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lvzhengyang
abc
Commits
491e0e83
Commit
491e0e83
authored
Dec 26, 2021
by
Alan Mishchenko
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Plain Diff
Changes to pattern generation.
parent
85b74f68
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1 changed file
with
63 additions
and
32 deletions
+63
-32
src/aig/gia/giaPat2.c
+63
-32
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src/aig/gia/giaPat2.c
View file @
491e0e83
...
...
@@ -890,6 +890,8 @@ int Min_ManCountSize( Vec_Wec_t * vCexes, int iFirst, int iLimit )
}
Vec_Wec_t
*
Min_ManComputeCexes
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vOuts0
,
int
nMaxTries
,
int
nMinCexes
,
Vec_Int_t
*
vStats
[
3
],
int
fUseSim
,
int
fUseSat
,
int
fVerbose
)
{
int
fUseSynthesis
=
1
;
abctime
clkSim
=
Abc_Clock
(),
clkSat
=
Abc_Clock
();
Vec_Int_t
*
vOuts
=
vOuts0
?
vOuts0
:
Vec_IntStartNatural
(
Gia_ManCoNum
(
p
)
);
Min_Man_t
*
pNew
=
Min_ManFromGia
(
p
,
vOuts
);
Vec_Wec_t
*
vCexes
=
Vec_WecStart
(
Vec_IntSize
(
vOuts
)
*
nMinCexes
);
...
...
@@ -945,6 +947,7 @@ Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTrie
assert
(
Vec_IntSize
(
vOuts
)
==
Vec_IntSize
(
vStats
[
0
])
);
assert
(
Vec_IntSize
(
vOuts
)
==
Vec_IntSize
(
vStats
[
1
])
);
assert
(
Vec_IntSize
(
vOuts
)
==
Vec_IntSize
(
vStats
[
2
])
);
clkSim
=
Abc_Clock
()
-
clkSim
;
if
(
fUseSat
)
Gia_ManForEachCoVec
(
vOuts
,
p
,
pObj
,
i
)
...
...
@@ -952,11 +955,13 @@ Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTrie
if
(
Vec_IntEntry
(
vStats
[
2
],
i
)
>=
nMinCexes
||
Vec_IntEntry
(
vStats
[
1
],
i
)
>
10
*
Vec_IntEntry
(
vStats
[
2
],
i
)
)
continue
;
{
abctime
clk
=
Abc_Clock
();
int
iObj
=
Min_ManCo
(
pNew
,
i
);
int
Index
=
Gia_ObjCioId
(
pObj
);
Vec_Int_t
*
vMap
=
Vec_IntAlloc
(
100
);
Gia_Man_t
*
pCon
=
Gia_ManDupCones2
(
p
,
&
Index
,
1
,
vMap
);
Cnf_Dat_t
*
pCnf
=
(
Cnf_Dat_t
*
)
Mf_ManGenerateCnf
(
pCon
,
8
,
0
,
0
,
0
,
0
);
Gia_Man_t
*
pCon1
=
fUseSynthesis
?
Gia_ManAigSyn2
(
pCon
,
0
,
1
,
0
,
100
,
0
,
0
,
0
)
:
NULL
;
Cnf_Dat_t
*
pCnf
=
(
Cnf_Dat_t
*
)
Mf_ManGenerateCnf
(
fUseSynthesis
?
pCon1
:
pCon
,
8
,
0
,
0
,
0
,
0
);
sat_solver
*
pSat
=
(
sat_solver
*
)
Cnf_DataWriteIntoSolver
(
pCnf
,
1
,
0
);
int
Lit
=
Abc_Var2Lit
(
1
,
0
);
int
status
=
sat_solver_addclause
(
pSat
,
&
Lit
,
&
Lit
+
1
);
...
...
@@ -972,8 +977,11 @@ Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTrie
while
(
nAllCalls
++
<
100
)
{
int
v
,
iVar
=
pCnf
->
nVars
-
Gia_ManPiNum
(
pCon
),
nVars
=
Gia_ManPiNum
(
pCon
);
sat_solver_randomize
(
pSat
,
iVar
,
nVars
);
if
(
nAllCalls
>
1
)
sat_solver_randomize
(
pSat
,
iVar
,
nVars
);
status
=
sat_solver_solve
(
pSat
,
NULL
,
NULL
,
0
,
0
,
0
,
0
);
if
(
status
!=
l_True
)
break
;
assert
(
status
==
l_True
);
Vec_IntClear
(
vLits
);
for
(
v
=
0
;
v
<
nVars
;
v
++
)
...
