDsd
&&
s_GlobalFrame
->
pManDsd
!=
pMan
)
If_DsdManFree
((
If_DsdMan_t
*
)
s_GlobalFrame
->
pManDsd
,
0
);
s_GlobalFrame
->
pManDsd
=
pMan
;
}
void
Abc_FrameSetManDsd2
(
void
*
pMan
)
{
if
(
s_GlobalFrame
->
pManDsd2
&&
s_GlobalFrame
->
pManDsd2
!=
pMan
)
If_DsdManFree
((
If_DsdMan_t
*
)
s_GlobalFrame
->
pManDsd2
,
0
);
s_GlobalFrame
->
pManDsd2
=
pMan
;
}
void
Abc_FrameSetInv
(
Vec_Int_t
*
vInv
)
{
Vec_IntFreeP
(
&
s_GlobalFrame
->
pAbcWlcInv
);
s_GlobalFrame
->
pAbcWlcInv
=
vInv
;
}
void
Abc_FrameSetCnf
(
Vec_Int_t
*
vCnf
)
{
Vec_IntFreeP
(
&
s_GlobalFrame
->
pAbcWlcCnf
);
s_GlobalFrame
->
pAbcWlcCnf
=
vCnf
;
}
void
Abc_FrameSetStr
(
Vec_Str_t
*
vStr
)
{
Vec_StrFreeP
(
&
s_GlobalFrame
->
pAbcWlcStr
);
s_GlobalFrame
->
pAbcWlcStr
=
vStr
;
}
void
Abc_FrameSetJsonStrs
(
Abc_Nam_t
*
pStrs
)
{
Abc_NamDeref
(
s_GlobalFrame
->
pJsonStrs
);
s_GlobalFrame
->
pJsonStrs
=
pStrs
;
}
void
Abc_FrameSetJsonObjs
(
Vec_Wec_t
*
vObjs
)
{
Vec_WecFreeP
(
&
s_GlobalFrame
->
vJsonObjs
);
s_GlobalFrame
->
vJsonObjs
=
vObjs
;
}
...
...
@@ -227,8 +225,6 @@ void Abc_FrameDeallocate( Abc_Frame_t * p )
ABC_FREE
(
p
->
pCex2
);
ABC_FREE
(
p
->
pCex
);
Vec_IntFreeP
(
&
p
->
pAbcWlcInv
);
Vec_IntFreeP
(
&
p
->
pAbcWlcCnf
);
Vec_StrFreeP
(
&
p
->
pAbcWlcStr
);
Abc_NamDeref
(
s_GlobalFrame
->
pJsonStrs
);
Vec_WecFreeP
(
&
s_GlobalFrame
->
vJsonObjs
);
ABC_FREE
(
p
);
...
...
src/base/main/mainInt.h
View file @
51f4dab4
...
...
@@ -129,8 +129,6 @@ struct Abc_Frame_t_
void
*
pAbc85Delay
;
void
*
pAbcWlc
;
Vec_Int_t
*
pAbcWlcInv
;
Vec_Int_t
*
pAbcWlcCnf
;
Vec_Str_t
*
pAbcWlcStr
;
void
*
pAbcBac
;
void
*
pAbcCba
;
void
*
pAbcPla
;
...
...
src/base/wlc/wlcAbc.c
View file @
51f4dab4
...
...
@@ -42,7 +42,7 @@ ABC_NAMESPACE_IMPL_START
SeeAlso []
***********************************************************************/
void
Wlc_NtkPrintInvStats
(
Wlc_Ntk_t
*
pNtk
,
Vec_Int_t
*
v
Inv
,
int
fVerbose
)
void
Wlc_NtkPrintInvStats
(
Wlc_Ntk_t
*
pNtk
,
Vec_Int_t
*
v
Counts
,
int
fVerbose
)
{
Wlc_Obj_t
*
pObj
;
int
i
,
k
,
nNum
,
nRange
,
nBits
=
0
;
...
