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lvzhengyang
abc
Commits
20652704
Commit
20652704
authored
Dec 07, 2020
by
Alan Mishchenko
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Deriving structural choices from proved equivalences.
parent
925418d5
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src/aig/gia/giaEquiv.c
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src/aig/gia/giaEquiv.c
View file @
20652704
...
...
@@ -2707,6 +2707,117 @@ void Gia_ManTransferTest( Gia_Man_t * p )
Gia_ManStop
(
pNew
);
}
/**Function*************************************************************
Synopsis [Converting AIG after SAT sweeping into AIG with choices.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Cec4_ManMarkIndependentClasses_rec
(
Gia_Man_t
*
p
,
int
iObj
)
{
Gia_Obj_t
*
pObj
;
assert
(
iObj
>
0
);
if
(
Gia_ObjIsTravIdPreviousId
(
p
,
iObj
)
)
// failed
return
0
;
if
(
Gia_ObjIsTravIdCurrentId
(
p
,
iObj
)
)
// passed
return
1
;
Gia_ObjSetTravIdCurrentId
(
p
,
iObj
);
pObj
=
Gia_ManObj
(
p
,
iObj
);
if
(
Gia_ObjIsCi
(
pObj
)
)
return
1
;
assert
(
Gia_ObjIsAnd
(
pObj
)
);
if
(
Cec4_ManMarkIndependentClasses_rec
(
p
,
Gia_ObjFaninId0
(
pObj
,
iObj
)
)
&&
Cec4_ManMarkIndependentClasses_rec
(
p
,
Gia_ObjFaninId1
(
pObj
,
iObj
)
)
)
return
1
;
Gia_ObjSetTravIdPreviousId
(
p
,
iObj
);
return
0
;
}
int
Cec4_ManMarkIndependentClasses
(
Gia_Man_t
*
p
,
Gia_Man_t
*
pNew
)
{
int
iObjNew
,
iRepr
,
iObj
,
Res
,
fHaveChoices
=
0
;
Gia_ManCleanMark01
(
p
);
Gia_ManForEachClass
(
p
,
iRepr
)
{
Gia_ManIncrementTravId
(
pNew
);
Gia_ManIncrementTravId
(
pNew
);
iObjNew
=
Abc_Lit2Var
(
Gia_ManObj
(
p
,
iRepr
)
->
Value
);
Res
=
Cec4_ManMarkIndependentClasses_rec
(
pNew
,
iObjNew
);
assert
(
Res
==
1
);
Gia_ObjSetTravIdPreviousId
(
pNew
,
iObjNew
);
p
->
pReprs
[
iRepr
].
fColorA
=
1
;
Gia_ClassForEachObj1
(
p
,
iRepr
,
iObj
)
{
assert
(
p
->
pReprs
[
iObj
].
iRepr
==
(
unsigned
)
iRepr
);
iObjNew
=
Abc_Lit2Var
(
Gia_ManObj
(
p
,
iObj
)
->
Value
);
if
(
Cec4_ManMarkIndependentClasses_rec
(
pNew
,
iObjNew
)
)
{
p
->
pReprs
[
iObj
].
fColorA
=
1
;
fHaveChoices
=
1
;
}
Gia_ObjSetTravIdPreviousId
(
pNew
,
iObjNew
);
}
}
return
fHaveChoices
;
}
int
Cec4_ManSatSolverAnd_rec
(
Gia_Man_t
*
pCho
,
Gia_Man_t
*
p
,
Gia_Man_t
*
pNew
,
int
iObj
)
{
return
0
;
}
int
Cec4_ManSatSolverChoices_rec
(
Gia_Man_t
*
pCho
,
Gia_Man_t
*
p
,
Gia_Man_t
*
pNew
,
int
iObj
)
{
if
(
!
Gia_ObjIsClass
(
p
,
iObj
)
)
return
Cec4_ManSatSolverAnd_rec
(
pCho
,
p
,
pNew
,
iObj
);
else
{
Vec_Int_t
*
vLits
=
Vec_IntAlloc
(
100
);
int
i
,
iHead
,
iNext
,
iRepr
=
Gia_ObjIsHead
(
p
,
iObj
)
?
iObj
:
Gia_ObjRepr
(
p
,
iObj
);
Gia_ClassForEachObj
(
p
,
iRepr
,
iObj
)
if
(
p
->
pReprs
[
iObj
].
fColorA
)
Vec_IntPush
(
vLits
,
Cec4_ManSatSolverAnd_rec
(
pCho
,
p
,
pNew
,
iObj
)
);
Vec_IntSort
(
vLits
,
1
);
iHead
=
Abc_Lit2Var
(
Vec_IntEntry
(
vLits
,
0
)
);
if
(
Vec_IntSize
(
vLits
)
>
1
)
{
Vec_IntForEachEntryStart
(
vLits
,
iNext
,
i
,
1
)
{
pCho
->
pSibls
[
iHead
]
=
Abc_Lit2Var
(
iNext
);
iHead
=
Abc_Lit2Var
(
iNext
);
}
}
return
Abc_LitNotCond
(
Vec_IntEntry
(
vLits
,
0
),
Gia_ManObj
(
p
,
iHead
)
->
fPhase
);
}
}
Gia_Man_t
*
Cec4_ManSatSolverChoices
(
Gia_Man_t
*
p
,
Gia_Man_t
*
pNew
)
{
Gia_Man_t
*
pCho
;
Gia_Obj_t
*
pObj
;
int
i
,
DriverId
;
// mark topologically dependent equivalent nodes
if
(
!
Cec4_ManMarkIndependentClasses
(
p
,
pNew
)
)
return
Gia_ManDup
(
pNew
);
// rebuild AIG in a different order with choices
pCho
=
Gia_ManStart
(
Gia_ManObjNum
(
pNew
)
);
pCho
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
pCho
->
pSpec
=
Abc_UtilStrsav
(
p
->
pSpec
);
pCho
->
pSibls
=
ABC_CALLOC
(
int
,
Gia_ManObjNum
(
pNew
)
);
Gia_ManFillValue
(
pNew
);
Gia_ManConst0
(
pNew
)
->
Value
=
0
;
for
(
i
=
0
;
i
<
Gia_ManCiNum
(
pNew
);
i
++
)
Gia_ManCi
(
pNew
,
i
)
->
Value
=
Gia_ManAppendCi
(
pCho
);
Gia_ManForEachCoDriverId
(
p
,
DriverId
,
i
)
Cec4_ManSatSolverChoices_rec
(
pCho
,
p
,
pNew
,
DriverId
);
Gia_ManForEachCo
(
pNew
,
pObj
,
i
)
pObj
->
Value
=
Gia_ManAppendCo
(
pCho
,
Gia_ObjFanin0Copy
(
pObj
)
);
Gia_ManSetRegNum
(
pCho
,
Gia_ManRegNum
(
p
)
);
return
pCho
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
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