...
@@ -1004,11 +1012,22 @@ Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTrie
sat_solver_delete
(
pSat
);
Cnf_DataFree
(
pCnf
);
Gia_ManStop
(
pCon
);
Gia_ManStopP
(
&
pCon1
);
Vec_IntFree
(
vMap
);
if
(
fVerbose
)
{
printf
(
"SAT solving for output %3d (cexes = %5d) : "
,
i
,
nCurrCexes
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
}
}
}
clkSat
=
Abc_Clock
()
-
clkSat
-
clkSim
;
if
(
fVerbose
)
printf
(
"Used simulation for %d and SAT for %d outputs (out of %d).
\n
"
,
nSimOuts
,
nSatOuts
,
nOuts
);
if
(
fVerbose
)
Abc_PrintTime
(
1
,
"Simulation time "
,
clkSim
);
if
(
fVerbose
)
Abc_PrintTime
(
1
,
"SAT solving time"
,
clkSat
);
//Vec_WecPrint( vCexes, 0 );
if
(
vOuts
!=
vOuts0
)
Vec_IntFreeP
(
&
vOuts
);
...
...
@@ -1076,7 +1095,7 @@ Vec_Ptr_t * Min_ReloadCexes( Vec_Wec_t * vCexes, int nMinCexes )
Vec_Wrd_t
*
Min_ManBitPack
(
Gia_Man_t
*
p
,
int
nWords0
,
Vec_Wec_t
*
vCexes
,
int
fRandom
,
int
nMinCexes
,
Vec_Int_t
*
vScores
,
int
fVerbose
)
{
abctime
clk
=
Abc_Clock
();
int
fVeryVerbose
=
0
;
//
int fVeryVerbose = 0;
Vec_Wrd_t
*
vSimsPi
=
NULL
;
Vec_Int_t
*
vLevel
;
int
w
,
nBits
,
nTotal
=
0
,
fFailed
=
ABC_INFINITY
;
...
...
@@ -1259,39 +1278,51 @@ Vec_Wrd_t * Gia_ManCollectSims( Gia_Man_t * pSwp, int nWords, Vec_Int_t * vOuts,
Vec_Int_t
*
vMap
=
Vec_IntAlloc
(
100
);
Gia_Man_t
*
pSwp2
=
Gia_ManDupCones2
(
pSwp
,
Vec_IntArray
(
vOuts
),
Vec_IntSize
(
vOuts
),
vMap
);
Vec_Wec_t
*
vCexes
=
Min_ManComputeCexes
(
pSwp2
,
NULL
,
nMaxTries
,
nMinCexes
,
vStats
,
fUseSim
,
fUseSat
,
fVerbose
);
Vec_Wrd_t
*
vSimsPi
=
Min_ManBitPack
(
pSwp2
,
nWords
,
vCexes
,
1
,
nMinCexes
,
vStats
[
0
],
fVerbose
);
Vec_Wrd_t
*
vSimsPo
=
Gia_ManSimPatSimOut
(
pSwp2
,
vSimsPi
,
1
);
Vec_Int_t
*
vCounts
=
Patt_ManOutputErrorCoverage
(
vSimsPo
,
Vec_IntSize
(
vOuts
)
);
if
(
fVerbose
)
Patt_ManProfileErrorsOne
(
vSimsPo
,
Vec_IntSize
(
vOuts
)
);
if
(
fVeryVerbose
)
if
(
Vec_IntSum
(
vStats
[
2
])
==
0
)
{
printf
(
"Unsolved = %4d "
,
Vec_IntSize
(
vOuts
)
);
Gia_ManPrintStats
(
pSwp2
,
NULL
);
Vec_IntForEachEntry
(
vOuts
,
iObj
,
i
)
for
(
i
=
0
;
i
<
3
;
i
++
)
Vec_IntFree
(
vStats
[
i
]
);
Vec_IntFree
(
vMap
);
Gia_ManStop
(
pSwp2
);
Vec_WecFree
(
vCexes
);
return
NULL
;
}
else
{
Vec_Wrd_t