...
@@ -53,7 +53,7 @@ void Wlc_NtkPrintInvStats( Wlc_Ntk_t * pNtk, Vec_Int_t * vInv, int fVerbose )
nRange
=
Wlc_ObjRange
(
pObj
);
for
(
k
=
0
;
k
<
nRange
;
k
++
)
{
nNum
=
Vec_IntEntry
(
v
Inv
,
nBits
+
k
);
nNum
=
Vec_IntEntry
(
v
Counts
,
nBits
+
k
);
if
(
nNum
)
break
;
}
...
...
@@ -65,7 +65,7 @@ void Wlc_NtkPrintInvStats( Wlc_Ntk_t * pNtk, Vec_Int_t * vInv, int fVerbose )
printf
(
"%s[%d:%d] : "
,
Wlc_ObjName
(
pNtk
,
Wlc_ObjId
(
pNtk
,
pObj
)),
pObj
->
End
,
pObj
->
Beg
);
for
(
k
=
0
;
k
<
nRange
;
k
++
)
{
nNum
=
Vec_IntEntry
(
v
Inv
,
nBits
+
k
);
nNum
=
Vec_IntEntry
(
v
Counts
,
nBits
+
k
);
if
(
nNum
==
0
)
continue
;
printf
(
" [%d] -> %d"
,
k
,
nNum
);
...
...
@@ -73,8 +73,8 @@ void Wlc_NtkPrintInvStats( Wlc_Ntk_t * pNtk, Vec_Int_t * vInv, int fVerbose )
printf
(
"
\n
"
);
nBits
+=
nRange
;
}
//printf( "%d %d\n", Vec_IntSize(v
Inv
), nBits );
assert
(
Vec_IntSize
(
v
Inv
)
==
nBits
);
//printf( "%d %d\n", Vec_IntSize(v
Counts
), nBits );
assert
(
Vec_IntSize
(
v
Counts
)
==
nBits
);
}
/**Function*************************************************************
...
...
@@ -88,8 +88,14 @@ void Wlc_NtkPrintInvStats( Wlc_Ntk_t * pNtk, Vec_Int_t * vInv, int fVerbose )
SeeAlso []
***********************************************************************/
Abc_Ntk_t
*
Wlc_NtkGetInv
(
Wlc_Ntk_t
*
pNtk
,
Vec_Int_t
*
vInv
,
Vec_Str_t
*
vSop
,
int
fVerbose
)
Abc_Ntk_t
*
Wlc_NtkGetInv
(
Wlc_Ntk_t
*
pNtk
,
Vec_Int_t
*
vInv
)
{
extern
Vec_Int_t
*
Pdr_InvCounts
(
Vec_Int_t
*
vInv
);
extern
Vec_Str_t
*
Pdr_InvPrintStr
(
Vec_Int_t
*
vInv
,
Vec_Int_t
*
vCounts
);
Vec_Int_t
*
vCounts
=
Pdr_InvCounts
(
vInv
);
Vec_Str_t
*
vSop
=
Pdr_InvPrintStr
(
vInv
,
vCounts
);
Wlc_Obj_t
*
pObj
;
int
i
,
k
,
nNum
,
nRange
,
nBits
=
0
;
Abc_Ntk_t
*
pMainNtk
=
NULL
;
...
...
@@ -98,46 +104,69 @@ Abc_Ntk_t * Wlc_NtkGetInv( Wlc_Ntk_t * pNtk, Vec_Int_t * vInv, Vec_Str_t * vSop,
// start the network
pMainNtk
=
Abc_NtkAlloc
(
ABC_NTK_LOGIC
,
ABC_FUNC_SOP
,
1
);
// duplicate the name and the spec
pMainNtk
->
pName
=
Extra_UtilStrsav
(
pNtk
->
pName
);
pMainNtk
->
pName
=
Extra_UtilStrsav
(
pNtk
?
