Commit 36e8567e by Alan Mishchenko

Sweeping up to a given level (bug fix).

parent 4c78f37a
......@@ -656,7 +656,7 @@ void Cec4_RefineInit( Gia_Man_t * p, Cec4_Man_t * pMan )
Gia_ManForEachObj( p, pObj, i )
{
p->pReprs[i].iRepr = GIA_VOID;
if ( !Gia_ObjIsCo(pObj) )
if ( !Gia_ObjIsCo(pObj) && (!pMan->pPars->nLevelMax || Gia_ObjLevel(p, pObj) <= pMan->pPars->nLevelMax) )
Vec_IntPush( pMan->vRefNodes, i );
}
pMan->vRefBins = Vec_IntAlloc( Gia_ManObjNum(p)/2 );
......@@ -1466,7 +1466,7 @@ Gia_Obj_t * Cec4_ManFindRepr( Gia_Man_t * p, Cec4_Man_t * pMan, int iObj )
{
if ( iObj == iMem )
break;
if ( Gia_ObjProved(p, iMem) )
if ( Gia_ObjProved(p, iMem) || Gia_ObjFailed(p, iMem) )
continue;
Cec4_ManSimulate_rec( p, pMan, iMem );
if ( Cec4_ObjSimEqual(p, iObj, iMem) )
......
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