*
vSimsPi
=
Min_ManBitPack
(
pSwp2
,
nWords
,
vCexes
,
1
,
nMinCexes
,
vStats
[
0
],
fVerbose
);
Vec_Wrd_t
*
vSimsPo
=
Gia_ManSimPatSimOut
(
pSwp2
,
vSimsPi
,
1
);
Vec_Int_t
*
vCounts
=
Patt_ManOutputErrorCoverage
(
vSimsPo
,
Vec_IntSize
(
vOuts
)
);
if
(
fVerbose
)
Patt_ManProfileErrorsOne
(
vSimsPo
,
Vec_IntSize
(
vOuts
)
);
if
(
fVeryVerbose
)
{
printf
(
"%4d : "
,
i
);
printf
(
"Out = %5d "
,
Vec_IntEntry
(
vMap
,
i
)
);
printf
(
"SimAll =%8d "
,
Vec_IntEntry
(
vStats
[
0
],
i
)
);
printf
(
"SimGood =%8d "
,
Vec_IntEntry
(
vStats
[
1
],
i
)
);
printf
(
"PatsAll =%8d "
,
Vec_IntEntry
(
vStats
[
2
],
i
)
);
printf
(
"Count = %5d "
,
Vec_IntEntry
(
vCounts
,
i
)
);
printf
(
"
\n
"
);
if
(
i
==
20
)
break
;
printf
(
"Unsolved = %4d "
,
Vec_IntSize
(
vOuts
)
);
Gia_ManPrintStats
(
pSwp2
,
NULL
);
Vec_IntForEachEntry
(
vOuts
,
iObj
,
i
)
{
printf
(
"%4d : "
,
i
);
printf
(
"Out = %5d "
,
Vec_IntEntry
(
vMap
,
i
)
);
printf
(
"SimAll =%8d "
,
Vec_IntEntry
(
vStats
[
0
],
i
)
);
printf
(
"SimGood =%8d "
,
Vec_IntEntry
(
vStats
[
1
],
i
)
);
printf
(
"PatsAll =%8d "
,
Vec_IntEntry
(
vStats
[
2
],
i
)
);
printf
(
"Count = %5d "
,
Vec_IntEntry
(
vCounts
,
i
)
);
printf
(
"
\n
"
);
if
(
i
==
20
)
break
;
}
}
for
(
i
=
0
;
i
<
3
;
i
++
)
Vec_IntFree
(
vStats
[
i
]
);
Vec_IntFree
(
vCounts
);
Vec_WrdFree
(
vSimsPo
);
Vec_WecFree
(
vCexes
);
Gia_ManStop
(
pSwp2
);
//printf( "Compressing inputs: %5d -> %5d\n", Gia_ManCiNum(pSwp), Vec_IntSize(vMap) );
vSimsPi
=
Min_ManRemapSims
(
Gia_ManCiNum
(
pSwp
),
vMap
,
vSimsPo
=
vSimsPi
);
Vec_WrdFree
(
vSimsPo
);
Vec_IntFree
(
vMap
);
return
vSimsPi
;
}
for
(
i
=
0
;
i
<
3
;
i
++
)
Vec_IntFree
(
vStats
[
i
]
);
Vec_IntFree
(
vCounts
);
Vec_WrdFree
(
vSimsPo
);
Vec_WecFree
(
vCexes
);
Gia_ManStop
(
pSwp2
);
//printf( "Compressing inputs: %5d -> %5d\n", Gia_ManCiNum(pSwp), Vec_IntSize(vMap) );
vSimsPi
=
Min_ManRemapSims
(
Gia_ManCiNum
(
pSwp
),
vMap
,
vSimsPo
=
vSimsPi
);
Vec_WrdFree
(
vSimsPo
);
Vec_IntFree
(
vMap
);
return
vSimsPi
;
}
Vec_Wrd_t
*
Min_ManCollect
(
Gia_Man_t
*
p
,
int
nConf
,
int
nConf2
,
int
nMaxTries
,
int
nMinCexes
,
int
fUseSim
,
int
fUseSat
,
int
fVerbose
,
int
fVeryVerbose
)
{
...
...
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