pNtk
->
pName
:
"inv"
);
// create primary inputs
Wlc_NtkForEachCi
(
pNtk
,
pObj
,
i
)
if
(
pNtk
==
NULL
)
{
if
(
pObj
->
Type
!=
WLC_OBJ_FO
)
continue
;
nRange
=
Wlc_ObjRange
(
pObj
);
for
(
k
=
0
;
k
<
nRange
;
k
++
)
int
Entry
,
nInputs
=
Abc_SopGetVarNum
(
Vec_StrArray
(
vSop
)
);
Vec_IntForEachEntry
(
vCounts
,
Entry
,
i
)
{
nNum
=
Vec_IntEntry
(
vInv
,
nBits
+
k
);
if
(
nNum
)
break
;
if
(
Entry
==
0
)
continue
;
pMainObj
=
Abc_NtkCreatePi
(
pMainNtk
);
sprintf
(
Buffer
,
"pi%d"
,
i
);
Abc_ObjAssignName
(
pMainObj
,
Buffer
,
NULL
);
}
if
(
k
==
nRange
)
if
(
Abc_NtkPiNum
(
pMainNtk
)
!=
nInputs
)
{
nBits
+=
nRange
;
continue
;
printf
(
"Mismatch between number of inputs and the number of literals in the invariant.
\n
"
);
Abc_NtkDelete
(
pMainNtk
);
return
NULL
;
}
//printf( "%s[%d:%d] : ", Wlc_ObjName(pNtk, Wlc_ObjId(pNtk, pObj)), pObj->End, pObj->Beg );
for
(
k
=
0
;
k
<
nRange
;
k
++
)
}
else
{
Wlc_NtkForEachCi
(
pNtk
,
pObj
,
i
)
{
nNum
=
Vec_IntEntry
(
vInv
,
nBits
+
k
);
if
(
nNum
==
0
)
if
(
pObj
->
Type
!=
WLC_OBJ_FO
)
continue
;
//printf( " [%d] -> %d", k, nNum );
pMainObj
=
Abc_NtkCreatePi
(
pMainNtk
);
sprintf
(
Buffer
,
"%s[%d]"
,
Wlc_ObjName
(
pNtk
,
Wlc_ObjId
(
pNtk
,
pObj
)),
k
);
Abc_ObjAssignName
(
pMainObj
,
Buffer
,
NULL
);
nRange
=
Wlc_ObjRange
(
pObj
);
for
(
k
=
0
;
k
<
nRange
;
k
++
)
{
nNum
=
Vec_IntEntry
(
vCounts
,
nBits
+
k
);
if
(
nNum
)
break
;
}
if
(
k
==
nRange
)
{
nBits
+=
nRange
;
continue
;
}
//printf( "%s[%d:%d] : ", Wlc_ObjName(pNtk, Wlc_ObjId(pNtk, pObj)), pObj->End, pObj->Beg );
for
(
k
=
0
;
k
<
nRange
;
k
++
)
{
nNum
=
Vec_IntEntry
(
vCounts
,
nBits
+
k
);
if
(
nNum
==
0
)
continue
;
//printf( " [%d] -> %d", k, nNum );
pMainObj
=
Abc_NtkCreatePi
(
pMainNtk
);
sprintf
(
Buffer
,
"%s[%d]"
,
Wlc_ObjName
(
pNtk
,
Wlc_ObjId
(
pNtk
,
pObj
)),
k
);
Abc_ObjAssignName
(
pMainObj
,
Buffer
,
NULL
);
}
//printf( "\n");
nBits
+=
nRange
;
}
//printf( "\n");
nBits
+=
nRange
;
}
//printf( "%d %d\n", Vec_IntSize(v
Inv
), nBits );
assert
(
Vec_IntSize
(
vInv
)
==
nBits
);
//printf( "%d %d\n", Vec_IntSize(v
Counts
), nBits );
assert
(
pNtk
==
NULL
||
Vec_IntSize
(
vCounts
)
==
nBits
);
// create node
pMainObj
=
Abc_NtkCreateNode
(
pMainNtk
);
Abc_NtkForEachPi
(
pMainNtk
,
pMainTemp
,
i
)
Abc_ObjAddFanin
(
pMainObj
,
pMainTemp
);
pMainObj
->
pData
=
Abc_SopRegister
(
(
Mem_Flex_t
*
)
pMainNtk
->
pManFunc
,
Vec_StrArray
(
vSop
)
);
Vec_IntFree
(
vCounts
);
Vec_StrFree
(
vSop
);
// create PO
pMainTemp
=
Abc_NtkCreatePo
(
pMainNtk
);
Abc_ObjAddFanin
(
pMainTemp
,
pMainObj
);
...
