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lvzhengyang
abc
Commits
0e05d148
Commit
0e05d148
authored
Jan 20, 2020
by
Alan Mishchenko
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Plain Diff
Experiments with MUX restructuring.
parent
632c7a7d
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1 changed file
with
34 additions
and
7 deletions
+34
-7
src/aig/gia/giaUtil.c
+34
-7
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src/aig/gia/giaUtil.c
View file @
0e05d148
...
@@ -2396,29 +2396,56 @@ void Gia_ManDumpFiles( Gia_Man_t * p, int nCexesT, int nCexesV )
...
@@ -2396,29 +2396,56 @@ void Gia_ManDumpFiles( Gia_Man_t * p, int nCexesT, int nCexesV )
Gia_Man_t
*
Gia_ManDupWithMuxPos
(
Gia_Man_t
*
p
)
Gia_Man_t
*
Gia_ManDupWithMuxPos
(
Gia_Man_t
*
p
)
{
{
Vec_Int_t
*
vPoints
=
Vec_IntAlloc
(
1000
);
Vec_Int_t
*
vPoints
=
Vec_IntAlloc
(
1000
);
Vec_Int_t
*
vQuads
=
Vec_IntAlloc
(
1000
);
Vec_Bit_t
*
vHeads
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Bit_t
*
vDatas
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Gia_Obj_t
*
pObj
,
*
pCtrl
,
*
pData0
,
*
pData1
;
Gia_Obj_t
*
pObj
,
*
pCtrl
,
*
pData0
,
*
pData1
;
Gia_Man_t
*
pNew
=
Gia_ManDup
(
p
);
int
i
,
iObj
;
Gia_Man_t
*
pNew
=
Gia_ManDup
(
p
);
int
i
,
iObj
;
assert
(
Gia_ManRegNum
(
pNew
)
==
0
);
assert
(
Gia_ManRegNum
(
pNew
)
==
0
);
Gia_ManForEachCo
(
pNew
,
pObj
,
i
)
Gia_ObjFanin0
(
pObj
)
->
fMark0
=
1
;
Gia_ManForEachAnd
(
pNew
,
pObj
,
i
)
Gia_ManForEachAnd
(
pNew
,
pObj
,
i
)
{
{
if
(
!
Gia_ObjIsMuxType
(
pObj
)
)
if
(
!
Gia_ObjIsMuxType
(
pObj
)
)
continue
;
continue
;
pCtrl
=
Gia_ObjRecognizeMux
(
pObj
,
&
pData1
,
&
pData0
);
pCtrl
=
Gia_ObjRecognizeMux
(
pObj
,
&
pData1
,
&
pData0
);
pCtrl
=
Gia_Regular
(
pCtrl
);
pCtrl
=
Gia_Regular
(
pCtrl
);
pData1
=
Gia_Regular
(
pData1
);
pData0
=
Gia_Regular
(
pData0
);
pData0
=
Gia_Regular
(
pData0
);
if
(
Gia_ObjIsAnd
(
pObj
)
&&
!
pObj
->
fMark0
)
Vec_IntPush
(
vPoints
,
Gia_ObjId
(
pNew
,
pObj
)
);
pData1
=
Gia_Regular
(
pData1
);
if
(
Gia_ObjIsAnd
(
pCtrl
)
&&
!
pCtrl
->
fMark0
)
Vec_IntPush
(
vPoints
,
Gia_ObjId
(
pNew
,
pCtrl
)
);
Vec_IntPushTwo
(
vQuads
,
Gia_ObjId
(
pNew
,
pObj
),
Gia_ObjId
(
pNew
,
pCtrl
)
);
if
(
Gia_ObjIsAnd
(
pData1
)
&&
!
pData1
->
fMark0
)
Vec_IntPush
(
vPoints
,
Gia_ObjId
(
pNew
,
pData1
)
);
Vec_IntPushTwo
(
vQuads
,
Gia_ObjId
(
pNew
,
pData0
),
Gia_ObjId
(
pNew
,
pData1
)
);
if
(
Gia_ObjIsAnd
(
pData0
)
&&
!
pData0
->
fMark0
)
Vec_IntPush
(
vPoints
,
Gia_ObjId
(
pNew
,
pData0
)
);
Vec_BitWriteEntry
(
vHeads
,
Gia_ObjId
(
pNew
,
pObj
),
1
);
Vec_BitWriteEntry
(
vDatas
,
Gia_ObjId
(
pNew
,
pData0
),
1
);
Vec_BitWriteEntry
(
vDatas
,
Gia_ObjId
(
pNew
,
pData1
),
1
);
}
Gia_ManForEachCo
(
pNew
,
pObj
,
i
)
Gia_ObjFanin0
(
pObj
)
->
fMark0
=
1
;
for
(
i
=
0
;
i
<
Vec_IntSize
(
vQuads
)
/
4
;
i
++
)
{
int
iObj
=
Vec_IntEntry
(
vQuads
,
4
*
i
+
0
);
int
iCtrl
=
Vec_IntEntry
(
vQuads
,
4
*
i
+
1
);
int
iData0
=
Vec_IntEntry
(
vQuads
,
4
*
i
+
2
);
int
iData1
=
Vec_IntEntry
(
vQuads
,
4
*
i
+
3
);
if
(
(
Vec_BitEntry
(
vHeads
,
iObj
)
&&
Vec_BitEntry
(
vDatas
,
iObj
))
||
(
Vec_BitEntry
(
vHeads
,
iData0
)
&&
Vec_BitEntry
(
vDatas
,
iData0
))
||
(
Vec_BitEntry
(
vHeads
,
iData1
)
&&
Vec_BitEntry
(
vDatas
,
iData1
))
)
{
Gia_Obj_t
*
pObj
=
Gia_ManObj
(
p
,
iObj
);
Gia_Obj_t
*
pCtrl
=
Gia_ManObj
(
p
,
iCtrl
);
Gia_Obj_t
*
pData0
=
Gia_ManObj
(
p
,
iData0
);
Gia_Obj_t
*
pData1
=
Gia_ManObj
(
p
,
iData1
);
if
(
Gia_ObjIsAnd
(
pObj
)
&&
!
pObj
->
fMark0
)
Vec_IntPush
(
vPoints
,
iObj
);
if
(
Gia_ObjIsAnd
(
pCtrl
)
&&
!
pCtrl
->
fMark0
)
Vec_IntPush
(
vPoints
,
iCtrl
);
if
(
Gia_ObjIsAnd
(
pData0
)
&&
!
pData0
->
fMark0
)
Vec_IntPush
(
vPoints
,
iData0
);
if
(
Gia_ObjIsAnd
(
pData1
)
&&
!
pData1
->
fMark0
)
Vec_IntPush
(
vPoints
,
iData1
);
}
}
}
Gia_ManCleanMark0
(
pNew
);
Gia_ManCleanMark0
(
pNew
);
Vec_IntUniqify
(
vPoints
);
Vec_IntUniqify
(
vPoints
);
Vec_IntForEachEntry
(
vPoints
,
iObj
,
i
)
Vec_IntForEachEntry
(
vPoints
,
iObj
,
i
)
Gia_ManAppendCo
(
pNew
,
Abc_Var2Lit
(
iObj
,
0
)
);
Gia_ManAppendCo
(
pNew
,
Abc_Var2Lit
(
iObj
,
0
)
);
Vec_IntFree
(
vPoints
);
Vec_IntFree
(
vPoints
);
Vec_IntFree
(
vQuads
);
Vec_BitFree
(
vHeads
);
Vec_BitFree
(
vDatas
);
return
pNew
;
return
pNew
;
}
}
...
...
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