...
@@ -145,6 +174,66 @@ Abc_Ntk_t * Wlc_NtkGetInv( Wlc_Ntk_t * pNtk, Vec_Int_t * vInv, Vec_Str_t * vSop,
return
pMainNtk
;
}
/**Function*************************************************************
Synopsis [Translate current network into an interpolant.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Wlc_NtkGetPut
(
Abc_Ntk_t
*
pNtk
,
int
nRegs
)
{
Vec_Int_t
*
vRes
=
NULL
;
if
(
Abc_NtkPoNum
(
pNtk
)
!=
1
)
printf
(
"The number of outputs is other than 1.
\n
"
);
else
if
(
Abc_NtkNodeNum
(
pNtk
)
!=
1
)
printf
(
"The number of internal nodes is other than 1.
\n
"
);
else
{
Abc_Obj_t
*
pNode
=
Abc_ObjFanin0
(
Abc_NtkCo
(
pNtk
,
0
)
);
char
*
pName
,
*
pCube
,
*
pSop
=
(
char
*
)
pNode
->
pData
;
Vec_Int_t
*
vFanins
=
Vec_IntAlloc
(
Abc_ObjFaninNum
(
pNode
)
);
Abc_Obj_t
*
pFanin
;
int
i
,
k
,
Value
,
nLits
;
Abc_ObjForEachFanin
(
pNode
,
pFanin
,
i
)
{
assert
(
Abc_ObjIsCi
(
pFanin
)
);
pName
=
Abc_ObjName
(
pFanin
);
for
(
k
=
(
int
)
strlen
(
pName
)
-
1
;
k
>=
0
;
k
--
)
if
(
pName
[
k
]
<
'0'
||
pName
[
k
]
>
'9'
)
break
;
if
(
k
==
(
int
)
strlen
(
pName
)
-
1
)
{
printf
(
"Cannot read input name of fanin %d.
\n
"
,
i
);
Value
=
i
;
}
else
Value
=
atoi
(
pName
+
k
+
1
);
Vec_IntPush
(
vFanins
,
Value
);
}
assert
(
Vec_IntSize
(
vFanins
)
==
Abc_ObjFaninNum
(
pNode
)
);
vRes
=
Vec_IntAlloc
(
1000
);
Vec_IntPush
(
vRes
,
Abc_SopGetCubeNum
(
pSop
)
);
Abc_SopForEachCube
(
pSop
,
Abc_ObjFaninNum
(
pNode
),
pCube
)
{
nLits
=
0
;
Abc_CubeForEachVar
(
pCube
,
Value
,
k
)
if
(
Value
!=
'-'
)
nLits
++
;
Vec_IntPush
(
vRes
,
nLits
);
Abc_CubeForEachVar
(
pCube
,
Value
,
k
)
if
(
Value
!=
'-'
)
Vec_IntPush
(
vRes
,
Abc_Var2Lit
(
Vec_IntEntry
(
vFanins
,
k
),
(
int
)
Value
==
'0'
)
);
}
Vec_IntPush
(
vRes
,
nRegs
);
Vec_IntFree
(
vFanins
);
}
return
vRes
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/base/wlc/wlcCom.c
View file @
51f4dab4
This diff is collapsed.
Click to expand it.
src/proof/pdr/pdrCore.c
View file @
51f4dab4
...
...
@@ -923,9 +923,7 @@ int Pdr_ManSolve( Aig_Man_t * pAig, Pdr_Par_t * pPars )
if
(
p
->
pPars
->
fDumpInv
)
{
char
*
pFileName
=
Extra_FileNameGenericAppend
(
p
->
pAig
->
pName
,
"_inv.pla"
);
Abc_FrameSetCnf
(
Pdr_ManDeriveInfinityClauses
(
p
,
RetValue
!=
1
)
);
Abc_FrameSetStr
(
Pdr_ManDumpString
(
p
)
);
Abc_FrameSetInv
(
Pdr_ManCountFlopsInv
(
p
)
);
Abc_FrameSetInv
(
Pdr_ManDeriveInfinityClauses
(
p
,
RetValue
!=
1
)
);
Pdr_ManDumpClauses
(
p
,
pFileName
,
RetValue
==
1
);
}
p
->
tTotal
+=
Abc_Clock
()
-
clk
;
...
...
src/proof/pdr/pdrInv.c
View file @
51f4dab4
...
...
@@ -605,9 +605,237 @@ Vec_Int_t * Pdr_ManDeriveInfinityClauses( Pdr_Man_t * p, int fReduce )
//Vec_PtrFree( vCubes );
Vec_PtrFreeP
(
&
p
->
vInfCubes
);
p
->
vInfCubes
=
vCubes
;
Vec_IntPush
(
vResult
,
Aig_ManRegNum
(
p
->
pAig
)
);
return
vResult
;
}
/**Function*************************************************************
Synopsis [Remove clauses while maintaining the invariant.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
#define Pdr_ForEachCube( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += pCut[0] + 1 )
extern
Cnf_Dat_t
*
Mf_ManGenerateCnf
(
Gia_Man_t
*
pGia
,
int
nLutSize
,
int
fCnfObjIds
,
int
fAddOrCla
,
int
fVerbose
);
Vec_Int_t
*
Pdr_InvMap
(
Vec_Int_t
*
vCounts
)
{
int
i
,
k
=
0
,
Count
;
Vec_Int_t
*
vMap
=
Vec_IntStart
(
Vec_IntSize
(
vCounts
)
);
Vec_IntForEachEntry
(
vCounts
,
Count
,
i
)
if
(
Count
)
Vec_IntWriteEntry
(
vMap
,
i
,
k
++
);
return
vMap
;
}
Vec_Int_t
*
Pdr_InvCounts
(
Vec_Int_t
*
vInv
)
{
int
i
,
k
,
*
pCube
,
*
pList
=
Vec_IntArray
(
vInv
);
Vec_Int_t
*
vCounts
=
Vec_IntStart
(
Vec_IntEntryLast
(
vInv
)
);
Pdr_ForEachCube
(
pList
,
pCube
,
i
)
for
(
k
=
0
;
k
<
pCube
[
0
];
k
++
)
Vec_IntAddToEntry
(
vCounts
,
Abc_Lit2Var
(
pCube
[
k
+
1
]),
1
);
return
vCounts
;
}
int
Pdr_InvUsedFlopNum
(
Vec_Int_t
*
vInv
)
{
Vec_Int_t
*
vCounts
=
Pdr_InvCounts
(
vInv
);
int
nZeros
=
Vec_IntCountZero
(
vCounts
);
Vec_IntFree
(
vCounts
);
return
Vec_IntEntryLast
(
vInv
)
-
nZeros
;
}
Vec_Str_t
*
Pdr_InvPrintStr
(
Vec_Int_t
*
vInv
,
Vec_Int_t
*
vCounts
)
{
Vec_Str_t
*
vStr
=
Vec_StrAlloc
(
1000
);
Vec_Int_t
*
vMap
=
Pdr_InvMap
(
vCounts
);
int
nVars
=
Vec_IntSize
(
vCounts
)
-
Vec_IntCountZero
(
vCounts
);
int
i
,
k
,
*
pCube
,
*
pList
=
Vec_IntArray
(
vInv
);
char
*
pBuffer
=
ABC_ALLOC
(
char
,
nVars
);
for
(
i
=
0
;
i
<
nVars
;
i
++
)
pBuffer
[
i
]
=
'-'
;
Pdr_ForEachCube
(
pList
,
pCube
,
i
)
{
for
(
k
=
0
;
k
<
pCube
[
0
];
k
++
)
pBuffer
[
Vec_IntEntry
(
vMap
,
Abc_Lit2Var
(
pCube
[
k
+
1
]))]
=
'0'
+
!
Abc_LitIsCompl
(
pCube
[
k
+
1
]);
for
(
k
=
0
;
k
<
nVars
;
k
++
)
Vec_StrPush
(
vStr
,
pBuffer
[
k
]
);
Vec_StrPush
(
vStr
,
' '
);
Vec_StrPush
(
vStr
,
'1'
);
Vec_StrPush
(
vStr
,
'\n'
);
for
(
k
=
0
;
k
<
pCube
[
0
];
k
++
)
pBuffer
[
Vec_IntEntry
(
vMap
,
Abc_Lit2Var
(
pCube
[
k
+
1
]))]
=
'-'
;
}
Vec_StrPush
(
vStr
,
'\0'
);
ABC_FREE
(
pBuffer
);
Vec_IntFree
(
vMap
);
return
vStr
;
}
void
Pdr_InvPrint
(
Vec_Int_t
*
vInv
)
{
Vec_Int_t
*
vCounts
=
Pdr_InvCounts
(
vInv
);
Vec_Str_t
*
vStr
=
Pdr_InvPrintStr
(
vInv
,
vCounts
);
printf
(
"Invariant contains %d clauses with %d literals and %d flops (out of %d).
\n
"
,
Vec_IntEntry
(
vInv
,
0
),
Vec_IntSize
(
vInv
)
-
Vec_IntEntry
(
vInv
,
0
)
-
2
,
Pdr_InvUsedFlopNum
(
vInv
),
Vec_IntEntryLast
(
vInv
)
);
printf
(
"%s"
,
Vec_StrArray
(
vStr
)
);
Vec_IntFree
(
vCounts
);
Vec_StrFree
(
vStr
);
}
void
Pdr_InvCheck
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vInv
)
{
int
nBTLimit
=
0
;
int
i
,
k
,
status
,
nFailed
=
0
;
// create SAT solver
Cnf_Dat_t
*
pCnf
=
Mf_ManGenerateCnf
(
p
,
8
,
0
,
0
,
0
);
sat_solver
*
pSat
=
(
sat_solver
*
)
Cnf_DataWriteIntoSolver
(
pCnf
,
1
,
0
);
// collect cubes
int
*
pCube
,
*
pList
=
Vec_IntArray
(
vInv
),
nCubes
=
pList
[
0
];
// create variables
Vec_Int_t
*
vLits
=
Vec_IntAlloc
(
100
);
int
nVars
=
Gia_ManRegNum
(
p
);
int
iFoVarBeg
=
pCnf
->
nVars
-
Gia_ManRegNum
(
p
);
int
iFiVarBeg
=
1
+
Gia_ManPoNum
(
p
);
assert
(
Gia_ManPoNum
(
p
)
==
1
);
// add cubes
Pdr_ForEachCube
(
pList
,
pCube
,
i
)
{
// collect literals
Vec_IntClear
(
vLits
);
for
(
k
=
0
;
k
<
pCube
[
0
];
k
++
)
Vec_IntPush
(
vLits
,
Abc_Var2Lit
(
iFoVarBeg
+
Abc_Lit2Var
(
pCube
[
k
+
1
]),
!
Abc_LitIsCompl
(
pCube
[
k
+
1
]))
);
// add it to the solver
status
=
sat_solver_addclause
(
pSat
,
Vec_IntArray
(
vLits
),
Vec_IntLimit
(
vLits
)
);
assert
(
status
==
1
);
}
// iterate through cubes in the direct order
Pdr_ForEachCube
(
pList
,
pCube
,
i
)
{
// collect cube
Vec_IntClear
(
vLits
);
for
(
k
=
0
;
k
<
pCube
[
0
];
k
++
)
Vec_IntPush
(
vLits
,
Abc_Var2Lit
(
iFiVarBeg
+
Abc_Lit2Var
(
pCube
[
k
+
1
]),
Abc_LitIsCompl
(
pCube
[
k
+
1
]))
);
// check if this cube intersects with the complement of other cubes in the solver
// if it does not intersect, then it is redundant and can be skipped
status
=
sat_solver_solve
(
pSat
,
Vec_IntArray
(
vLits
),
Vec_IntLimit
(
vLits
),
nBTLimit
,
0
,
0
,
0
);
if
(
status
==
l_Undef
)
// timeout
break
;
if
(
status
==
l_False
)
// unsat -- correct
continue
;
assert
(
status
==
l_True
);
nFailed
++
;
}
if
(
nFailed
)
printf
(
"Invariant verification failed for %d clauses (out of %d).
\n
"
,
nFailed
,
nCubes
);
else
printf
(
"Invariant verification passes.
\n
"
);
Cnf_DataFree
(
pCnf
);
sat_solver_delete
(
pSat
);
Vec_IntFree
(
vLits
);
}
Vec_Int_t
*
Pdr_InvMinimize
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vInv
)
{
int
nBTLimit
=
0
;
int
n
,
i
,
k
,
status
,
nLits
,
fFailed
=
0
,
fCannot
=
0
,
nRemoved
=
0
;
Vec_Int_t
*
vRes
=
NULL
;
// create SAT solver
Cnf_Dat_t
*
pCnf
=
Mf_ManGenerateCnf
(
p
,
8
,
0
,
0
,
0
);
sat_solver
*
pSat
=
(
sat_solver
*
)
Cnf_DataWriteIntoSolver
(
pCnf
,
1
,
0
);
int
*
pCube
,
*
pList
=
Vec_IntArray
(
vInv
),
nCubes
=
pList
[
0
];
// create variables
Vec_Int_t
*
vLits
=
Vec_IntAlloc
(
100
);
Vec_Bit_t
*
vRemoved
=
Vec_BitStart
(
nCubes
);
int
nVars
=
Gia_ManRegNum
(
p
);
int
iFoVarBeg
=
pCnf
->
nVars
-
Gia_ManRegNum
(
p
);
int
iFiVarBeg
=
1
+
Gia_ManPoNum
(
p
);
int
iAuxVarBeg
=
sat_solver_nvars
(
pSat
);
assert
(
Gia_ManPoNum
(
p
)
==
1
);
// allocate auxiliary variables
sat_solver_setnvars
(
pSat
,
sat_solver_nvars
(
pSat
)
+
nCubes
);
// add clauses
Pdr_ForEachCube
(
pList
,
pCube
,
i
)
{
// collect literals
Vec_IntFill
(
vLits
,
1
,
Abc_Var2Lit
(
iAuxVarBeg
+
i
,
1
)
);
// neg aux literal
for
(
k
=
0
;
k
<
pCube
[
0
];
k
++
)
Vec_IntPush
(
vLits
,
Abc_Var2Lit
(
iFoVarBeg
+
Abc_Lit2Var
(
pCube
[
k
+
1
]),
!
Abc_LitIsCompl
(
pCube
[
k
+
1
]))
);
// add it to the solver
status
=
sat_solver_addclause
(
pSat
,
Vec_IntArray
(
vLits
),
Vec_IntLimit
(
vLits
)
);
assert
(
status
==
1
);
}
// iterate through clauses
Pdr_ForEachCube
(
pList
,
pCube
,
i
)
{
if
(
Vec_BitEntry
(
vRemoved
,
i
)
)
continue
;
// collect aux literals for remaining clauses
Vec_IntClear
(
vLits
);
for
(
k
=
0
;
k
<
nCubes
;
k
++
)
if
(
k
!=
i
&&
!
Vec_BitEntry
(
vRemoved
,
k
)
)
// skip this cube and already removed cubes
Vec_IntPush
(
vLits
,
Abc_Var2Lit
(
iAuxVarBeg
+
k
,
0
)
);
// pos aux literal
nLits
=
Vec_IntSize
(
vLits
);
// try removing other clauses
fCannot
=
0
;
Pdr_ForEachCube
(
pList
,
pCube
,
n
)
{
if
(
Vec_BitEntry
(
vRemoved
,
n
)
||
n
==
i
)
continue
;
// collect cube
Vec_IntShrink
(
vLits
,
nLits
);
for
(
k
=
0
;
k
<
pCube
[
0
];
k
++
)
Vec_IntPush
(
vLits
,
Abc_Var2Lit
(
iFiVarBeg
+
Abc_Lit2Var
(
pCube
[
k
+
1
]),
Abc_LitIsCompl
(
pCube
[
k
+
1
]))
);
// check if this cube intersects with the complement of other cubes in the solver
// if it does not intersect, then it is redundant and can be skipped
status
=
sat_solver_solve
(
pSat
,
Vec_IntArray
(
vLits
),
Vec_IntLimit
(
vLits
),
nBTLimit
,
0
,
0
,
0
);
if
(
status
==
l_Undef
)
// timeout
{
fFailed
=
1
;
break
;
}
if
(
status
==
l_False
)
// unsat -- correct
continue
;
assert
(
status
==
l_True
);
// cannot remove
fCannot
=
1
;
break
;
}
if
(
fFailed
)
break
;
if
(
fCannot
)
continue
;
printf
(
"Removing clause %d.
\n
"
,
i
);
Vec_BitWriteEntry
(
vRemoved
,
i
,
1
);
nRemoved
++
;
}
if
(
nRemoved
)
printf
(
"Invariant minimization reduced %d clauses (out of %d).
\n
"
,
nRemoved
,
nCubes
);
else
printf
(
"Invariant minimization did not change the invariant.
\n
"
);
// cleanup cover
if
(
!
fFailed
&&
nRemoved
>
0
)
// finished without timeout and removed some cubes
{
vRes
=
Vec_IntAlloc
(
1000
);
Vec_IntPush
(
vRes
,
nCubes
-
nRemoved
);
Pdr_ForEachCube
(
pList
,
pCube
,
i
)
if
(
!
Vec_BitEntry
(
vRemoved
,
i
)
)
for
(
k
=
0
;
k
<=
pCube
[
0
];
k
++
)
Vec_IntPush
(
vRes
,
pCube
[
k
]
);
Vec_IntPush
(
vRes
,
Vec_IntEntryLast
(
vInv
)
);
}
Cnf_DataFree
(
pCnf
);
sat_solver_delete
(
pSat
);
Vec_BitFree
(
vRemoved
);
Vec_IntFree
(
vLits
);
return
vRes
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/proof/pdr/pdrUtil.c
View file @
51f4dab4
...
...
@@ -284,7 +284,7 @@ void Pdr_SetPrintStr( Vec_Str_t * vStr, Pdr_Set_t * p, int nRegs, Vec_Int_t * vF
}
Vec_StrPushBuffer
(
vStr
,
pBuff
,
k
);
Vec_StrPush
(
vStr
,
' '
);
Vec_StrPush
(
vStr
,
'
0
'
);
Vec_StrPush
(
vStr
,
'
1
'
);
Vec_StrPush
(
vStr
,
'\n'
);
ABC_FREE
(
pBuff
);
}
...
...
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